Aller au contenu

Photo

Anybody who's seen the Character Creator in the demo, can we edit Default Hawke?


111 réponses à ce sujet

#76
Kryplixx

Kryplixx
  • Members
  • 128 messages

sth128 wrote...
I might be in the minority on this issue but I don't see that much of a necessity to have the ability to change his face. I mean, if we can change minor details like scarring or hairstyle then great, but I really don't dwell on the face of the hero.


If there's any game out there where changing your face is a big deal, it's a Bioware game. You spend most of the game watching peoples faces. This game is all about YOU. Your choices and the consequences you make show right on your face. I love the Hawke design I just want a different haircut is all. However, for some weird reason I wont be able to do that.

I laughed my ass off when I saw you could unlock facepaint in CoD:BO. Random.

#77
yuncas

yuncas
  • Members
  • 781 messages
I'd care for the option to modify the default faces.

#78
Ryzaki

Ryzaki
  • Members
  • 34 425 messages
As long as my dude hawke can have hair that's not limited to short, bald and might as well be bald I'm cool.

#79
kyles3

kyles3
  • Members
  • 1 984 messages
as long as they fix the beards so they don't cave my character's cheeks in as soon as i slap one on.

#80
JackFace

JackFace
  • Members
  • 77 messages
Aye, I've never understood the lack of ability to edit the default face. Perhaps it's mechanically difficult (though I can't imagine that it's too hard to make an option of), and if so, oh well. Still, I'm pretty terrible at making faces, so I'd like to be able to simply edit a well-done face in order to make it my own. Obviously, BioWare will do what they will, but if you happen across this post, Devs, we'd all appreciate at least an explanation as to why we can't edit Defawke.

#81
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 120 messages
Without the ability to modify the default faces, the default faces may as well not exist. They serve no more purpose than the Warden's face in the Sacred Ashes trailer. They're just marketing boilerplate.

#82
Stoomkal

Stoomkal
  • Members
  • 558 messages

Sylvius the Mad wrote...

Without the ability to modify the default faces, the default faces may as well not exist. They serve no more purpose than the Warden's face in the Sacred Ashes trailer. They're just marketing boilerplate.

 
...

Agreed.

I will go with the default face, though. Most of everything about Hawke seems to be already decided, and this is not a game of personal choices like DA:O was...

However, at least it kills all the threads about making the "default" warden.

All of Hawke feels default to me.

#83
In Exile

In Exile
  • Members
  • 28 738 messages

Sylvius the Mad wrote...

Without the ability to modify the default faces, the default faces may as well not exist. They serve no more purpose than the Warden's face in the Sacred Ashes trailer. They're just marketing boilerplate.


I believe there will be preset faces; the default face is just a high value model for people that would rather eschew character customization entirely.

Stoomkal wrote...
Agreed

I will go with the default
face, though. Most of everything about Hawke seems to be already
decided, and this is not a game of personal choices like DA:O was...

However,
at least it kills all the threads about making the "default" warden.

All
of Hawke feels default to me.


The only difference between Hawke and any one of the origins is the voice.

Modifié par In Exile, 08 janvier 2011 - 05:20 .


#84
Loc'n'lol

Loc'n'lol
  • Members
  • 3 594 messages

JackFace wrote...

Aye, I've never understood the lack of ability to edit the default face


Probably because the in-game editor is still not on par with the toolset's morph editor (probably out of fear that players may be overwhelmed by too many options, some of which can turn very wrong if not used carefully). In DAO it was easy to make faces in the toolset that you couldn't achieve with the in-game editor, and also face presets that would actually be altered when loaded from the in-game editor.

#85
Harid

Harid
  • Members
  • 1 825 messages

In Exile wrote...

Sylvius the Mad wrote...

Without the ability to modify the default faces, the default faces may as well not exist. They serve no more purpose than the Warden's face in the Sacred Ashes trailer. They're just marketing boilerplate.


I believe there will be preset faces; the default face is just a high value model for people that would rather eschew character customization entirely.

Stoomkal wrote...
Agreed

I will go with the default
face, though. Most of everything about Hawke seems to be already
decided, and this is not a game of personal choices like DA:O was...

However,
at least it kills all the threads about making the "default" warden.

All
of Hawke feels default to me.


The only difference between Hawke and any one of the origins is the voice.


The problem is I don't think you can generally use the CC tools to create the default face, so what ends up happening is the default face tends to look better than the other faces you can make, at least relative to the other pc's in the game.

If I had it my way it would be possible to make every face in the game through the character creator.  I don't think I've played a game with a robust character creation system that you could do that in.  Mediocre CC's like Fallout and Oblivion, yes, but not good ones.

#86
In Exile

In Exile
  • Members
  • 28 738 messages

Harid wrote...
The problem is I don't think you can generally use the CC tools to create the default face, so what ends up happening is the default face tends to look better than the other faces you can make, at least relative to the other pc's in the game.


That's very likely the case. It will be how Mass Effect handled Shepard's face, as well as some of the key human characters.

If I had it my way it would be possible to make every face in the game through the character creator.  I don't think I've played a game with a robust character creation system that you could do that in.  Mediocre CC's like Fallout and Oblivion, yes, but not good ones.


The problem is that you basically need a CC designed to give you tremendous graphical fidelity from the group up, and that's not an easy thing to do. I don't think something like the unreal engine was designed to allow for user designed custom faces.

#87
sth128

sth128
  • Members
  • 1 779 messages

Kryplixx wrote...
If there's any game out there where changing your face is a big deal, it's a Bioware game. You spend most of the game watching peoples faces. This game is all about YOU. Your choices and the consequences you make show right on your face.

