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Hope you guys kept the Base..............


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#526
lovgreno

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Vaenier wrote...

Reapers can not hack machines from range without a wireless uplink. My bomb has no wireless uplink, plus it is shielded. If they are capable of manipulating my bomb from range, then they would be gods and we would have never stopped them in game one.

To hack the uplink, they would first have to find the uplink, and for that to occur, they would have to be seen by my sensors. so ya, they could hack the sensors, but it would be too late. Plus the sensors would be completely invisable short of searching every single piece of scrap metal around the station. But if they did find them, and hacked them quick enough, they could send me dirty pictures and angry words, right up until they fall into my black hole.

With no wireless or wired uplink, how will you controll it? Shields can and have been bypassed by reapers before. They have manipulated the Normandy from range so why not a bomb. Especialy as it is in the middle of a reaper base, not much range there and reaper influence gets stronger with shorter range.

Do you know what to look for on your sensors? Can you recognise the danger before it is too late? Nothing is completely invisible, especialy not if it has to send a signal back to you. Hiding something from reapers on a reaper base sounds like it's hard to do. No reason to assume they don't know exactly whatever anyone does on their own base.

Also the people and machines who installs your bomb, sensors and communication devices are not reliable due to the risk of indoctrination.

#527
jbblue05

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Robuthad wrote...

It's the age old choice of: destroy base for moral good but lose many more lives. Or keep base and save lives, but hand base over to a organization that has a terrible track record with big projects like a Reaper, and the whole Grayson fiasco.
No doubt some good will come out of the base in ME3 but sometimes you gotta make the hard choice in the long run.
Or maybe not. This is the beauty of Mass Effect


100% of the blame goes to the Turians and Anderson for Grayson getting free. Cerberus had it under control..

#528
Vaenier

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lovgreno wrote...

Vaenier wrote...

Reapers can not hack machines from range without a wireless uplink. My bomb has no wireless uplink, plus it is shielded. If they are capable of manipulating my bomb from range, then they would be gods and we would have never stopped them in game one.

To hack the uplink, they would first have to find the uplink, and for that to occur, they would have to be seen by my sensors. so ya, they could hack the sensors, but it would be too late. Plus the sensors would be completely invisable short of searching every single piece of scrap metal around the station. But if they did find them, and hacked them quick enough, they could send me dirty pictures and angry words, right up until they fall into my black hole.

With no wireless or wired uplink, how will you controll it? Shields can and have been bypassed by reapers before. They have manipulated the Normandy from range so why not a bomb. Especialy as it is in the middle of a reaper base, not much range there and reaper influence gets stronger with shorter range.

Do you know what to look for on your sensors? Can you recognise the danger before it is too late? Nothing is completely invisible, especialy not if it has to send a signal back to you. Hiding something from reapers on a reaper base sounds like it's hard to do. No reason to assume they don't know exactly whatever anyone does on their own base.

Also the people and machines who installs your bomb, sensors and communication devices are not reliable due to the risk of indoctrination.

They manipulated the Normandy through an iff, which was attached to the ship at the time... also the normandy has multiple wireless access points, my bomb does not. as i said before already...
the bomb is controlled through the super unhackable quantum uplink. I went over this 4 times already. just stop trying to say the link is hackable, findable, traceable... It aint. just stop already...

What to look for? what, you mean like an unauthorised ship? if you are unable to figure out that the ship that is not suposed to be there is not suposed to be there, then i dont see a point in continueing this conversation.

and good thing indoctrination can not occur in a day. Shep wouldnt be around to care anymore otherwise.

Just accept already that the bomb cant be countered, and move on. I am getting sick of reexplaining everything over to you again. I feel like I am talking to a wall...

#529
Inverness Moon

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Vaenier wrote...

Just accept already that the bomb cant be countered, and move on. I am getting sick of reexplaining everything over to you again. I feel like I am talking to a wall...

I feel your pain.

It's so annoying when people try to invent problems because they lack a counterargument.

#530
Knoll Argonar

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Inverness Moon wrote...

