ErichHartmann wrote...
I prefer morally ambiguous companions that are open to interpretation by the player.
This.
I would definitely say that most of the companions in Dragon Age were neither good nor evil.
Alistair generally preferred to do the right thing but he betrayed you if you spared Loghain and was selfish about his desires of taking the throne. Though he's more of a neutral good character, he had a major whiny, selfish streak as well (but I'd still consider him good).
Wynne always preached about doing the right thing but abandoned you over the ashes, not giving the warden a chance to give his or her reasoning, plus tended to do good to make herself feel better, sometimes just to make her feel good about herself. I think she believes herself to be good, but I'd probably consider her lawful neutral because she believes everyone should adhere to what she thinks the world should be like.
Leliana murdered, engaged in promiscuity, and spied for others, she is also a known liar. She also uses her religion as a shopping cart, taking what she wants and leaving the rest, which is inherently fine but you can't claim a religion without accepting all of it. She strikes me as a chaotic good character if you can believe her, or potentially chaotic neutral if she's using everything to make herself feel better, not because she wanted to change.
Loghain is a good example of an evil character. He ruled by tyranny and fear, he fervently believed he was right to the point of extreme xenophobia, using his pride to refuse help that could have saved Ferelden faster, sending assassins to kill those he believed to be his enemies, and betraying his son in law to get into power. He was also willing to have his own daughter locked up because she disagreed with him. He could be described as lawful evil from his actions, though he believes himself a lawful neutral type.
Morrigan, while definitely not inherently evil, is a far cry from a good or nice character. She is willing to engage in dark rituals and potentially unleash the old gods, using an infant for her own selfish needs, treating others poorly, and putting herself above overs. She could easily sway between the line of chaotic neutral (at best an individualist) and neutral evil (because she uses others to get ahead regardless of who or what gets hurt along the way).
Zevran I see similar to Morrigan. As he puts it himself, he was raised to be an assassin and only knows thievery, murder, lust, and prostitution. He swears an oath of loyalty to save himself from being killed but can potentially turn against the Warden when the Crows come later on. He's not afraid to use others for his pleasure or for getting ahead, and despite his one story of Rinna, he generally feels no remorse for his actions, and his romance can easily be described as friends with benefits, not even mutual love. I would consider him chaotic neutral at best, neutral evil at worst.
Sten on the other hand is most definitely not an evil character. He does an evil act by murdering the family, but shows genuine remorse and regret. He follows a Closed Fist path, believing others should be self sufficient. While he does have a black and white view of things, he does show signs of caring and is not against seeing a friend in the Warden and helping out. I would consider him lawful neutral because of the Qun, his personal code he does not sway from.
Oghren I would consider to be true or chaotic neutral. He seems to not care about anything aside from losing Branka. He takes what he can get and leaves it at that, no real morality for better or worse with him.
I prefer companions with moral dilemmas and ambiguity because black and white characters can be boring. Star Wars: KOTOR and Neverwinter Nights 2 were guilty of this (they are still great games), where some companions were excessively nicey nice while others were perpetual thugs with little to no humanity.
I hope DA: 2 continues in the same light as Origins, as you can really look at each character and have your own perspective.