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Mass effect 2 Biggest Problems: It's internal contradictions


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#176
RyuGuitarFreak

RyuGuitarFreak
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Yojimbo_Ltd wrote...

Caael wrote...

Yojimbo_Ltd wrote...

KEEP IN MIND! He is not complaining about UNIVERSE issues! He is complaining about PLOT issues because this is first and foremost a story.

Shep could have been swapped for ANOTHER charismatic, badass special forces commander. There is more than one... I hope.


Shepard is the only one that's killed a Reaper.

Shepard's influence is shown everywhere; especially on the Citadel with the endorsements. The game explains enough why he's an asset to humanity, I'd have thought it was glaringly obvious throughout the game? Yes he's not the only person in the universe to be able to lead a team but he's the only human to become a spectre, the only human to kill a Reaper (essentially), the one that stopped the entire Geth invasion of the citadel. The fact that he stopped the Reaper's return is not enough justification for his revival?


was it? can you name one instance where ANYTHING he learned in the first game, was used to advance the plot of the second game. Besides the lame ass excuse by the TIM that you just used?

I can think of the encounter on Freedom's Progress. Leave Shep and the past mission out of it. Now, were it Miranda, Jacob and another random guy, Tali and the quarrians would have killed them and they wouldn't find proof of the Collectors abducting colonies.

Also, you can leave all ME2 plot if you remove Shepard winning the battle of the Citadel. The Collectors wouldn't attack the Normandy, Shepard wouldn't be resurrected, the colonies wouldn't be attacked, no SR2, no Cerberus involvement, no human reaper etc. It's not like that Shep defeated a villain and moved on to another, it's directly connected. Although some haters love to disconnect the Collectors to the reapers.

Bye.

Modifié par RyuGuitarFreak, 13 décembre 2010 - 12:27 .