Destroying the collector base in the interest of putting the reapers at a disadvantage is silly, imho. They can just make a new one somewhere when they need to make more reapers.

It's not really going to matter all that much even if they do take it back.

Knoll Argonar wrote...

Not-metagaming, destroying the reaper-factory that was used to try to create a Reaper that could take down the Citadel and bring the Reapers back is the perfect way to be sure Reapers WON'T come back.

From all we know the only way for the reapers to come back is through the Citadel Rele. If you don't let them activate it by destroying the only structure that let them create reapers, you are already winning the war.

If you keep the Reaper Factory, chances are for the reapers to use it again to create a Reaper.

You're not being logical.

If the Citadel was the only way for the reapers to come back, then it wouldn't matter if you destroyed the base or not since they can't get back to it.

But they can use it with pawns like... oh, Collectors or, who knows, indoctrinated humans that are studying it to create a reaper that finishes the job Sovereign begun. That's risky nevertheless. Using some bomb that can be manipulated (because every device CAN be hacked somehow) is risky too. 
Even thought Reapers from Dark Space weren't there, they were using the Reaper Factory and the Collectors. Who tells you that it will be safe to study that base? Was safe the Delerict reaper even if it was already DEAD?
Wasn't that what all ME2 was about? Collectors creating a human reaper to replace Sovereign?

It IS logical: if you destroy what creates reapers, they won't be able to do so, therefore they'll be trapped in Dark Space. So, you winned the war even before it started.
That's of course not considering there is a Mass Effect 3 coming that has a Teaser with Reapers on Earth. But you didn't know that for sure back then.

#531
Inverness Moon

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Knoll Argonar wrote...

But they can use it with pawns like... oh, Collectors or, who knows, indoctrinated humans that are studying it to create a reaper that finishes the job Sovereign begun. That's risky nevertheless. Using some bomb that can be manipulated (because every device CAN be hacked somehow) is risky too. 
Even thought Reapers from Dark Space weren't there, they were using the Reaper Factory and the Collectors. Who tells you that it will be safe to study that base? Was safe the Delerict reaper even if it was already DEAD?
Wasn't that what all ME2 was about? Collectors creating a human reaper to replace Sovereign?

It IS logical: if you destroy what creates reapers, they won't be able to do so, therefore they'll be trapped in Dark Space. So, you winned the war even before it started.
That's of course not considering there is a Mass Effect 3 coming that has a Teaser with Reapers on Earth. But you didn't know that for sure back then.

The collectors have been destroyed. Indoctrination is something that needs to be studied at the collector base before they can use it on us during the war.

I also flat out reject your idea that everything can be hacked somehow. Hacking is not magic. Quantum entanglement technology allows a closed circuit infinite range communication line to be established that cannot be intercepted. With that, you need only rig the bomb with a proximity detonator among other things and it would be safe.

It would be silly to assume that the reapers need to build another reaper in the galaxy using the collector base in order to return somehow. For one, how do you think they placed the mass relays around the galaxy in the first place? The Mass Effect 3 teaser just proves my point that they aren't reliant on the Citadel as you seem to think.

Considering that, on what do you base your assumption that the reaper they were building was designed to replace Sovereign in opening the Citadel relay? In my opinion you're just looking for an easy solution where there isn't one.

Modifié par Inverness Moon, 16 décembre 2010 - 07:34 .


#532
Knoll Argonar

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But they could indoctrinate those who were studying the base! Who knows? Even if the collectors have been destroyed, you don't know for sure if that base is safe for you. You already saw that with the Delerict Reaper: it was dead, but it could indoctrinate. I think it's risky. You don't. Guess the difference.

As for the objectives of creating a human reaper, that's what I though when I saw the baby reaper. When Vigil told me about reapers I though they needed the Citadel Rele to be able to arrive to the galaxy. And who could send the signal to activate the Citadel Rele, as seen in ME1? A reaper. So they need at least ONE reaper in the Citadel to bring the others back.

The fact that they tried to create a reaper instead of going there by any other ways suggested to me that I was right.

