Should Mass Effect 3 be a Multiplayer game?
#126
Posté 11 décembre 2010 - 01:23
I would be open to having a spinoff with co-op, and maybe multiplayer, but only if there is an offline component (like bots).
#127
Posté 11 décembre 2010 - 01:24
Save it for a spinoff.
#128
Posté 11 décembre 2010 - 01:31
Modifié par Johnsen1972, 11 décembre 2010 - 01:32 .
#129
Posté 11 décembre 2010 - 01:40
I wouldn't mind multiplayer if it doesn't detract from the single player. I guess the good news is that it probably won't considering another Bioware company is handling the multplayer portion, leaving the main company to handle the main game. I would like Mass Effect 3, if it HAD to have multiplayer, is to do it like Metal Gear Solid 4 or Darwinia+. They both had seperate and very different game that was designed towards multiplayer.
Metal Gear Online, the multiplayer component of 4, brought in a whole heap of features to make it a very different playing field, but a fun one nethertheless. It didn't intefere with MGS4, but rather made it be its own game and what really benefited Metal Gear Online was its heap of support afterwards, including some dubious decisions like charging for extra maps, characters, clothing and new game modes. But for it, it made Metal Gear Online different and better.
I could see this being great for Mass Effect 3. Heck, just throw another disc, calling it Mass Effect Online and follow the MGO method, just without the rip-off prices. It would be a lot better for it in my opinion.
#130
Posté 11 décembre 2010 - 01:59
#131
Posté 11 décembre 2010 - 02:01
#132
Posté 11 décembre 2010 - 04:35
However if another studio were to make some kind of multiplayer spin-off kind of like Bioshock 2's multiplayer that was on a separate disc to not take up space from single player then I'd be okay with that.
#133
Posté 11 décembre 2010 - 05:03
Johnsen1972 wrote...
Why not guys, if the SP portion of the games stays the same, I dont mind to play a few fast MP games with friends
Because it will not remain the same. This is the qualm the majority of us have. No matter what Bioware claims, the single player will suffer unless EA is willing to commit millions of additional funds and another year or two of development time, neither of which they will ever consider. It is an inevitability due to numerous mechanical overhauls required to accommodate a multiplayer. Every class, enemy, weapon, armor, the entire game itself will have to be redesigned to content with multiple people playing the game. As it is presently, things like Active Cloak, Adrenaline Rush and esspecially Charge are immensely overpowered in a multiplayer setting. Even if this was merely co-op, the game has to be capable of rendering at least double the gameplay processing power of Mass Effect 2. Two Vanguards charging means a larger loading sequence.
This does not even scratch the surface. Mass Effect 3 adhere to choice dialogue when two or more players are involved. One person cannot influence a story where there are many. Therefore, if there even exists choice in dialogue it will require content where multiple people can influence the story. If this undertaking were the direction ME3 sped toward such would mean a magnitude of dialogue for a second player. In any event I doubt EA would allow the funds to manage such an endeavor. In the end, single player would receive less and less attention to handle MP features. Consider if you will, Halo Reach. It spent approximately two years in development with an already designed mechanic for multiplayer; with a team that specializes in that field. Bioware would be experimenting for the first time and would have to begin with an entirely new system.
Suffice it to say, Mass Effect 3 does not have the necessary time to even sniff what Call of Duty and Halo have accomplished. If Bioware/EA desires an online multiplayer of some variety. Give it the proper dedication at a later juncture. If it is included now... ME3 is trending along thin ice wherein it will attempt to please everyone and instead please no one. These features would nearly kill the RPG fanbase interest and devoid of proper mechanics, not deter the FPS fanbase to leave a superior shooter like Call of Duty to play Mass Effect 3.
Modifié par Bourne Endeavor, 11 décembre 2010 - 05:07 .
#134
Posté 11 décembre 2010 - 05:24
Bourne Endeavor wrote...
Johnsen1972 wrote...
Why not guys, if the SP portion of the games stays the same, I dont mind to play a few fast MP games with friends
Because it will not remain the same. This is the qualm the majority of us have. No matter what Bioware claims, the single player will suffer unless EA is willing to commit millions of additional funds and another year or two of development time, neither of which they will ever consider. It is an inevitability due to numerous mechanical overhauls required to accommodate a multiplayer. Every class, enemy, weapon, armor, the entire game itself will have to be redesigned to content with multiple people playing the game. As it is presently, things like Active Cloak, Adrenaline Rush and esspecially Charge are immensely overpowered in a multiplayer setting. Even if this was merely co-op, the game has to be capable of rendering at least double the gameplay processing power of Mass Effect 2. Two Vanguards charging means a larger loading sequence.
