Jebel Krong wrote...
Interviewer: ME3 reapers are coming?
CH: Actually Reapers are here. beginning ME3 they take the earth, shep narrowly escapes and the game is about full-scale galactic war and, eventually, taking back the earth.
Mass Effect 3 Confirmed Features Thread (Updated 14th June) - Farewell, old thread
#3476
Posté 09 mai 2011 - 09:26
#3477
Posté 09 mai 2011 - 09:26
Nice!Jebel Krong wrote...
I: sex?
CH: not right now, but in the game: definitely.
Modifié par RunicDragons, 09 mai 2011 - 09:27 .
#3478
Posté 09 mai 2011 - 09:34
#3479
Posté 09 mai 2011 - 09:34
I like the sound of this.Jebel Krong wrote...
I: ME2 was perfect, how can you top it?
CH: well obviously not, so
they look at feedback to see what they can improve - deeper space
exploration systems, deeper rpg systems, a more customised experience
overall.
Yeaaah, not punishing renegades...I: ME2 end, cerberus enemies in ME3, punishing renegades?
CH: not punishing but you will see different results of that, as TIM obviously benefits from that resource, but it doesn't punish renegades, it just means some end-scenarious may be different or harder to get.
Somehow I doubt that any renegade choice will benefit us more then any paragon one. Seriously, its like from disney movie...sort of.
#3480
Posté 09 mai 2011 - 09:45
#3481
Posté 09 mai 2011 - 09:49
Da Mecca wrote...
Well it doesn't help that most renegade decisions in ME are a bit on the ignorant side.
More like "Take the quickest way out of this and hope for the best"
#3482
Posté 09 mai 2011 - 09:58
I see most renegade choices as "Better safe than sorry"Someone With Mass wrote...
Da Mecca wrote...
Well it doesn't help that most renegade decisions in ME are a bit on the ignorant side.
More like "Take the quickest way out of this and hope for the best"
#3483
Posté 09 mai 2011 - 10:05
Geth_Prime wrote...
I've seen the OXM video on Live. No new info really, other than a confirmed feature from Casey Hudson: "There will be sex".
Well I'm convinced to get the game now!
(only kidding I'm getting the game anyway. I'm not a pervert...probably)
#3484
Posté 09 mai 2011 - 10:09
You put it perfectly my friend.JRCHOharry wrote...
I see most renegade choices as "Better safe than sorry"Someone With Mass wrote...
Da Mecca wrote...
Well it doesn't help that most renegade decisions in ME are a bit on the ignorant side.
More like "Take the quickest way out of this and hope for the best"
#3485
Posté 09 mai 2011 - 10:12
Yeaaah, not punishing renegades...I: ME2 end, cerberus enemies in ME3, punishing renegades?
CH: not punishing but you will see different results of that, as TIM obviously benefits from that resource, but it doesn't punish renegades, it just means some end-scenarious may be different or harder to get.
Somehow I doubt that any renegade choice will benefit us more then any paragon one. Seriously, its like from disney movie...sort of.
Agree. Sounds like things will be harder for Renegade (ie.e renegades are punished).
Unless he says, "This isn't a Disney movie. Everything can't be solved with the nicest outcome. Our story isn't all black and white. Some paragon choices will bite Shepard in the ass", I can only assume Renegade = wrong choice. Paragon = right choice.
I have six different Shepards with various different choices. But it's seeming more and more like you only need two: all renegade and all paragon. I have one that, I felt, sorta joined Cerberus. So now that angle is pointless. It would be nice to have a Council/Spectre trying to kill shepard option, but oh well.
Modifié par Darkhour, 09 mai 2011 - 10:23 .
#3486
Posté 09 mai 2011 - 10:13
#3487
Posté 09 mai 2011 - 10:13
This.JRCHOharry wrote...
I see most renegade choices as "Better safe than sorry"Someone With Mass wrote...
Da Mecca wrote...
Well it doesn't help that most renegade decisions in ME are a bit on the ignorant side.
More like "Take the quickest way out of this and hope for the best"
#3488
Posté 09 mai 2011 - 10:22
Babli wrote...
I like the sound of this.Jebel Krong wrote...
I: ME2 was perfect, how can you top it?
CH: well obviously not, so
they look at feedback to see what they can improve - deeper space
exploration systems, deeper rpg systems, a more customised experience
overall.Yeaaah, not punishing renegades...I: ME2 end, cerberus enemies in ME3, punishing renegades?
CH: not punishing but you will see different results of that, as TIM obviously benefits from that resource, but it doesn't punish renegades, it just means some end-scenarious may be different or harder to get.
Somehow I doubt that any renegade choice will benefit us more then any paragon one. Seriously, its like from disney movie...sort of.
