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#51
Liablecocksman

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Drasanil wrote...

We had at best three "blatantly good" companions, Alistair, Sigrun and Justice. The rest were either, broken, self-serving or pretty much evil. Compared to most games that's breaking the mold quite a bit.


Yes... My point is that we have no blatantly evil companions, like we have blatantly good companions.
"Good"/"goodish" companions are really a dime a dozen, in any game, including Dragon Age.

We have one "evilish"(Morrigan) companion, that's it. The rest are either neutral, "goodish" or "good".

Modifié par Liablecocksman, 12 décembre 2010 - 02:11 .


#52
Drasanil

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Liable****sman wrote...
No.
I can say that with such confidence because of the "approval system".
Why? It gives us a view into the mind of the character, to how their feelings towards the PC is.

If Leliana was merely putting on an act, she wouldn't really care what was going on. She would object/sympathise, but you wouldn't lose/gain any approval.
Remember that the warden has to basically make her go back to being like she was when she was a bard, and even then she still puts the needs of the many above the needs of the few.


No. See I can do it too.

She likes the Warden and she likes it when the Warden makes "good" descisions, but if you pay attention to how easily she rationnalises away what she did as a bard... it becomes fairly evident that there's a lot of "show" in her personality. It could just as easily be serving her own vanity, hanging out with a Warden with a reputation for Virtue reflects well on her.

#53
Atakuma

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From what I can understand, you essentially want a sociopath for a companion.

#54
Drasanil

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Liable****sman wrote...
We have one "evilish"(Morrigan) companion, that's it. The rest are either neutral, "goodish" or "good".


Morrigan and Shale both approve of you deliberately letting a Desire Demon possess a little girl, Zevran doesn't care either way IIRC. If that's not blatantly evil I don't know what is. Maybe they need to randomly fire off an Evil Laugh once in a while to clue you in?

Modifié par Drasanil, 12 décembre 2010 - 02:18 .


#55
Liablecocksman

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Drasanil wrote...

No. See I can do it too.

She likes the Warden and she likes it when the Warden makes "good" descisions, but if you pay attention to how easily she rationnalises away what she did as a bard... it becomes fairly evident that there's a lot of "show" in her personality. It could just as easily be serving her own vanity, hanging out with a Warden with a reputation for Virtue reflects well on her.


Interesting point.
I'm not convinced, however.
This all comes down to whether or not Leliana is hardened.
In her pure form (no player involvement causing "hardening") your point is simply invalid.
In her hardened form, you may have a case.

You're building the theory based upon what can happen, however, not what has already happened.
I don't buy it.

Drasanil wrote...

Morrigan and Shale both approve of you deliberately letting a Desire Demon possess a little girl, Zevran doesn't care either way IIRC. If that's not blatantly evil I don't know what is.

What is this? The Honnleath demon? Or where is this?
Of course Shale approves. You are essentially punishing the one guy who could have activated her, and ended her torment.
Morrigan, well... That's why she's "evilish". I'm not buying her as a full-blooded evil character, though. She is selfish, sure, and maybe a little twisted, but not evil to the bone. I could share some of my theories on her character, but it would really offer little in this debate, as it is just personal speculation. I've already stated I understand why people can see her as evil, and I even accept her partly as such, even though I don't agree wholeheartedly.

Maybe they need to randomly fire off an Evil Laugh once in a while to clue you in?

Funny :)

Modifié par Liablecocksman, 12 décembre 2010 - 02:23 .


#56
ejoslin

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Drasanil wrote...

Liable****sman wrote...
We have one "evilish"(Morrigan) companion, that's it. The rest are either neutral, "goodish" or "good".


Morrigan and Shale both approve of you deliberately letting a Desire Demon possess a little girl, Zevran doesn't care either way IIRC. If that's not blatantly evil I don't know what is. Maybe they need to randomly fire off an Evil Laugh once in a while to clue you in?


Zevran approves of you lying to the demon and not letting it possess the little girl.  Zevran tries to talk you out of needless slaughter in at least three instances.  I wouldn't call Zevran evil in the world the game has built -- he's pragmatic, but actually has an interesting moral code.

Really, you have pragmatic and idealistic characters, though; not good and evil.  Morrigan and Sten see ending the blight as THE most important thing -- individuals are less important than getting to that archdemon and killing it.

