My take on the whole MP thing, copied from the other thread:
[quote]FieryPhoenix7 wrote...
I just don't understand the need to screw up Mass Effect with multiplayer. An epic space opera that is bordering on the end of its trilogy's story should be as original and story-focused as possible. The slightest mistake would mess up the whole thing; multiplayer is the perfect troublemaker in this situation. It just CAN'T work. Look at other games; look at BioShock 2, look at AC: Brotherhood, etc. It cannot work.
The worst part is, why does Mass Effect have to be cursed with multiplayer? BioWare has a lot of ongoing projects on the way. Adding multiplayer to one of their most successful franchises would be shooting themselves in the foot. If Mass Effect must get multiplayer, then why not just wait until ME3 has been released and then make a spin-off with all kinds of multiplayer in it? Why does it have to be in the final, most critical part of an entirely story-focused trilogy? It makes less than no sense. It's like wanting to make Dragon Age a multiplayer game.
EDIT: I wanted to add that, since BioWare are practically not a multiplayer-experienced developer, making ME3 a multiplayer game would mean EXPERIMENTING on the game. I don't care what anyone says, but multiplayer for ME3 would mean a first-time experiment. An experiment to the final chapter of an epic trilogy. I'm sure you all realize just how much trouble and irony that entails, and I'm sure you all realize that's exactly where spin-offs should come into play.[/quote][/quote]
I could not have said it better myself. Bioware is attempting to compete with two of the largest juggernauts in the gaming industry, in a field they know absolutely nothing about. If this were a separate spin-off title, then by all means. Should they wish to gamble the odds, the more power to them. Evidently, such is not the present scenario. If these rumors holster merit, it is as you state, experimentation on a trilogy. Whilst I am usually an optimist, the realism within cannot shake the what I perceive as a colossal mistake.
[quote]adam_grif wrote...
I just don't understand the need to screw up Mass Effect with multiplayer.
Nobody is "screwing up" anything. Multiplayer designers don't work on Singleplayer and vice versa, they hire new staff to do that. Bioware posted such an advertisement quite some time ago, for someone with multiplayer design experience.
It won't take anything away from SP. EA has more than enough cash to fund the extra staff, and Bioware has always, and will continue, to go the extra mile with regards to production value in single player. Fears of "taking things away from single player" are totally unwarranted. Many of the best games of all time have been Single AND Multiplayer.[/quote]
A disc only has so much available space and we run into qualms with potential multi-disc issues that inevitably will by a design hindrance. I suppose this would depend on whether or not MP was of the online variety. Furthermore, what RPG has included a multiplayer component in the past decade? It is not as simple as merely tacking on a new gameplay, it is an entirely new mechanic, and a massive one at that. If this happens, something will suffer. That is a foregone conclusion.
In any event, all we have to go on for a positive note is Christina Norman claiming ME3 will be richer in RPG elements. I suppose tomorrow is the day we put our nerves to rest or mourn/complain like never before.
Modifié par Bourne Endeavor, 10 décembre 2010 - 10:24 .