Modifié par LegendaryAvenger, 12 décembre 2010 - 05:37 .
Mass Effect 3 debut trailer - discussion
#576
Posté 12 décembre 2010 - 05:36
#577
Posté 12 décembre 2010 - 05:37
It's very clear to me thanks to the trailer, that the game is going to be european dishes only, and meals such as Ramen are totally out of the picture.LegendaryAvenger wrote...
What about ramen? That BETTER make an appearance.Just_mike wrote...
I think that we can conclusively conclude that there will be NO tacos in ME3.
Ok, lets start from there and work our way up.
#578
Posté 12 décembre 2010 - 05:37
Trailer is EPIC. Dunno if someone has said this before, but it feels like saving earth is going to be like the collector base mission for ME2. Maybe going to the homeworlds of all the major species, saving their asses in order to get them to help save our asses. Kna mean?
#579
Posté 12 décembre 2010 - 05:38
cachx wrote...
It's very clear to me thanks to the trailer, that the game is going to be european dishes only, and meals such as Ramen are totally out of the picture.LegendaryAvenger wrote...
What about ramen? That BETTER make an appearance.Just_mike wrote...
I think that we can conclusively conclude that there will be NO tacos in ME3.
Ok, lets start from there and work our way up.
http://t1.gstatic.co...y1xiJE1F3Nhamsg
#580
Posté 12 décembre 2010 - 05:38
CaptainSpandex wrote...
It's not just based off teaser trailers.
If you see three drawings... and the first one shows a car driving near a cliff... while the second shows the car flying off the cliff... it doesn't take a very intuitive individual to surmise that the third image will be of burning wreckage at the bottom of a canyon. Not that Mass Effect is a car crash... far from it, but you see my point. There's definitely a pattern forming, here.
It's the trailer... mixed with the change in direction in ME2(Which they already discussed and said that for ME3 they would put more RPG elements in to find a balance)... contrasted with the more traditional role-playing-centered approach of the first game.(Same point)
In addition to what they already talked about, something doesn't need to be traditional to be a Role-Playing Game, I don't need to remember to drink or eat or deal with turns to allow myself to feel invested in the character. In fact, those are the exact opposite of things I need. Everyone says ME1 had more choice in your character despite the fact that all the guns acted the same and almost all of them looked the same. ME2 gave me a choice about how I wanted to play, and it didn't make me sit at my exp screen for 2 minutes deciding how I wanted to invest my points to do so. There was a noticeable change in how the Phalanx shot compared to the Carnifex or the Geth Pulse Shotgun compared to the Claymore. Whether I knew which did better damage or not mattered yes, but not as much as knowing how they did damage under fire.
Just because I don't have 20 different guns with 1 stat differences to choose from, or the ability to spend time in my day playing dress-up to see if I think +1% Health or 1.5% Shields is better doesn't mean I'm not roleplaying. You want to look at how the two approached actually playing your role? Mass Effect 1 made you sit through everything people had to say, it had you stare at 20 different goddamned bars to decide whether 2 more points of persuasion was worth not getting better aim with a weapon you were trained with when you went through your elite special forces training or not and had bizzare disconnects between dramatic music and the start of the fight(I'm looking at you Benezia fight). Mass Effect 2 tried to keep you connected to the world as much as it could, it made sure you didn't have to fidget mid-mission with a level screen because it wanted you to focus on the issues at hand, it realized that sometimes players didn't want to be passive just because someone else had something to say and it made it so that each skill investment actually made an impact you would notice when you did it.
You want to hold foul for Mass Effect 2 removing things that could be reworked, that's fine, but don't claim it wasn't an RPG just because it didn't fall in line with what YOU consider an RPG to be.
#581
Posté 12 décembre 2010 - 05:39
#582
Posté 12 décembre 2010 - 05:40
Instead of increasing your squad's chances of survival, it's increasing the galaxy's chance of survival.Matt VT Schlo wrote...
Loved this teaser.....just hope ME 3 isnt one giant recruiting mission again!
#583
Guest_Calinstel_*
Posté 12 décembre 2010 - 05:40
Guest_Calinstel_*
Practice what you preace in knowing all.Bennyjammin79 wrote...
Calinstel wrote...
Simply put, perspective.
Instead of working together to save all races, the Earthcentric tone of the trailer says Humans are the only race that's important.
Sorry, been there, played that. Bored with the plot, actually, got bored with that plot 20 years ago.
You know what else is boring? People who make huge assumptions with limited info. You know exactly sweet dick all about ME3. Stop pretending that you know what it's all about and that you're bored with it. Biggest cliche EVER. The game will come out and you'll buy it.