The option then for me was clear: if they need a reaper to come here, i'll destroy their reaper factory. Easy solution? Maybe, but that's my choice.

Of course now with the ME3 Teaser it's obvious that I was wrong. But I could not know that back then. Since I always though that winning the reapers in a direct confrontation was impossible, I though that Mass Effect was about don't letting them to do so.

Again, my opinion, my reasoning. I considered the factory itself a possible threat, so I nuked it down. You considered it the key to our salvation, so you kept it. Not going to replay my main Shepard for that.

#533
Manic Sheep

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Knoll Argonar wrote...

Inverness Moon wrote...

Destroying the collector base in the interest of putting the reapers at a disadvantage is silly, imho. They can just make a new one somewhere when they need to make more reapers.

It's not really going to matter all that much even if they do take it back.

Knoll Argonar wrote...

Not-metagaming, destroying the reaper-factory that was used to try to create a Reaper that could take down the Citadel and bring the Reapers back is the perfect way to be sure Reapers WON'T come back.

From all we know the only way for the reapers to come back is through the Citadel Rele. If you don't let them activate it by destroying the only structure that let them create reapers, you are already winning the war.

If you keep the Reaper Factory, chances are for the reapers to use it again to create a Reaper.

You're not being logical.

If the Citadel was the only way for the reapers to come back, then it wouldn't matter if you destroyed the base or not since they can't get back to it.

But they can use it with pawns like... oh, Collectors or, who knows, indoctrinated humans that are studying it to create a reaper that finishes the job Sovereign begun. That's risky nevertheless. Using some bomb that can be manipulated (because every device CAN be hacked somehow) is risky too. 
Even thought Reapers from Dark Space weren't there, they were using the Reaper Factory and the Collectors. Who tells you that it will be safe to study that base? Was safe the Delerict reaper even if it was already DEAD?
Wasn't that what all ME2 was about? Collectors creating a human reaper to replace Sovereign?

It IS logical: if you destroy what creates reapers, they won't be able to do so, therefore they'll be trapped in Dark Space. So, you winned the war even before it started.
That's of course not considering there is a Mass Effect 3 coming that has a Teaser with Reapers on Earth. But you didn't know that for sure back then.


Why on earth would you assume they need to build another reaper to get back? You know they are on the way from the first game and if they built everything they are obviously capable of getting around on their own.The thing with the citadel makes it easy for them. They don't have to waste energy traveling and get a suprise attack that takes out the relays and the heart of goverment.


Of course the base isn’t safe, that’s why you don’t juts dive in, you use people who are expendable and you have a kill switch. Not like indoctrination happens in a day, even the fast version takes a while and anyone indoctrinated under that method would be little more than husks and only be a threat in the base. Perhaps if you study indoctrination you could find ways to counter or at least scan for it. One of the reasons the protheans got screwed over is because they would pick up indoctrinated “survivors” without realising it.

Even if the humans did get indoctrinated and started trying to do the same thing again how far do you think that would get? Even if you didn’t have a killswitch humans especially heavily indoctrinated ones would be nowhere near as affective as collectors. As it is it took 2 years for the collectors to make that human reaper and it was nowhere near completion and they only got that far because there was very little resistance. They start causing a problem Shepard or someone else takes them out.

How would they hack the bomb? They can’t magically hack something for any distance. why do you think sovereign need to get into the citadel and attach himself to it to hack central control. They got the Normandy thru a virus in the reaper IFF.

Modifié par Manic Sheep, 16 décembre 2010 - 08:41 .


#534
Jagri

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Inverness Moon wrote...

Knoll Argonar wrote...
But they can use it with pawns like... oh, Collectors or, who knows, indoctrinated humans that are studying it to create a reaper that finishes the job Sovereign begun. That's risky nevertheless. Using some bomb that can be manipulated (because every device CAN be hacked somehow) is risky too. 
Even thought Reapers from Dark Space weren't there, they were using the Reaper Factory and the Collectors. Who tells you that it will be safe to study that base? Was safe the Delerict reaper even if it was already DEAD?
Wasn't that what all ME2 was about? Collectors creating a human reaper to replace Sovereign?

