Phaedon wrote...
*snip*
Right click, open in new tab.
Anyway, let's get back on topic again, what do you think of the weapon customization?
Can't wait for it?
Modifié par Mesina2, 04 juin 2011 - 06:54 .
That's from a PM I got, the help is really appreciated, I will be correcting the OP accordingly.Brenon Holmes wrote...
Ok, trying again... part of the problem is that a lot of the reporters that came by either misconstrued, misrememberd or misunderstood what may have been mentioned in passing. Case in point the "50ft mech"... which is actually 15ft.
So I'm not really sure where we're at with the whole "correcting" some of those statements things.
Anyways, here's some stuff I think I can probably mention without getting in trouble.![]()
* # of mods per gun is still in flux. Not all guns can support all types of mods.
* Enemies may or may not drop weapons... that's something we're still playing around with. They *can* we're still trying to figure out if the gameplay is fun or not.![]()
* Not sure what NG+ is going to look like just yet... someone else might know the plan
* Cerberus faction is not what is listed. You've seen (Trooper, Centurion and Phantom. You'll probably see the Guardian and Atlas at E3).
* The engineer class heavy melee is a flame attack. It kills the **** out of stuff, really fun to use... it's not called "Lighting Up" though... not sure where that came from.
* Laser weapons are around... but we may not ship with them. They're expensive, performance wise.
* The reaper Krogan (Brute) has armor plating on his chest/belly area you can shoot off. The reaper Asari (Banshee) has a bit of a potbelly.
* The upgrade slots you have listed for guns is an overlap with your earlier comment on mods.
* I have't heard anything about headgear that modifies your scope zoom... that's possible, but I don't think that's currently planned.
* We call BlindFire, Partial Leans (shepard and enemies just lean out less when performing the action)... since it isn't a true blind fire (like in other shooters)
* Cover is still on A (for now)
* You'll see the omni-blade at E3. I'm not sure if that's what we're going to be calling it.
I'm being fairly blunt here... I'm not sure how you'd want to modify your list based on some of this information... (maybe just don't take everything I've said here verbatim, please).
Beyond that there's some nitpicky stuff, but some of that is just the wording of some of the sources.
Hellbound555 wrote...
rumor mill: Tali's face will be revealed in the game somehow but it may be due to undesireable circumstances.
This is what I suggested earlier. I want the text to be more fluid too, like a wiki.javierabegazo wrote...
Hey Phaedon, just a thought, but it would look nice, to see sub categories under GAMEPLAY such as
1. Abilities
2. Arsenal/ Weapons
3. Enemies
4. Movement/ Mobility?
Phaedon wrote...
Well, the 5 parts, 5 variants (to some weapons) feature sounds promising.
Look tactic00l and waste your money one useless upgrades?Someone With Mass wrote...
Phaedon wrote...
Well, the 5 parts, 5 variants (to some weapons) feature sounds promising.
It's understandable that some weapons have less than the others or replacements. I mean, what are you going to do with a grip on a sniper rifle, or a scope on a shotgun?
Phaedon wrote...
Look tactic00l and waste your money one useless upgrades?
Modifié par Someone With Mass, 04 juin 2011 - 11:09 .
Modifié par Jamesnew2, 04 juin 2011 - 01:26 .