Pausanias wrote...
What's unique about these games is interaction with NPCs. There is no other medium that does this. All the other games mentioned in this thread have cutscenes where you don't interact. In the Bioware games you feel like you are getting to know an actual person. And influence them. And have an effect on their future. Yes, I think they've pulled that much off. It's frightening to think how much more immersive it'll be in twenty years.
Stories, characters are what last... gameplay is forgettable.
As far as quality goes, Bioware's writing is not George Eliot but it certainly is better than a heck of a lot of scripts and novels that pass for art these days.
I agree with you.
But, frightening? I'd say exciting and wonderful.





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