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Companion Outfits


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#1151
Blastback

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David Gaider wrote...
a) If someone takes our design decisions as some kind of manifesto for RPG's in general they're just possibly reading a bit too much into it.


Maybe, but then, look at the dialoge wheel.  We're seeing it in all three of Bioware's upcoming releases ME 3, DA2, and TOR.  All things considered, I don't think that it's wrong for players who prefered the silent protagonist to be worried that a voiced PC is now going to be the status quo. 

Incedently, how do you determine how an individual feature is recived by the public at large?  Reviews don't always represent popular opinion, sales only indicate how many people bought the game, forums have only a small but dedicated percentage of players etc..

#1152
In Exile

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Ryzaki wrote...

...Really? Because I don't know about you but if I see two shirts the exact same style and cut but have different colors one tends to see that as two choices not one.


If I see two identical shirts that have a different colour, I see the same shirt with a different colour.

Image IPB

This, for example, would be one choice of many different variants.

#1153
Ryzaki

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In Exile wrote...

Ryzaki wrote...

...Really? Because I don't know about you but if I see two shirts the exact same style and cut but have different colors one tends to see that as two choices not one.


If I see two identical shirts that have a different colour, I see the same shirt with a different colour.

Image IPB

This, for example, would be one choice of many different variants.


...Yet that is still multiple choices. (Even if you had just one shirt of each color).

#1154
In Exile

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Ryzaki wrote...
...Yet that is still multiple choices. (Even if you had just one shirt of each color).


It's not the same kind of choice as two different shirt designs.

DA:O had, at best, 10 unique designs for armour (though right now I can only recall 2 light, 1 med, 1 heavy, 2 massive, 3 robes).

#1155
deuce985

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Well, first off losing more customization always sucks. But I'm realistic and can see why Bioware would do this. You still have full customization on your PC, which is the main thing. By doing this it shows off each companion's unique personality more and helps you discern them. By doing this it also helps with attributes specifically aimed at that character. They might even have +1 so and so ability on their gear. Maybe upgrading a character specific spell by +1. Doing this I can only imagine it also makes a lot more unique looking armor. Lets face it, DA:O had tons of armor but at least 50% of it had generic looks. This would help fix that. You can complain they could fix DA:O's generic looks too. They're on a tight schedule people...you have to understand they can only do so much.

Now, here is where I don't like it. I wouldn't like it if we only got a few upgrades on companion outfit looks the entire game. It seems to be that way based on Bioware's comments. It only happens in certain time periods, which can't be that often. If it is, more power to Bioware but I'm not going to hold my breath. I'm also not going to cry about it(ok maybe a little). Previous Bioware games have done stuff similar and I don't mean just ME2. As long as we get plenty of customization on our main PC and build him how we want, I'm cool with this. At least each companion will have a unique personality you can help discern. The same goes with locking down certain weapon types to companions. If this means more awesome looking weapons, then I'm all for it because they had too many generic art styles in DA:O.

Time constraints people. Would you rather a more Diabloish custmization or a more focused story/characters? I'll take the story/characters as that is one of the main reasons I love Bioware games...they have plenty of RPGs to fill the customization itch. And it isn't like DA2 is eliminating it. I think people also forget Bioware had, what, 4/5 years working on DA:O? A lot more can be done compared to a 2 year time frame...

One thing I'll say is, I hope they don't sacrifice awesome looking/armor weapons for character builds. They don't need to have the insane amount of items DA:O had but they do need to keep a balance in the armor/weapons that allows for different builds. The majority of loot I picked up in DA:O was fodder anyway or I'd packrat it. Almost felt like Diablo, which DA just isn't that type of game. It is more linear, story based, which is the most important thing.

Modifié par deuce985, 16 décembre 2010 - 04:14 .


#1156
tmp7704

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In Exile wrote...

It's not the same kind of choice as two different shirt designs.

I suppose it's not unlike choosing the flavour of icecream -- technically you are having icecream no matter which "variant" you pick, but the taste is still going to vary and sometimes quite considerably so.

#1157
Ryzaki

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tmp7704 wrote...

In Exile wrote...

It's not the same kind of choice as two different shirt designs.

I suppose it's not unlike choosing the flavour of icecream -- technically you are having icecream no matter which "variant" you pick, but the taste is still going to vary and sometimes quite considerably so.


Thanks tmp7704 for saying it better than I could.

#1158
AlanC9

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RosaAquafire wrote...

I'm not getting into the whole debate, just let it be known that I support unique companion outfits completely and utterly, and it's not just Maria and two other people. We just whine less.


That's the thing about these threads. Someone who believes like Rosa Aquafire or In Exile, whose position has apparently won a total victory at the DA2 designer level, has no real reason to pay much attention here. You've won, it's over, nothing to do but wait for the game. You have to actually like talking about these issues to want to engage in the thread.

#1159
In Exile

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tmp7704 wrote...

I suppose it's not unlike choosing the flavour of icecream -- technically you are having icecream no matter which "variant" you pick, but the taste is still going to vary and sometimes quite considerably so.


