Aller au contenu

Photo

Companion Outfits


1309 réponses à ce sujet

#126
ladydesire

ladydesire
  • Members
  • 1 928 messages

Dave of Canada wrote...

TonyTheBossDanza123 wrote...

Per your edit: And yet, again, in movies and television looks are not the key, or even main, factor in fleshing out a character. It's dialog.


Give Vader a t-shirt and sweatpants, you can still pull off the evil-vibe from him with dialogue but you don't get into the head of the audience with "Holy **** this guy is evil" immediately.


True, but I got a stronger "evil-vibe" from Darth Sidious without the fancy gadgetry that Vader had.

We're in a visual medium where an outfit can tell a lot about somebody.
Why does Kratos look as he does? Because he's supposed to be a badass spartan warrior.
Why does Morrigan have her robe? Because some normal robes wouldn't have helped with the "raised in the wilds" and "witch" character.
ect

Characters are iconic by their writing as well as their look.


That's just it; why does the "iconic" look of the character have to be fixed and unchanging? I'm sure everyone here knows what Morrigan's robes look like and how much of a shock it is to see her in "granny panties and bra" and the same body shape as all other human females when her robe is removed. Why shouldn't we ask for some alternatives for those that would prefer the ability to have a different view of the character? Maybe it's not going to happen, but hopefully Bioware will take these complaints into consideration for a patch or the next game.

#127
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

TonyTheBossDanza123 wrote...

That is what I'm saying. I guess it would be a problem for some, but it wasn't for me. And personally I'd take DAO's system over DA2 any day. The lack of customization is just not worth the better clipping.

Now, now, it's not just the clipping that gets resolved!

I guess I value the result over the actual choice. If they still look awful, I'll be the first to complain.

#128
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

TonyTheBossDanza123 wrote...

Maria Caliban wrote...

What? Kratos is an excellent example of characterization.

Not really, considering he's just generic bald testosterone pumped clown.


He might be a bad character, but that's not the same as bad characterization. Characterization is how you convey character, not the character itself.

You might want to look at Extra Credit: No Redeeming Value, which is basically a 8:29 video about how God of War is an example of how games do characterization right. He describes Kratos as "a monument of characterization through gameplay" and then goes on to explain just how the game explores and expresses Kratos as a character.

Modifié par Maria Caliban, 11 décembre 2010 - 03:25 .


#129
Guest_Ms. Lovey Dovey_*

Guest_Ms. Lovey Dovey_*
  • Guests

leonia42 wrote...

Ryzaki wrote...

Yes so having 5 outfits to choose from is somehow having less customization than one. And being able to choose between 5 and being forced into one is somehow less too.

Okay then.


Quality over quantity my friend, quality over quantity.


Aveline's outfit is hideous. Not an a "unique personality way" either.

#130
Crimson Invictus

Crimson Invictus
  • Members
  • 1 829 messages

Maria Caliban wrote...
What do you think of fixed companion outfits?


I'm quoting the original post because I don't want to get caught up in someone else's argument. I'm sure I'll cover some points already made and some already refuted by those who know what the opinion of others should be.

I like them, they provide a recognisable style that tells me things about their personality through the details. A defined and unique silhouette is important in creating the visual impact of a character. I can't say as I will miss the chance to equip any character with any armour, I don’t feel the desire to play dress up with any character other than my own in the same way as I don’t feel the need to dress anybody else I meet.

I noticed some fan art the other day done in a chibi style, obviously with a stylised face, but Carver was instantly recognisable from the design of his shirt and the silhouette that armour creates. Other than Morrigan that opportunity is something that simply didn't exist in DA:O.

Modifié par Liana Nighthawk, 11 décembre 2010 - 03:26 .


#131
Adhin

Adhin
  • Members
  • 2 997 messages
@Ms. Lovey Dovey: Devs have said the characters outfits change over the course of the game. Wicked is just making stuff up based off 'what hes seen' not what Dev's have said. For the sake of ...well I don't know. Maybe he just doesn't believe developers. They've also said some of them you can buy outfits for, so they're maybe more then the base look/stat change due to time changing with narrative.

#132
Ryzaki

Ryzaki
  • Members
  • 34 407 messages

leonia42 wrote...

Ryzaki wrote...

Yes so having 5 outfits to choose from is somehow having less customization than one. And being able to choose between 5 and being forced into one is somehow less too.

Okay then.


Quality over quantity my friend, quality over quantity.


