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Hope you guys kept the Base..............


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#101
Arijharn

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RiouHotaru wrote...
Amen, if Paragons get boned for their "idealism" then Renegades have to get bones too ;P

The experiences need to be equal.


We're already getting boned though with our decisions ;).

Having said that, consequences for our decisions sure would be nice, it would also be nice to have auto-fail paragon/renegade charm/intimidate situations which show that Shephard's indoctrination field isn't foolproof.

#102
AdmiralCheez

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Arijharn wrote...

We're already getting boned though with our decisions ;)

I just finished a renegade playthrough and I don't remember getting boned much.  In fact, I think I was the one doing most of the boning.  Specifically, with Miranda.

I mean really, other than a few NPCs and a store discount, what'd I miss?  I remember a few renegade interrupts making fights a whole lot easier, and then I had access to an exclusive bonus power (hell yes, Dominate).  I also got to kiss Miranda pre-romance, and in ME1 I leveled up a lot faster because I didn't charm my way out of fights.

Sure, paragons have more friends, but renegades have more fun!

Modifié par AdmiralCheez, 12 décembre 2010 - 09:29 .


#103
Arijharn

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Heh, I will freely admit Renegades have the best lines in the entire game.



My favourite underrated line would have to be the one to the Illium cop:

"It turns out actual police work isn't that hard... you just have to leave the station."

#104
ThisIsMadness91

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I'd be surprised if Cerberus was able to produce something useful from the base so quickly, unless ME3 takes place years after ME2.

#105
HunterX6

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ThisIsMadness91 wrote...

I'd be surprised if Cerberus was able to produce something useful from the base so quickly, unless ME3 takes place years after ME2.


I have a good feeling that mass effect 3 will be about 3 to 5 years after mass effect 2

#106
Dave of Canada

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Like I've said, I want the Paragon's idealism to cost them. This isn't a case of "balancing" anything, Renegades already get the shaft when it comes to making friends and getting additional content. While it's unlikely Paragons will get a slap on the wrist (as Bioware loves their Lawful Good heroes) it's still something I advocate.

(for the sake of discussion, I'll avoid mixing paragon and renegade options)

I'd love to see the Paragon's choices yield in an easier experience recruiting people, they trust Shepard and he's a hero to them. Though the problems with this is that they have a technological disadvantage and have less ships though to the lax nature of the Council races and the destruction of the Collector Base. I want to see Earth suffer, millions more dead than what could've happened and I want the player (metagaming) to know their choices caused all this suffering to happen.

The end result would be that the Reaper war is brutal but the galaxy will rebuild, stronger and united.

I'd love to see the opposite for the Renegade, the Renegade having a tougher time recruiting assistance to get help but since the Council races have been building ships since the destruction of the Council and with the assistance of the Collector Base's technology it'll be a strong army. Shepard would come in, have a stronger force and destroy the Reapers before what could've been destroyed is.

Though since we're nothing but at an uneasy alliance, the galaxy would remain strong after the Reaper war with many more lives saved than what could've been but we're on the verge of war.

This way, the Paragon is punished and the Renegade is punished but in entirely different manners. Nobody is the super-awesome "morality" that we've had to suffer with in ME2.

Modifié par Dave of Canada, 12 décembre 2010 - 09:36 .


#107
ThisIsMadness91

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HunterX6 wrote...

ThisIsMadness91 wrote...

I'd be surprised if Cerberus was able to produce something useful from the base so quickly, unless ME3 takes place years after ME2.


I have a good feeling that mass effect 3 will be about 3 to 5 years after mass effect 2


Sounds probable. It would at least give time for the Reapers to figure out how to get to Earth without going through the Citadel (I just hope it doesn't turn out to be some backup plan that has never been mentioned before).

#108
TuringPoint

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Shepard doesn't need technology to defeat the Reapers. He has his FISTS.

TAKE THAT REAPERS!

I also think there could be slightly more balanced consequences for Paragon/Renegade choice.  My idea was to give Shepard better tech, but keeping the base gives the Reapers more resources to use in the war when they come.  So the result evens out.  Dave has a good idea though.

Modifié par Alocormin, 12 décembre 2010 - 09:33 .


#109
JediHealerCosmin

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Alocormin wrote...

Shepard doesn't need technology to defeat the Reapers. He has his FISTS.

TAKE THAT REAPERS!