It IS logical: if you destroy what creates reapers, they won't be able to do so, therefore they'll be trapped in Dark Space. So, you winned the war even before it started.
That's of course not considering there is a Mass Effect 3 coming that has a Teaser with Reapers on Earth. But you didn't know that for sure back then.

The collectors have been destroyed. Indoctrination is something that needs to be studied at the collector base before they can use it on us during the war.

I also flat out reject your idea that everything can be hacked somehow. Hacking is not magic. Quantum entanglement technology allows a closed circuit infinite range communication line to be established that cannot be intercepted. With that, you need only rig the bomb with a proximity detonator among other things and it would be safe.

It would be silly to assume that the reapers need to build another reaper in the galaxy using the collector base in order to return somehow. For one, how do you think they placed the mass relays around the galaxy in the first place? The Mass Effect 3 teaser just proves my point that they aren't reliant on the Citadel as you seem to think.

Considering that, on what do you base your assumption that the reaper they were building was designed to replace Sovereign in opening the Citadel relay? In my opinion you're just looking for an easy solution where there isn't one.


Again this seems very short sighted. The Reapers are potentially millions of years more advance in technology. So their capabilities can be consider "magic" in the eyes of even the most brilliant of minds in the Mass Effect universe. To rule out the possiability is what lead to Cerberus many failures.

Rachni without their queen are drones and couldn't possiable escape a containment cell... You know how that worked out.

A dead Reaper couldn't possiably still have the capability to indoctrinate us right?

They said ships have been unsinkable... Vaults unbreakable... Computer system unhackable but time and time again it has been shown when there is a will there is a way. I give Cerberus credit however they had the will and drive to bring Shepard back to life when he was in a condition that everyone here would dismiss as dead and beyond help.

Modifié par Jagri, 16 décembre 2010 - 09:22 .


#535
SilverEST

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I kept the base once.

Then I felt bad after seeing the Illusive Man's and my own teams reaction.

I reloaded and made it explode.

Then I was a happy Shepard.

#536
Vaenier

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SilverEST wrote...

I kept the base once.
Then I felt bad after seeing the Illusive Man's and my own teams reaction.
I reloaded and made it explode.
Then I was a happy Shepard.

So you chose to not have your own opinion after seeing how Bioware was in favor of blowing it up? interesting.

#537
Knoll Argonar

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Why on earth would you assume they need to build another reaper to get back? You know they are on the way from the first game and if they built everything they are obviously capable of getting around on their own.The thing with the citadel makes it easy for them. They don't have to waste energy traveling and get a suprise attack that takes out the relays and the heart of goverment.

Of course the base isn’t safe, that’s why you don’t juts dive in, you use people who are expendable and you have a kill switch. Not like indoctrination happens in a day, even the fast version takes a while and anyone indoctrinated under that method would be little more than husks and only be a threat in the base. Perhaps if you study indoctrination you could find ways to counter or at least scan for it. One of the reasons the protheans got screwed over is because they would pick up indoctrinated “survivors” without realising it.

Even if the humans did get indoctrinated and started trying to do the same thing again how far do you think that would get? Even if you didn’t have a killswitch humans especially heavily indoctrinated ones would be nowhere near as affective as collectors. As it is it took 2 years for the collectors to make that human reaper and it was nowhere near completion and they only got that far because there was very little resistance. They start causing a problem Shepard or someone else takes them out.

How would they hack the bomb? They can’t magically hack something for any distance. why do you think sovereign need to get into the citadel and attach himself to it to hack central control. They got the Normandy thru a virus in the reaper IFF.


Nope, you specifically know from the first game that Sovereign had the key to their return, not that they are returning nevertheless. Sovereign didn't say "I'm one of the many that will come eventually even if I fail", It/he/she said "I'm the vanguard of your destruction". Vanguard. First Line. In fact, he WAS the key to their return. And you destroyed it. And two years later you find out that they are trying to create another one instead of coming. 

