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Companion Outfits


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#276
Addai

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ziggehunderslash wrote...

Addai67 wrote...

??  Like we didn't have that in Origins?

Nope, it was the same frame, rescaled.

So what?  It amounted to differences for each race and gender.  That's like saying we're not all different because we all have arms and legs.

#277
Maria Caliban

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The Big Nothing wrote...

Whoa, whoa. Are you serious? Do you have a reference or something?

If this is true, then it is very disappointing. I realize we only have one clothing slot, but we should at least have a crap-ton of outfits to choose from.


He's joking.

Hawke's clothing is just like the PC's in DA:O.

Modifié par Maria Caliban, 11 décembre 2010 - 04:53 .


#278
The Big Nothing

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Upsettingshorts wrote...

The Big Nothing wrote...

As long as I can contribute to a good meal, I'm as giddy as a school girl.


This looks like a trap.


Aww, c'mon. Just one more.

Modifié par The Big Nothing, 11 décembre 2010 - 04:56 .


#279
Leonia

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I'm reminded of a saying about how offering too many choices can be just as bad as not offering any at all. And I am having flash backs to the NGE hitting SWG and elminating all of our choices. Whoa, those are not good flashbacks.

#280
Ryzaki

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Apollo Starflare wrote...

Ryzaki wrote...

@Apollo

Less legs? Do you *know* how booty shorts look? I'm not trying to be offensive.


Of course I do, I'm wearing some right now. B)

My point was more at the fact you can see more of Isabela's legs in her current outfit, I mean you don't get a full unobstructed view of her butt and what not, especially in fast moving combat. The main thing the outfit shows off is her legs.


Not really. The flap is actually a decent length. You just get the slit that shows off some of her legs.

And meh. I'm not overly fond of staring at female character's legs. Though I did stare at Fran in envy, Isabela just irks me. Something about Fran struck me as elegant despite her clothing, Isabela just makes me cringe.

And yeah I never got to like Zev despite doing his romance twice and his friendship three times. I always felt dirty.

And honestly if I get one DAT ASS shot I will never recruit her. Honestly that was the single most irrtating thing in ME.

Modifié par Ryzaki, 11 décembre 2010 - 04:59 .


#281
Piecake

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Addai67 wrote...

ziggehunderslash wrote...

Addai67 wrote...

??  Like we didn't have that in Origins?

Nope, it was the same frame, rescaled.

So what?  It amounted to differences for each race and gender.  That's like saying we're not all different because we all have arms and legs.


Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

#282
Ziggeh

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Addai67 wrote...

So what?  It amounted to differences for each race and gender.  That's like saying we're not all different because we all have arms and legs.

Well, yes, strictly speaking the dwarf models were shorter than the humans, but the single frame caused a lot of problems.

It meant that pretty much everyone looked wierd, animations were severely limited and a lot of clothes never really fitted properly. A female city elf in massive armour looked like she's fallen in.

#283
Addai

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PsychoBlonde wrote...

Addai67 wrote...

We aren't talking about something that we had no control over before, like VO or story, rather something that was possible to modify before and no longer will be.  Taking away player choice means you have fewer options to make the game suit you versus what suits some artist at BioWare.


Yeah, and it's CRIMINAL that we don't have an NPC we can NAME any more.  We need a dog!  THEY'RE TAKING AWAY MY CHOICES.  It's a slippery slope, I tell you.

Frankly I find this entire argument silly.  There are threads on here complaining that it was ridiculous that you could make Wynne a blood mage.  More choice != worthwhile choice.  We get a lot more possible hairstyles now than we did in older games, but usually there's still only one I like.  If I'm not even that lucky, I just do what I always did before: tune it out and enjoy what there is in the game to enjoy.

Are you just being obtuse?

Bully for you that it's not a big priority in your DA world, but it's not your $60 paying for my game.

#284
Maria Caliban

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The Big Nothing wrote...

Why do you say that? What possible relation could clams and school girls have?


My experience is that school girls love eating all sorts of seafood.

#285
Ziggeh

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Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.

#286
Piecake

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ziggehunderslash wrote...

Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.


:blink:

#287
Leonia

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Piecake wrote...

ziggehunderslash wrote...

Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.


:blink:


Well, there goes me ever recruiting Wynne again..

#288
Maria Caliban

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ziggehunderslash wrote...

Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.


The rig is the same, which takes some femininity from the form, but the body is not the same.

#289
tmp7704

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ziggehunderslash wrote...

Nope, it was the same frame, rescaled.

It wasn't. If you take the dwarf female, elf female and human female model and scale them to match each other, you will notice differences -- using the human as base and commoner clothes as example, elf has smaller bust and thinner torso and arms. Dwarf has larger bust, much thicker arms, torso and thighs, and larger breasts.

The differences aren't large but they are there.

Modifié par tmp7704, 11 décembre 2010 - 05:02 .


#290
Ziggeh

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Maria Caliban wrote...

ziggehunderslash wrote...

Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.


The rig is the same, which takes some femininity from the form, but the body is not the same.

True, the bodies are restricted by the rig rather than conforming to it.

edit: which also answers the post above this one. Efficient!