This does not even scratch the surface. Mass Effect 3 adhere to choice dialogue when two or more players are involved. One person cannot influence a story where there are many. Therefore, if there even exists choice in dialogue it will require content where multiple people can influence the story. If this undertaking were the direction ME3 sped toward such would mean a magnitude of dialogue for a second player. In any event I doubt EA would allow the funds to manage such an endeavor. In the end, single player would receive less and less attention to handle MP features. Consider if you will, Halo Reach. It spent approximately two years in development with an already designed mechanic for multiplayer; with a team that specializes in that field. Bioware would be experimenting for the first time and would have to begin with an entirely new system.
Suffice it to say, Mass Effect 3 does not have the necessary time to even sniff what Call of Duty and Halo have accomplished. If Bioware/EA desires an online multiplayer of some variety. Give it the proper dedication at a later juncture. If it is included now... ME3 is trending along thin ice wherein it will attempt to please everyone and instead please no one. These features would nearly kill the RPG fanbase interest and devoid of proper mechanics, not deter the FPS fanbase to leave a superior shooter like Call of Duty to play Mass Effect 3.
Wonderfully said.
Now if BW wants to put in a 3rd disc for a ME online, that's fine. I'll end up throwing it away, letting it collect dust or giving it away, but still it's fine. MP in ME3 = lost customer here.
#135
Posté 11 décembre 2010 - 05:27
EA Lords forbid, I buy another game that has DRM constant internet connection, just so the servers can go down a month after I buy the game. Yeah, I'm talking about AC2.lol
Modifié par HyenaLobo, 11 décembre 2010 - 05:29 .
#136
Posté 11 décembre 2010 - 05:28
Bourne Endeavor wrote...
Johnsen1972 wrote...
Why not guys, if the SP portion of the games stays the same, I dont mind to play a few fast MP games with friends
Because it will not remain the same. This is the qualm the majority of us have. No matter what Bioware claims, the single player will suffer unless EA is willing to commit millions of additional funds and another year or two of development time, neither of which they will ever consider. It is an inevitability due to numerous mechanical overhauls required to accommodate a multiplayer. Every class, enemy, weapon, armor, the entire game itself will have to be redesigned to content with multiple people playing the game. As it is presently, things like Active Cloak, Adrenaline Rush and esspecially Charge are immensely overpowered in a multiplayer setting. Even if this was merely co-op, the game has to be capable of rendering at least double the gameplay processing power of Mass Effect 2. Two Vanguards charging means a larger loading sequence.
This does not even scratch the surface. Mass Effect 3 adhere to choice dialogue when two or more players are involved. One person cannot influence a story where there are many. Therefore, if there even exists choice in dialogue it will require content where multiple people can influence the story. If this undertaking were the direction ME3 sped toward such would mean a magnitude of dialogue for a second player. In any event I doubt EA would allow the funds to manage such an endeavor. In the end, single player would receive less and less attention to handle MP features. Consider if you will, Halo Reach. It spent approximately two years in development with an already designed mechanic for multiplayer; with a team that specializes in that field. Bioware would be experimenting for the first time and would have to begin with an entirely new system.
Suffice it to say, Mass Effect 3 does not have the necessary time to even sniff what Call of Duty and Halo have accomplished. If Bioware/EA desires an online multiplayer of some variety. Give it the proper dedication at a later juncture. If it is included now... ME3 is trending along thin ice wherein it will attempt to please everyone and instead please no one. These features would nearly kill the RPG fanbase interest and devoid of proper mechanics, not deter the FPS fanbase to leave a superior shooter like Call of Duty to play Mass Effect 3.
You have actually made me dread multiplayer even more. I had the assumption that perhaps Bioware could pull off Multi without hindering the SP experience in anyway, but i guess that was a bit naive of me.
#137
Posté 11 décembre 2010 - 05:30
#138
Posté 11 décembre 2010 - 05:32
Brilliant postBourne Endeavor wrote...
Because it will not remain the same. This is the qualm the majority of us have. No matter what Bioware claims, the single player will suffer unless EA is willing to commit millions of additional funds and another year or two of development time, neither of which they will ever consider. It is an inevitability due to numerous mechanical overhauls required to accommodate a multiplayer. Every class, enemy, weapon, armor, the entire game itself will have to be redesigned to content with multiple people playing the game. As it is presently, things like Active Cloak, Adrenaline Rush and esspecially Charge are immensely overpowered in a multiplayer setting. Even if this was merely co-op, the game has to be capable of rendering at least double the gameplay processing power of Mass Effect 2. Two Vanguards charging means a larger loading sequence.
