The thermal clip plothole
#1
Posté 10 décembre 2010 - 10:34
There is no possible way that the millions of gun bearing soldiers, mercenaries, citizens of the galaxy could have upgraded to this system of thermal clips.
It took many years for armies to change from swords to muskets and then muskets to rifles then rifles to semi automatic rifles and then finnaly assault rifles. And yet in the space of less then two years everyone has got one of these new rifles and has apparently melted down there old one.
Also from what I understand the normandy was destroyed within a few months after the battle of the citadel how could shepard have knowledge of thermal clips.? In the first mission when miranda tells you to pick up the pistol when you do shepard says that the pistol posseses no thermal clip.
So yea pretty strange in my opinion.
#2
Posté 10 décembre 2010 - 10:42
#3
Posté 10 décembre 2010 - 10:47
#4
Posté 10 décembre 2010 - 10:58
This despite all the available information in the game.
Yes, there should be old weapons still hanging around and in use. Guess what? Shepard's not limited to using old weapons. He gets the new stuff.
#5
Posté 10 décembre 2010 - 11:03
#6
Posté 10 décembre 2010 - 11:03
And thank god for that, the old stuff is crap unless you willing to spend over several million credits total.
[C'mon, you remember purchasing Spectre VII gear and then finding/purchasing your Frictionless Materials/Scram Rail-combo which broke the game, right?]
@Phaelducan:
It doesn't "stay hot forever", the in-game info specifically states guns have mechanisms which prevents them from firing if they have no clips in. It's a safety measure to prevent overheating and subsequent damage to the gun's parts that would inevitably result from said overheating.
Modifié par RiouHotaru, 10 décembre 2010 - 11:06 .
#7
Posté 10 décembre 2010 - 11:31
Logically, that would mean that even without spare "ammo" you could just load an empty thermal clip into the slot and the gun should be able to fire because it's already cold.
I read the description, I just don't buy it, and I don't mean the cool wiz-bang sci-fi explanation. I mean the literal interpretation of the mechanics as Bioware describes them.
#8
Posté 10 décembre 2010 - 11:38
according to sociologists and authours (think stephen bertman authour of "hyperculture: the cost of human speed" if you don't know any), the more technology a culture pocesses, the faster change via tech is brought about.
soo, after the citadel attack, advanced tech + paranoria = UPGRADE THEM SOLDIERS FAST.
plus y'know, in the 19th century when muskets got popular, peopel were opposed (luddites),
while others accepted.
fear of the geth led to faster acceptance of newer, better guns.
oh and there is a whole galaxy with many mega corps producting them,
yeah that might have something to do with it.
i wish people would use some imagination now and then. it does wonders.
Modifié par belwin, 10 décembre 2010 - 11:39 .
#9
Posté 10 décembre 2010 - 11:40
#10
Posté 10 décembre 2010 - 11:47
RiouHotaru wrote...
Well, obviously gameplay wise they don't the show the gun ever actually being empty or without a clip in it. Also, the clip absorbs the heat, so the gun remains cool [I think] regardless. And I believe the temperatures reached are pretty darn hot. Zaeed uses a spent clip to ignite the fuel that takes out Vido, or to accidently blow himself up. For something to be hot enough to cause that? Yowza.
i'd imagine it'd get as hot as any other gun that had no heatsink, even from other games.
example?
don't hate on me for a halo reference.

seems that a fully armoured super suit can't even keep the heat out, for he is holding that plasma pistol like it's a ball of fire in some randoms dude's hands.
and the guns from ME1 somewhat in a vague way, reminded me of halo's plasma weps,
but maybe thats just me.
Modifié par belwin, 10 décembre 2010 - 11:48 .
#11
Posté 10 décembre 2010 - 11:54
...Which technically means ME shields are several leagues tougher than Halo shields.
Oh crap, ME vs. Halo in three, two....
Modifié par RiouHotaru, 10 décembre 2010 - 11:55 .
#12
Posté 10 décembre 2010 - 11:55
In any case, I do like them, it just doesn't make sense for you to never be able to get ANY ammo capacity out of your weapons once you run out of clips, even if everything sits for half an hour.
#13
Posté 10 décembre 2010 - 11:58
#14
Posté 10 décembre 2010 - 11:59
#15
Posté 10 décembre 2010 - 12:05
And who knows, maybe the old heat sinks can be used in the new heat sink system, that's how you could get ammo on Jacob's loyalty mission.
Modifié par rokeeb, 10 décembre 2010 - 12:08 .
#16
Posté 10 décembre 2010 - 12:09
#17
Posté 10 décembre 2010 - 12:13
RiouHotaru wrote...
Well, that I know of, no ME weapon uses charged plasma. The small arms all fire actual bullets. So I don't think it's completely accurate. Also, those weapons didn't have heatsinks of ANY kind, likely because they aren't flinging projectiles at opponents using mass-accelerator fields, which produces a LOT of heat.
...Which technically means ME shields are several leagues tougher than Halo shields.
Oh crap, ME vs. Halo in three, two....
bwahahaum,
you have found my secret plan to make ME look better than Halo.
yeah, that's it.
i didn't forget about the projectiles.
#18
Posté 10 décembre 2010 - 12:14
Anyway you are all aware that even the guns in ME 1 had Ammo "blocks" right? They chipped off tiny pellets to fire at a target. So technically you would need to change the block in a gun every so often. But even if you stand in one spot and fire a gun for several hours in ME 1 you never have to replace anything.[sarcasm] Talk about unrealistic. [/sarcasm]
#19
Posté 10 décembre 2010 - 12:15
Edit: Doesn't the codex in ME1 mention firing off tens of thousands of rounds per ammo block? I would suppose that the game simply doesn't code the the possibility that you'd fire that many rounds in a firefight.
I don't remember the codex about the Thermal Clips warping (not saying I don't believe you, I just don't remember it). If they do warp then it makes more sense, although you'd think an omni-tool could make whatever fine adjustments were needed to fit it back into the casing. It just makes sense that there would be some investment by the Alliance Military to make sure that it's soldiers always had some ability to retain combat ability, even if it was waiting for a Thermal clip to cool, then re-shaping/re-casting it to fit into the gun.
You run out of ammo SO fast in ME2, especially on Insanity, that it seems that the trade-offs don't outweigh the cons of the new system (not from gameplay, as again I like the clips, but from a lore perspective). There would need to be some way for guns to be able to fire at least a couple of rounds once thermal clips were expended.
Modifié par Phaelducan, 10 décembre 2010 - 12:20 .
#20
Posté 10 décembre 2010 - 12:21
#21
Posté 10 décembre 2010 - 12:36
..... and if they are usable at all you they should cool down over time and re-use them.
#22
Posté 10 décembre 2010 - 12:42
#23
Posté 10 décembre 2010 - 12:43
The only strange thing about thermal clips is that they drop from Collector's and on Jacob's loyalty mission. But I chalk that up to gameplay necessity. It would be kind of balls if we never got any ammo during Collector missions or on Jacob's loyalty mission.
I do agree the ammo stuff is rather poorly explained, and I had to do tons of research to find out what the heck was up with the ammo stuff. But all you have to do is watch a Widow or Revenant fire and look for the bullet shape to realize these new guns are firing much larger rounds than any gun in ME 1.
#24
Posté 10 décembre 2010 - 12:46
#25
Posté 10 décembre 2010 - 12:46





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