And again, who cares about how would it take for them to build new reapers. If they have that Factory, they have the potential to do that. Don't know how, don't care, but they do. ME2 is a proof of that. And that's a risk for me that, when I had to choose, I decide to not take.

And forget about the bomb, I don't care if its hackable or not, its not the central point of this arguement. But anyway, how do you know that Cerberus will set a bomb in the base in case they fail? How do you know they will work as you say? Did they set a bomb in the Normandy in case you betrayed TIM? Did they set a bomb in the Derelict Reaper in case they lose contact with the research team?

That is, you don't know, but you chosed to keep the Factory. How did I know that the Reapers could not come back using other methods? I didn't, but guess what, I chosed to destroy it anyway.
Really, there is no reason to argue why someone is right and someone is not.

Modifié par Knoll Argonar, 16 décembre 2010 - 10:02 .


#538
Vaenier

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It is odd that for this decision, the Paragon choice is the impulsive one for once. Usually the renegade is the "just kill it, i dont care" option. and yet here its reversed. Does anyone else find that wierd?

#539
Knoll Argonar

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I admit you're right there. For once the Paragon Choice is assumed to be the "impulsive" while the Renegade one the "safest". But I did NOT clicked that choice without thinking about it. I may realize I was wrong when I play ME3 but, well, that may happen to some other choices as well.

Modifié par Knoll Argonar, 16 décembre 2010 - 10:08 .


#540
Wereparrot

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luakel wrote...

OmegaXI wrote...

Looks like we are going to need it.

taking back London.


Yes. I will inflict genocide on the Reapers for this.

#541
Vaenier

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Knoll Argonar wrote...

I admit you're right there. For once the Paragon Choice is assumed to be the "impulsive" while the Renegade one the "safest". But I did NOT clicked that choice without thinking about it. I may realize I was wrong when I play ME3 but, well, that may happen to some other choices as well.

If you didnt pick it based on its color, and are willing to live with its consequences, then good. I too fear that some decisions will come back to bight me in the ass. I have tried to pick the best options possible, I have created vast safety protocols for these events. And yet it all comes down to how good of writers Bioware is. After the main story of ME2, I am doubtful at best.

Rachni for instance, I wanted to keep them under observation. But they wont let me. I must set them free and never think about them again, or kill them on the spot. That is the kind of **** I am afraid of.

Modifié par Vaenier, 16 décembre 2010 - 10:17 .


#542
Knoll Argonar

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My choices are mostly Paragon because I think most of them are the safest. Some of them, however, clearly not. Letting go some people is dangerous at best, like that stupid Merc on Thanes recruitment mission you will end up killing anyway, for instance. And if you're mostly renegade, letting Samara live is stupid too.
In fact, I like a lot of Renegade choices in ME2. They are just that, renegade, not evil at all. Killing or not the Zue's Hope inhabitans was an stupid choice, for example. That's choosing between being a maniac murderer or a person.
And I liked the main story of ME2, as well as most of the side stories, so I trust Bioware writers quite a lot. I think I understand what they are trying to do and I think I'll be pleased.

We will see.

Modifié par Knoll Argonar, 16 décembre 2010 - 10:36 .


#543
Manic Sheep

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Nope, you specifically know from the first game that Sovereign had the key to their return, not that they are returning nevertheless. Sovereign didn't say "I'm one of the many that will come eventually even if I fail", It/he/she said "I'm the vanguard of your destruction". Vanguard. First Line. In fact, he WAS the key to their return. And you destroyed it. And two years later you find out that they are trying to create another one instead of coming.


Shepards own words: “sovereigns was only a vanguard, the reaper fleet is still coming. Hundreds of ships maybe thousands and I’m going to find some way to stop them. “  You shouldn’t assume they can make it back in a year or too. You have no idea how long it would take them to get back but you shouldn’t assume they can’t get back at all

What difference does the fact he calls himself vanguard make? So he is the first line, that doesn’t mean taking him out stops the rest.


