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#801
Sylvius the Mad

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Maria Caliban wrote...

Jack was awesome and looked it. Jack was the reason I asked for companion outfits in DA 2.

I disliked Jack's outfit so much I had to mod the game to make it playable.

#802
Sylvius the Mad

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filaminstrel wrote...

So fairly heavily armored clothing would not necessarily be inconsistent with DAO's game world, as currently established.

No, it would just look silly.

And that's apparently not allowed in DA2 (see the DW restrictions), so I have no idea how BioWare is going to reconcile those details.

#803
Guest_Puddi III_*

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Maybe there could be a subtle magical bubble shield effect which fires when a character with such protection gets hit, to show that the outfit offers more protection than its appearance lets on. I suppose you might say that's silly too, but the nature of magical enchantments to armor mandates that some such effect must exist, whether visible or not, so if it's silly it's only because the way Thedas works is silly. A piece of clothing with the right runes and enchantments can offer the same damage protection as a standard full plate.



Maybe they will change that in DA2, I don't know.

#804
DMC12

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Sylvius the Mad wrote...

Maria Caliban wrote...

Jack was awesome and looked it. Jack was the reason I asked for companion outfits in DA 2.

I disliked Jack's outfit so much I had to mod the game to make it playable.


Yeah, her secondary outfit was miles better, and even that was bad.



I'm already not liking Aveline's machinist apron, although I believe her other outfit is much better (there's a picture lurking around somewhere). Don't even get me started on this MEG dude. His outfit is so fruity, even Freddie Mercury (bless his soul) would cringe if he saw it.

Hell, in DA:O, I found the dalish/regular leather armor to look a little suspect, so when Zevran entered my group wearing it I said, "No, Zevran, you're wearing this kinda cool elven armor that I've been collecting piece by piece since day one." Voila! No clothing issues.

#805
Mlaar

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I dont much care for the set outfits worn it shows a lack of imagination on the devs part sorry designers but thats my opinion, I like versitality I like the ability to customise my characters If I want to dress a person up as a fool I want to have that choice if I fancy making a bad ass looking warrior so be it at the end of the day im the person that ends up looking for hours on end at these characters I can at least hope I enjoy the way they look..



Secondly I liken the use of armour to the use of condoms!! if you wear good protection you go in prepared knowing for the most part you have done your best to remain safe sure thiers always a chance of a mishap but you've at least attempted to minimize the risks.

Go in without protection and maybe just maybe you'll be fine for a few times but eventually you'll find yourself thoroughly shafted and bang game over :P

#806
biomag

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I think its funny to read about how necessary armors are for being a realistic fighter.... Ever read about Greek or Gallic history? Or history?



Many couldn't afford armor or simply choose to wear none as it slowed them down. Just because people are used to fantasy cliches they think everyone should wear a nice plate armor even in taverns or on ships...

#807
Matchy Pointy

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biomag wrote...

I think its funny to read about how necessary armors are for being a realistic fighter.... Ever read about Greek or Gallic history? Or history?

Many couldn't afford armor or simply choose to wear none as it slowed them down. Just because people are used to fantasy cliches they think everyone should wear a nice plate armor even in taverns or on ships...


Well, the greek hoplites wee among the most armoured troops on the ancient battlefield (though ofcourse they used light skirmishers as well, especially later on).

#808
Mlaar

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biomag wrote...

I think its funny to read about how necessary armors are for being a realistic fighter.... Ever read about Greek or Gallic history? Or history?

Many couldn't afford armor or simply choose to wear none as it slowed them down. Just because people are used to fantasy cliches they think everyone should wear a nice plate armor even in taverns or on ships...

Its also just as funny that people talk about fantasy cliches then brining in history to an argument and completly forgetting the people we want wearing the armour tend to be more than the standard foot soldiers these are after all The hero's of the story so we should have at least the choice on thier apparel

#809
crimzontearz

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uh....remind me...who squashed the Gauls? oh yes the Romans. what did roman soldiers wear? oh yes...armor.



the best, most successful armies (pre gunpowder and in a setting with technological prowess similar to Thedas) had their soldiers wear armor and more often than not shields. The Spartans were literally centuries ahead of everyone when it came to shields actually but that is for a whole different discussion.



now I wanted to add my voice to those saying Miranda's and Jack's outfits deterred them from bringing those specific characters along. The same happened to me and I was very much annoyed to realize that Miranda was pretty much indispensable on my insanity run because she is the perfect stripper (defense stripper I mean of course hehehe) and thus had to lug her along in her fetishwear outfit.

