Beaner28 wrote...
..but saying that a party-based roleplaying game with pause function and deep skill trees should not feel like a chess game is so categorically wrong it just can't ever be excused.
Yeah, maybe thats hyperbole on their part, but really? We're taking pot shots at
chess now? I mean, its still think like a
general, fight like a spartan, right? You know the whole
tactics and
general part is still there, right? Some people like chess and liked that Origins played a bit like a tactical game like chess.
Given how fast Rogue Hawke was dashing and dancing around, I'm not so sure how its going to feel on the PC- it looks almost as if even with pause and play, you'll need to be micromanaging one person at a time if you want to exert any kind of tactics.
Modifié par Brockololly, 08 décembre 2010 - 11:27 .