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Mass Effect 3 Trailer analysis


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#326
FlintlockJazz

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Mesina2 wrote...

Smart idea Reapers, attack only major cities in Europe and leave USA and China, most powerful countries on Earth.


Actually, by the time of the ME games I believe that India is the most powerful country on the planet.  Also, no one said that the other countries were being ignored, it could be that the others managed to hold them off so far, or that there are larger numbers of humans available for easy round up there (Europe does have a larger combined population than the US even now, though less than the asian countries), or that there is something in particular the Reapers are after in Europe (Excalibur obviously, Harbinger wants to add it to his sword collection he's got hanging on his wall).

#327
clonex2000

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008Zulu wrote...

Xette wrote...

13 pages and nobody has mentioned this?

The sniper is Australian. I'm sure of it. Everyone assumes he's British because he's in London but I'll eat my own hat if that's not an Australian accent.
Or maybe it's just the voice actor is Australian and attempting to put on a British accent...


Most people havent heard the (real) difference between English and Australian accents, so they can be forgiven for not being able to distinguish between the two.

You know what would be nice? If Shepard did die in ME2, then the sniper (refered to as Big Ben) was the main playable. Would be nice if an Aussie saved the galaxy instead of some generic sounding American.


You do know both Mark Meer (Male Shepard) and Jennifer Hale (Female Shepard) are both Canadian right? Please have some respect for the difference, especially considering Bioware is Canadian as well.

#328
Jzadek72

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Canada is in America, you realise? They aren't from the USA, but they are American.

#329
neoxus299

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This discussion is hilarious!

#330
Jzadek72

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neoxus299 wrote...

This discussion is hilarious!


Yeah, it tends to go a little off topic. We get back on, though.

#331
CroGamer002

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Jzadek72 wrote...

Canada is in America, you realize? They aren't from the USA, but they are American.


My mistake but China and North American Union( I guess) are still one of the most powerful countries on Earth and I think one of those two( three with India) countries might be trigger happy with nukes.
I mean according to Codex China is still lead by communists while NAU is most certainly lead by US president and US is really known to use "collateral damage" excuse and since UK and Europe is not America( despite great relationship) I think they won't mind much to nuke it.
Plus they would end up like heroes and might get rights to take over Alliance.
Not sure if nukes will do anything against Reapers but still just to mention.

#332
Asari

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Mesina2 wrote...

Smart idea Reapers, attack only major cities in Europe and leave USA and China, most powerful countries on Earth.


Please, we all know that Earth major player is Santa!

#333
008Zulu

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I have a theory, newly formed;



What we actually see in the trailer is merely explaining the grim situation that will be presented in ME3. What is shown never actually occurs, it is merely conveying the seriousness of the situation and the fully realised threat that the Reapers represent.

#334
FlintlockJazz

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Dunno if this was mentioned yet since I don't have time to go through all the pages, but has anyone noticed that Shepard's face is in shadow and obscured? They may be going for the dramatic look, but we all know what Shepard already looks like, and since they always use default ManShep in their marketing so it's not like they obscured his face because it can change or something. It just seems odd to me, they normally love plastering Sheploo's face all over the adverts...

EDIT:  Oh, almost forgot, the real question is "How many reapers has Stephen Heck already killed and will there be any left by the time Shepard arrives?"  Something Bioware needs to consider.

FURTHER EDIT:  Oh and since you can recruit Boo to your side in ME2 (where he was and why he wasn't recruitable in ME1 shows a lack of foresight on Bioware's part), it's clear that Minsc also exists in the ME universe, therefore I would like to know what Bioware intend to do to prevent Minsc from obliterating the entire reaper threat without us, ending ME3 before it can begin?  They have considered this right?  They are not just going to handwave this away are they??!

Modifié par FlintlockJazz, 16 décembre 2010 - 10:22 .


#335
The_N7

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ReiSilver wrote...

 Man if anyone can survive a Reaper pounding it's the brits XP


Why thank you very much, we do our best :)

Modifié par The_N7, 16 décembre 2010 - 08:01 .


