Maria Caliban wrote...
Upsettingshorts wrote...
I mean competent Robin, not comic relief Robin.
Richard Grayson, Jason Tod, Tim Drake, or Carrie Kelly?
Whichever one was the Joker sleeper cell.
Maria Caliban wrote...
Upsettingshorts wrote...
I mean competent Robin, not comic relief Robin.
Richard Grayson, Jason Tod, Tim Drake, or Carrie Kelly?
Guest_BrotherWarth_*
The Big Nothing wrote...
Ultimately, clothing is as much an expression of character as one's personality, and we have no more right to alter them than we do someone's personality.
Hawke is the only person over which we have any sway, so take solace in that, people. And love it.
Xewaka wrote...
After reading twenty pages of topic in a sitting, there we go with quotes ahoy!
snip
The problem is, what Isabela seems to consider adventure clothes I consider “wild night out” clothes. I
have no problem with her wearing that when we're at the hub relaxing. I have a problem with going essentially naked against pointy sharpy sticks.
Pretty sure Isabella would consider a wild night out an adventure
snip
My problem with Isabela's outfit isn't that it's inappropiate. My problem with her outfit is that it's not battle worthy. If she wore the outfit we've been when hanging around the city and then slipped to a leather cuirass when going looking for trouble at a dungeon, I'd have no problem with her. The fact that she believes herself inmune to arrows and blades is what bothers me.
She's a swashbuckler, when was the last time you saw Robin Hood or Errol Flynn clanking around in full plate ?
snip
However, Varric uses a crossbow, fighting at a distance, where cover becomes more important than armor. Isabela at melee range has no such excuse.
Same as above , really. Her combat style is all about not getting hit in the first place, not doing an Aermas and just stand there collecting fractures.
Modifié par IRMcGhee, 11 décembre 2010 - 10:19 .
The Big Nothing wrote...
Whichever one was the Joker sleeper cell.
BrotherWarth wrote...
The Big Nothing wrote...
Ultimately, clothing is as much an expression of character as one's personality, and we have no more right to alter them than we do someone's personality.
Hawke is the only person over which we have any sway, so take solace in that, people. And love it.
That's ridiculous. This is a video game, with fictional characters. You act like we want to play God with people's lives. Good lord.
Modifié par The Big Nothing, 11 décembre 2010 - 10:23 .
Guest_BrotherWarth_*
The Big Nothing wrote...
BrotherWarth wrote...
The Big Nothing wrote...
Ultimately, clothing is as much an expression of character as one's personality, and we have no more right to alter them than we do someone's personality.
Hawke is the only person over which we have any sway, so take solace in that, people. And love it.
That's ridiculous. This is a video game, with fictional characters. You act like we want to play God with people's lives. Good lord.
You may want to apply your own comment to your own gripes.
The Big Nothing wrote...
Ultimately, clothing is as much an expression of character as one's personality, and we have no more right to alter them than we do someone's personality.
Hawke is the only person over which we have any sway, so take solace in that, people. And love it.
Sabariel wrote...
The Big Nothing wrote...
Ultimately, clothing is as much an expression of character as one's personality, and we have no more right to alter them than we do someone's personality.
Hawke is the only person over which we have any sway, so take solace in that, people. And love it.
People for the Ethical Treatment of Video Game Characters?
BrotherWarth wrote...
The Big Nothing wrote...
BrotherWarth wrote...
The Big Nothing wrote...
Ultimately, clothing is as much an expression of character as one's personality, and we have no more right to alter them than we do someone's personality.
Hawke is the only person over which we have any sway, so take solace in that, people. And love it.
That's ridiculous. This is a video game, with fictional characters. You act like we want to play God with people's lives. Good lord.
You may want to apply your own comment to your own gripes.
My gripes that some characters in ME2 lack depth and that Isabela's outfit looks stupid?
Modifié par The Big Nothing, 11 décembre 2010 - 10:35 .
Upsettingshorts wrote...
TonyTheBossDanza123 wrote...
It's unbelievably bad. It drastically lowers the amount of customization in the game, and in an RPG that's a very, very bad thing.
It lowers the amount of visual customization (to none). Statistical customization is not necessarily lowered. We don't know.
KLUME777 wrote...
Upsettingshorts wrote...
TonyTheBossDanza123 wrote...
It's unbelievably bad. It drastically lowers the amount of customization in the game, and in an RPG that's a very, very bad thing.
It lowers the amount of visual customization (to none). Statistical customization is not necessarily lowered. We don't know.
I like Visual customization a lot more than statistical. And removing visual customization is still removing customization. And how is statistical customization not lowered?
And i got bored with ME2's static companion clothes very quickly. Its more fun sprucing up your team with badass Armour of your choosing than the used-to-within-an-hour-then-gets-boring-very-quickly static clothes.
This is my biggest complaint for DA2. I hated it in ME2.
Modifié par Ryzaki, 11 décembre 2010 - 11:01 .
The Big Nothing wrote...
KLUME777 wrote...
Upsettingshorts wrote...
TonyTheBossDanza123 wrote...
It's unbelievably bad. It drastically lowers the amount of customization in the game, and in an RPG that's a very, very bad thing.
It lowers the amount of visual customization (to none). Statistical customization is not necessarily lowered. We don't know.
I like Visual customization a lot more than statistical. And removing visual customization is still removing customization. And how is statistical customization not lowered?
And i got bored with ME2's static companion clothes very quickly. Its more fun sprucing up your team with badass Armour of your choosing than the used-to-within-an-hour-then-gets-boring-very-quickly static clothes.
This is my biggest complaint for DA2. I hated it in ME2.
