UKStory135 wrote...
You could build a Reave/Viper/Vanguard similiar to this as well. They already have cryo ammo, reave goes perfectly with their build and you could alternate between charging and reaveing.
I think I just found my next playthrough.
A Reaver Vanguard can be played very similarly to the Reaver Infiltrator. You just use charge instead of cloak. One big difference though is that the Infiltrator get's time slow down for 3 seconds with every single viper zoom. This makes the Viper significantly more deadly in the hands of the Infiltrator. The slow down does not delay your power recharging either so that makes it even more powerful.
On the other hand, the Vanguard recharges barrier with his charge. This makes charge almost the only power a Vanguard needs. Using Reave when you lose health is a good idea though, then you can use Reave to top off health, and charge to top off barrier so you can avoid those nasty red veins.
A Vanguard really just doesn't need to use Reave much, but an aggressive Infiltrator uses it all the time. My main problem with Infiltrators was waiting behind cover for health and shields to recharge after you get shot. That's what Reave is for, to keep you fighting in the same way that a Vanguard can always keep on fighting. The Baria Frontiers video in my original post demonstrates using Reave to keep the offense going.
@Bozorg- I used the same Reaver build vs Haestrom because that's pretty much the worst case scenario with my build. I really wish that you couldn't respec. It would make your choices of build alot more meaningful. Besides, it gives you an excuse to do another playthrough and move just a few points around. That was something I really liked about Diablo 2. I must've ran through it 50 times or so trying to create the perfect Amazon build.
Energy Drain does double damage and recharges your shields, but Reave staggers even through shields, does damage and incapacitates the defenseless. Energy Drain IS more powerful vs Geth, but not by too much.





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