100k wrote...
Aradace wrote...
Just read the bit about same sex romances. Cant say Im pleased by this news. First news Ive heard about ME3 that actually has me worried. Why? Because BW doesnt know how to do subtle. What do I mean by that? Let's see, Anders practically throws himself at you....Fenris practically does the same. When they specifically said that they were going to be subtle about it.
Dont get me wrong, Im not displeased about it being implemented in general. I half expected this to be honest. What Im irked about is that A.)This seems like even more "appeasement" to certain crowds. and B.) BW will almost certainly **** this up just like they did in DA2 as well.
Sorry if I sound bitter about this but BW doesnt exactly have a good track record when it comes to being "subtle" Especially on this topic. It's always one extreme or the other with them. They either dont include it at all, or when they do, they practically shove it down your throat. Fortunately this is the only "Bad" news Ive heard so far about the game so Im not going to dwell on it too much.
However, this IS the proverbial "Strike One". Two more and Im probably cancelling my pre-order and putting the money toward Skyrim.
ME is an RPG. If BW shouldn't have pandered to the ever growing homosexual audience, then they shouldn't have bothered pandering to any of the other audiences that enjoy gaming.
Assuming that DA2's romance formula will be the same is highly premature--especially since ME3 isn't out yet. We simply don't know how the game's relationship system will work. I for one, would love it if ME2 was more like DA2 in that regards, with characters that pursued the protagonist. I'd really like it if, in ME3, Tali came up to Shepard at least twice, and confessed her inner feelings for him (assuming you didn't romance her in ME2), because it would make her both less static, and more of an active participant in not only the main story, but in Shepard's personal character arc as well.
An interested Paragon could pursue her if she proposed getting a drink together. A scoffing Renegade could tell her she's gross, and ignore her interest (hurting her feelings). A neutral could tell her that he's not interested, but she'll find someone who is.
(And of course there could be more variants, where a Paragon tells Tali that he's not interested, a Renegade just wants to bone her and get on with the day, etc, etc)
Think about how deep and meaningful the relationships become then. But I digress...
Remember that developing games is very often a learning experience, and when you have two to three titles coming out a year from the same publisher/developer, you can learn a lot about fan reaction. Hell, from everything we've learned about ME3, at least a third of the game's improvements are simple fan service. And why not? It's an RPG. It is practically tasked to be as big, grand, accessible, all encompassing as possible, and has the impossible but honorable task of trying to make everyone happy. Ignoring the fact that gay people play ME is more insulting that accepting the fact that they do.
Now, granted, I am of the brutally honest opinion that when ME1 came out, there was the "macho" factor to consider: Shepard (who would almost always be played as a man) had to be strong and charismatic, and as a gay man he couldn't do that (accepting of course the notion that Veer read off romance lines for Kaiden, which were eventually taken out of the game). Liara is only a romance option for Femshep as well because hot lesbian action isn't "un-macho". ME2 more or less confirmed this, when Femshep could romance Kelly, but Shepard couldn't romance any of the male cast (accepting again that Veer AND Hale read off lines for both sexes).
Perhaps Bioware was just dipping their toes in the water though, gauging a reaction from the fans and the public to see who would react to what. Safe, but also smart.
Sure, that'd be great if they did that. But just so long as it's not another male squadmate essentially throwing themselves at me. And in the example of Dragon Age 2 that I used, it's also partially because when they do come onto you as a male, you have no choice but to essentially be an **** to them about it otherwise you almost end up getting ninja-manced ala Zevran in Origins (Almost). For example, with Anders, I was doing my Tactful, knighly Hawke run. I chose the tactful response in one of Ander's conversations and all of a sudden, out of my next three choices, 2 of them essentially persue the relationship further, and the last, of course, you have to be a dick to him telling him something to the degree of "Id rather you didnt think of me that way..." which nets you Rivalry points. In EVERY instance Ive encountered as a male Hawke with Fenris and Anders both, the moment you turn them down in any way, you get Rivalry points. It's pretty lame how they do it and leaves you thinking "Wow, just because I turned him down, Im getting Rivalry points? Really?" Using the same "hypothetical" scale. If I were to walk up to a woman and try to charm her, and she shoots me down right then and there, that's NOT going to make me "hate" her or, as the system would go, gain Rivalry with her.
If anything, I'd respect said woman more for being upfront and frank with me, thus again, using said hypothetical system, would actually net "Friendship" points. It's the way they do the system as a whole and it makes some companions seem really really shallow. Seriously, if a male companion is going to get all upity and get rivaly points just because I essentially tell them that I dont swing that way, then why would I want them watching my back in a battle? And it's because of this, that Im fearful for ME3 in that regard. As long as said same sex squadmate doesnt get all upity just because I turn them down, then I will see little problem with it. But once again, I doubt theyll put that much though into it because one of the things that BW does very poorly IMO is subtlety.