And again, who cares about how would it take for them to build new reapers. If they have that Factory, they have the potential to do that. Don't know how, don't care, but they do. ME2 is a proof of that. And that's a risk for me that, when I had to choose, I decide to not take.


Yes there is a risk is not a huge risk. For the record I play both paragon and renegade and think there are merits to both decisions. There are valid points to destroying the base as there are valid points for keeping it. If you destroy the
base you risk losing out on tech that could help against the reapers if you keep the base you risk Tim abusing it or it backfiring in some way. honestly tho if it backfires in huge way like them somehow managed to succeed in building a reaper (which is very very unlikely) humanity is already screwed, creating a new reaper would require them to somehow take out earth and they wouldn’t get that far unless Cerberus, Shepard and all of humanity got thrown a huge idiot ball. TIM abusing it tho? yeah that the one you should be concerned about.



And forget about the bomb, I don't care if its hackable or not, its not the central point of this arguement.



The argument is that keeping the base is risky, the bomb makes the risk of the base considerable less so yes it is important to this arguement



But anyway, how do you know that Cerberus will set a bomb in the base in case they fail? How do you know they will work as you say? Did they set a bomb in the Normandy in case you betrayed TIM? Did they set a bomb in the Derelict Reaper in case they lose contact with the research team?


You don’t know, Cerberus could still do something completely and utterly retarded. Again the base backfiring in some catastrophic way isn’t very likely (tho yes still possible) unless decide to throw an idiot ball at Cerberus for the sake of the plot. There are certain things in almost every story that someone could have done but for some reason didn’t because doing thing the smart way could have killed the plot completely. Ever watch the terminator series?  Why can’t the machines just use biological warfare? Because then they would win and there would be no story.

Also they couldn’t blow up the derelict reaper because you need that IFF to get thru the relay tho it may have been possible to use a radiation pulse like you do at the end if you keep the base. Ah well, simply going to a station and picking up the IFF with no resistance would be boring I guess.  If they put bombs on the Normandy it could be found at
some point. Not a great way to get Shep to work with Cerb, he could just leave the ship if there was a bomb on it anyway and why would TIM even need to do that? Shepard isn’t trying to destroy all of humanity. Killing Shepard, destroy a very expensive ship and kill all the Cerberus personal on board just because shep didn’t want to play ball is stupidly over the top. Especially considering working for him or not their goals are the same. Shepard going rouge on Cerberus just means he doesn’t work for them anymore. It not even a threat to TIM because Shep doesn’t know where he is. It sucks for cerb but isn’t going to screw the galaxy.


As for why they didn’t put miniature bombs or something equivalent to a shock collar in Shep along with the cybernetics as an added precaution? Because once again that would screw over the plot or maybe they did and you just don't know about it. They also gave a half assed excuse for not putting a control chip in his/her brain.


That is, you don't know, but you chosed to keep the Factory. How did I know that the Reapers could not come back using other methods? I didn't, but guess what, I chosed to destroy it anyway.
Really, there is no reason to argue why someone is right and someone is not.


Because debating is fun so long as people arn't being ****s about it?

Edit: sorry its hard to read. Formating dosn't work like it should. I think its my browser :?

Modifié par Manic Sheep, 17 décembre 2010 - 12:49 .


#544
Thompson family

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There sure does seem to be a lot of nervousness about whether keeping the base or not was the right decision.


#545
ISpeakTheTruth

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I think that the way ME2 made this option was a bit flawed they should have given us a third option: handing the base over the the Citadel.



That why the Citadel would know for sure that Reapers are real which in and of itself is a massive victory then whatever we would be able to learn from that base would be gravy. Being given only two choices Blow it up or Hand it over to the chain smoking alchoholic with a god complex is a bit disappointing.


#546
Vaenier

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ISpeakTheTruth wrote...

I think that the way ME2 made this option was a bit flawed they should have given us a third option: handing the base over the the Citadel.

That why the Citadel would know for sure that Reapers are real which in and of itself is a massive victory then whatever we would be able to learn from that base would be gravy. Being given only two choices Blow it up or Hand it over to the chain smoking alchoholic with a god complex is a bit disappointing.

