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Why are people complaining about DA2?


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#126
Ortaya Alevli

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RussianSpy27 wrote...

I think an important question to ask is: "Would BioWare be potentially open (say upon negative reviews of an aspect of a game) to reverting the style back to some of the original, or would it be seen as degrading the quality of a modern game? Let me explain.

For example, voiced PC vs # of dialogue choices. People make an uproar that hey want to play as one of multiple possible characters and races in the next installment. That may (and highlight the word may, since SWTOR seems to have solved the issue) require the PC to be mute. Fans may say: "we care about more dialogue choices and imagination than a voiced PC."

Would going back to a mute PC be theoretically considered, or would it be seen as a weakness in the eyes of the media and reviewers (OMG they're not having a voiced PC - what's up with this retro style??).

IMO, BioWare will do anything required to make the best game, as they have proven many times, including reverting PC voice if needed. If I'm wrong/naive, then the more voices the merrier :)

Well, silent PC isn't a retro style, since voiced PC in RPGs isn't a set standard yet. And even if it were, I don't expect a developer to act on such fears.

#127
tmp7704

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Ortaya Alevli wrote...

Well, silent PC isn't a retro style, since voiced PC in RPGs isn't a set standard yet.

Indeed. I don't think there's any voice given to the protagonist in Fallout: New Vegas for example just like there never was one in the earlier titles of this series, and this doesn't even seem to get a mention in reviews, let alone a complaint how the game is "retro" because of it.

#128
FaeQueenCory

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People will always complain. It's what humanity does. Even if YHWH made His Millennial Kingdom.... people would still complain. (Go play Shin Megami Tensei or read the Bible if you wanna know what "God's Millennial Kingdom" is.)



"Haters gonna hate" and the new saying goes.

#129
Sable Rhapsody

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What baffles me is why people seemed to EXPECT DA2 to be highly similar to DA:O in terms of the availability of origins, isometric camera, silent protagonist, etc. BioWare's expansions work that way (unlike, say Blizz's expansions which can drastically change things). DA:A, Tales of the Sword Coast, Throne of Bhaal, Hordes of the Underdark, etc. were identical in mechanics to their progenitor games and just tacked more onto the story. But like I said, BioWare's sequels usually involve drastic gameplay, art, and story overhauls.



So honestly, for those of you upset by the direction of DA2, did you 100% truly expect it to play similarly to DA:O? I'm just curious because some folks seemed to take it as a god-sent given that the two games would be similar, and I was pretty sure at the outset that they would be quite different due to BioWare's track record.

#130
errant_knight

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God, do we really have to do this again? Anyone that can read knows why people don't like the changes and why others support them. It's been said again and again, down to the finest point of minutiea. All that's left is argy-bargy and tossing dissmissive language around.

Modifié par errant_knight, 08 décembre 2010 - 06:40 .


#131
Insomniak

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TJPags wrote...

Why are people complaining?  I think it's obvious:

7.  PC issues.  There may not be a toolset.  There may not be a character creator.  There won't be an isometric camera.  These things are important - sometimes, very important - to some of the PC players.


I have to say, as a PC player, I will miss the isometric camera very muchImage IPB. For me, it was pretty much essential component of the combat tactics - specifically against large numbers and various boss battles.

Now, in DA2, however, I don't think they are getting rid of the camera so much as they are limiting its capabilities: Since there is going to be an overhaul in the graphics department, the camera will not be able zoom out as much as it used to i.e. there will be a vast amount of new textures and landscape details, but the camera, or rather the average system/video card, can only handle so much...
Is it justified? Who I am I to say whether it is or not? I have yet to see actual gameplay footage of this feature...Image IPB
Hence, I haven't started complaining yet... but I can understand why some people may be concerned about this, in addition to several other new/changed features, with the pre-order deadline just around the corner...

Modifié par javajedi217, 08 décembre 2010 - 05:58 .


#132
spartan dude

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ErichHartmann wrote...

Atakuma wrote...

They are complaining because they dislike the direction of the game.


Essentially this.  Some people hate change. 


well its not that they hate change, its that the reason most of the DA:O fans were on the pc and used to much more old fashion RPGs and this was an amazing throw back, now they are going with a slightly less (significantly less) RPG based game.
Also i think we can all agree the ME1 was more RPG based than ME2 and that ME2 was more "movie" like than the first, yet most Mass Effect fans will say that despite its flaws the first was better for that reason.

It just seems that they are now trying to get the consoletards to become more interested despite the fact most of the games fanbase is relatively oldschool PC gamers.

#133
DPB

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spartan dude wrote...

well its not that they hate change, its that the reason most of the DA:O fans were on the pc and used to much more old fashion RPGs and this was an amazing throw back, now they are going with a slightly less (significantly less) RPG based game.
Also i think we can all agree the ME1 was more RPG based than ME2 and that ME2 was more "movie" like than the first, yet most Mass Effect fans will say that despite its flaws the first was better for that reason.

It just seems that they are now trying to get the consoletards to become more interested despite the fact most of the games fanbase is relatively oldschool PC gamers.


Wrong. DAO sold more on consoles than PC. Your use of 'consoletards' doesn't exactly add weight to your argument either, it just comes off as childish and elitist.

#134
Ziggeh

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spartan dude wrote...

most Mass Effect fans will say that despite its flaws the first was better for that reason.

I would like to see your polling data.

#135
TheCreeper

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I don't see how Dragon age 2 is less of an RPG. Maybe it's less of an Old School RPG because the PC has a voice and it lacks isometric camera but frankly I love voiced PCs in RPGs, some of my favorite moments in mass effect 1 and 2 are the direct result of Jennifer Hale's voice acting, and even the times I have played a friends PC copy of DA:O I never used isometric camera and frankly I don't see the appeal. Also neither of those two things define the genre.