#810
Guest_stickmanhenry_*

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I mean people are trying to take the realistic approach to this and saying 'they need armor or else it takes away from the game'.



Really?

In the game about dragons and magic and the dark evil's of a corrupted god world we are talking about realism?

Besides, its not like the mages in Dragon Age Origins were heavily armoured to begin with and I never heard anyone ever complain about that. Sure they weren't in the 'thick' of battle but when they did get hit its not like they had limbs falling off or anything.

#811
ErichHartmann

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I wish Isabela was wearing stylized leather armor like Leliana in the Sacred Ashes trailer. There is no reason armor can't be functional and pleasing to the eye.

#812
Xewaka

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stickmanhenry wrote...

I mean people are trying to take the realistic approach to this and saying 'they need armor or else it takes away from the game'.

Really?

I'd rather use the term "internal consistency" or "verosimilitude" than realism.

stickmanhenry wrote...
In the game about dragons and magic and the dark evil's of a corrupted god world we are talking about realism?
Besides, its not like the mages in Dragon Age Origins were heavily armoured to begin with and I never heard anyone ever complain about that. Sure they weren't in the 'thick' of battle but when they did get hit its not like they had limbs falling off or anything.


At a range, cover is more important than armor. Besides, by the amount of teeth gnashing the suppossed lack of Arcane Warrior brings, I'd say people did carry their mages in heavy armor.

#813
crimzontearz

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uh....mages are not armored because armor impedes spellcasting.Also they can effectively turn their skin into a stone-like substance and erect force-fields and that is why people do not complain much about it.



Also well said Eric

#814
Matchy Pointy

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I like the companion outfits, more unique looking companions is always fun.

#815
Maria Caliban

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Sylvius the Mad wrote...

Maria Caliban wrote...

Jack was awesome and looked it. Jack was the reason I asked for companion outfits in DA 2.

I disliked Jack's outfit so much I had to mod the game to make it playable.

The notion that a game is unplayable because a character is wearing something you dislike is highly idiosyncratic.

#816
tmp7704

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crimzontearz wrote...

uh....mages are not armored because armor impedes spellcasting.

Except in  DA it doesn't. Posted Image Especially in DA2 where they got rid of the fatigue system.

#817
tmp7704

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Maria Caliban wrote...

The notion that a game is unplayable because a character is wearing something you dislike is highly idiosyncratic.

As is most of reasons behind people's decision not to play the game. Short of bugs which literally break it.

#818
crimzontearz

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tmp7704 wrote...

crimzontearz wrote...
uh....mages are not armored because armor impedes spellcasting.

Except in  DA it doesn't.  Especially in DA2 where they got rid of the fatigue system.

you are splitting hairs. Yes armor does NOT impede single spellcasting but it hinders multiple spellcasting because of fatigue. The result is the same. And often mages just do not have enough strenght to wear it.

that said if fatigue does not exist as a system in DA2 then armor/gear will probably work like ME2 where yes you can wear anything you want but classes gain a much more meaningful bonus from certain pieces. Sure an adept can wear the strenght boosting shoulder pads just like a vanguard could but the adept would be much better off with something that reduced cooldown given the average playstyle (just an example).

#819
Russalka

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DMC12 wrote...

Sylvius the Mad wrote...
I disliked Jack's outfit so much I had to mod the game to make it playable.


Yeah, her secondary outfit was miles better, and even that was bad.

I'm already not liking Aveline's machinist apron, although I believe her other outfit is much better (there's a picture lurking around somewhere). Don't even get me started on this MEG dude. His outfit is so fruity, even Freddie Mercury (bless his soul) would cringe if he saw it.

Hell, in DA:O, I found the dalish/regular leather armor to look a little suspect, so when Zevran entered my group wearing it I said, "No, Zevran, you're wearing this kinda cool elven armor that I've been collecting piece by piece since day one." Voila! No clothing issues.


Let characters wear what ever damn they want, something that obviously looks like what they would wish to wear! That should be the idea the designers should go by.
It should not be down to what some odd modern day standard dictates.