Mass Effect 3 is turning into a disney movie . I mean look at the info so far . paragon players and their choices are not going to be punished . If choices have no effects no matter what choice you make then Bioware needs to remove the choice system from ME 3 . If they will only punish renegade players something is messed up
#3489
Posté 09 mai 2011 - 10:23
Da Mecca wrote...
So Paragons are people who invoke heavy risk for the priiiiize?
Paragons just have the same protection that VS do from Bioware thats all
#3490
Posté 09 mai 2011 - 10:25
ExtremeOne wrote...
Babli wrote...
I like the sound of this.Jebel Krong wrote...
I: ME2 was perfect, how can you top it?
CH: well obviously not, so
they look at feedback to see what they can improve - deeper space
exploration systems, deeper rpg systems, a more customised experience
overall.Yeaaah, not punishing renegades...I: ME2 end, cerberus enemies in ME3, punishing renegades?
CH: not punishing but you will see different results of that, as TIM obviously benefits from that resource, but it doesn't punish renegades, it just means some end-scenarious may be different or harder to get.
Somehow I doubt that any renegade choice will benefit us more then any paragon one. Seriously, its like from disney movie...sort of.
Mass Effect 3 is turning into a disney movie . I mean look at the info so far . paragon players and their choices are not going to be punished . If choices have no effects no matter what choice you make then Bioware needs to remove the choice system from ME 3 . If they will only punish renegade players something is messed up
What about the rachni husks? Or won't there be any? But yeah, hopefully paragons will also be punished for some of their choices
#3491
Posté 09 mai 2011 - 10:28
#3492
Posté 09 mai 2011 - 10:33
Maike91 wrote...
ExtremeOne wrote...
Babli wrote...
I like the sound of this.Jebel Krong wrote...
I: ME2 was perfect, how can you top it?
CH: well obviously not, so
they look at feedback to see what they can improve - deeper space
exploration systems, deeper rpg systems, a more customised experience
overall.Yeaaah, not punishing renegades...I: ME2 end, cerberus enemies in ME3, punishing renegades?
CH: not punishing but you will see different results of that, as TIM obviously benefits from that resource, but it doesn't punish renegades, it just means some end-scenarious may be different or harder to get.
Somehow I doubt that any renegade choice will benefit us more then any paragon one. Seriously, its like from disney movie...sort of.
Mass Effect 3 is turning into a disney movie . I mean look at the info so far . paragon players and their choices are not going to be punished . If choices have no effects no matter what choice you make then Bioware needs to remove the choice system from ME 3 . If they will only punish renegade players something is messed up
What about the rachni husks? Or won't there be any? But yeah, hopefully paragons will also be punished for some of their choices
The rachni husks is a form of punishment for paragon players but that is not enough. The end decision of ME 2 should have punishment for paragon players as well . They need to even the choice punishment out for both renegade and paragons . saving the base should me us renegade players remain working with Cerberus . because that is what ME 2 implies at the end
#3493
Posté 09 mai 2011 - 10:36
The only major Renegade decisions that may come and bite you in the ass would be killing the Rachni (Not too sure on that one) Killing the Council, Killing Wrex and not saving the Genophage.
Saving the Geth could be a bad idea since Legion wasn't a hundred percent sure the virus was wiped out. Most Renegade decisions are basically a better safe than sorry decisions or just being idiotic (Saving Morinth). Shepard will likely win even as a Renegade but it won't be without loss.
#3494
Posté 09 mai 2011 - 10:39
ExtremeOne wrote...
Maike91 wrote...
ExtremeOne wrote...
Babli wrote...
I like the sound of this.Jebel Krong wrote...
I: ME2 was perfect, how can you top it?
CH: well obviously not, so
they look at feedback to see what they can improve - deeper space
exploration systems, deeper rpg systems, a more customised experience
overall.Yeaaah, not punishing renegades...I: ME2 end, cerberus enemies in ME3, punishing renegades?
CH: not punishing but you will see different results of that, as TIM obviously benefits from that resource, but it doesn't punish renegades, it just means some end-scenarious may be different or harder to get.
Somehow I doubt that any renegade choice will benefit us more then any paragon one. Seriously, its like from disney movie...sort of.
Mass Effect 3 is turning into a disney movie . I mean look at the info so far . paragon players and their choices are not going to be punished . If choices have no effects no matter what choice you make then Bioware needs to remove the choice system from ME 3 . If they will only punish renegade players something is messed up
What about the rachni husks? Or won't there be any? But yeah, hopefully paragons will also be punished for some of their choices
The rachni husks is a form of punishment for paragon players but that is not enough. The end decision of ME 2 should have punishment for paragon players as well . They need to even the choice punishment out for both renegade and paragons . saving the base should me us renegade players remain working with Cerberus . because that is what ME 2 implies at the end
Rachni husks will likely be in the game no matter what the players do. Cerberus, Binary Helix and Saren got their hands on Rachni. Sovereign may easily have some Rachni specimens stowed away somewhere for later use.