#136
Ryzaki

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Frankly I see DA2 as a RPG in the same catagory as most JRPGs. The limitation that an imposed character voice gives is severely limiting to me as far as roleplaying goes.

#137
thegreateski

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Because it's my right as a Netizen to complain about anything and everything. Even if it doesn't make any sense.

#138
spartan dude

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dbankier wrote...

spartan dude wrote...

well its not that they hate change, its that the reason most of the DA:O fans were on the pc and used to much more old fashion RPGs and this was an amazing throw back, now they are going with a slightly less (significantly less) RPG based game.
Also i think we can all agree the ME1 was more RPG based than ME2 and that ME2 was more "movie" like than the first, yet most Mass Effect fans will say that despite its flaws the first was better for that reason.

It just seems that they are now trying to get the consoletards to become more interested despite the fact most of the games fanbase is relatively oldschool PC gamers.


Wrong. DAO sold more on consoles than PC. Your use of 'consoletards' doesn't exactly add weight to your argument either, it just comes off as childish and elitist.


i never said it sold better on pc, granted consoles have sold more but how many people continue to play it on the consoles compared to PC. and yes i should have used a better word than console ******, but you have to admit that people who are console focused tend to be much more casual and have much shorter attention spans than the pc audience

#139
Mirage III

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Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

#140
Atakuma

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Mirage III wrote...

Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

ME2 has yet to be released on the PS3 so I would wait before making that claim.

#141
TheCreeper

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Mirage III wrote...

Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

What? ME2 was a very huge hit and sold 2 million copies in the first WEEK. To say that the figures aren't that large is abusrd.

#142
John Epler

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Let's not reiterate the tired 'console versus PC' argument for the eight hundred and seventy third time.

#143
Ryzaki

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Atakuma wrote...

Mirage III wrote...

Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

ME2 has yet to be released on the PS3 so I would wait before making that claim.


ME2 is a year old port. It is not going to move enough units to place ME2 on par with DAO.

Edit: Just speaking out of what happened with games that were released even earlier on other consoles than the one they debuted on. Add that to the lack of advertising and...yeah.

Modifié par Ryzaki, 08 décembre 2010 - 09:04 .


#144
thegreateski

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Atakuma wrote...

Mirage III wrote...

Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

ME2 has yet to be released on the PS3 so I would wait before making that claim.

Seriously?

What the hell Sony?

#145
spartan dude

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also one more complaint i have about DA2, while DA:O may not have been a "dark" fantasy, Awakenings surely was, but this one seems to be dark in the same way that an emo gone off his angst medication has dark philosophies, granted this seems to be getting less every time i see more information about the game it still has me concerned.

#146
Wozearly

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spartan dude wrote...

well its not that they hate change, its that the reason most of the DA:O fans were on the pc and used to much more old fashion RPGs and this was an amazing throw back, now they are going with a slightly less (significantly less) RPG based game.
Also i think we can all agree the ME1 was more RPG based than ME2 and that ME2 was more "movie" like than the first, yet most Mass Effect fans will say that despite its flaws the first was better for that reason.


That would explain reservations and asking devs to confirm / explain more about (x), but not large numbers of complaints, which seem to assume that departing from a previous template is automatically bad.

Now is probably an appropriate time to put myself into the heretic category, so here goes.

If someone rolled back time a few years and said to me "Hey, here's a Star Wars party-based RPG. You get to play a Jedi or a Sith. Its not an open world, its fairly linear. Pretty quest-driven in nature because there's quite a strong story to it." then I'd have marked it down as a game to avoid like the plague as I generally haven't liked games that used the Star Wars franchise, I generally prefer open-world, non quest-driven games and party-based RPGs are very hit and miss with me.

Then I actually played KOTOR and enjoyed the hell out of it.

The same happened with ME. In my eyes, and on paper, a total departure from the things Bioware was good at. Plus, I really wasn't sold on the idea of a party-based RPG TPS. I was expecting a steaming pile of excrement that I could point to and say "See? Come on...even I could see a game like this isn't what you guys are good at". 

Turns out I enjoyed the hell out of that one too.

I'm concerned about some elements of DA2 because they're a change from DA, which was great. But given the track record above when I've had far more deep-seated concerns, I'm personally going to give Bioware the benefit of the doubt. ;)

#147
Pugnate

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JohnEpler wrote...

Let's not reiterate the tired 'console versus PC' argument for the eight hundred and seventy third time.


A HA! 

So you admit you've been keeping score! 

#148
Pugnate

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TheCreeper wrote...

Mirage III wrote...

Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

What? ME2 was a very huge hit and sold 2 million copies in the first WEEK. To say that the figures aren't that large is abusrd.


Actually it sold 1.6 million in the first quarter.

The 2 million were shipped, not sold. It is a common misconception.

Modifié par Pugnate, 08 décembre 2010 - 09:39 .


#149
TheCreeper

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Pugnate wrote...

TheCreeper wrote...

Mirage III wrote...

Morroian wrote...

Those ME2 figures are way out of date, from the first week it was released IIRC.

Do you have the exact number? EA didn't publish the total number of ME2 units yet. We can assume that this figures aren't that large.
On the other hand, the number of DA:O units rose and more than 3.2 million now. Anyway, DA:O is commercially more successful than ME2.

What? ME2 was a very huge hit and sold 2 million copies in the first WEEK. To say that the figures aren't that large is abusrd.


Actually it sold 1.6 million in the first quarter.

The 2 million were shipped, not sold. It is a common misconception.

Okay that I need you to back up.

#150
Pugnate

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Google is your friend.



Google Mass Effect 2, EA conference call, and 1.6 million.



Or something like that.