SirOccam wrote...
I've never heard Isabela described as "an assassin/thief that wants to sneak around."
she might act like a reckless lupin, where she announces to her victim that she's going to rob him/her and have fun in the process:lol:
SirOccam wrote...
I've never heard Isabela described as "an assassin/thief that wants to sneak around."
Because they didn't talk about and demonstrate other features when they were still subject to tweaking, rebalancing and redesign. Or shown screenshots and videos from what's still work in progress.Piecake wrote...
Or they couldstill be tweaking and balancing outfit runes, Hawkes armour, and weapon runes, and dont want to say anything yet since its not definite yet.
Matchy Pointy wrote...
Aermas wrote...
Left for a day or so & it jumped ten pages! I breezed through it so I may be a little behind, but we're talking about unique styles, statistical advancement, & "awkwardness of Isabela in plate" right?
So I'll shoot, unique outfits make the characters distinctive but they then loose their familiarity with others. Normal people do not wear "nipple belts" or walk around without pants. This extreme wardrobe change distances the character enough to make them foreign to everyone, whilst a less extreme outfit will allow them to look more like normal people. If Isabela is such an assassin/thief that wants to sneak around why is she dressed in white, & dress in a revealing outfit? An outfit can be unique without looking alien. Like Bethany's first outfit with the bit of chainmail. That is a great suedo-normal look, Aveline's heavy armor is suitable as long as she doesn't go into areas that are unfamiliar to armored personnel. You wear different clothes to different activities. You wear hiking boots & durable clothes to camp in, you wear formal attire to important events, & wear armor in battle! I find it odd that Shepard wore full combat gear into a danceclub, he should have been thrown out on his [butt].
Has anyone given a good excuse to why you need high strength to wear armor?
Plenty of people walk about without pants, just as kanyone who uses dresses/skirts. And the tunic or toga waring people of greece and Rome for that matter.
tmp7704 wrote...
Because they didn't talk about and demonstrate other features when they were still subject to tweaking, rebalancing and redesign. Or shown screenshots and videos from what's still work in progress.Piecake wrote...
Or they couldstill be tweaking and balancing outfit runes, Hawkes armour, and weapon runes, and dont want to say anything yet since its not definite yet.
Honestly, it's rather reaching, isn't it?
I hadn't noticed that.AlanC9 wrote...
True, but that followedItals mine. So I took the bit you quoted to mean was that there is a clear role for each NPC, but that we have control within that vision of the character's... style? But that's probably because I already knew that the design was about enforcing class styles more strictly -- I think that was made clear in Peter Thomas' gameplay thread.So our goal with everyone who joins your party in Dragon Age 2 is to give them a look and a character and a progression that all kinda hang together like one complete unit.
I suspect we will need mods to supply that.Rohx wrote...
i only ask that they give us plenty of companions outfits!
and i mean one of the things about ME2 that i didnt like was there was only 2 looks for every "companion".
i hope in DA2, we can have more companions looks for them, some skimpy outfit, some down to eath "realistic" and some in the middle of those.
because Some love the chainmail bikinis, and some love the full plate that is "realistic".
conclution more than a couple outfits for our companions!
Hmm i wouldn't consider reasoning which uses "They did X things this way so it's likely they're handling another thing in the same manner" to be equally reaching as "They did X things this way but perhaps this one thing, they will handle exactly opposite" as equally reaching ... but i suppose it is rather pointless to ponder either way.Piecake wrote...
tmp7704 wrote...
Honestly, it's rather reaching, isn't it?
So was your conclusion. And that was sort of my point
tmp7704 wrote...
Hmm i wouldn't consider reasoning which uses "They did X things this way so it's likely they're handling another thing in the same manner" to be equally reaching as "They did X things this way but perhaps this one thing, they will handle exactly opposite" as equally reaching ... but i suppose it is rather pointless to ponder either way.Piecake wrote...
tmp7704 wrote...
Honestly, it's rather reaching, isn't it?
So was your conclusion. And that was sort of my point
Unless the PC gameplay wouldn't provide positive information ... in which case it makes quite some sense we've barely seen anyPiecake wrote...
(If they wanted to give us positive information they would simply release PC gameplay)
tmp7704 wrote...