This does not even scratch the surface. Mass Effect 3 adhere to choice dialogue when two or more players are involved. One person cannot influence a story where there are many. Therefore, if there even exists choice in dialogue it will require content where multiple people can influence the story. If this undertaking were the direction ME3 sped toward such would mean a magnitude of dialogue for a second player. In any event I doubt EA would allow the funds to manage such an endeavor. In the end, single player would receive less and less attention to handle MP features. Consider if you will, Halo Reach. It spent approximately two years in development with an already designed mechanic for multiplayer; with a team that specializes in that field. Bioware would be experimenting for the first time and would have to begin with an entirely new system.
Suffice it to say, Mass Effect 3 does not have the necessary time to even sniff what Call of Duty and Halo have accomplished. If Bioware/EA desires an online multiplayer of some variety. Give it the proper dedication at a later juncture. If it is included now... ME3 is trending along thin ice wherein it will attempt to please everyone and instead please no one. These features would nearly kill the RPG fanbase interest and devoid of proper mechanics, not deter the FPS fanbase to leave a superior shooter like Call of Duty to play Mass Effect 3.
#139
Posté 11 décembre 2010 - 05:38
Modifié par FieryPhoenix7, 11 décembre 2010 - 05:38 .
#140
Posté 11 décembre 2010 - 05:39
Bourne Endeavor wrote...
Johnsen1972 wrote...
Why not guys, if the SP portion of the games stays the same, I dont mind to play a few fast MP games with friends
Because it will not remain the same. This is the qualm the majority of us have. No matter what Bioware claims, the single player will suffer unless EA is willing to commit millions of additional funds and another year or two of development time, neither of which they will ever consider. It is an inevitability due to numerous mechanical overhauls required to accommodate a multiplayer. Every class, enemy, weapon, armor, the entire game itself will have to be redesigned to content with multiple people playing the game. As it is presently, things like Active Cloak, Adrenaline Rush and esspecially Charge are immensely overpowered in a multiplayer setting. Even if this was merely co-op, the game has to be capable of rendering at least double the gameplay processing power of Mass Effect 2. Two Vanguards charging means a larger loading sequence.
This does not even scratch the surface. Mass Effect 3 adhere to choice dialogue when two or more players are involved. One person cannot influence a story where there are many. Therefore, if there even exists choice in dialogue it will require content where multiple people can influence the story. If this undertaking were the direction ME3 sped toward such would mean a magnitude of dialogue for a second player. In any event I doubt EA would allow the funds to manage such an endeavor. In the end, single player would receive less and less attention to handle MP features. Consider if you will, Halo Reach. It spent approximately two years in development with an already designed mechanic for multiplayer; with a team that specializes in that field. Bioware would be experimenting for the first time and would have to begin with an entirely new system.
Suffice it to say, Mass Effect 3 does not have the necessary time to even sniff what Call of Duty and Halo have accomplished. If Bioware/EA desires an online multiplayer of some variety. Give it the proper dedication at a later juncture. If it is included now... ME3 is trending along thin ice wherein it will attempt to please everyone and instead please no one. These features would nearly kill the RPG fanbase interest and devoid of proper mechanics, not deter the FPS fanbase to leave a superior shooter like Call of Duty to play Mass Effect 3.
Exactly my thought (just put into writing alot more elegant then I should have).
#141
Posté 11 décembre 2010 - 05:42
#142
Posté 11 décembre 2010 - 05:44
#143
Posté 11 décembre 2010 - 05:45
#144
Posté 11 décembre 2010 - 05:45
Modifié par Johnsen1972, 11 décembre 2010 - 05:46 .
#145
Posté 11 décembre 2010 - 05:47
TeaCokeProphet wrote...
I actually WANT co-op in the single player. A kind of drop-in, drop-out kind of thing like in Fable II.
For me, co-op is the one thing I absolutely do not want, as that will mess with the singleplayer way more then just adding a competative component to the game. It means the conversations, one of the hightpoints, will ahve to go or atleast be made a whole lot shorter (who have patience to just watch another player chat with a bartender for half an hour?). And the classes will have to be changed a lot, adrenaline rush is no go if you have another player shooting as well.
Modifié par Matchy Pointy, 11 décembre 2010 - 05:47 .