I did not state I know all about the game, only that Earth as the focus of ME3 is old hat and a tire, worn out plotline. Not interested at all in it.
And I'm old enough to actually mean what I say.
#584
Posté 12 décembre 2010 - 05:40
withateethuh wrote...
sympathy4saren wrote...
TLDR
You just wrote this much over a minute long teaser trailer for a game due out a year from now?
Kinda sad.
LOL, it is a lot isn't it? All I can write about the trailer is WOW, just wow! =)
#585
Posté 12 décembre 2010 - 05:41
#586
Posté 12 décembre 2010 - 05:43
I've seen those types of textures. Like from the DA trailer or the BFBC2 one. Art style certainly has evolved.Gr4ntus wrote...
Cool trailer, the guy looks so real.
#587
Posté 12 décembre 2010 - 05:46
The issue that people had with the story in ME2 was one of focus. In ME1, all recruitment other than Liara was done before the Specter induction. That made all the missions about Saren, all of teh time, allowing for a tightly focused story (though the side missions really killed this focus). ME2 was character focused, diffusing the Collector story, and making it seem less important.
DA:O has the ME2 problem. The story missions are only tangentially related to the Blight. You gather aid, but you are not directly facing the Blight while doing so. You are only preparing to overcome the Blight.
This is exactly what we do not want for ME3. Recruitment is fine, but every mission should be against the backdrop of the Reaper war.
Modifié par Walker White, 12 décembre 2010 - 05:48 .
#588
Posté 12 décembre 2010 - 05:46
CaptainSpandex wrote...
It's not just based off teaser trailers.
If you see three drawings... and the first one shows a car driving near a cliff... while the second shows the car flying off the cliff... it doesn't take a very intuitive individual to surmise that the third image will be of burning wreckage at the bottom of a canyon. Not that Mass Effect is a car crash... far from it, but you see my point. There's definitely a pattern forming, here.
But a photo of a car driving off a cliff gives you a pretty strong idea of what's happening. You see the car, probably the driver, they are driving, there's the cliff. You don't know how he got there, but it's irrelevant.
A teaser trailer is not a whole photo. What you are doing is taking a picture of a cliff and a picture of a car wheel and assuming the car is driving off a cliff.
#589
Posté 12 décembre 2010 - 05:47
KingDan97 wrote...
CaptainSpandex wrote...
It's not just based off teaser trailers.
If you see three drawings... and the first one shows a car driving near a cliff... while the second shows the car flying off the cliff... it doesn't take a very intuitive individual to surmise that the third image will be of burning wreckage at the bottom of a canyon. Not that Mass Effect is a car crash... far from it, but you see my point. There's definitely a pattern forming, here.
It's the trailer... mixed with the change in direction in ME2(Which they already discussed and said that for ME3 they would put more RPG elements in to find a balance)... contrasted with the more traditional role-playing-centered approach of the first game.(Same point)
In addition to what they already talked about, something doesn't need to be traditional to be a Role-Playing Game, I don't need to remember to drink or eat or deal with turns to allow myself to feel invested in the character. In fact, those are the exact opposite of things I need. Everyone says ME1 had more choice in your character despite the fact that all the guns acted the same and almost all of them looked the same. ME2 gave me a choice about how I wanted to play, and it didn't make me sit at my exp screen for 2 minutes deciding how I wanted to invest my points to do so. There was a noticeable change in how the Phalanx shot compared to the Carnifex or the Geth Pulse Shotgun compared to the Claymore. Whether I knew which did better damage or not mattered yes, but not as much as knowing how they did damage under fire.
Just because I don't have 20 different guns with 1 stat differences to choose from, or the ability to spend time in my day playing dress-up to see if I think +1% Health or 1.5% Shields is better doesn't mean I'm not roleplaying. You want to look at how the two approached actually playing your role? Mass Effect 1 made you sit through everything people had to say, it had you stare at 20 different goddamned bars to decide whether 2 more points of persuasion was worth not getting better aim with a weapon you were trained with when you went through your elite special forces training or not and had bizzare disconnects between dramatic music and the start of the fight(I'm looking at you Benezia fight). Mass Effect 2 tried to keep you connected to the world as much as it could, it made sure you didn't have to fidget mid-mission with a level screen because it wanted you to focus on the issues at hand, it realized that sometimes players didn't want to be passive just because someone else had something to say and it made it so that each skill investment actually made an impact you would notice when you did it.
You want to hold foul for Mass Effect 2 removing things that could be reworked, that's fine, but don't claim it wasn't an RPG just because it didn't fall in line with what YOU consider an RPG to be.
