Will EA's New Design Philosophy have a "Mass Effect" on future Bioware games?
#51
Posté 08 décembre 2010 - 09:30
I wouldn't be surprise if EA has Bioware making Madden in the future.
#52
Posté 08 décembre 2010 - 09:37
cdtrk65 wrote...
Blah...multiplayer in an RPG stinks.
Baldur's Gate II
cdtrk65 wrote...
Every one of the games mentioned that have both SP and MP, all have what 8 hr SP campaigns?
Little to no interaction with the story if they have one at all.
BG II was 200 hours long
cdtrk65 wrote...
Why haven't they bought activision yet? Maybe they should get exclussive rights from world wide militaries so that they are the only ones that can make shooter games.
Activision makes more money and is bigger than EA.
I don't understand why people like to pretend that Bioware never made games before KotOR, especialy because those games prove they can do the whole multiplayer in rpg thing rather well.
#53
Posté 08 décembre 2010 - 09:45
Bioshock 2 is a great example. The MP was good, but Bioshock was never conceptualized for MP. It was always supposed to be single-player.
#54
Posté 08 décembre 2010 - 09:55
massive_effect wrote...
It's about sales. MP games sell better. I can see co-op working in ME3, but adding multi-player would be a waste of development resources.
Bioshock 2 is a great example. The MP was good, but Bioshock was never conceptualized for MP. It was always supposed to be single-player.
Co-Op is multiplayer, the article never specifies on the need for competitive multiplayer, in fact they are also refer to DLC and no multiplayer being part of the plan.
#55
Posté 08 décembre 2010 - 10:02
Googlesaurus wrote...
yoshibb wrote...
I don't understand this infatuation with multiplayer, just like I don't understand the infatuation of FPS. I play video games to get away from it all not to be invaded by all the immature idiots out there who drove me to play video games to begin with. It's a personal experience for me, I don't want other people bugging me, saying stupid stuff in my ear when something dramatic is going on in the screen. It takes me a frickin hour to find a decent set of people to play Left 4 Dead with and even then I have to deal with everyone running around in circles getting themselves killed instead of actually playing the game. This is not fun, at all.
You know there are still a decent amount introverted people in the that don't need human interaction every five seconds to have a good time. Goodness, it's like someone talking to you while you are reading a book or watching a movie. I enjoy the experience much better alone. I hate this stupid multiplayer ****.
Don't underestimate the joys of an FPS done right. Counter-Strike is one of the most rewarding games out there.
Or the Ghost Recon series. Or Sniper, or Modern Warfare. Done well it puts you there in the first person (the entire point). Done right they come with a logical/reasonable story to abide by. The previous mentioned games all have realistic (taken from the headlines or plausible events based on current situations).
#56
Posté 08 décembre 2010 - 10:32
Getorex wrote...
All MP is the same. It always and everywhere just simpleton team deathmatch or free-for-all, regardless of whether it is "RPG" or FPS. MP is ALWAYS either of the two above - tedious and repetitive. EA seems to believe this is where the future of ALL games is: repetition and tedium (try playing "Eve", the "high-tech" space RPG. BORING. REPETITIOUS. TEDIOUS).
There is no creativity needed - just graphics designers. No dialog, no acting (from even weak voice actors), no plot except in the barest of bare skeletons. This being the case, a PROPERLY designed and written game for SP and MP should not suffer unless the idiots at the top throw all their focus on MP. MP almost creates itself so doesn't really need any investment. Just do the SP and then build the environments from that and stick it online and, tada! an MP forms from the goo. Simple, mindless, free-for-all or team deathmatch. Always.
Multiplayer and MMO are not the same thing. And EvE does have more to offer - if you found it boring then perhaps you were not trying hard enough. And for the past 6 months or so we've had LIVE EVENTS - this is some footage from one of them. Takes some skill to survive in that fight where you could be the target of all those lasers.
And as has been stated if you read the full interview there is no talk of every EA game having MP in it just some sort of 'connection' much like perhaps being able to see other's stats on kills etc. I would say that the upcoming BioWare news will give us an indication of what we can expect from BioWare.
Modifié par glacier1701, 08 décembre 2010 - 10:53 .