*looks at the outfits so far*

And to me the quality is pretty sh*tty so...what quality? 

While Aveline's armor looks decent (the screenshot looks pretty bland despite being from the PC version), Isabela looks meh and Hawke looks like he's wearing leather armor from DAO. Meg makes me sigh and Varric makes me grimance. So...yeah not liking the outfits. And I'm not going into Bethany's boobtastic outfit. :pinched:

Modifié par Ryzaki, 11 décembre 2010 - 03:29 .


#133
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

Liable****sman wrote...
DA2 is just being "Streamlined" like ME2 was.
Except DA2 is watering down the RPG-elements of an actual RPG-game, where-as ME2 watered down the RPG-elements of an FPS-RPG bastard child.

You're just trying to get Leonia drunk.

#134
Guest_Ms. Lovey Dovey_*

Guest_Ms. Lovey Dovey_*
  • Guests

Adhin wrote...

@Ms. Lovey Dovey: Devs have said the characters outfits change over the course of the game. Wicked is just making stuff up based off 'what hes seen' not what Dev's have said. For the sake of ...well I don't know. Maybe he just doesn't believe developers. They've also said some of them you can buy outfits for, so they're maybe more then the base look/stat change due to time changing with narrative.


Damn.....I'm confused. But if the Developers said it.....

#135
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Ms. Lovey Dovey wrote...

Aveline's outfit is hideous. Not an a "unique personality way" either.


Initially sure, her armor looks pretty cool though - despite only having a blurry lo res screencap of it.

Ryzaki wrote...

*looks at the outfits so far*

And to me the quality is pretty sh*tty so...what quality?


Subjective qualities.  The same ones that determine if the limited choices in DA:O were quality choices.

Modifié par Upsettingshorts, 11 décembre 2010 - 03:29 .


#136
PsychoBlonde

PsychoBlonde
  • Members
  • 5 129 messages

ladydesire wrote...

That's just it; why does the "iconic" look of the character have to be fixed and unchanging? I'm sure everyone here knows what Morrigan's robes look like and how much of a shock it is to see her in "granny panties and bra" and the same body shape as all other human females when her robe is removed. Why shouldn't we ask for some alternatives for those that would prefer the ability to have a different view of the character? Maybe it's not going to happen, but hopefully Bioware will take these complaints into consideration for a patch or the next game.


Since we have already seen both Bethany and Aveline in different outfits in screenshots, it's a fair bet that there will be SOME options.  I don't know WHY everyone assumes that EVERYONE is going to be stuck in exactly the same outfit all game.  They aren't.  We just don't know when/why/how it gets changed, but the differences are already there.

#137
CHAw

CHAw
  • Members
  • 499 messages
Planescape: Torment made a similar companion inventory system work for a game utilizing an AD&D ruleset.

So long as Dragon Age II doesn't likewise restrict the protagonist's attire for the majority of the game, I think it'll work out fine.

#138
inclemency

inclemency
  • Members
  • 1 849 messages
Could there be a PC vs Console player, as well as male vs female schism in these opinion differences?

I've forgotten what the vanilla DA:O is like, I think.

Modifié par inclemency, 11 décembre 2010 - 03:28 .


#139
Wicked 702

Wicked 702
  • Members
  • 2 247 messages

Adhin wrote...

@Ms. Lovey Dovey: Devs have said the characters outfits change over the course of the game. Wicked is just making stuff up based off 'what hes seen' not what Dev's have said. For the sake of ...well I don't know. Maybe he just doesn't believe developers. They've also said some of them you can buy outfits for, so they're maybe more then the base look/stat change due to time changing with narrative.


First all of, outfits "changing" is most definitely not the same as mutiple unique outfits for each character, as Lovey was asking.

And second, I'm only reiterating what others have essentially agreed to in the various discussions on this topic ad nauseum. As of right now, we only KNOW of one outfit per character (except for Aveline or something). That is fact.

#140
Liablecocksman

Liablecocksman
  • Members
  • 360 messages

ziggehunderslash wrote...

Liable****sman wrote...
DA2 is just being "Streamlined" like ME2 was.
Except DA2 is watering down the RPG-elements of an actual RPG-game, where-as ME2 watered down the RPG-elements of an FPS-RPG bastard child.

You're just trying to get Leonia drunk.


No, no, no.

There are a lot of valid points here.

Collecting 10 different leather armours that all look the same (WHOOPS THE STUDDED ONE IS BRIGHTER) is better than have armour that looks awesome.

