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Mass Effect 3 Confirmed Features Thread (Updated 14th June) - Farewell, old thread


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#5851
Fatemaster

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Gorskijesih wrote...

Fatemaster wrote...

Gorskijesih wrote...

*snip*




Good sir, where the H.E.C.K. did you get this?:o


http://e3.gamespot.c...ive-show-day-2/

Rewind it to about 20 minutes and enjoy. :)





But, I´ve already seen it and it only shows Sur´Kesh and Earth... but maybe I´ve confused myself

#5852
Gorskijesih

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It's inbetween the two demos, while they're talking.

#5853
Someone With Mass

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Gorskijesih wrote...

Waltzingbear wrote...

You're right it isn't Tali in there; and it's obvious that it is the Flotilla. Still we can't extract anything from that aside from assumptions.


We can just say "At some point in the game, Shepard, Legion and some quarians look at a hologram of the Quarian flotilla orbiting a planet." :P


It looks like the quarian admirals to me. Koris, Xen and maybe more.

#5854
Gorskijesih

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Someone With Mass wrote...

Gorskijesih wrote...

Waltzingbear wrote...

You're right it isn't Tali in there; and it's obvious that it is the Flotilla. Still we can't extract anything from that aside from assumptions.


We can just say "At some point in the game, Shepard, Legion and some quarians look at a hologram of the Quarian flotilla orbiting a planet." :P


It looks like the quarian admirals to me. Koris, Xen and maybe more.


That is very likely, but it's not like we can confirm it.

#5855
Vertigo_1

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Gorskijesih wrote...

Vertigo_1 wrote...

http://twitter.com/#...537780443086848

"You will indeed see other N7 operatives in #ME3"

Interesting!


Awesome! Though if I were paranoid I'd say he just means Kai Leng. :devil:


Operatives = Plural
And he said other N7 operatives...I;m just assuming he meant other than Shepard and more than one,

#5856
Fatemaster

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Gorskijesih, thanks.

#5857
Neverwinter_Knight77

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Thargorichiban wrote...

:alien:

Ghost Warrior wrote...

@Mesina - that last pic is awesome.But WTF is this:
Image IPB


That's probably the stasis chamber where you find your Prothean squad mate.

Notice when you look closely it seems like somebody is in there in the fetal position?


Weren't they all exterminated?  Vigil was the only thing left on Ilos, and of course, there's ME 2, where... you know.  Boom.

#5858
javierabegazo

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Hey Phaedon, did you want to add any of these to the gallery?

Screen Captures from Mass Effect 3's Weapon Modding Screen and Abilities/Powers Menu- 25 images

#5859
Thargorichiban

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Neverwinter_Knight77 wrote...

Thargorichiban wrote...

:alien:

Ghost Warrior wrote...

@Mesina - that last pic is awesome.But WTF is thisImage IPB


That's probably the stasis chamber where you find your Prothean squad mate.

Notice when you look closely it seems like somebody is in there in the fetal position?


Weren't they all exterminated?  Vigil was the only thing left on Ilos, and of course, there's ME 2, where... you know.  Boom.


Nope, a bunch escaped to the Citadel and Vigil didn't know what happened to them all. Could be one found a way...

#5860
Sir Ulrich Von Lichenstien

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Neverwinter_Knight77 wrote...

Thargorichiban wrote...

:alien:

Ghost Warrior wrote...

@Mesina - that last pic is awesome.But WTF is this:
Image IPB


That's probably the stasis chamber where you find your Prothean squad mate.

Notice when you look closely it seems like somebody is in there in the fetal position?


Weren't they all exterminated?  Vigil was the only thing left on Ilos, and of course, there's ME 2, where... you know.  Boom.


Whilst there is the obvious point of the ones who were left on the Citadel being possibly some of the Protheans, maybe some of them did a Vigil and managed to find somewhere to hide.

Course another possibility that I just thought of is, if the Reapers basically take the form of a race conquered... perhaps that thing in that bubble is sort of the Nucleus of a Reaper?

#5861
Gorskijesih

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Vertigo_1 wrote...

Gorskijesih wrote...

Vertigo_1 wrote...

http://twitter.com/#...537780443086848

"You will indeed see other N7 operatives in #ME3"

Interesting!


Awesome! Though if I were paranoid I'd say he just means Kai Leng. :devil:


Operatives = Plural
And he said other N7 operatives...I;m just assuming he meant other than Shepard and more than one,


Yes, I agree with you. I was just saying that could be a valid conclusion if they're trolling us. :P

I do in fact look forward to seeing more N7 people, I was afraid they would just be missing. More specters too, I hope, and I don't just mean the VS.


Fatemaster wrote...

Gorskijesih, thanks.


No problem.

#5862
Neverwinter_Knight77

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Well according to the screen shots, it looks like they changed the paragon/renegade system. It looks more like KotOR, where instead of building them both up at the same time, your morality is set at a certain point on the scale. Look at the squad screen that shows Shepard. See the red line on the paragon/renegade bar?

#5863
Aimi

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Neverwinter_Knight77 wrote...

Well according to the screen shots, it looks like they changed the paragon/renegade system. It looks more like KotOR, where instead of building them both up at the same time, your morality is set at a certain point on the scale. Look at the squad screen that shows Shepard. See the red line on the paragon/renegade bar?

I think that just means that there are two lines and they each fill out from the middle.  

#5864
Aggie Punbot

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daqs wrote...

Neverwinter_Knight77 wrote...