How should Jack look then, the person who does not care just how appealing she looks? Should a feral and enigmatic elf, who seemingly prefers agile combat, wear full plate body armour to look masculine enough to you? And how about Aveline, perhaps a smith, torn from her home with nothing else to wield, but her shield and sword?

Modifié par Russalka, 13 décembre 2010 - 03:24 .


#820
Maria Caliban

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tmp7704 wrote...

Maria Caliban wrote...

The notion that a game is unplayable because a character is wearing something you dislike is highly idiosyncratic.

As is most of reasons behind people's decision not to play the game.


I never played Halo 2, but I've never claimed it was unplayable. Sorry, but if you're going to call a game unplayable, you need to offer more than a single, aesthetic element that is easily avoidable for 90% of the game. Even if you really dislike that element.

#821
crimzontearz

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Russalka wrote...

DMC12 wrote...

Sylvius the Mad wrote...
I disliked Jack's outfit so much I had to mod the game to make it playable.

Yeah, her secondary outfit was miles better, and even that was bad.
I'm already not liking Aveline's machinist apron, although I believe her other outfit is much better (there's a picture lurking around somewhere). Don't even get me started on this MEG dude. His outfit is so fruity, even Freddie Mercury (bless his soul) would cringe if he saw it.
Hell, in DA:O, I found the dalish/regular leather armor to look a little suspect, so when Zevran entered my group wearing it I said, "No, Zevran, you're wearing this kinda cool elven armor that I've been collecting piece by piece since day one." Voila! No clothing issues.

Let characters wear what ever damn they want, something that obviously looks like what they would wish to wear! That should be the idea the designers should go by.
It should not be down to what some odd modern day standard dictates.
How should Jack look then, the person who does not care just how appealing she looks? Should a feral and enigmatic elf, who seemingly prefers agile combat, wear full plate body armour to look masculine enough to you? And how about Aveline, perhaps a smith, torn from her home with nothing else to wield, but her shield and sword?

First off we KNOW Aveline switches to full plate soon enough which only makes sense.
Second, about Jack, how about since she is part of a commando unit and she gets to work in vacuum and damn near caustically hostile environment she should wear a sealed hardsuit?
And don't give me the BS that she is a biotic because that just does not hold water. Biotics can be sabotaged and brought down at which point jack has ZERO defense against the environment and incoming fire....and ME guns have enough impact force to be downright bone pulverizing.
And what happens if,say, she passes out for whatever reason? Her biotics shut down because she loses consciousness and she dies from exposure in moments? COME ON!
Characters can be given unique looks but for God's sake those looks do not have to be ridiculously impractical and require stupid amounts of suspension of disbelief.

#822
tmp7704

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Maria Caliban wrote...

Sorry, but if you're going to call a game unplayable, you need to offer more than a single, aesthetic element that is easily avoidable for 90% of the game. Even if you really dislike that element.

Not my point at all. It doesn't matter if the reason you find the game unplayable or not is single or if there's more of them, and how prominent that perceived issue is -- in most cases it's going to be something "highly idiosyncratic".

As for what is needed to call a game unplayable... well, that's just the individual player's decision and no one else's, no? Trying to dictate them exactly how annoyed they have to get before they can call it quits, that's just silly.

#823
Addai

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Maria Caliban wrote...

Sylvius the Mad wrote...

Maria Caliban wrote...

Jack was awesome and looked it. Jack was the reason I asked for companion outfits in DA 2.

I disliked Jack's outfit so much I had to mod the game to make it playable.

The notion that a game is unplayable because a character is wearing something you dislike is highly idiosyncratic.

Why?  Why shouldn't a player complain about something that cuts down on their enjoyment of the game, if an alternative exists like being able to change companion outfits?

#824
Maria Caliban

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Addai67 wrote...

Maria Caliban wrote...

The notion that a game is unplayable because a character is wearing something you dislike is highly idiosyncratic.

Why?  Why shouldn't a player complain about something that cuts down on their enjoyment of the game, if an alternative exists like being able to change companion outfits?


I don't recall saying people shouldn't complain about elements they dislike. You seem to have made that whole cloth out of my post.

#825
In Exile

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Sylvius the Mad wrote...

And that's apparently not allowed in DA2 (see the DW restrictions), so I have no idea how BioWare is going to reconcile those details.


Simple. Bioware defines the set of all things 'silly' and includes one but not the other.