You are, of course, correct in your points so-far - but I must say that it's only because Bioware set the bar so incredibly low in the first game, that this seems like it would make sense in the sequel.

Modifié par Liablecocksman, 11 décembre 2010 - 03:29 .


#141
Nyaore

Nyaore
  • Members
  • 2 651 messages

leonia42 wrote...

I can count the number of unique outfits in DA:O on one hand. That was some super awesome customisation!

*downs a shot*

*hides your shot glass* You're going to get alcohol poisoning at this rate.
I agree though that the number of unique outfits in Origins was severely lacking. It was mostly recolors and slight touch ups to the pauldrons and cuirass. It gave the illusion of variety, nothing more.

#142
Guest_Ms. Lovey Dovey_*

Guest_Ms. Lovey Dovey_*
  • Guests

Upsettingshorts wrote...

Ms. Lovey Dovey wrote...

Aveline's outfit is hideous. Not an a "unique personality way" either.


Initially sure, her armor looks pretty cool though - despite only having a blurry lo res screencap of it.

Ryzaki wrote...

*looks at the outfits so far*

And to me the quality is pretty sh*tty so...what quality?


Subjective qualities.  The same ones that determine if the limited choices in DA:O were quality choices.


Image IPB

Sorry......it's ugly to me!

#143
PsychoBlonde

PsychoBlonde
  • Members
  • 5 129 messages

Liana Nighthawk wrote...

I noticed some fan art the other day done in a chibi style, obviously with a stylised face, but Carver was instantly recognisable from the design of his shirt and the silhouette that armour creates. Other than Morrigan that opportunity is something that simply didn't exist in DA:O.


A lot of early fan art from Origins was done using the basic armors they had in their site animated shots (Alistair was in the splint armor he wears when you first meet him, for instance), and it was actually pretty unique.  The thing I didn't get was that Sten was wearing the Legion of the Dead armor set as his "iconic" outfit, which in my mind really ought to go on a dwarf.  I think they wanted to make him look kind of dark and that was the only black suit of armor in the game that I know of.  It still looks odd to me, though.

#144
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

inclemency wrote...

Could there be a PC vs Console player, as well as male vs female schism in these opinion differences?


What do you mean?

#145
Ryzaki

Ryzaki
  • Members
  • 34 407 messages

Upsettingshorts wrote...


Subjective qualities.  The same ones that determine if the limited choices in DA:O were quality choices.


True but you had some choice in DAO. I'm stuck with the hideous/silly outfits without even a choice.

#146
surfgirlusa_2006

surfgirlusa_2006
  • Members
  • 455 messages
In some ways, this will make th game more realistic. For instance, I always found it odd I could have Alistair wear the Legion of the Dead armor, when in reality it would not have fit him.



In addition, armor has never been cheap; well fitting armor had to be custom made, and was expensive. Armor that doesn't fit well is more likely to cause problems.



That being said, I would like to see customization- it should just be more realistic than in Origins.

#147
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

Liable****sman wrote...

Collecting 10 different leather armours that all look the same (WHOOPS THE STUDDED ONE IS BRIGHTER) is better than have armour that looks awesome.

No, it's not. You, and others, believe it to be better. Important difference.

#148
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Ms. Lovey Dovey wrote...

Sorry......it's ugly to me!


That's not her armor.

#149
PsychoBlonde

PsychoBlonde
  • Members
  • 5 129 messages

Maria Caliban wrote...

inclemency wrote...

Could there be a PC vs Console player, as well as male vs female schism in these opinion differences?


What do you mean?


Hmph, I doubt it.  Just because you play on a console, that doesn't mean you don't care about looks.  And my gaming group, which consists of 4 guys + me, will sit and argue about Project Runway for 40 minutes when we're supposed to be playing D&D.

#150
Nyaore

Nyaore
  • Members
  • 2 651 messages

Ryzaki wrote...

Upsettingshorts wrote...


Subjective qualities.  The same ones that determine if the limited choices in DA:O were quality choices.


True but you had some choice in DAO. I'm stuck with the hideous/silly outfits without even a choice.

And yet we have already seen that several companions have multiple outfits, so who is to say that they each won't possess at least one model that suits your tastes? We can't really say either way if all the outfits will all be spectacular or hideous when we've only seen a handful of examples.

Modifié par Nyaore, 11 décembre 2010 - 03:34 .