Like I've said, I want the Paragon's idealism to cost them. This isn't a case of "balancing" anything, Renegades already get the shaft when it comes to making friends and getting additional content. While it's unlikely Paragons will get a slap on the wrist (as Bioware loves their Lawful Good heroes) it's still something I advocate.
(for the sake of discussion, I'll avoid mixing paragon and renegade options)
I'd love to see the Paragon's choices yield in an easier experience recruiting people, they trust Shepard and he's a hero to them. Though the problems with this is that they have a technological disadvantage and have less ships though to the lax nature of the Council races and the destruction of the Collector Base. I want to see Earth suffer, millions more dead than what could've happened and I want the player (metagaming) to know their choices caused all this suffering to happen.
The end result would be that the Reaper war is brutal but the galaxy will rebuild, stronger and united.
I'd love to see the opposite for the Renegade, the Renegade having a tougher time recruiting assistance to get help but since the Council races have been building ships since the destruction of the Council and with the assistance of the Collector Base's technology it'll be a strong army. Shepard would come in, have a stronger force and destroy the Reapers before what could've been destroyed is.
Though since we're nothing but at an uneasy alliance, the galaxy would remain strong after the Reaper war with many more lives saved than what could've been but we're on the verge of war.
This way, the Paragon is punished and the Renegade is punished but in entirely different manners. Nobody is the super-awesome "morality" that we've had to suffer with in ME2.
Modifié par Dave of Canada, 12 décembre 2010 - 09:36 .