Mass Effect 3 debut trailer - discussion
#626
Posté 12 décembre 2010 - 06:14
#627
Posté 12 décembre 2010 - 06:14
aeetos21 wrote...
me3 marketing will likely begin at e3 so up until then i think anyone concerned about spoilers will be relatively safe. honestly? all i care about is what squadmate is returning - that's it. let everything else be a surprise. when me2 came out i knew way too much for my own good
Exactly this! And only this for me!
#628
Posté 12 décembre 2010 - 06:16
Bennyjammin79 wrote...
IbramSkyheart wrote...
Bennyjammin79 wrote...
How dare you use logic and speak sensibly?! Jerk! Heretic! Shooter fan!IbramSkyheart wrote...
Wouldn't it be better to wait for the story-type trailers and gameplay videos before you start bashing the game for things it may or may not have or do. Or even better, wait for the game rather than judging an entire game on 30 second to 2 minute clips of a 30+ hour game.
Forgive me! This trailer... what a load of hogswash! Trash! Waste of my time! I'll never buy this game based on a 1 minute clip! That's all I need to see, waste of time, failed, BioWare you stink!
...........Eh, I can't do it. I need a shower now to scrub out my brain of troll-itis.
You forgot "You removed all the RPG elements from this trailer! EA stole your soul!"
Damn. I knew I forgot something. I always forget the milk too. I'm such a failure! -ahem- We now resume your normal pointless-bashing-programming.
#629
Posté 12 décembre 2010 - 06:16
"Earth is burning. Striking from beyond known space, a race of terrifying machines have begun their destruction of the human race. As Commander Shepard, an Alliance Marine, your only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth"
Sounds pretty darn Earth centered, don't you think???????
#630
Posté 12 décembre 2010 - 06:17
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
If it runs like it does in ME3, you know one of the endings will be Shepard completely and utterly failing, watching as Earth goes KABLOOEY, and as the screen fades to black while the galaxy burns, all you can hear is.... "oops".
#631
Posté 12 décembre 2010 - 06:18
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
But Reaper invasion is how the game begins. I don't see how.
#632
Posté 12 décembre 2010 - 06:18
#633
Posté 12 décembre 2010 - 06:18
Terror_K wrote...
I'm hoping that what the basic story is --if this is something that literally happens early on-- is that The Reapers that are attacking Earth are a small group of more localised Reapers (i.e. in hibernation until recently and/or just beyond the edge of the galactic rim) who are making the first strike, and that the main fleet we see at the end of ME2 is still in dark space, but are slowly on the way. That would explain why they haven't completely decimated Earth in only a day or so, why Shepard may have time to gather allies and actually save Earth (i.e. he/she is gathering them hopefully in time before the main fleet comes) and possibly even why all the Reapers in the trailer looked the same design as Sovereign (they're all vanguards perhaps?).
People need to realize that in war scouts are often sent ahead of the main force (well less so today what with unmaned aircrafts and such, but the point still stands). For all we know this could be a small scouting force that the Reapers sent ahead of the main forces (i.e. the ones at the end of ME2), and they've decided to hit Earth (any why wouldn't they? A human keeps screwing up their plans).
#634
Posté 12 décembre 2010 - 06:19
DylanZeppelin wrote...
Oh and please don't follow your flow chart Bioware. No gathering allies and all that which is in every Bioware game please, it made DA not all that enjoyable for me to be honest as I was so sick of knowing exactly everything, before it happened and felt like I have played this game many times before, everything was just so predictable and not just story wise, if that makes sense.
It all depends on the way in which we "gather allies". If it is the old format of doing unrelated missions for them like rescuing cats from trees, then I agree that it will be garbage.
However, suppose the game is structured like the battlefield of the Reaper war. In this format, missions consist of Shepard interceding into larger battles in such a way that he turns the tide in that particular part of the conflict. Completing the mission means that the forces involved are no longer under siege and are able to move to another part of the battlefield. Perhaps we have some say of that, acting as a form of general by proxy.