Modifié par ejoslin, 12 décembre 2010 - 02:42 .


#57
SDNcN

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Liable****sman wrote...

It's a nasty way of putting it.
I thought Bishop to have plenty of depth and "believeablilty".
Character only pushing for their own agenda is what I'm looking for, which doesn't necessarily constitute one-dimensional characters.
We have many blatantly good characters, but none blatently evil. Why?
In this timeperiod, anyone and their mother would be considered "grey" by todays moral standards.

Being goody-goody two-shoes is already breaking the mold.
Why not break the mold towards the other side of the spectrum as well?


Because they aren't interesting. Personally I found that Edwin only worked as a character because he wasn't taken too seriously and was quite comical.

If Bioware makes another comedic evil companion who was utterly incompetent I'd might enjoy it.

Going back to what you said earlier.

Zevran, for instance, isn't too happy about the enslaved elves. Try
working with the slaver, and see how much he likes that.  Zevran
personality isn't evil, he just doesn't value the lives of others
highly.


Evil characters don't have to be rawr rawr evil kill murder murder about everything. They can have things beyond themselves which they care about -- which adds depth. As a child Zevran was sold as a slave to the crows, it would make sense that despite his otherwise amoral attitude he would detest aiding slavers in kidnaping innocent people.

One of my favorite parts of (Modded) BG2 was when Viconia stood up for a homeless man when he was being harrassed by the City Guard. The fact that she empathized with his situation instead of giving her regular survival of the fittest spiel added quite a bit to her character considering most of her background is her just wanting other people to leave her alone.

Modifié par SDNcN, 12 décembre 2010 - 02:39 .


#58
Drasanil

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ejoslin wrote...

Zevran approves of you lying to the demon and not letting it possess the little girl.  Zevran tries to talk you out of needless slaughter in at least three instances.  I wouldn't call Zevran evil in the world the game has built -- he's pragmatic, but actually has an interesting moral code.

Really, you have pragmatic and idealistic characters, though; not good an evil.  Morrigan and Sten see ending the blight as THE most important thing -- individuals are less important than getting to that archdemon and killing it.


That doesn't address Morrigan though, she actively approves of you doing "bad" things and disapproves "good" things even when pragmatic considerations don't factor into it. Same with Sten, he disapproves of you giving Jowan the chance to redeem himself, despite the fact you offered him the very same consideration, even though it costs neither you nor him a single thing. Saying they're simply pragmatic as opposed to idealistic is a bit of a stretch.

--- --- --- --- ---

@Liable****sman what do you consider sufficiently evil?

To unfortunately invoke Godwin's Law, is Hitler evil? He killed 6 million jews, was a rascist homophobe, but he also instituted some of the first animal cruelty laws and loved dogs and ostensibly did what he did for the "greater good" as he saw it... If we apply the same rationnale you used for Loghain, or even Velanna, he most certainly isn't correct?

Modifié par Drasanil, 12 décembre 2010 - 02:47 .


#59
Liablecocksman

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SDNcN wrote...

Because they aren't interesting. Personally I found that Edwin only worked as a character because he wasn't taken too seriously and was quite comical.

If Bioware makes another comedic evil companion who was utterly incompetent I'd might enjoy it.

While I don't really appreciate the "utterly incompetent", I am very interested in having a such "comedic evil companion" also. That is basically the whole point here, you know, which is why I brough up Edwin in the OP.
Edwin is driven by his own agenda, and is so incredibly arrogant that it is just hilarious. I personally don't find these self-rightous companions very entertaining.

Evil characters don't have to be rawr rawr evil kill murder murder about everything. They can have things beyond themselves which they care about -- which adds depth. As a child Zevran was sold as a slave to the crows, it would make sense that despite his otherwise amoral attitude he would detest aiding slavers in kidnaping innocent people.

You are most certainly correct. But the "depth" in this case adds some quite reedeming qualities to Zevran. Why? Because he was sold as a slave himself. He doesn't wish it upon others (of his kin). That's quite reedeming in my book.
Ultimately Zevran is only really experiencing life with the warden, and the only reason he appears evil is because he adheres to an "evil" code of conduct. He hasn't really had choice. He was a pawn.

One of my favorite parts of (Modded) BG2 was when Viconia stood up for a homeless man when he was being harrassed by the City Guard. The fact that she empathized with his situation instead of giving her regular survival of the fittest spiel added quite a bit to her character considering most of her background is her just wanting other people to leave her alone.