Unless the PC gameplay wouldn't provide positive information ... in which case it makes quite some sense we've barely seen anyPiecake wrote...
(If they wanted to give us positive information they would simply release PC gameplay)
Tinxa wrote...
Matchy Pointy wrote...
Aermas wrote...
Left for a day or so & it jumped ten pages! I breezed through it so I may be a little behind, but we're talking about unique styles, statistical advancement, & "awkwardness of Isabela in plate" right?
So I'll shoot, unique outfits make the characters distinctive but they then loose their familiarity with others. Normal people do not wear "nipple belts" or walk around without pants. This extreme wardrobe change distances the character enough to make them foreign to everyone, whilst a less extreme outfit will allow them to look more like normal people. If Isabela is such an assassin/thief that wants to sneak around why is she dressed in white, & dress in a revealing outfit? An outfit can be unique without looking alien. Like Bethany's first outfit with the bit of chainmail. That is a great suedo-normal look, Aveline's heavy armor is suitable as long as she doesn't go into areas that are unfamiliar to armored personnel. You wear different clothes to different activities. You wear hiking boots & durable clothes to camp in, you wear formal attire to important events, & wear armor in battle! I find it odd that Shepard wore full combat gear into a danceclub, he should have been thrown out on his [butt].
Has anyone given a good excuse to why you need high strength to wear armor?
Plenty of people walk about without pants, just as kanyone who uses dresses/skirts. And the tunic or toga waring people of greece and Rome for that matter.
That's true but wearing a short skirt with a thong is usually a bad idea. You can't sit on anything not padded with fabric for one. That's my main gripe with Isabela's outfit, she should have short shorts underneath or something like the Tevinter mage robes had.
Tinxa wrote...
That's true but wearing a short skirt with a thong is usually a bad idea. You can't sit on anything not padded with fabric for one. That's my main gripe with Isabela's outfit, she should have short shorts underneath or something like the Tevinter mage robes had.
Sylvius the Mad wrote...
I know BioWare is explicitly not
catering to replayability (because most players don't replay games), but
this is a serious blow to replayability if it is true. It's also a
serious blow to customisability of the party as an effective combat
unit.
I thought you had switched to Team Pants in the other thread.In Exile wrote...
The thing is, Isabella isn't wearing a skirt and thong. She's apparently wearing a long shirt and thong.Tinxa wrote...
That's true but wearing a short skirt with a thong is usually a bad idea. You can't sit on anything not padded with fabric for one. That's my main gripe with Isabela's outfit, she should have short shorts underneath or something like the Tevinter mage robes had.
Modifié par Maria Caliban, 16 décembre 2010 - 05:19 .
Maria Caliban wrote...
I thought you had switched to Team Pants in the other thread.
Edit: Your defection hurts, but I take great amusement in the idea that you've defended Isabela's outfit for countless pages while not realizing what she wore.
namedforthemoon wrote...
As for realism... She's a duelist/swashbuckler. She needs freedom of movement. She needs to be fast, and maybe something more covering would hinder her. Considering she fought off 3-4 guys at the Pearl in Denerim, I think she can handle herself pretty well, pants or no pants.
Xewaka wrote...
namedforthemoon wrote...
As for realism... She's a duelist/swashbuckler. She needs freedom of movement. She needs to be fast, and maybe something more covering would hinder her. Considering she fought off 3-4 guys at the Pearl in Denerim, I think she can handle herself pretty well, pants or no pants.
She was wearing leather armor in the Pearl. Just sayin'.
Piecake wrote...
She also looks boring and generic in the pearl too. Of course, thats the word I would use to describe most DAO armour.
RosaAquafire wrote...
I'm not getting into the whole debate, just let it be known that I support unique companion outfits completely and utterly, and it's not just Maria and two other people. We just whine less.
Modifié par Liablecocksman, 16 décembre 2010 - 12:53 .
Xewaka wrote...
She was wearing leather armor in the Pearl. Just sayin'.
Xewaka wrote...
Some of the designs could use some work,
but that was the beauty of it: If you found one outfit didn't work for
you, you could try another.
I know I loved how the Armor of the
Legion looked.