This is still a "gathering allies" format. However, it is very different because we feel like we are constantly fighting the Reaper war, instead of killing some time doing favors to make people like us.
If I were writing ME3, this is how I would structure it.
#635
Posté 12 décembre 2010 - 06:19
If only there was some kind of bridging DLC... oh wait !Saibh wrote...
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
But Reaper invasion is how the game begins. I don't see how.
#636
Posté 12 décembre 2010 - 06:19
Saibh wrote...
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
But Reaper invasion is how the game begins. I don't see how.
Do we know that for sure though?
#637
Posté 12 décembre 2010 - 06:19
#638
Posté 12 décembre 2010 - 06:19
Goddamned! Its a teasing, 1 min clip. I hope you all realize that you DO have MANY MANY months before this damned game can even be seen in the " Reserve it now!" bin.
#639
Posté 12 décembre 2010 - 06:20
Now, we know for a fact that gameplay-wise, BioWare will aim to improve how the game works over ME2 and ME1, likely resulting in a polisehd amalgam of the different styles of those two. That much has been said by Christina Norman. And gameplay is what matters to me the most. As long as the story, setting and characters are immersive, I'm happy; I don't need it to be 100% original and awe-inspiring, not that BioWare isn't capable of that. It's not a book, it's a game.
BTW, ME3 isn't the only thing RPG fans can look forward to next year... Elder Scrolls V has been announced, with a date 11/11/11 in the debut trailer.
Modifié par cruc1al, 12 décembre 2010 - 06:22 .
#640
Posté 12 décembre 2010 - 06:20
IbramSkyheart wrote...
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
If it runs like it does in ME3, you know one of the endings will be Shepard completely and utterly failing, watching as Earth goes KABLOOEY, and as the screen fades to black while the galaxy burns, all you can hear is.... "oops".
No, you'd hear the death music from when you get killed in the game
#641
Posté 12 décembre 2010 - 06:20
#642
Posté 12 décembre 2010 - 06:21
sympathy4saren wrote...
I thought Reapers were hell-bent on obliterating all organic life in the galaxy? And we get to save............Earth?
It's a start for them? This is what I mean whenever I say spoilers without context aren't spoilers, but clues.
#643
Posté 12 décembre 2010 - 06:21
#644
Posté 12 décembre 2010 - 06:21
#645
Posté 12 décembre 2010 - 06:23
CmdrKankrelat wrote...
Think about it from a marketing perspective: some, possibly many people watching the VGA awards haven't played Mass Effect and aren't familiar with the story. As a result, the trailer has to appeal to a general audience. Well the general audience won't be familiar with the asari, turians, etc. So the trailer can't say "We're getting reports from other worlds: the asari...the turians...they're all under attack" without losing generality. But we are familiar with ourselves. Therefore, the early ads around the game are all about what we universally recognize: Earth. Mass Effect fans will already be hooked, but Earth under dire threat is the hook to get the general audience interested. I'm reasonably confident that in ME3, everyone's under threat, and these teasers are just advertisements to get the non-ME fan excited.
#646
Posté 12 décembre 2010 - 06:23
Walker White wrote...
DylanZeppelin wrote...
Oh and please don't follow your flow chart Bioware. No gathering allies and all that which is in every Bioware game please, it made DA not all that enjoyable for me to be honest as I was so sick of knowing exactly everything, before it happened and felt like I have played this game many times before, everything was just so predictable and not just story wise, if that makes sense.
It all depends on the way in which we "gather allies". If it is the old format of doing unrelated missions for them like rescuing cats from trees, then I agree that it will be garbage.
However, suppose the game is structured like the battlefield of the Reaper war. In this format, missions consist of Shepard interceding into larger battles in such a way that he turns the tide in that particular part of the conflict. Completing the mission means that the forces involved are no longer under siege and are able to move to another part of the battlefield. Perhaps we have some say of that, acting as a form of general by proxy.
