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Still no word on a patch? Shocking.


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#1
Kastagir

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I sincerely hope I am not the only one that chooses not to buy DA2 based on the abandoned state of DA:O.

#2
flagondotcom

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Kastagir, you're 100% right...I wouldn't have thought it possible I *wouldn't* pre-order DA2...but so far I've chosen not to.



If the shambles that was left with DA:O is what EA/BW now consider an acceptable answer, I can't see ever giving them more money. Why would I expect bugs in DA2 to ever be resolved correctly?



I mean, seriously, elven boots. Some of these fixes do *not* require extensive regression testing.

#3
Bjorn_Fjord

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 I have not been able to finish the game yet due to the unplayable state it is in. The lag makes moving zone to zone take 2-10 minutes. The only way to fix the lag is to save. But the next time I enter combat the lag is right back. And the maps screen takes longer and longer to travel. Neither Mass Effect had any of this kind of issue for me. I have to agree with others that I am not willing to pay for a sequel to Dragon age when I have not been able to play the first version I purchased.
I am tempted to not buy Mass effect 3 or Old Republic either but I certainly will not buy Dragon age II.

#4
Realranger55

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I do agree the game has a few annoying bugs, but none so bad that Id be willing to miss out on the sequel. 

flagondotcom wrote...



I mean, seriously, elven boots. Some of these fixes do *not* require extensive regression testing.


Yea, what a deal breaker.

Modifié par Realranger55, 11 décembre 2010 - 05:32 .


#5
SSV Enterprise

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There have been four patches. It hasn't been neglected. Perhaps poorly maintained, but not neglected.



And I am still buying DAII. I haven't encountered any of these game-breaking bugs others speak about. Poor performance can just be blamed on my weak graphics card.

#6
GithCheater

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I preordered DA2 a month or so ago, and strongly disagree that DAO is "in shambles". To me, "in shambles" implies "broken and unplayable" rather than "having several, mostly cosmetic bugs". I have had an occasional issue with lag in large battles (but have experienced no other issues in DAO), but nothing remotely close to what the previous poster has experienced. I have to wonder whether this poster is playing on an overheated (inadequately cooled) lap top.

However, I am surprised that EA/Bioware is apparently not going to issue another patch to resolve several of the minor bugs in DAO that could not be fixed in the 1.04 patch (because of patch size and contractual issues imposed by Microsoft). I would think that the high cost of issuing a new 1.05 patch could be offset by higher sales of the DAO Ultimate Edition and DA2. Certainly, the negative publicity generated on this website has a significant adverse effect on future sales of DAO and DA2.

Modifié par GithCheater, 11 décembre 2010 - 05:59 .


#7
Centurion00

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well i can confirm there is a problem, and its not hardware or weak Graphics card, i just built a brand new hex core PC, and played 1.03 patch for 24hrs without a problem, 5 mins after installing the 1.04 patch Crash!! i have it installed on two machines both are AMD quad and a Hex core, video on the quad is ati 4850 pcie 1gig and the hex is a ati 5670 pcie 1gig both machines have 4gig mem or over raid drive on one. I was planning on buying the remainder of the DLC available but forget it, now i have to reinstall this just to get back to the 1.03 what a pain.

I for one will not pre-order DA2 im going to wait and see what you people say here 1st, I have had my fill of crash to desktop, they only care about making the games for xbox and ps3 etc PC user's are SOL!

#8
Realranger55

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sometimes pc's have compatibility issues

#9
Moondoggie

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It's hardly shocking that they won't address and release patches for every single case of game bugs. If i can play DAO and DAA on my crappy PC then i don't see why others with much better PC's are having problems. Wasn't long loading times taken care of in the first patch? Don't see why that's an issue my friend told me since he got the patch the loading times were much quicker and even on a single core machine like i have i'm only waiting like a minute and a half tops. Anyone who had a PS1 will know about long loading times and a minute and a half ain't so bad lol.

#10
CesUtd

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I don't have long loading times but I do have issues playing as a mage that are not present in playing as a warrior or rogue. I have noticed quite a few minor bugs but I had three confirmed crashes in my mage game that never been solved since the game was launched. I wish they would make a smaller fifth patch just to fix some things like codex entries, crash when trying to enter the landsmeet, crash in Jarvias hideout (only occurs when playing as mage) and the crash with watchguard quest.