But my choices and consequences do not involve my face! The game won't give me more choices if my Hawke looked like me or Pee Wee Herman. Not sure what "consequences" you were on about that shows on the face, but they will show nevertheless!

The choices are made in the dialogues you choose, the actions you take, not the face you crafted. That face will in fact not contribute, affect, or influence the game in any way shape or form beyond the character selection screen. I mean, it's possible that when you post a picture of your Hawke on the net it might inhibit people's ability to hold in their stomach contents but that's not likely to happen!

Frankly speaking I found it hilarious that games these days take the "SHOW DA EVIL ON YO FACE" mechanic to such extremes. It's not like a person's face will actually change as he or she drifts toward a certain morality. It's just a novelty carried over from Knights of the Old Republic. And in that game it's explained away by the "Dark Side of the Force". What possible explanation could there be for this game? What, too much Midi-Spawnian in their mead? Too many Nano-Blights in their diet?

Heck, if DA2 is anything like DAO, Hawke's face will be covered by blood spots most of the time anyway. No matter what he or she looks like, Hawke will always have more red dots on his face than a teenager with some kind of hormonal disorder!

#88
Mad-Max90

Mad-Max90
  • Members
  • 1 090 messages
I like the male hawke's face personally I won't change it, but I can see wanting to bring something unique to the table, but good god man this is the man who's mother is chuck norris and his father is Gerard Butler, from 300, and you want to change that...oh well

#89
ankuu

ankuu
  • Members
  • 1 761 messages
The only thing i want to change in FemHawke's default look is the smear. Otherwise she is PERFECT!

#90
sth128

sth128
  • Members
  • 1 779 messages

Mad-Max90 wrote...

I like the male hawke's face personally I won't change it, but I can see wanting to bring something unique to the table, but good god man this is the man who's mother is chuck norris and his father is Gerard Butler, from 300, and you want to change that...oh well

I challenge your claim sir! Chuck Norris can NEVER be the woman in ANY relationship!

#91
Harid

Harid
  • Members
  • 1 825 messages

In Exile wrote...

Harid wrote...
The problem is I don't think you can generally use the CC tools to create the default face, so what ends up happening is the default face tends to look better than the other faces you can make, at least relative to the other pc's in the game.


That's very likely the case. It will be how Mass Effect handled Shepard's face, as well as some of the key human characters.

If I had it my way it would be possible to make every face in the game through the character creator.  I don't think I've played a game with a robust character creation system that you could do that in.  Mediocre CC's like Fallout and Oblivion, yes, but not good ones.


The problem is that you basically need a CC designed to give you tremendous graphical fidelity from the group up, and that's not an easy thing to do. I don't think something like the unreal engine was designed to allow for user designed custom faces.


They've claimed that the DA:O engine isn't Unreal tech.  I always felt like it was a load of ****, but that's more me coming from. . .the experiances of development this gen and not from any realistic standpoint.

#92
Revan312

Revan312
  • Members
  • 1 515 messages

In Exile wrote...

The problem is that you basically need a CC designed to give you tremendous graphical fidelity from the group up, and that's not an easy thing to do. I don't think something like the unreal engine was designed to allow for user designed custom faces.


APB made that argument obsolete... the game sucked, no doubt, but the CC was the most robust and intensive CC I've ever seen and it was using UE3.

Unreal is a very very malleable and adaptive engine in the right hands.. From what I understand it's difficult to master but it's potential is extreme.

Modifié par Revan312, 08 janvier 2011 - 11:16 .


#93
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 120 messages

Revan312 wrote...

APB made that argument obsolete... the game sucked, no doubt, but the CC was the most robust and intensive CC I've ever seen and it was using UE3.

In-game, the APB models looked like ass.  The character creation and customisation screens looked great, but the actual in-game models were terrible.

#94
The Masked Rog

The Masked Rog
  • Members
  • 491 messages

Sylvius the Mad wrote...

Without the ability to modify the default faces, the default faces may as well not exist. They serve no more purpose than the Warden's face in the Sacred Ashes trailer. They're just marketing boilerplate.

It holds great purpose to people like me who think it is great and will probably use it.

#95
nijnij

nijnij
  • Members
  • 821 messages
I gave Champions Online a shot just to try out the CC basically and the number of possibilities was amazing, there litterally can't be 2 similar characters. The game did suck pretty bad though IMO.

#96
John Forseti

John Forseti
  • Members
  • 173 messages

Chris Priestly wrote...

No, you do not edit the default
male or female Hawke (at least, not currently. As Mike Laidlaw says
"things are still subject to change"). You can use the defaults, you can
select from a variety of preset faces or you can create one form
scratch.




I very much hope that does change. It seemed an incredably unreasonable and mean-spirited thing to do in Mass Effect.

Modifié par John Forseti, 14 janvier 2011 - 02:28 .


#97
Mira

Mira
  • Members
  • 511 messages
I have faith in Mike Laidlaw.

I hope we will be able to change hair style, hair and eye colour in the default Hawke / Hawkette face. I also wish for an option to remove the red smear.

#98
The Elder King

The Elder King
  • Members
  • 19 631 messages
you can choose defaulte hawke without blood smear.

#99
kreite

kreite
  • Members
  • 471 messages
 It would be a welcome improvement, but regardless of what they decide, or have decided, i'll still probably be making a custom Hawke.

#100
l0stw0lf

l0stw0lf
  • Members
  • 29 messages
will there be a character creator for DA2? even?