#57
Posté 08 décembre 2010 - 10:42
means more work for biowear, as its more complicated, but I could see myself seriously enjoying playing Mass Effect with a freind, or several freinds.
my concern with competative multiplayer would be all the whining on this forum about balance ... god i can imagine it now
vanguards get no love, engineers need this, blahblah blahblah jesus its nightmear suff
#58
Posté 08 décembre 2010 - 11:15
In fact, in the interview he goes out of his way to say that multiplayer is only one (but not the only) possibility. I think this is a case of a bad headline.
#59
Posté 08 décembre 2010 - 11:19
#60
Posté 08 décembre 2010 - 11:29
PS) I recommend that you play Tron evolution. it's nice game. graphic is really cool. I prefer to play PC only. system requirement is lower. most of you can easily max video setting out. $29.99 at bestbuy (only) (I think it is promotion price. normal price is $39.99). of course, PC version.
there are 5 different types of MP mode, including two more free maps (you have to activate inside retail box) with Sam flynn (chracter) for MP (not SP).
well, I seem to talk too much.
Modifié par archurban, 08 décembre 2010 - 11:30 .
#61
Posté 08 décembre 2010 - 11:29
Modifié par archurban, 08 décembre 2010 - 11:29 .
#62
Posté 09 décembre 2010 - 12:14
#63
Posté 09 décembre 2010 - 12:31
#64
Posté 09 décembre 2010 - 02:54
Modifié par Getorex, 09 décembre 2010 - 02:59 .
#65
Posté 09 décembre 2010 - 03:01
Modifié par CARL_DF90, 09 décembre 2010 - 03:02 .
#66
Posté 09 décembre 2010 - 03:04
glacier1701 wrote...
Getorex wrote...
All MP is the same. It always and everywhere just simpleton team deathmatch or free-for-all, regardless of whether it is "RPG" or FPS. MP is ALWAYS either of the two above - tedious and repetitive. EA seems to believe this is where the future of ALL games is: repetition and tedium (try playing "Eve", the "high-tech" space RPG. BORING. REPETITIOUS. TEDIOUS).
There is no creativity needed - just graphics designers. No dialog, no acting (from even weak voice actors), no plot except in the barest of bare skeletons. This being the case, a PROPERLY designed and written game for SP and MP should not suffer unless the idiots at the top throw all their focus on MP. MP almost creates itself so doesn't really need any investment. Just do the SP and then build the environments from that and stick it online and, tada! an MP forms from the goo. Simple, mindless, free-for-all or team deathmatch. Always.
Multiplayer and MMO are not the same thing. And EvE does have more to offer - if you found it boring then perhaps you were not trying hard enough. And for the past 6 months or so we've had LIVE EVENTS - this is some footage from one of them. Takes some skill to survive in that fight where you could be the target of all those lasers.
And as has been stated if you read the full interview there is no talk of every EA game having MP in it just some sort of 'connection' much like perhaps being able to see other's stats on kills etc. I would say that the upcoming BioWare news will give us an indication of what we can expect from BioWare.
Yeah, I've seen it. Pretty. But it is nothing but a team deathmatch.
In any case, in Eve your entire existence is as a ship (basically). There is nothing even remotely like in ME or virtually any other RPG - you have no body. You do not ever interact with other humans or any other creature except AS a ship or VIA a ship. You are a ship in the entire game.
Your entire existence in the game is: Mine or attack a miner, haul freight or attack a freighter. Everything is team death match with the addition of some glorified IRC thrown in. You cannot wander around a space station, get a drink, etc. You cannot explore a planet. All you do is fly a ship hither and yon and either take fire or direct fire.
As purdy as the video was, it was merely ships shooting ships. That is the entire Eve experiencie right there. It was done as a big team. That makes it a team death match.
#67
Posté 09 décembre 2010 - 03:14
#68
Posté 09 décembre 2010 - 03:23
Modifié par mereck7980, 09 décembre 2010 - 03:36 .
#69
Posté 09 décembre 2010 - 03:30
MTN Dew Fanatic wrote...