This is still a "gathering allies" format. However, it is very different because we feel like we are constantly fighting the Reaper war, instead of killing some time doing favors to make people like us.
If I were writing ME3, this is how I would structure it.
I like that structural idea. Wars aren't one in one or two big battles at one location. In both ME1 and ME2 the fights with Geth and the Collectors were fought at multiple locations all accumulating in one final battle. What we know now is very little and it may be only a quarter of the way through the game before the reapers attack earth. Then it might turn into: fight em' off, prepare some, engage them at another location, learn more about them - prepare some more, fight em off in a third final location. they retreat and shepard follows them into dark space to end the threat using the information he gathered and the preparations he made
i think thats an idea that helps satisfy some of the worries currently
#647
Posté 12 décembre 2010 - 06:24
Cossack72 wrote...
IbramSkyheart wrote...
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
If it runs like it does in ME3, you know one of the endings will be Shepard completely and utterly failing, watching as Earth goes KABLOOEY, and as the screen fades to black while the galaxy burns, all you can hear is.... "oops".
No, you'd hear the death music from when you get killed in the game
How about "oops" followed by the death music. With a message like "Well, congratulations Mr. Hero. You blew up Earth and now the reapers are destroying life as we know it. There's an achievement for your belt."
Either way... there must be an oops!
#648
Posté 12 décembre 2010 - 06:24
adam_grif wrote...
9 million dead after a whole week on Earth?
Hahahaha.
What are they doing, smothering people to death with pillows? An Ohio class submarine could get 9 million people in under 30 minutes.
<_<
Mass Effect 1: "We have to stop the Reapers coming into the galaxy!"
Mass Effect 2: "We have to stop the agents of the Reapers from letting them return to the galaxy!"
Mass Effect 3: "Oh, well they just flew here, they didn't need to use the Citadel at all. And it only took like a few years so if they'd left at the end of ME1 they would have been here by ME2, and if they'd left like 1000 years ago when the Rachni wars failed for them, they would have been here before humans invented steam power."
+1
#649
Posté 12 décembre 2010 - 06:25
Cossack72 wrote...
Saibh wrote...
Cossack72 wrote...
Maybe depending on what you do in the game, the number of reapers in the invasion will be only a handful (still a force to be reckoned with) or the numbers we saw in the trailer.
But Reaper invasion is how the game begins. I don't see how.
Do we know that for sure though?
I would say that, while it was not explicitly laid out, it's still a sure thing. "Earth is burning. Striking from beyond known space, a race of terrifying machines have begun their destruction of the human race."
If this doesn't happen in the beginning of the game, it'd be like the ME2 description reading "the colonists being abducted are being turned into an organic machine--a Human Reaper. As Commander Shepard, you must stop this abomination from ever Reapering."
Compare Mass Effect 2's description:
"The second chapter in the Mass Effect trilogy takes you to the darkest reaches of space, where you must uncover the mystery behind the disappearance of humans across many worlds. Prepare yourself for a suicide mission to save mankind. Travel the galaxy to assemble a team of soldiers and combat specialists, and launch an all-out assault on the heart of enemy territory."
The structure of ME3 and ME2's descriptions are the same: what has happened (colonies attacked, Earth attacked), what you must do (gather a team of specialists, unite the galactic civilizations), how it will end (suicide mission, take back Earth).
Modifié par Saibh, 12 décembre 2010 - 06:26 .
#650
Posté 12 décembre 2010 - 06:25
sympathy4saren wrote...
I thought Reapers were hell-bent on obliterating all organic life in the galaxy? And we get to save............Earth?
The trailer doesn't show that you only get to save Earth, or that the Reaper's are only attacking Earth during the game. IMO the trailer depicts Shepard as a hope for humanity from Earth's point of view, because that establishes a connection between the game's setting and viewers who aren't familiar with the series yet. That is all.
Modifié par cruc1al, 12 décembre 2010 - 06:27 .





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