I don't think that's a good analogy, because it pressuposes your take on the choice. My example would be a variant of chocolate icecream with different cocao levels, so that it either tastes more or less "chocolaty".

So the only thing you can get is chocolate icecream, but different brands or kinds of it, with slightly different tastes.

Because our conflict is on just how distinctive these things actually are, our analogies won't match up in terms of how much real variability there is.

AlanC9 wrote...
That's the thing about these threads. Someone
who believes like Rosa Aquafire or In Exile, whose position has
apparently won a total victory at the DA2 designer level, has no real
reason to pay much attention here. You've won, it's over, nothing to do
but wait for the game. You have to actually like talking about these
issues to want to engage in the thread.


...And that pretty much describes why I'm on the forum at all, since DA2 really seems to have read my mind in terms of the features I like.

I get accused of being a cheerleader a lot, but it's just the case that I really like the direction of DA2. If they added MP, gave us a fixed first name, predefined the gender or removed facial customization, you'd have me ranting about that instead.

Modifié par In Exile, 16 décembre 2010 - 06:17 .


#1160
the_darkness

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I personally like how BW is doing the outfits this time around. We srill get to modify them to and extent (rune slots and such,) without feeling like each companions parent.

PC "Hey Sten I couldn't help but notice that your pants don't match your armor."

Sten "So."

PC "Well I found you these nice pants that do match you armor, and what kind of leader would I be if I let my people run around in non match cloths."

Sten "Thank you."

PC "Now put these on real quick so I can make sure that they fit properly,"

Sten "No. If they do not fit I shall give them back to you."

Zevran "I'll model for you boss, woud you prefer me to do so with or perhaps without my pants."

Oghren "You keeps those pants on elf. I still haven't gotten mine back from the Warrden's mutt."

Modifié par the_darkness, 16 décembre 2010 - 06:26 .


#1161
Tinxa

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namedforthemoon wrote...

I'm going with this idea: Isabela is wearing a mini-dress. I've seen styles pretty close to what she wears around where I live in the summer time. She just chooses to pair her mini-dress with thigh-high boots instead of high-heeled sandals. As for her thong (if it is indeed a thong, is there an actual full view of it?), how many celebrities are there who get out of cars with no underwear at all? Quite a few. There's pictures to prove that they have no underwear on. Ew, Britney. A thong would be better than nothing at all.

After that, Isabela pretty much lives on a ship (until it wrecked and she had to swim to shore... Maybe that's how she lost her pants, if she had any at all. Lose the pants, it's too much drag! Not the boots, though! They were darned expensive!) where it's possibly hot, humid and you don't want to wear a bunch of stuffy clothing. I was under the impression that Rivain was a tropical place, so that would fit if she sailed around that general area.

Also, she's a sexual hedonist. She's going to wear sexy stuff for her own pleasure, because that's what hedonists do. They please themselves, and if people don't like it, they don't give a damn.

As for realism... She's a duelist/swashbuckler. She needs freedom of movement. She needs to be fast, and maybe something more covering would hinder her. Considering she fought off 3-4 guys at the Pearl in Denerim, I think she can handle herself pretty well, pants or no pants.


I like her outfit otherwise, I really do. It's just the thong that bothers me. She lives on a ship as you mentioned, a ship made of wood so I would guess she'd take precautions like underwear or shorts that cover her rear to avoid getting an ass full of splinters when she sits down. Not to mention she would have to sit on trees, rocks, ground when adventuring and I'm doubting even the inns have polished benchesImage IPB

#1162
Maria Caliban

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Image IPB

I do like the double line.

The blood spray looks incredibly fake. I assume it's better when you're watching as opposed to a still image.

Modifié par Maria Caliban, 16 décembre 2010 - 06:39 .


#1163
Crimson Invictus

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Tinxa wrote...
I like her outfit otherwise, I really do. It's just the thong that bothers me. She lives on a ship as you mentioned, a ship made of wood so I would guess she'd take precautions like underwear or shorts that cover her rear to avoid getting an ass full of splinters when she sits down. Not to mention she would have to sit on trees, rocks, ground when adventuring and I'm doubting even the inns have polished benchesImage IPB


Clearly such things are a sign of how she likes to live dangerously. But I feel I should point out that wooden ships are not some kind of porcupine of the seas, they will definitely have varnish by this stage.

Modifié par Liana Nighthawk, 16 décembre 2010 - 06:44 .


#1164
Hawksblud

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Liana Nighthawk wrote...

Clearly such things are a sign of how she likes to live dangerously. But I feel I should point out that wooden ships are not some kind of porcupine of the seas, they will definitely have varnish by this stage.


^ This just about killed me. "porcupine of the seas" = snerkk.

As far as it goes, it would be nice to get a male companion running around in briefs... ;) Or would that be too unrealistic?

#1165
namedforthemoon

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Hawksblud wrote...

Liana Nighthawk wrote...