#146
Posté 11 décembre 2010 - 05:49
Because some idiot *cough* EA Pres *cough* said that SP is dying, so now every damn person without a mind of their own is going to judge games by their MP. It's how it's been going on for awhile now. Just look at the G4tv death match. EVERY SINGLE COMMENT WAS ABOUT MULTIPLAYER, save like 2. People who are in MP game communities will be like "Lulz my gaymes gotz tourneys and ME3s got nutin!! DERP" If you have SP and MP in a game one will always be the face of the game. Like CoD, 90% of the people who buy the game won't play the SP. So when someone like that buys mass effect 3 hearing that it's good, but not hearing that the person was talking about the story, they're just gonna bag on the game. /rantJohnsen1972 wrote...
Why not guys, if the SP portion of the games stays the same, I dont mind to play a few fast MP games with friends
#147
Posté 11 décembre 2010 - 05:57
Bourne Endeavor wrote...
Johnsen1972 wrote...
Why not guys, if the SP portion of the games stays the same, I dont mind to play a few fast MP games with friends
Because it will not remain the same. This is the qualm the majority of us have. No matter what Bioware claims, the single player will suffer unless EA is willing to commit millions of additional funds and another year or two of development time, neither of which they will ever consider. It is an inevitability due to numerous mechanical overhauls required to accommodate a multiplayer. Every class, enemy, weapon, armor, the entire game itself will have to be redesigned to content with multiple people playing the game. As it is presently, things like Active Cloak, Adrenaline Rush and esspecially Charge are immensely overpowered in a multiplayer setting. Even if this was merely co-op, the game has to be capable of rendering at least double the gameplay processing power of Mass Effect 2. Two Vanguards charging means a larger loading sequence.
This does not even scratch the surface. Mass Effect 3 adhere to choice dialogue when two or more players are involved. One person cannot influence a story where there are many. Therefore, if there even exists choice in dialogue it will require content where multiple people can influence the story. If this undertaking were the direction ME3 sped toward such would mean a magnitude of dialogue for a second player. In any event I doubt EA would allow the funds to manage such an endeavor. In the end, single player would receive less and less attention to handle MP features. Consider if you will, Halo Reach. It spent approximately two years in development with an already designed mechanic for multiplayer; with a team that specializes in that field. Bioware would be experimenting for the first time and would have to begin with an entirely new system.
Suffice it to say, Mass Effect 3 does not have the necessary time to even sniff what Call of Duty and Halo have accomplished. If Bioware/EA desires an online multiplayer of some variety. Give it the proper dedication at a later juncture. If it is included now... ME3 is trending along thin ice wherein it will attempt to please everyone and instead please no one. These features would nearly kill the RPG fanbase interest and devoid of proper mechanics, not deter the FPS fanbase to leave a superior shooter like Call of Duty to play Mass Effect 3.
Yes.
In short, the foreseeable results of adding multiplayer would be bad, not good. Maybe as a main selling point, EA could say "Hey, look! ME3 has multiplayer! Everybody be in awe!"
But we all know that most of the shooter players who're comfortable with waiting for the next CoD game would likely hold back for ME3's reviews and word-of-mouth recommendations. If Bioware failed to deliver a stellar MP experience to go along with it's single-player RPG campaign, most shooter fans would be turned off merely by the fact that the game is SP-oriented.
In the long run, when you take into consideration Bioware's reputation for singleplayer games and lack of reputation for creating strong multiplayer segments, coupled with the very real possibility that the team's attention would likely be divided between working on the SP and MP, it's not worth the risk for a lot of us. Most of us would rather have the peace of mind that Bioware's aim is to finish the trilogy off with the best singleplayer experience ever, rather than throw in a multiplayer component at the behest of EA.
#148
Posté 11 décembre 2010 - 06:05
Bioware, I trust that you guys know what you're doing, but please, PLEASE, do not fall victim to this "LOLZ IT HAZ MULTIPLAYAR" trend..it's ruined enough incredible titles out there that once had incredible stories.
Please, for the love, do NOT put multiplayer in Mass Effect 3.
If Mass Effect 3 has multiplayer, then it isn't Mass Effect 3. We want ME3, not a shell of what it could have been because EA got too greedy.
Edit: Besides, COD sucks anyway. Please don't aspire to be like that mindless mess.
Modifié par Ghost-621, 11 décembre 2010 - 06:07 .
#149
Posté 11 décembre 2010 - 06:33
Short answer: No
Long Answer: NNNNNOOOOOOOOOoooooooooooo.
#150
Posté 11 décembre 2010 - 06:35
I for myself have that trust in Biowares quality management. Dunno about you guys.
Modifié par Johnsen1972, 11 décembre 2010 - 06:36 .




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