I'm Commander Shepard, and this is my favorite quote on the internet.
#590
Guest_Bennyjammin79_*
Posté 12 décembre 2010 - 05:47
Guest_Bennyjammin79_*
Calinstel wrote...
Practice what you preach in knowing all.
I did not state I know all about the game, only that Earth as the focus of ME3 is old hat and a tire, worn out plotline. Not interested at all in it.
And I'm old enough to actually mean what I say.
Fixed for spelling for you. You have NO IDEA that Earth is the focus of the game. NONE. ZERO. ZIP. Saying that you do not presume to know everything about the game and then following with the presumption that Earth is the focus is just a big contradiction. You may be old enough to know what you say but you're not aware of what it means. Complaining first and finding out the whole story later is tired, worn out. I'm not interested in it all.
#591
Posté 12 décembre 2010 - 05:48
For all we know, this is a couple of scenes that only show up as part of an "epic fail" ending to the game, or a "You've screwed up BAD, but you've still got time to turn it around" mid-point.
I'm looking forward to seeing how it ACTUALLY plays out (which I think is what they were going for).
#592
Posté 12 décembre 2010 - 05:49
#593
Posté 12 décembre 2010 - 05:50
I demand Benny DLC, right now. Scrap the VS DLC and start with this idea right now!
#594
Posté 12 décembre 2010 - 05:55
Modifié par mrfinke, 12 décembre 2010 - 05:56 .
#595
Posté 12 décembre 2010 - 05:55
#596
Guest_Calinstel_*
Posté 12 décembre 2010 - 05:55
Guest_Calinstel_*
Thank you very much for the personal attacks.Bennyjammin79 wrote...
Calinstel wrote...
Practice what you preach in knowing all.
I did not state I know all about the game, only that Earth as the focus of ME3 is old hat and a tire, worn out plotline. Not interested at all in it.
And I'm old enough to actually mean what I say.
Fixed for spelling for you. You have NO IDEA that Earth is the focus of the game. NONE. ZERO. ZIP. Saying that you do not presume to know everything about the game and then following with the presumption that Earth is the focus is just a big contradiction. You may be old enough to know what you say but you're not aware of what it means. Complaining first and finding out the whole story later is tired, worn out. I'm not interested in it all.
For the game, which is what this forum is about, a trailer showing earth being attacked by Reapers implies very strongly that earth is being attacked by the Reapers. To me, it is boring and not worth my money nor is the time I'm spending here. Good day to you.
#597
Posté 12 décembre 2010 - 05:56
#598
Posté 12 décembre 2010 - 05:57
Why.
Earth is the least common denominator in the grand scheme of things. The easy target. You have 700 - 1000 year old Assari in Assari Space --- Turians... but they go after Earth.
It was def a well made trailer for sure and it was very hard to see whether this soilder was real or fake.
I really dislike " Save the Earth" stories...but...
Hey. Least you know Shepard's coming --- and he'll be pissed. Why not just bust in with a crap load of Turian and Assari war ships with Multi-Thanix Gatling batteries with the SR2 at the lead --- then drop 3 legions of Krogan Battle Masters covered by a collective army of Eclipse and Blue Sun Mercs lead by Zheed.
( Sigh --- Beautiful vision isn't it? )
Modifié par MrnDvlDg161, 12 décembre 2010 - 05:59 .
#599
Posté 12 décembre 2010 - 05:58
Are you mad?!Mallissin wrote...
So, ME3 reveal was a let down, but good to see another Elder Scrolls is coming.
#600
Posté 12 décembre 2010 - 05:58
On a side note, it makes perfect sense that Earth would be the focal point, since Shepard has proven that the human race, not the Asari, or the Hannar, are the biggest threat to their plans. So surely it would make sensethat they'd take out the heart of the human race first.
On other notes, I rather doubt Earth will be the focus of the game. If anything it'll follow the path of the first two games, but a little more expanded - i.e. ME2 the collector base was the main goal of the game, but you visited a handful of different planets and locations as part of the main story before you got there. So ME3 may not re-invent the wheel (or it might, we just don't know from one teaser trailer, but even if it uses a tried and tested formula in a way which makes you enjoy the game, I don't care.
Wouldn't it be better to wait for the story-type trailers and gameplay videos before you start bashing the game for things it may or may not have or do. Or even better, wait for the game rather than judging an entire game on 30 second to 2 minute clips of a 30+ hour game.
Modifié par IbramSkyheart, 12 décembre 2010 - 06:00 .





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