From what I remember, Bioshock 2's single player was completed first. Then, 2K made a multiplayer mode. I want EA to simply give Bioware money. EA destroyed C&C, they better not destroy Mass Effect and Bioware.
Every game company that sells out to a publisher says the same thing.
I'm reminded of a scene in "The Empire Strikes Back" where Darth Vader tells Lando that he is altering the deal, and "pray I do not alter it further."
I've worked for two game companies that were sold under that same agreement. Both were shut down a few years later.
Hopefully ME3 comes out before BW is completely screwed over and the talent forms their own company.
Modifié par HappyHappyJoyJoy, 09 décembre 2010 - 03:31 .
#70
Posté 09 décembre 2010 - 06:40
#71
Posté 09 décembre 2010 - 07:18
1) A tongue-in-cheek minigame on the citadel (That salarian on the citadel could be the menu). This would be an opportunity for a lot of great jabs at the idea of multiplayer.
or
2) A first contact war sim via pinnacle station (Is that what the Spike Trailer is hinting at?)
Both of these I would like in the game itself. A "multiplayer" menu would just feel tacky in a Bioware game
#72
Posté 09 décembre 2010 - 02:53
archurban wrote...
why EA? it depends on type of game or genre. I don't think that MP works well for dragon age 2, mass effect 2, or 3. please, don't make it, don't ruin the games. MP is not necessary for all games. it works well with most FPS. for RPG? NO. racing? well, sometimes. recently, assassin's creed brotherhood MP, or tron evolution MP is caught me for MP mode. I just bought tron game yesterday. I played about three hours for only MP. it was not bad. it's actually getting me interest. I think that it would be working good for certain games as I explained above. but all FPS games MP mode just makes me sick. nothing special, all boring. I love particular MP idea if game actually could bring more interest.
PS) I recommend that you play Tron evolution. it's nice game. graphic is really cool. I prefer to play PC only. system requirement is lower. most of you can easily max video setting out. $29.99 at bestbuy (only) (I think it is promotion price. normal price is $39.99). of course, PC version.
there are 5 different types of MP mode, including two more free maps (you have to activate inside retail box) with Sam flynn (chracter) for MP (not SP).
well, I seem to talk too much.
Transformers: War For Cybertron has MP and the problem is that all basically the same FPS MP modes from other games, In the game you have characters that can turn into alien jets, cars, hover tanks, and back into robots but High Moon Studios/Activision/Hasbro couldn't think of any new or just new spins on MP.
#73
Posté 09 décembre 2010 - 05:58
HappyHappyJoyJoy wrote...
Hopefully ME3 comes out before BW is completely screwed over and the talent forms their own company.
I've gone from "ME2 was a dissapointment so take as much time as possible to make ME3" to "Release it as soon as possible, even if it's just ME2.5 that ends the story" camp
But seeing we haven't even seen all the ME2 DLCs teased I guess EA will have a lot to say on ME3
#74
Posté 09 décembre 2010 - 06:04
sanadawarrior wrote...
cdtrk65 wrote...
Blah...multiplayer in an RPG stinks.
Baldur's Gate IIcdtrk65 wrote...
Every one of the games mentioned that have both SP and MP, all have what 8 hr SP campaigns?
Little to no interaction with the story if they have one at all.
BG II was 200 hours longcdtrk65 wrote...
Why haven't they bought activision yet? Maybe they should get exclussive rights from world wide militaries so that they are the only ones that can make shooter games.
Activision makes more money and is bigger than EA.
I don't understand why people like to pretend that Bioware never made games before KotOR, especialy because those games prove they can do the whole multiplayer in rpg thing rather well.
But Mass Effects (and many others like KOTORs) are nothing like BG2. 200 hours? Tons of meanginful choices? MP that's imaginably uber simple to do?
It could even be ok if it was possible to simply make 2nd player control Shepard's squadmate 1 and 3rd player control squadmate 2 without any effort (How to handle shopping, dialogue, netcode...?). But would EA settle to that? Hell no
Yea in future Bioware might start fresh, but we're talking about Mass Effect 3 here.
#75
Posté 09 décembre 2010 - 06:43
Also, it would behoove some of you to actually read the article before passing judgement on what you think Frank Gibeau said. thank you.
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