Modifié par ziggehunderslash, 11 décembre 2010 - 05:02 .


#291
Addai

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ziggehunderslash wrote...

Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.

I suppose this would be off topic to point out that human beings are all basically the same rig with a few parts added here or there.

Regardless, all you're really saying is that it's a step up to have a separate female rig.  I thought so, too, until I saw that that meant our female characters would have to carry around watermelons.  Frankly I'd much prefer the slim hips and oversized- but- not- porn- sized breasts from DAO.  I'd even take it with the linebacker shoulders versus the female bodies I'm seeing.

All that seems immaterial to the subject of companion armors, though.  They are still going to have to make female and male models of armor or else Hawke wouldn't be able to change outfits.  So why not for companions?

Modifié par Addai67, 11 décembre 2010 - 05:04 .


#292
PsychoBlonde

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Maria Caliban wrote...

ziggehunderslash wrote...

Piecake wrote...

Personally, I found myself being attracted to Wynne's hot smoking body rather disturbing

Even more disturbing if you consider it was just a dudes body with boobs glued on.


The rig is the same, which takes some femininity from the form, but the body is not the same.


It also depended a lot on what outfit they were wearing, too--some of the outfits would make the neck/shoulders/hips look feminine, and some others made them look like an effeminate man with breasts.  Of course some outfits on the guys made them look like they were studying to be a turtle.

#293
Apollo Starflare

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Ryzaki wrote...

Apollo Starflare wrote...

Ryzaki wrote...

@Apollo

Less legs? Do you *know* how booty shorts look? I'm not trying to be offensive.


Of course I do, I'm wearing some right now. B)

My point was more at the fact you can see more of Isabela's legs in her current outfit, I mean you don't get a full unobstructed view of her butt and what not, especially in fast moving combat. The main thing the outfit shows off is her legs.


And honestly if I get one DAT ASS shot I will never recruit her. Honestly that was the single most irrtating thing in ME.


Completely agree here, the uneccesary camera angles of Miranda's butt (although less frequent than some make them out to be) were annoying, particularly so because I actually really liked her character and could have done without that aspect of her being shoved in my face to such a degree.

Now a tasteful or appropriate shot that takes in Isabela's curves I have no problem with, it just has to fit the scene and whatnot.

As for Zev, well I actually found his romance kind of sweet really. He was a surprisingly complex guy.

Modifié par Apollo Starflare, 11 décembre 2010 - 05:05 .


#294
tmp7704

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ziggehunderslash wrote...

True, the bodies are restricted by the rig rather than conforming to it.

edit: which also answers the post above this one. Efficient!

It doesn't really because the rigs for individual races also vary in proportions of individual bones. The "it's all one body just rescaled" thing simply isn't true.

#295
Maria Caliban

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Addai67 wrote...

Regardless, all you're really saying is that it's a step up to have a separate female rig.  I thought so, too, until I saw that that meant our female characters would have to carry around watermelons. 


It shouldn't mean that. Does the female PC look like that? Please tell me 'no.'

Image IPB

Can't... tell.

Modifié par Maria Caliban, 11 décembre 2010 - 05:10 .


#296
PsychoBlonde

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Addai67 wrote...

I suppose this would be off topic to point out that human beings are all basically the same rig with a few parts added here or there.


Erm, this depends on how you define "the same".  You can tell whether a skeleton is male or female just from the way the pelvis is shaped, and there's enough difference in weight distribution that the head-on-the-wall chair trick works pretty universally on guys and DOESN'T work pretty universally on women.

But the slightest stiffening in animation can make women look really masculine, it's weird.

#297
tmp7704

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Maria Caliban wrote...

It shouldn't mean that. Does the female PC look like that? Please tell me 'no.'

We've mostly seen Ladyhawke in the heavy armour so far, so it's hard to tell her size.

edit: since you can equip regular clothes on the PC though, if the average population of DA2 comes with watermelons then Ladyhawke in the same outfit will look just as them.

Modifié par tmp7704, 11 décembre 2010 - 05:10 .


#298
Addai

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Maria Caliban wrote...

Addai67 wrote...

Regardless, all you're really saying is that it's a step up to have a separate female rig.  I thought so, too, until I saw that that meant our female characters would have to carry around watermelons. 


It shouldn't mean that. Does the female PC look like that? Please tell me 'no.'

So Mama Hawke, Bethany, Aveline, and Isabela all have the same porn melons but femHawke is going to have proportional breasts?  I suppose it's possible...

#299
PsychoBlonde

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Maria Caliban wrote...

Addai67 wrote...

Regardless, all you're really saying is that it's a step up to have a separate female rig.  I thought so, too, until I saw that that meant our female characters would have to carry around watermelons. 


It shouldn't mean that. Does the female PC look like that? Please tell me 'no.'


Personally, I think Bethany's breasts look overly large in some screenshots primarily because in that one outfit she's got a really narrow torso profile, it's like she's wearing a bustier.  Isabela doesn't look quite so disproportional even in her pantsless getup.

#300
Ryzaki

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Oh god...Carver's face!



BWAHAHAHAHA! *rolls*