I know, Its a pain in the ass to be railroaded so much by their bad writing. Everything is extremes with them, either Paragon or Renegade, they refuse to compromise on anything. Their world is devoid of grey when the entire thing should be grey, not red and blue.

#547
ISpeakTheTruth

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What makes me made is that they did do a 'grey' choice in ME1 when we had to choice to either save the Acension or let it die the grey option was to help it some. The ship was still destroyed but in trying to help the galaxy didn't totaly love or hate us (Which were the reactions to the other two options)



I guess it would bring up too many variables. Maybe they wanted ME3 to be largly about the Citadel finding out the truth and then being convinced to act and if they were given the base they'd already believe and that's half the struggle gone.



This is why I hate the choice because you either lose potentially great tech and info or you give that tech and info to a man I wouldn't trust with a potato gun.

#548
Vaenier

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ISpeakTheTruth wrote...

What makes me made is that they did do a 'grey' choice in ME1 when we had to choice to either save the Acension or let it die the grey option was to help it some. The ship was still destroyed but in trying to help the galaxy didn't totaly love or hate us (Which were the reactions to the other two options)

The Renegade was not renegade, but it was just plain evil. the neutral was the renegade choice for most people.

Modifié par Vaenier, 17 décembre 2010 - 12:37 .


#549
Thompson family

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ISpeakTheTruth wrote...

I think that the way ME2 made this option was a bit flawed they should have given us a third option: handing the base over the the Citadel.

That why the Citadel would know for sure that Reapers are real which in and of itself is a massive victory then whatever we would be able to learn from that base would be gravy. Being given only two choices Blow it up or Hand it over to the chain smoking alchoholic with a god complex is a bit disappointing.


Shepard commands the Normandy, but the Normandy is a Cerberus vessel with a Cerberus crew — and EDI and Miranda probably transmitted enough info about the IFF for TIM to duplicate either it, it's signal or both.

Think about it: What are the odds TIM would send Shepard and the Normandy through the Omega 4 relay bearing the one and only IFF without sending at least some schematics to Cerberus as a backup?

I don't trust TIM about anything. I don't trust the Council to make the right decisions, either.

#550
ISpeakTheTruth

ISpeakTheTruth
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Thompson family wrote...

ISpeakTheTruth wrote...

I think that the way ME2 made this option was a bit flawed they should have given us a third option: handing the base over the the Citadel.

That why the Citadel would know for sure that Reapers are real which in and of itself is a massive victory then whatever we would be able to learn from that base would be gravy. Being given only two choices Blow it up or Hand it over to the chain smoking alchoholic with a god complex is a bit disappointing.


Shepard commands the Normandy, but the Normandy is a Cerberus vessel with a Cerberus crew — and EDI and Miranda probably transmitted enough info about the IFF for TIM to duplicate either it, it's signal or both.

Think about it: What are the odds TIM would send Shepard and the Normandy through the Omega 4 relay bearing the one and only IFF without sending at least some schematics to Cerberus as a backup?

I don't trust TIM about anything. I don't trust the Council to make the right decisions, either.



That's a bit of a weak defense. EDI's free so if there was any 'control chip' in the ship than she'd be able to stop it, as for the crew Miranda was the biggest pro-Cerberus person on the ship and she told TIM to go to hell so the rest of the crew would do the same.

Even if TIM was sent a copy and got ships in there what is he going to do take it from Shepard? Shepard just got done putting his/her boot up the Collector's arses if TIM thinks that he has anything or anyone that could match Shepard than I'd love to see him sending in people to die.

And once the Citadel has the info they'd send a fleet to guard the Relay and that would be the end of that. I know people give the Citadel alot of crap for their inaction but that inaction is good 99% of the time it insures galaxtic peace. If given the tech and the indisputable proof of Reapers and their coming invasion than they'd mobilize and get ready then the galaxy would be entirly prepared.

Citadel getting the base> Base being destroyed > TIM gets the base