#336
ZJR7621

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Wouldn't it be awesome if that was Paul Grayson in the trailer

#337
ZJR7621

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008Zulu wrote...

I have a theory, newly formed;

What we actually see in the trailer is merely explaining the grim situation that will be presented in ME3. What is shown never actually occurs, it is merely conveying the seriousness of the situation and the fully realised threat that the Reapers represent.

I hope that's what it is I don't like it when games start of in a complete cluster **** of a disaster

#338
All-a-Mort

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Bit of a weird trailer that. The final scenes of London look rather odd with Reapers not only in London (why not just blast the planet from orbit?) but they are made to look really small compared to what we've seen thus far in ME universe (though I suppose it is possible not all Reapers are created equal).

I very much doubt the voice actor is Sean Bean or Richard Armitage, being fairly familiar with their work and accents (well as familiar as a Londoner can be with nothern accents. Anyone north of the M25 sounds Northern to me), though Sean Bean can choose to tone down his Sheffield accent for short periods as he did in places in Fellowship Of The Ring (never heard Richard do that...always sounds the same, whether as Guy of Gisborn, Lucas North or John Porter). Though it's a nice thought to have one of them in the game. I'd put money in the voice actor being British though. Native Brits can usually tell an imposter a mile away and I can't hear anything that makes me think it's an Aussie, Kiwi, Cannuck or Yank doing it.

#339
Ahriman

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Only I see that something is missed between "Shepard surrounding himself with criminals..." and "... if Shepard doesn't bring help..."? I see two variants:
1 Shepard got official status of Galactic Hero and now everyone expects Shepard's help. (bah!)
2. British guy knows Shepard and what he are going to do.

#340
008Zulu

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ZJR7621 wrote...

I hope that's what it is I don't like it when games start of in a complete cluster **** of a disaster


Its almost like being called in to fix someone elses problem.

Wizz wrote...
British guy knows Shepard and what he are going to do.


Maybe they were in Basic together, or depending on your ME1 Origins, served together.

#341
CroGamer002

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^Maybe in next ME2 DLC we will have him?

#342
jonesy1186

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FlintlockJazz wrote...

Dunno if this was mentioned yet since I don't have time to go through all the pages, but has anyone noticed that Shepard's face is in shadow and obscured? They may be going for the dramatic look, but we all know what Shepard already looks like, and since they always use default ManShep in their marketing so it's not like they obscured his face because it can change or something. It just seems odd to me, they normally love plastering Sheploo's face all over the adverts...

EDIT:  Oh, almost forgot, the real question is "How many reapers has Stephen Heck already killed and will there be any left by the time Shepard arrives?"  Something Bioware needs to consider.

FURTHER EDIT:  Oh and since you can recruit Boo to your side in ME2 (where he was and why he wasn't recruitable in ME1 shows a lack of foresight on Bioware's part), it's clear that Minsc also exists in the ME universe, therefore I would like to know what Bioware intend to do to prevent Minsc from obliterating the entire reaper threat without us, ending ME3 before it can begin?  They have considered this right?  They are not just going to handwave this away are they??!


Well Remember Some people might have had their Shepard killed at the end of Mass Effect 2.  For that reason I believe that the Shepard in the Trailer is blacked out.  It's to show how dark times are but also not everybody will be getting their Shepard back in ME3 so the darked out figure of Shepard could be showing another hero would be saving Earth in ME3 if you killed Shepard, and we don't know what the new hero looks like yet.  That's just my thought.

#343
CC-Tron

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All-a-Mort wrote...

Bit of a weird trailer that. The final scenes of London look rather odd with Reapers not only in London (why not just blast the planet from orbit?) but they are made to look really small compared to what we've seen thus far in ME universe (though I suppose it is possible not all Reapers are created equal).


The Reapers in the trailer were the same size as ME1's Sovereign. Sovereign was small enough to land on the Citadel tower.

#344
Getorex

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ZJR7621 wrote...

008Zulu wrote...

I have a theory, newly formed;

What we actually see in the trailer is merely explaining the grim situation that will be presented in ME3. What is shown never actually occurs, it is merely conveying the seriousness of the situation and the fully realised threat that the Reapers represent.