Well according to the screen shots, it looks like they changed the paragon/renegade system. It looks more like KotOR, where instead of building them both up at the same time, your morality is set at a certain point on the scale. Look at the squad screen that shows Shepard. See the red line on the paragon/renegade bar?

I think that just means that there are two lines and they each fill out from the middle.  


I sincerely hope that is the case because I love not having to be forced into acting one way or another for the entire game just to maintain a certain level on a meter.

#5865
IsaccShepard

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Gorskijesih wrote...

Here's a very badly pasted together bunch of screenies from the montage. They clearly show the Geth/Quarian conflict commencing, the mining minigame, the Salarian councillor on the Normandy, Garrus and Tali and a bunch of cool new enviroments. Mind you, this isn't everything from the montage, there's some other enviroments I didn't include. I'm sorry about their size, right click on show image to make it bigger.

Image IPB


At the end of the "Fall of Earth" trailer, some guy who sounds like a Salarian says "We need a plan to stop them".The councilor must be that guy.Hmm.Council on the Normandy?:blink:...(Sorry if someone already pointed this out)

Modifié par IsaccShepard, 08 juin 2011 - 08:42 .


#5866
Neverwinter_Knight77

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http://live-event.ea...hat/mass-effect Get over here.

#5867
E-Type XR

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That picture of Tuchanka (sp?), I think it shows that Planet Scanning will still be used to locate missions and points of interest (think only going to the anomalies, debris, and points of interest in the Mako missions, effectively taking out the driving). It also shows that there will be multiple missions per world, but whether this will only be Hubs and significant worlds, or whether it will be all explorable worlds remains to be seen.

#5868
Neverwinter_Knight77

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Okay, I didn't see the blue line on the paragon/renegade bar before. Worry averted.

#5869
Mechler

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Okay .EA live Walthrough and Q and A. Demos are the 3 ones already shown, with a few things like interfaces added in. New Stuff:
Weapon benches for customization everywhere on the world, much like the weapon choose lockers. Very visula changes includes barrells laser sight(might not make it) color.
If you level up a power you can pick which aspect to enhance. e. g.: Combat mastery: weapon damage, or pragon/renegade bonus for conversation options.
If you push the melee button you get the omni-blade, if you tap it you punch combos
Q and A
No volus squadmember
The exact words said: Zaeed and Kasumi are in
PC specs aimed around Mass Effect 2's

Modifié par Mechler, 08 juin 2011 - 09:43 .


#5870
Thompson family

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Phaedon wrote...

Waltzingbear wrote...

I don't think we can actually confirm a lot. Most of what we've seen is unexplained scenes that we can only guess at, like- Shepard in a Cerberus uniform talks to a hooded salarian, or Tali and a male quarian looking over a hologram of a fleet orbiting a planet.

We see Tali and Legion on what appears to be the Normandy but we can't tell if they're permanent squadmates.

Here's just a few minor things:
- Several missions on Tuchanka.
- Graphical display of bars and values to the different attributes of weapons and abilities.
- Ammo powers will stay as 'powers' a la ME2.
- New ability shown in Garrus' talents tree called Proximity Mine.
- The Soldier class has a grenade power- can we take from that that frag grenades are class exclusive?

Thank you, I will add those tomorrow.


Just got back to the forum myself. Recommend we cite sources with each would-be entry to spare Phaedon a lot of verification time.

#5871
Someone With Mass

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Gorskijesih wrote...

That is very likely, but it's not like we can confirm it.


Actually...

Image IPB
Image IPB
They have the same visor color, so it could be Xen, at least.

#5872
Chewin

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Nice catch there, SWM

#5873
Miroslav_s46

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Kasumi and Zaeed are back, im starting to think everyone but Thane will appear, as they said in the Q&A, the game is set 6 to 12 months after ME2, but who knows

#5874
bonfirebusy

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I'm seeing mention of "seamless loading" here and there I REALLY hope that means I get to walk off the Normandy without loading screens like in ME1. That feeling of first setting foot in a spaceport was always SO awesome, and the loading screens just took that feeling away completely.

#5875
Thompson family

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All cited from This Gamespot Interview, with the game playing and visible throughout. Will add to the list as I go. The number on the left is the starting time in the video for the reference. This will include more detail than I expect Phaedon will use:

00:04:25 -- RPG elements. Menus on the squad members screens show power effects such as range in meters and duration in seconds to the first decimal place. (Presumably such precision reflects the effect of modifiers) Submenus show further detail in different categories: Damage effect, henchmen damage, recharge speed, Influence and Duration, Headshots, Weapons Master, etc.

(Side note: The interviewer mentions that crowd reaction to the RPG elements has been very positive at E3)

00:07:38 -- Planets -- Tunchanka, at least, has more than one landing site now. At some point in the game, there are at least three, each with its own mission: City Ruins: Support (Can't make it out. Let's call it "Allied") Company," "The Shroud: Counter Attack Reapers," and "Downed Vessel: Search for Survivors."

So the confirmed feature would be that planets will have more than one landing location with varied terrain and missions. My pure speculation is that, sometimes, Shep will have to choose one mission rather than others or choose what order to do various missions in, putting him/her in those tough choice dillemmas BioWare keeps hinting at.

00:14:40 --STORY SPOILER -- Anderson does not jump aboard the Normandy in that opening sequence on Earth but does not die there. Dialoge was talked-over but Anderson cleary motions to Shep that he's going back.

Modifié par Thompson family, 09 juin 2011 - 09:54 .