Now I am finally starting to se the fruits of my labour and module one is getting close to a public beta test.
for those who remember I had 2 posts about this module on the old forums. A lot of things ahve been changed in order to minimize the workload as the original module were to have a turn based system, a tweaked magic system and so on. a lot of theese systems have been pu on hold and /or dropped entirely and replaced with simpler systems that gives more or less the same results.
the module is now a paladin only module stretching over 26 modules,669 areas , and over 200 hours of gameplay content.
the mod will take you from lvl 1 to 30 from the meager beginnings of a student in the imperial academy into the knight templar legend you are destined to be. the module is a low magic setting and I use alot of custom armors to make the module seem as different as possible.
story backdrop:
The world of haedrin has been in a historical dark age , some kind of cataclysm long ago erased a empire consisting of all known races. only ruins are scattered around. no one knows what and why this happened.
now mostly humans live in this run down world. the only traces of other races are the occational demihuman slave found from time to time. and there are rumors that small settlements of the gnomes ,elves , halfings and dwarves exist. there is also a rumor that most of the demi human races left the world entirely.
some time in to the dark time where all history was lost the church of the true god emerged and grew in power.
They spread their word of their religion and outlawed the practice of magic, hunting spellcasters to extinction.
they made communities and based most labour on slavery. death penalties were given for the slightest offence.
they established themself in walled cities and made them into independent city states. outside the walls the chaos from the dark times remained. the outlaws as they are called became anarchist that strived to destroy what the church had made. no trade caravan can travel outside the walls without a small army to defend it. as soon as you are outside the safety of the walls you enter a brutal world where only the strong survive.
one city grew faster than the others , Aesir. it became more than 20 times larger than any city and armies that could easily conquer the continent. but instead it tries diplomacy to win over the other city states. this is where you begin your journey. in the imperial academy, in the former city state of theym. where you are haunted by the dreams of a knight like figure fighting of a demon.
and so your story begins in a dark corrupt world where altruism is dead.
I hope this module will allow people to explore and discover new places there are 11 overland maps so there should be quite alot of lore story and places to explore.
you will take the lead of a small sttrikeforce/legion/army to assault some of the dungeons and keeps located around the world. how you enter the dungen and at some points time, will have an effect on how the enounters inside the dungeons will be.
the companions will have strong opinions and interject directly into the main story. so the story will be different depending on whos in the party.
I could go on forever but I'll leave it at this and give a pointing finger to my blog
http://demonmelody.blogspot.com/
or for the project page here on the social site.
http://social.biowar...m/project/3794/
Modifié par Hoegbo, 10 décembre 2010 - 12:32 .





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