I'm unfamiliar with this, so I can't really lend any thoughts. Care to elaborate, or does it have limited relevance?

@Liable****sman what do you consider sufficiently evil?
To unfortunately invoke Godwin's Law, is Hitler evil? He killed 6 million jews, was a rascist homophobe, but he also instituted some of the first animal cruelty laws and loved dogs and ostensibly did what he did for the "greater good" as he saw it... If we apply the same rationnale you used for Loghain, or even Velanna, he most certainly isn't correct?

By the logic I'm using, yeah, Hitler wasn't "evil". He was convinced that what he was doing was for the greater good. He did much good for the people of Germany, and had the best of intentions. I'm not saying he was a good person, I'm just saying that maybe if he wasn't so angry that he hadn't been accepted in art-school I doubt he would have started a revolution. I don't support what he did, but I wouldn't call it evil by my own definition.
An example of someone being "evil" would then be Stalin, who punished everyone equally.
I don't equate being misinformed (being a bigot/racist) to being evil, personally. Have you read "Mein Kampf"?

I would really appreciate we keep such things out of this discussion, though. We are discussing fictional people, so please let's continue discussing fictional people.

I must again stress that I am not looking to discuss moral values, and I'm actually a little sorry for what I've just written, since I've been baited into arguing such things regardless of my initial intentions.

Modifié par Liablecocksman, 12 décembre 2010 - 02:56 .


#60
ejoslin

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Drasanil wrote...

ejoslin wrote...

Zevran approves of you lying to the demon and not letting it possess the little girl.  Zevran tries to talk you out of needless slaughter in at least three instances.  I wouldn't call Zevran evil in the world the game has built -- he's pragmatic, but actually has an interesting moral code.

Really, you have pragmatic and idealistic characters, though; not good an evil.  Morrigan and Sten see ending the blight as THE most important thing -- individuals are less important than getting to that archdemon and killing it.


That doesn't address Morrigan though, she actively approves of you doing "bad" things and disapproves "good" things even when pragmatic considerations don't factor into it. Same with Sten, he disapproves of you giving Jowan the chance to redeem himself, despite the fact you offered him the very same consideration, even though it costs neither you nor him a single thing. Saying they're simply pragmatic as opposed to idealistic is a bit of a stretch.


Sten disapproves of magic, and blood magic -- his society thinks mages should have their tongues cut out and they should be locked away.  I would have been surprised if he reacted any way BUT the way he did to Jowan.

Morrigan...  she is the closest to evil you have in a character, but even she can be redeemed to a certain extent.

#61
AlanC9

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Liable****sman wrote...
\\
By the logic I'm using, yeah, Hitler wasn't "evil". He was convinced that what he was doing was for the greater good. He did much good for the people of Germany, and had the best of intentions. I'm not saying he was a good person, I'm just saying that maybe if he wasn't so angry that he hadn't been accepted in art-school I doubt he would have started a revolution. I don't support what he did, but I wouldn't call it evil by my own definition.
An example of someone being "evil" would then be Stalin, who punished everyone equally.


Now I think you're being unfair to Stalin.

Regardless, it really is starting to sound like you want a sociopath on the team.

#62
Addai

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OP it sounds like you're saying you want flat, cardboard, exaggerated, stereotyped and/or pathological characters.



DNW

#63
Liablecocksman

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AlanC9 wrote...

Now I think you're being unfair to Stalin.



Regardless, it really is starting to sound like you want a sociopath on the team.






Yes. A sociopath would be marvellous.



Addai67 wrote...



OP it sounds like you're saying you want flat, cardboard, exaggerated, stereotyped and/or pathological characters.



DNW




If you consider older character such as Edwin, Viconia, Tiax(One of the most overlooked hilarious characters in the history of video games), and HK-47 flat, cardboard and exaggerated - then yes!

That's exactly what I want.

#64
SDNcN

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Liable****sman wrote...


I'm unfamiliar with this, so I can't really lend any thoughts. Care to elaborate, or does it have limited relevance?