Clearly such things are a sign of how she likes to live dangerously. But I feel I should point out that wooden ships are not some kind of porcupine of the seas, they will definitely have varnish by this stage.


^ This just about killed me. "porcupine of the seas" = snerkk.

As far as it goes, it would be nice to get a male companion running around in briefs... ;) Or would that be too unrealistic?


If you can remove their unique outfit altogether, there's gotta be something underneath, right? ;)

#1166
tmp7704

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In Exile wrote...

Because our conflict is on just how distinctive these things actually are, our analogies won't match up in terms of how much real variability there is.

Yes, although each gives a decent idea just how each of us perceives the impact of texture difference on the item, i guess. As such, it's pretty useful.

#1167
tmp7704

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the_darkness wrote...

I personally like how BW is doing the outfits this time around. We srill get to modify them to and extent (rune slots and such,) without feeling like each companions parent.

How is modifying character's runes and even weapon being any less of the companion's parent, if that's how you feel abou ******?

"Here, Sten. Don't use this sword that's supposedly as important to you as your own soul if you even have this concept. Use this one instead, it cuts better. Oh, and make sure to put these runes on it, too. Oh, and put on this ring, the stone really brings out your eyes.".

same deal.

Modifié par tmp7704, 16 décembre 2010 - 09:27 .


#1168
In Exile

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I would say the issue is gameplay/story segregation. The apperance of a character is a story element. It says something about who they are. The numerical side of things, that's just BS for us players that doesn't really represent in-game reality.

#1169
Hawksblud

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tmp7704 wrote...

How is modifying character's runes and even weapon being any less of the companion's parent, if that's how you feel abou ******?

"Here, Sten. Don't use this sword that's supposedly as important to you as your own soul if you even have this concept. Use this one instead, it cuts better. Oh, and make sure to put these runes on it, too. Oh, and put on this ring, the stone really brings out your eyes.".

same deal.

Please tell me I'm not the only one who couldn't bear to choose strong items over plot items. Shield of Aeducan, Family Sword, Sten's Blade, Duncan's Shield, Morrigan's Robes, etc, etc... :x

#1170
tmp7704

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Hawksblud wrote...

Please tell me I'm not the only one who couldn't bear to choose strong items over plot items. Shield of Aeducan, Family Sword, Sten's Blade, Duncan's Shield, Morrigan's Robes, etc, etc... :x

No, you aren't the only one Image IPB

#1171
Tinxa

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namedforthemoon wrote...

Hawksblud wrote...

Liana Nighthawk wrote...

Clearly such things are a sign of how she likes to live dangerously. But I feel I should point out that wooden ships are not some kind of porcupine of the seas, they will definitely have varnish by this stage.


^ This just about killed me. "porcupine of the seas" = snerkk.

As far as it goes, it would be nice to get a male companion running around in briefs... ;) Or would that be too unrealistic?


If you can remove their unique outfit altogether, there's gotta be something underneath, right? ;)


I'm betting it's woman's boxers for Isabela.Image IPB
Like Morrigan's bikini that changes into a bra.

#1172
Xewaka

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Hawksblud wrote...

Please tell me I'm not the only one who couldn't bear to choose strong items over plot items. Shield of Aeducan, Family Sword, Sten's Blade, Duncan's Shield, Morrigan's Robes, etc, etc... :x


Sten wields the Dragon Slayer, Ysaris. Because That's just too badass a weapon.

#1173
Archereon

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=(...Bad news, it looks like MEG (Fenris) is a warrior...Meaning he goes around fighting without any armor. Considering he's carrying a 1 handed sword, that makes him a S&B warrior, meaning he'll be tanking in plain clothes...



I miss the days of guys in big bad plate mail being tanks...

#1174
Xewaka

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Archereon wrote...

=(...Bad news, it looks like MEG (Fenris) is a warrior...Meaning he goes around fighting without any armor. Considering he's carrying a 1 handed sword, that makes him a S&B warrior, meaning he'll be tanking in plain clothes...

I miss the days of guys in big bad plate mail being tanks...


I believe David Gaider all but confirmed that he's a twohander warrior.

EDIT: Exact quote and context:

David Gaider wrote...

AlexXIV wrote...
And it is not a 2-handed sword either. So 99% sword and shield warrior.


The 1% wins out, I guess.


Modifié par Xewaka, 17 décembre 2010 - 12:13 .


#1175
Archereon

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Xewaka wrote...

Archereon wrote...

=(...Bad news, it looks like MEG (Fenris) is a warrior...Meaning he goes around fighting without any armor. Considering he's carrying a 1 handed sword, that makes him a S&B warrior, meaning he'll be tanking in plain clothes...

I miss the days of guys in big bad plate mail being tanks...


I believe David Gaider all but confirmed that he's a twohander warrior.

EDIT: Exact quote and context:

David Gaider wrote...

AlexXIV wrote...
And it is not a 2-handed sword either. So 99% sword and shield warrior.


The 1% wins out, I guess.



I still don't like that he's not wearing armor.