Shepard doesn't have to work with Cerberus at the end of the game when Shep saves the base. Shepard may just see the technology as extremely useful and making a deal with the devil is necessary for the safety of the galaxy. Shepard would likely work with Cerberus too keep them in check but not for them.
#3495
Posté 09 mai 2011 - 10:48
Agree. Sounds like things will be harder for Renegade (ie.e renegades are punished).
First off, relatively few choices really matter either way. Whether you let that goofy keeper scanner who was trying to recover his data or not, for instance. Does anyone believe that will really make a difference? Shoving a pistol in Conrad Verner's face? So forth and so on.
So let's bear down on the choices that might matter:
1. Rachni Queen. (ME1)
2. Wrex lives or dies. (ME1)
3. Handing the Collector base to TIM. (ME2)
Note that I do not include the Reprogram/Kill the Geth Heretics, since you can get their alliance or at least neutrality (I presume) either through Renegade options in Overlord or in your decsion on what to do with Legion.
Clearly, killing the Rachni Queen could cost a potential ally, but I'd be thunderstruck if that alone will cost the Organics the war.
Even a Renegade should have wanted to keep Wrex. Wrex is more than half Renegade himself. Even if your Shep didn't save him, the Krogan are looking extinction in the face too.
The third one is the big one: Keeping or blowing up the Collector base.
That's not even a matter of Renegae or Paragon, IMHO. That decision boils down to whether Shep trusted TIM or not.
If my Shep had been the biggest Renegade in the known galaxy, he still wouldn't have trusted TIM.
A renegade is somebody who will shoot an unarmed Salarian for making a dumb, hopeless attack over keeper scans or watch a whole refinery blow up and the people inside it burn to death just so a squadmate can settle a grudge. Yet he hands a Reaper factory over to a guy just as ruthless as he is, only smoother?
What am I missing here?
Modifié par Thompson family, 09 mai 2011 - 10:51 .
#3496
Posté 09 mai 2011 - 10:51
Thompson family wrote...
Agree. Sounds like things will be harder for Renegade (ie.e renegades are punished).
First off, relatively few choices really matter either way. Whether you let that goofy keeper scanner who was trying to recover his data or not, for instance. Does anyone believe that will really make a difference? Shoving a pistol in Conrad Verner's face? So forth and so on.
So let's bear down on the choices that might matter:
1. Rachni Queen. (ME1)
2. Wrex lives or dies. (ME1)
3. Handing the Collector base to TIM. (ME2)
Note that I do not include the Reprogram/Kill the Geth Heretics, since you can get their alliance or at least neutrality (I presume) either through Renegade options in Overlord or in your decsion on what to do with Legion.
Clearly, killing the Rachni Queen could cost a potential ally, but I'd be thunderstruck if that alone will cost the Organics the war.
Even a Renegade should have wanted to keep Wrex. Wrex is more than half Renegade himself. Even if your Shep didn't save him, the Krogan are looking extinction in the face too.
The third one is the big one: Keeping or blowing up the Collector base.
That's not even a matter of Renegae or Paragon, IMHO. That decision boils down to whether Shep trusted TIM or not.
If my Shep had been the biggest Renegade in the known galaxy, he still wouldn't have trusted TIM.
A renegade is somebody who will shoot an unarmed Salarian for making a dumb, hopeless attack over keeper scans or watched a whole refinery blow up and the people inside it burn to death just so a squadmate can settle a grudge. Yet he hands a Reaper factory over to a guy just as ruthless as he is, only smoother?
What am I missing here?
Exactly.
Rengades aren't idiots. They just take ends justify means more seriously. Also they need a hug:)
#3497
Posté 09 mai 2011 - 11:02
Modifié par Maike91, 09 mai 2011 - 11:08 .
#3498
Posté 09 mai 2011 - 11:11
#3499
Posté 09 mai 2011 - 11:17
SSJ5 wrote...
What does bigger economy mean? Can we expect that our spending of credits will have a bigger impact on the game?
Well you may began to be involved in funding the war effort?
#3500
Posté 09 mai 2011 - 11:22
So something like, Didn't give him the base- You have to fight top Cerberus agents throughout the game, and you have to fight Kai Leng in a boss battle. You get no help from Cerberus at all throughout the game. Gave him the base- You fight far less Cerberus agents, and nothing very strong, as IM is only sending guys he knows won't even slow Shepard down. You also get some credits and weapons sent your way from Illusive Man.




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