Fear not, companion armor in DA2 auto-upgrades. I take that to mean that it will change visually, as well.
I think we're using adventure in a different context here.IRMcGhee wrote...
Pretty sure Isabella would consider a wild night out an adventure
IRMcGhee wrote...
She's a swashbuckler, when was the last time you saw Robin Hood or Errol Flynn clanking around in full plate ?
IRMcGhee wrote...
Same as above , really. Her combat style is all about not getting hit in the first place, not doing an Aermas and just stand there collecting fractures.
Modifié par Xewaka, 11 décembre 2010 - 11:05 .
KLUME777 wrote...
The Big Nothing wrote...
KLUME777 wrote...
Upsettingshorts wrote...
TonyTheBossDanza123 wrote...
It's unbelievably bad. It drastically lowers the amount of customization in the game, and in an RPG that's a very, very bad thing.
It lowers the amount of visual customization (to none). Statistical customization is not necessarily lowered. We don't know.
I like Visual customization a lot more than statistical. And removing visual customization is still removing customization. And how is statistical customization not lowered?
And i got bored with ME2's static companion clothes very quickly. Its more fun sprucing up your team with badass Armour of your choosing than the used-to-within-an-hour-then-gets-boring-very-quickly static clothes.
This is my biggest complaint for DA2. I hated it in ME2.
Fear not, companion armor in DA2 auto-upgrades. I take that to mean that it will change visually, as well.
I heard that only its stats change, not physical appearance, at least not every case.
And even if it does, its not my choosing. I want an inventory that is a tweaked version DAO's, not ME2's which i hate.
(I like ME2, quite a lot, i just don't like a no. of things about the game, especialy static companion clothes)
Ryzaki wrote...
I'm sorry but anyone who fights on the front lines and doesn't expect to get hit is a bloody moron. Someone or something is going to manage to land a glancing blow. And it's not necessarily going to be aimed at you. If you dodge a fireball but it shatters the pillar behind you sending flying chucks of rocks in your direction you're getting hit. If you dodge someone's punch but don't manage to dodge their follow up blow (or their buddies blow) you're getting hit. Isabela is not a god.
Hell if a mage casts chain lightening too close to one of your buddies you're getting hit.
If you're ranged, not expecting to get hit makes sense. If you're punching people in the face and you don't expect to get hit...
JW720 wrote...
Ryzaki wrote...
I'm sorry but anyone who fights on the front lines and doesn't expect to get hit is a bloody moron. Someone or something is going to manage to land a glancing blow. And it's not necessarily going to be aimed at you. If you dodge a fireball but it shatters the pillar behind you sending flying chucks of rocks in your direction you're getting hit. If you dodge someone's punch but don't manage to dodge their follow up blow (or their buddies blow) you're getting hit. Isabela is not a god.
Hell if a mage casts chain lightening too close to one of your buddies you're getting hit.
If you're ranged, not expecting to get hit makes sense. If you're punching people in the face and you don't expect to get hit...
You forget she is protected by the all powerful health meter. She can take so much damge and regenerate health between combat. It explains perfectly why she can fight in regular clothes.
Xewaka wrote...
JW720 wrote...
Ryzaki wrote...
I'm sorry but anyone who fights on the front lines and doesn't expect to get hit is a bloody moron. Someone or something is going to manage to land a glancing blow. And it's not necessarily going to be aimed at you. If you dodge a fireball but it shatters the pillar behind you sending flying chucks of rocks in your direction you're getting hit. If you dodge someone's punch but don't manage to dodge their follow up blow (or their buddies blow) you're getting hit. Isabela is not a god.
Hell if a mage casts chain lightening too close to one of your buddies you're getting hit.
If you're ranged, not expecting to get hit makes sense. If you're punching people in the face and you don't expect to get hit...
You forget she is protected by the all powerful health meter. She can take so much damge and regenerate health between combat. It explains perfectly why she can fight in regular clothes.
When game mechanics are the only logical explanation, all pretense of immersion has been shattered.
biomag wrote...
Companion outfits are great. It gives the NPC's a own personality. I just hated it at ME 2 for a single reason: You are in space and you just wear a mask for breathing, while being partially naked?
My only wish is that their secondary outfits ain't just recolored versions of the original version. But anyhow it gives the whole thing more life. At DA:O I tried to find my companions the armor most suited for them. This forced me to look for mods as the leather armors looked terrible and were all the same. I cared less about stats than getting the right matches to have more unique looks.
Guest_Guest12345_*
scyphozoa wrote...
Judging on my experience in ME2, I dislike the outfits. I feel like they cheapen the character and make them feel less real. I know for others the outfits will make characters seem more real. I for one just think it is too costume-y. In ME2, I really felt like my squadmates were comic book characters. I kept thinking I was playing some sci-fi Xmen game. I loved those characters, but the costumes just made them feel like plastic action figures.
I would like some customization. I would like to have a few pieces for each clothing part so I can mix and match. I would also like a color slider so I change the colors of clothing.
scyphozoa wrote...
I would like some customization. I would like to have a few pieces for each clothing part so I can mix and match. I would also like a color slider so I change the colors of clothing.
Sable Rhapsody wrote...
scyphozoa wrote...
I would like some customization. I would like to have a few pieces for each clothing part so I can mix and match. I would also like a color slider so I change the colors of clothing.
I could go for this. More customization than ME2 but not the inventory mess that was DA:O or ME1. I've played a LOT of RPGs, and one of the things I never understood was the attachment to an enormous, unwieldy inventory system. There are zillions of possibilities in ME1 and DA:O, lots of them not useful for anything but vender trash. I don't play games to inventory manage.