I hope that's what it is I don't like it when games start of in a complete cluster **** of a disaster


The trailer doesn't directly depict anything in particular.  Please recall that a number of the ME2 trailers weren't showing anything from the game, just characters working together. 

Expect the same deal here. 

#345
Getorex

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jonesy1186 wrote...

FlintlockJazz wrote...

Dunno if this was mentioned yet since I don't have time to go through all the pages, but has anyone noticed that Shepard's face is in shadow and obscured? They may be going for the dramatic look, but we all know what Shepard already looks like, and since they always use default ManShep in their marketing so it's not like they obscured his face because it can change or something. It just seems odd to me, they normally love plastering Sheploo's face all over the adverts...

EDIT:  Oh, almost forgot, the real question is "How many reapers has Stephen Heck already killed and will there be any left by the time Shepard arrives?"  Something Bioware needs to consider.

FURTHER EDIT:  Oh and since you can recruit Boo to your side in ME2 (where he was and why he wasn't recruitable in ME1 shows a lack of foresight on Bioware's part), it's clear that Minsc also exists in the ME universe, therefore I would like to know what Bioware intend to do to prevent Minsc from obliterating the entire reaper threat without us, ending ME3 before it can begin?  They have considered this right?  They are not just going to handwave this away are they??!


Well Remember Some people might have had their Shepard killed at the end of Mass Effect 2.  For that reason I believe that the Shepard in the Trailer is blacked out.  It's to show how dark times are but also not everybody will be getting their Shepard back in ME3 so the darked out figure of Shepard could be showing another hero would be saving Earth in ME3 if you killed Shepard, and we don't know what the new hero looks like yet.  That's just my thought.


No.  If you were silly enough to kill your shepard in ME2, then you have to start with a new shepard.  You don't get to import a game with a dead shepard.  This subject came up in another thread on this subject and apparently there is an official statement to that effect. 

If you were stupid enough to kill your shepard in ME2 and NOT play it so as to have a living shepard on another play-through, you are SOL on the game import deal.  Seriously, you have to intentionally dick things up from start to finish with the INTENT of killing your shepard to get to the end with a dead shepard.  No matter how you slice it, shepard is KEY for the entire series.  You cannot complete it without shepard, beginning to end. 

#346
All-a-Mort

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CC-Tron wrote...

All-a-Mort wrote...

Bit of a weird trailer that. The final scenes of London look rather odd with Reapers not only in London (why not just blast the planet from orbit?) but they are made to look really small compared to what we've seen thus far in ME universe (though I suppose it is possible not all Reapers are created equal).


The Reapers in the trailer were the same size as ME1's Sovereign. Sovereign was small enough to land on the Citadel tower.

True it did land on the citadel tower, but wasn't Sovereign meant to be the biggest dreadnought ever seen and be nearly 2 kilometers in length (Art of Mass Effect p.92) ? The Reapers in that trailer didn't look much bigger than Westminster Palace or the London Eye (which is 135m high and so should be say a 1/10th the height of a Reaper...wait, that thing's still there in the 22rd century? Not likely.)

Modifié par All-a-Mort, 20 décembre 2010 - 05:51 .


#347
-D-C-D-

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I've literally just rewatched the trailer...the London Eye IS about 1/10th of the size of the reapers, if not even less, so your estimate is definitely right, but I don't think your perception of it is...they looked significantly bigger, from "arms" to "tail." Look again.





#348
Mr. Man

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All-a-Mort wrote...

CC-Tron wrote...

All-a-Mort wrote...

Bit of a weird trailer that. The final scenes of London look rather odd with Reapers not only in London (why not just blast the planet from orbit?) but they are made to look really small compared to what we've seen thus far in ME universe (though I suppose it is possible not all Reapers are created equal).


The Reapers in the trailer were the same size as ME1's Sovereign. Sovereign was small enough to land on the Citadel tower.

True it did land on the citadel tower, but wasn't Sovereign meant to be the biggest dreadnought ever seen and be nearly 2 kilometers in length (Art of Mass Effect p.92) ? The Reapers in that trailer didn't look much bigger than Westminster Palace or the London Eye (which is 135m high and so should be say a 1/10th the height of a Reaper...wait, that thing's still there in the 22rd century? Not likely.)


