Phaedon wrote...
Siansonea II wrote...
By
the way, Phaedon, I really appreciate this thread and the work you put
into it. People probably don't say that enough.
Thanks. [smilie]../../../images/forum/emoticons/wink.png[/smilie]
Credit goes to the other contributors as well.
BlueDemonX wrote...
Only thing that surprised me was the SPECTRE Status of the VS - damn, that´s quite the spoiler :/
Still, wonder how they came to it o.0 (I´m kinda...jealous?
)
Secondly, are there any scans of those mags you guys posted as sources?
Our twitter account tends to have links to them, but we can't post them here.
damn, that´s quite the spoiler :/
If you don't want spoilers, don't read the change log and the story section. The rest are spoiler-free. [smilie]../../../images/forum/emoticons/smile.png[/smilie]
I know, I know, just wanted a hint

Thanks!
And I know, but these aren´t THAT much of a spoiler... still, surprised me quite a bit...
Hope there will still be little things that take me by surprise in ME3 (should avoid these articles, but meh... this is fun too

)
spernus wrote...
Got a summary of the PS3M article from GAF:
-Casey
Hudson says, the game will have some epic moments, as well as 'smaller,
more personal moments' that exceeds the previous 2 games. The player
will start realising things from Shepard's personal life. He will have
to deal with the consequences of the sacrifices he's had to make.
-There is a new charged-up melee attack where Shepard uses his Omni-Tool to inflicting a big burning hit.
-Earth's
megacity in the game is 'Seattle' meets 'Vancouver' as they sprawl into
each other in the American North-West. That's where you'll spend your
time on Earth. So not London or New York like previously mentioned.
Describes the planet: 'It's curved, futuristic buildings bathe in
beautiful light as the sea laps into the waterfront and docks.' They
also saw the aftermath in which the Reapers decimate it.
-Obvious: Your choices will all have an impact in ME 3 such as the genophage, the collector base, your LI choices etc.
-Players
won't miss out on content because of previous choices. An example, you
run into Conrad Verner but it could be someone else for another player.
-The Turret that Engineers can use won't decimate enemies, but distract them.
-Gunfights are quicker and more deadly (confirmation).
-Confirms
you visit the Geth-occupied Quarian homeworld Rannoch, Sur'Kesh
(Salarian homeworld) and a human mining-operation on Mars.
-Visually it's tapping the heels of games such as Killzone 3 and Crysis 2, with 6 months development time left.
-The Rachni decision may haunt you in ME 3.
-Confirms
character list: Ashley, Kaidan, Liara, James Sanders, Garrus, Tali
(apparently she has unfinished business with Shepard), Wrex, Mordin (the
plot dictates that he stays close to Shepard), Jack (she has matured,
softened up a bit), Legion (will be back but don't expect him to
playable). They expect Jacob to be dropped.
-Character customisation will be as extensive as ever.
-The action, rather than the all-linear affair of ME 2, will be more along the lines of Uncharted.
-New Cerberus troops are called Phantoms and Assassins.
-Shepard
faces full-on bosses in the game's story. Some are really huge. One
part, you have to lure a Reaper up to a Thresher Maw so they can duke it
out.
-"Many of the core story levels are built around the largest, most dramatic moments in the galaxy."
Niiiiiice! And lol@ Rachni! I really hope it won´t bite the Paragons
totally in the ass...maybe we can have them as allies, and a part of them indoctrinated? Would be a compromise. But maybe there are still other eggs that have been found by the Reapers....hmmm....
Someone With Mass wrote...
Phaedon wrote...
As I said, VS makes sense as 'Shepard's successor' as a human Spectre.
Still feels weak, after everything they've said that's demanded of a Spectre.
Someone With Mass wrote...
MortalEngines wrote...
How is it weak? Please actually come up with something to back up your statements.
What
about the VS makes them incapable of taking up the mantle of the next
human spectre? What is 'demanded' of Spectres that VS can't meet?
Oh,
I'm sorry. Did they evolve from normal soldiers to Spectre material
because of something they did during those two years that's on the same
level as Shepard's years of experience and service?
I must've missed that.
“Spectres
are not trained, but chosen. Individuals forged in the fire of service
and battle—those whose actions elevate them above the rank and file.”
That was why I wasn´t so happy with the news as well. You guys discussed pretty much all of the pros and cons, so I´ll just say : wait and see - like ADLegend said, they do have an impressive dossier of missions at the moment, and that can only help them!
I just hope they´ll be worthy of a Spectre in ME3 (and have even done some cool stuff in the 2 years Shepard was *under construction*

)