I think it was in the mod below which adds more banters between companions in-game. That banter itself had limited relevence overall, just a one off conversation you get south of the area you first find Viconia.

http://www.pocketpla...id=95&Itemid=78

#65
Liablecocksman

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SDNcN wrote...
I think it was in the mod below which adds more banters between companions in-game. That banter itself had limited relevence overall, just a one off conversation you get south of the area you first find Viconia.

http://www.pocketpla...id=95&Itemid=78


Cheers mate.
Never really experimented much with mods in Baldurs Gate, but maybe another playthrough is sneaking up from behind, and I'll be sure to check out these banter packs!

Modifié par Liablecocksman, 12 décembre 2010 - 03:30 .


#66
crimzontearz

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so...uhm.......I KNOW thi is the DA forum but you are telling me Jack was not evil?



anyways



Velanna was not exactly "good" either at the beginning, when asked how she felt about murdering innocents she answers "warm and fuzzy"



but I am digressing



oftentimes if you play the hero fighting off an evil force you do not recruit EVIL companions because evil companions would pretty much side with the enemy and thus not being companions at all. I know it is overly simplistic but think about it. Why would someone TRULY evil even follow you unless you were coercing them in some way?

#67
Ryzaki

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^For the same reason Morrigan does. They want something from you.

#68
Ortaya Alevli

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None of the companions in Origins were anywhere near evil.

#69
crimzontearz

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Ryzaki wrote...

^For the same reason Morrigan does. They want something from you.


and yet morrigan is not exactly evil herself remember?

her comment about Sten? The fact that she can fall for the warden? the Fact that she valued friendship (at the end)?

yes she is selfish and manipulative but downright evil? doubtful

#70
Ryzaki

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^...Like I said sacrificing helpless people for a powerup is evil. Just because she isn't evil to every single person doesn't mean she isn't. She reacts with glee to the unnecessary slaughter of innocents. That is evil.

And wanting to save someone because you find them screwable isn't exactly the definition of good. <_<  And saying an evil person can't fall in love isn't true.

Though "evil" is a really abstract term.

A complete moral degenerate, who lacks the ability to empathize with anyone who isn't her (or the PC because of how specusal the PC is) who will do anything for their own sake is pretty much right up Morrigan's alley.

Modifié par Ryzaki, 12 décembre 2010 - 03:45 .


#71
crimzontearz

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Ryzaki wrote...

^...Like I said sacrificing helpless people for a powerup is evil. Just because she isn't evil to everysingle person doesn't mean she isn't.

And wanting to save someone because you find them screwable isn't exactly the definition of good. <_<


hey now she wanted to save me and I never touched her! (tho the thought ALWAYS crossed my mind).

and remember the OP wanted a totally evil character not just a morally ambiguous one

#72
Ryzaki

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crimzontearz wrote...

Ryzaki wrote...

^...Like I said sacrificing helpless people for a powerup is evil. Just because she isn't evil to everysingle person doesn't mean she isn't.

And wanting to save someone because you find them screwable isn't exactly the definition of good. <_<


hey now she wanted to save me and I never touched her! (tho the thought ALWAYS crossed my mind).

and remember the OP wanted a totally evil character not just a morally ambiguous one


Morrigan is as morally ambiguous as a card board box. <_<

And like I said the PC is "specsual" *coughMarySuecough*

#73
Leonia

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ErichHartmann wrote...

I prefer morally ambiguous companions that are open to interpretation by the player.


/support

#74
crimzontearz

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Ryzaki wrote...

crimzontearz wrote...

Ryzaki wrote...

^...Like I said sacrificing helpless people for a powerup is evil. Just because she isn't evil to everysingle person doesn't mean she isn't.

And wanting to save someone because you find them screwable isn't exactly the definition of good. <_<


hey now she wanted to save me and I never touched her! (tho the thought ALWAYS crossed my mind).

and remember the OP wanted a totally evil character not just a morally ambiguous one


Morrigan is as morally ambiguous as a card board box. <_<

And like I said the PC is "specsual" *coughMarySuecough*


if that was the case then I'd be mary-suing my warden with BOTH lelliana and morrigan.......ahem......

anyways, the possibility of really softening some of the darker characters would be nice. I mean it always pissed me off that even if you do your best to try and put Jack's pieces back together she still treats you like crap in the end

#75
Addai

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leonia42 wrote...

ErichHartmann wrote...

I prefer morally ambiguous companions that are open to interpretation by the player.


/support

*thumbs up*

I don't play psychopaths and don't prefer them as companions.  It's boring.