I think if the reapers look smaller than they should, it was purely for cinematic purposes. After all, the London eye and Big Ben are very short but you still need to see them clearly in the trailer (to make it iconic), thus if you want the trailer to also show a entire reaper (also iconic) then they need to be shrunk. Otherwise you would have to chose, do I show the entire reaper with tiny specs for the London skyline? or Do I show the London skyline with only the Reapers front tentacle visible?

Bottom Line: I think talking about the reapers size is over-analysis.

Modifié par Mr. Man, 21 décembre 2010 - 05:54 .


#349
Nu-Nu

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The wound seems to be from a gunshot, which is something the Reapers would not do. Either he's been shot by one of their footsoldiers (which would hint that it's not the Collectors who we'll be fighting on the ground, because their weapons are energy weapons and don't do that type of damage)


There's mention that the refugees protheans were taken in by other prothean world, but the refugees hid indocrinated protheans that turned on them, they obviously wouldn't be covered in implants if they could get in without notice.   There are idocrinated humans who have turn on them, him shooting what could be a human could be more proof of humans being controlled.  Instead of fighting husks, you have to fight brainwashed humans.


If we direct our attention from the massive Reapers towering above London, we can see gunships flying off. My guess, is they're finding survivors. The fact that London isn't dust could be for cinematics, but I think that they're merely using surgical strikes for their nefarious gain. They don't look to be interested soley in annihilation of everything.


As for London being targeted, I think it's just a simple case, the quicker you are, the more major cities you'll save.  And London is the first to go if you procrasinate too much, the major building have to be around to give you a chance to save them.  Like how the Normandy crew gets liquified if you don't go straight after them. 

Modifié par Nu-Nu, 21 décembre 2010 - 06:32 .


#350
jonesy1186

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Getorex wrote...

jonesy1186 wrote...

FlintlockJazz wrote...

Dunno if this was mentioned yet since I don't have time to go through all the pages, but has anyone noticed that Shepard's face is in shadow and obscured? They may be going for the dramatic look, but we all know what Shepard already looks like, and since they always use default ManShep in their marketing so it's not like they obscured his face because it can change or something. It just seems odd to me, they normally love plastering Sheploo's face all over the adverts...

EDIT:  Oh, almost forgot, the real question is "How many reapers has Stephen Heck already killed and will there be any left by the time Shepard arrives?"  Something Bioware needs to consider.

FURTHER EDIT:  Oh and since you can recruit Boo to your side in ME2 (where he was and why he wasn't recruitable in ME1 shows a lack of foresight on Bioware's part), it's clear that Minsc also exists in the ME universe, therefore I would like to know what Bioware intend to do to prevent Minsc from obliterating the entire reaper threat without us, ending ME3 before it can begin?  They have considered this right?  They are not just going to handwave this away are they??!


Well Remember Some people might have had their Shepard killed at the end of Mass Effect 2.  For that reason I believe that the Shepard in the Trailer is blacked out.  It's to show how dark times are but also not everybody will be getting their Shepard back in ME3 so the darked out figure of Shepard could be showing another hero would be saving Earth in ME3 if you killed Shepard, and we don't know what the new hero looks like yet.  That's just my thought.


No.  If you were silly enough to kill your shepard in ME2, then you have to start with a new shepard.  You don't get to import a game with a dead shepard.  This subject came up in another thread on this subject and apparently there is an official statement to that effect. 

If you were stupid enough to kill your shepard in ME2 and NOT play it so as to have a living shepard on another play-through, you are SOL on the game import deal.  Seriously, you have to intentionally dick things up from start to finish with the INTENT of killing your shepard to get to the end with a dead shepard.  No matter how you slice it, shepard is KEY for the entire series.  You cannot complete it without shepard, beginning to end. 


So how the hell is Bioware gonna explain him falling hundreds of feet of the edge of the Normandy in ME2 and seeing his coffin at the end of ME2?!?!?!?!?!?!?!?  A clone?  He didn't die??  Simply was a dream???