#11
Funkjoker

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Kastagir, we are discussing this topic for over 3!! months now in this topic without any answer from a dev:

http://social.biowar...-4859419-1.html

As you may see, even when politely asked, the devs do not answer, which is a shame.

flagondotcom wrote...
I mean, seriously, elven boots. Some of these fixes do *not* require extensive regression testing.


Exactly!

Modifié par Jean-Funk Van Damme, 11 décembre 2010 - 12:59 .


#12
Realranger55

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Let's tell bioware to stop working on all future projects until every single person who owns DAO can safely play through the game without a single crash or minor bug. Thats the way other developers work, right?

#13
Matt6sic6

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They need to fix the damn crashing to desktop every time someone casts a spell like Holy Smite, which is a memory issue. I understand that there is a user made fix which involves altering memory usage in the .exe using a command promp or using CFF Explorer - WE as customers should not have to fix **** like this! That's the developers job to insure that their product is in working condition, and just because SOME people aren't experiencing problems does not mean that others aren't!

#14
Realranger55

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Holy smite causes crashes? Thats news to me. There has been 4 patches already, they will never fix all the compatibility issues everyone is having. Are you guys new to pc gaming?

#15
Kastagir

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Find Vitals.  Just an example of many things that still don't work as they are described.

#16
Matt6sic6

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The crash that I mentioned Realranger55 was only introduced after 1.03 and happens the most when playing through the Awakening expansion. Spells LIKE Holy Smite will cause the game to crash to the desktop without any kind of error message. The spell doesn't have to be cast by you or anyone in your party, enemies that cast certain spells will cause the game to CTD as well, thousands of people were effected by this and was not addressed at all in the 1.04 patch, Seriously, where the hell have you been? The crash was found to be the result of another memory issue. Every time a memory consuming spell is used, it uses up the available memory until there isn't any left and then causes the game to crash to the desktop.

A flimsy fix to this for 32 bit Vista users is to:

1) Right-click 'Command Prompt" under -- Start > Accessories > Command Prompt
2) Choose 'Run as Administrator'
3) Type "bcdedit /set IncreaseUserVa 2560" and press [Enter]
4) Restart the computer

This will give 2.5 to applications and 1.5GB to system, default is 2GB to application and 2GB to system.

So really, this doesn't really FIX the problem, but it does prolong the inevitable so you can at least get some play time inbetween the 1-2 minute crashes. But, my point still stands from my previous post - I shouldn't HAVE to do this with command prompt - Bioware should have fixed it after they broke it.

Modifié par Matt6sic6, 13 décembre 2010 - 01:53 .


#17
GithCheater

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I never had a crash with holy smite and Oghren uses it a lot in my current playthrough of Awakening.

#18
GithCheater

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oops

Modifié par GithCheater, 13 décembre 2010 - 02:49 .


#19
Matt6sic6

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*Sigh*

... As I have already stated, just because SOME people aren't experiencing problems does not mean that others aren't! Jesus Christ - READ!

Look, here's another thread about it offering another solution if you run Windows 7. This one involves using CFF explorer. I'm not making this **** up for the hell of it.

social.bioware.com/forum/1/topic/58/index/1835264/1

Modifié par Matt6sic6, 13 décembre 2010 - 05:06 .


#20
Realranger55

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I believe you, my point was that not everyone is experiencing it. I was also implying that this kind of thing comes with the territory as far as pc gaming goes. I see you've found a couple of workarounds, thats part of the fun for me. If bugs annoy you enough to boycott quality games from quality developers then maybe a console is a decent solution.

#21
Matt6sic6

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I've been a PC gamer since maybe 96-97 at best. First game I ever owned on pc was Duke Nukem 3D. I've played all sorts of games from Duke to Quake to Wolfenstein to Morrowind, the original Warcraft games 1 2 and 3, Sims 1 2 and 3, all the Fallout Games, Fable, Oblivion, the list goes on and on... I'm no stranger to PC gaming. I'm well aware that there are going to be hiccups, hell one of my favorite companies, Bethesda, is well known for releasing shoddy and buggy games with glitchy engines. I've had to find workarounds for their games as well - but I have never in all my years in gaming had to deal with something with this kind of game breaking magnitude. The game ran perfectly fine - smooth as a baby's ass up until the release of Awakening. The moment I installed the expansion the game went to hell for me as well as many others. I collected every single expansion for The Sims 2, also made by EA, and never had the game just stop working and turn itself off out of the blue for no reason like I had with Dragon Age. What pisses me off the most is that Bioware and EA blatantly ignored us with issues like these, instead focussing on crappy dlc packs like Feastday and whatnot, trying to suck even more money out of us without taking responsibility for their screw up.

