spernus wrote...
Got a summary of the PS3M article from GAF:
-Casey Hudson says, the game will have some epic moments, as well as 'smaller, more personal moments' that exceeds the previous 2 games. The player will start realising things from Shepard's personal life. He will have to deal with the consequences of the sacrifices he's had to make.
-There is a new charged-up melee attack where Shepard uses his Omni-Tool to inflicting a big burning hit.
-Earth's megacity in the game is 'Seattle' meets 'Vancouver' as they sprawl into each other in the American North-West. That's where you'll spend your time on Earth. So not London or New York like previously mentioned. Describes the planet: 'It's curved, futuristic buildings bathe in beautiful light as the sea laps into the waterfront and docks.' They also saw the aftermath in which the Reapers decimate it.
-Obvious: Your choices will all have an impact in ME 3 such as the genophage, the collector base, your LI choices etc.
-Players won't miss out on content because of previous choices. An example, you run into Conrad Verner but it could be someone else for another player.
-The Turret that Engineers can use won't decimate enemies, but distract them.
-Gunfights are quicker and more deadly (confirmation).
-Confirms you visit the Geth-occupied Quarian homeworld Rannoch, Sur'Kesh (Salarian homeworld) and a human mining-operation on Mars.
-Visually it's tapping the heels of games such as Killzone 3 and Crysis 2, with 6 months development time left.
-The Rachni decision may haunt you in ME 3.
-Confirms character list: Ashley, Kaidan, Liara, James Sanders, Garrus, Tali (apparently she has unfinished business with Shepard), Wrex, Mordin (the plot dictates that he stays close to Shepard), Jack (she has matured, softened up a bit), Legion (will be back but don't expect him to playable). They expect Jacob to be dropped.
-Character customisation will be as extensive as ever.
-The action, rather than the all-linear affair of ME 2, will be more along the lines of Uncharted.
-New Cerberus troops are called Phantoms and Assassins.
-Shepard faces full-on bosses in the game's story. Some are really huge. One part, you have to lure a Reaper up to a Thresher Maw so they can duke it out.
-"Many of the core story levels are built around the largest, most dramatic moments in the galaxy."
-Visually it's tapping the heels of games such as Killzone 3 and Crysis 2, with 6 months Visdevelopment time left.
-Character customisation will be as extensive as ever.
-The action, rather than the all-linear affair of ME 2, will be more along the lines of Uncharted.
-Shepard faces full-on bosses in the game's story. Some are really huge. One part, you have to lure a Reaper up to a Thresher Maw so they can duke it out.
-"Many of the core story levels are built around the largest, most dramatic moments in the galaxy."
That is gonna be amazing!

best news ever!
The more new info i hear the more its shaping up to be an ''Out of this world phenomenal conclusion experiance'' game

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Modifié par Vez04, 21 avril 2011 - 09:33 .