I still sit and wonder to myself, WHAT THE HELL DID THEY DO?!?! What did they do to the games code, or files?!? It ran perfectly before Awakening, not so much as even a stutter, and then BAM, it became the most unstable unplayable beer coaster I've ever owned. It is abundantly clear that they did not test their product very much if even at all. If they'd own up to it it might make me feel a little better and not so bitter.

And as for console games, well, I own both a 360 and a PS3, which are both great to have. Their only drawback with games like Dragon Age, are the lack of being able to mod your game. Being able to mod my game and play my own custom levels, armor, weapons or what have you, is what keeps me tied to PC gaming. But there is a point where I as a consumer feel cheated... Imagine you ordered a Pizza and asked for Pepperoni, paid for it, and when you opened it it had a big turd on it instead of pepperoni, and not only that but it was half eaten - you'd been grossed out and a little upset right? You'd raise hell right? You'd want it fixed right?

Modifié par Matt6sic6, 13 décembre 2010 - 09:19 .


#22
Balder84

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DA:O has been the most horrible gaming experience I have ever had thanks to it's crashing....so I doubt ill get DA2.



By the way Realranger55 this game has had just as many bugs on console....

#23
ladydesire

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A lot of the problem is that they can't (not necessarily won't) test the game on hardware (and Operating Systems) that is in development during the time that the game is being developed; as I recall, a lot of the computers that have experienced the problem with crashes when using certain spells are high end systems with more than two cores in the CPU and in many cases are running the 64-bit version of a supported OS. Other users reporting this are running similar hardware with an unsupported OS; just because it happened to work before the patch doesn't mean it was actually intended to.

#24
-Zippi-

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I can understand that they don't have time to make the game work on every computer (it seems to be working on the very most), but I cannot understand that they ignore the terrible story bugs, dialogue errors and missing armor.

It is so easy to fix these things that really hurts the gaming experience. We have Qwinns fixpack that does the job on the PC, but this should really be done in an official patch as most players dont know about mods, and the 360 and PS3 owners cannot use mods anyway.

Modifié par -Zippi-, 14 décembre 2010 - 12:34 .


#25
Kastagir

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I have had the expansion since it was released 9 months ago and I still haven't been able to play it without running into many game-breaking bugs (e.g. Silverite Mines equipment bug). This is shameful, but not nearly as embarrassing as the low-hanging fruit like Find Vitals (which continues to reference the wrong effect and thus breaks the whole Dual-Weapon Style chain of talents) that Bioware is either unaware of or uninterested in fixing. It is because of these kinds of issues that I consider Dragon Age: Origins to be an abandoned and broken game. I remember the feeling I had when I first played DA:O - it had a unique appeal for a fantasy RPG that made me savor every moment. Sadly (and this is an understatement) this feeling was completely absent and altogether replaced with disappointment and then disgust when the expansion came out with the 1.03 patch. The 1.04 patch showed a clear departure from fixing the game from a support standpoint and instead addressed very few minor issues that showed a clear inability of the developer to tackle the problems still present in the game - this was made abundantly clear by the amount of time needed to create the patch and the incomprehensible lack of substance of said patch. Instead of fixes, the 1.04 patch notes provided excuses and failed to address the majority of problems that persist in the game (effects that do not function properly or at all, missing items, quest bugs, etc.).



I can understand how bad planning could have landed them in the situation where major fixes can't be deployed to all platforms because they are not able to compel Microsoft and Sony to test further updates and contract requirements may prevent them from releasing updates only for the PC (though only the most dedicated developers would go so far as to do this). This does NOT explain the avoidance of persistent issues that are easily fixed through hotfixes as we saw with the Witch Hunt post-release update. The total lack of communication (ironically after assurances were made that communication would improve) has only made the situation worse. For all intents and purposes, Bioware has attempted to sweep the problem under the rug. DA2's development seems to have taken over the team's priorities and this only reinforces this suspicion. It is my belief that their intent is to get DA2 out the door as soon as possible to distract people from the state of DA:O and its expansion.