Then we are going to need some pretty big boxing gloves :P

#110
legendace

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Anyone else notice from the trailer shep isn't there when reapers invade?



Same concept for ME3 as ME1 and ME2, big rush too save the galaxy as we are never right there when the big stuff goes down.

#111
GodWood

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Dave of Canada wrote...

Like I've said, I want the Paragon's idealism to cost them. This isn't a case of "balancing" anything, Renegades already get the shaft when it comes to making friends and getting additional content. While it's unlikely Paragons will get a slap on the wrist (as Bioware loves their Lawful Good heroes) it's still something I advocate.

(for the sake of discussion, I'll avoid mixing paragon and renegade options)

I'd love to see the Paragon's choices yield in an easier experience recruiting people, they trust Shepard and he's a hero to them. Though the problems with this is that they have a technological disadvantage and have less ships though to the lax nature of the Council races and the destruction of the Collector Base. I want to see Earth suffer, millions more dead than what could've happened and I want the player (metagaming) to know their choices caused all this suffering to happen.

The end result would be that the Reaper war is brutal but the galaxy will rebuild, stronger and united.

I'd love to see the opposite for the Renegade, the Renegade having a tougher time recruiting assistance to get help but since the Council races have been building ships since the destruction of the Council and with the assistance of the Collector Base's technology it'll be a strong army. Shepard would come in, have a stronger force and destroy the Reapers before what could've been destroyed is.

Though since we're nothing but at an uneasy alliance, the galaxy would remain strong after the Reaper war with many more lives saved than what could've been but we're on the verge of war.

This way, the Paragon is punished and the Renegade is punished but in entirely different manners. Nobody is the super-awesome "morality" that we've had to suffer with in ME2.

See, this is what I want.

#112
Phaedon

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And yet, the only use the base has had so far is in the indoctrination of innocents!



Good work, TIM you never disappoint me.

#113
Snowraptor

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i hope you didnt take the base, cause now your ****ed

#114
lovgreno

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The base might save, doom or do nothing for the galaxy. It has the potential for allt hose thigns I guess. So we will have to wait and see untill ME3 ends before we can say: "I told you so."



How about some more unexpected consequence than the expected reaper supertech that saves or indoctrinates us? What if it does both? It could work like this: The anti reaper stuff found in the base works well at first but then Cerberus gets indoctrinated so Shepard must exterminate them. But by then the tech has already given the galaxy a head start in the reaper conflict. On the other hand, the Shep who blew the base has to waste some time finding a different Deus Ex... I mean sollution. This costs everyone time and lives but as there are reaper indoctrination popping up everywhere it's not certain it would have been worth keeping the base.



This way both decisions means very harsh consequences and Shepard may wonder if she/he did the right thing after all.

#115
Bio Addict

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GodWood wrote...

Dave of Canada wrote...

Like I've said, I want the Paragon's idealism to cost them. This isn't a case of "balancing" anything, Renegades already get the shaft when it comes to making friends and getting additional content. While it's unlikely Paragons will get a slap on the wrist (as Bioware loves their Lawful Good heroes) it's still something I advocate.

(for the sake of discussion, I'll avoid mixing paragon and renegade options)

I'd love to see the Paragon's choices yield in an easier experience recruiting people, they trust Shepard and he's a hero to them. Though the problems with this is that they have a technological disadvantage and have less ships though to the lax nature of the Council races and the destruction of the Collector Base. I want to see Earth suffer, millions more dead than what could've happened and I want the player (metagaming) to know their choices caused all this suffering to happen.

The end result would be that the Reaper war is brutal but the galaxy will rebuild, stronger and united.

I'd love to see the opposite for the Renegade, the Renegade having a tougher time recruiting assistance to get help but since the Council races have been building ships since the destruction of the Council and with the assistance of the Collector Base's technology it'll be a strong army. Shepard would come in, have a stronger force and destroy the Reapers before what could've been destroyed is.

Though since we're nothing but at an uneasy alliance, the galaxy would remain strong after the Reaper war with many more lives saved than what could've been but we're on the verge of war.

This way, the Paragon is punished and the Renegade is punished but in entirely different manners. Nobody is the super-awesome "morality" that we've had to suffer with in ME2.

See, this is what I want.


Dave of Canada speaks true.  There should be consequences for everything you do.  Ideally there will be a "perfect sun shiny ending" but it should be very difficult to predict how to achieve it with only a few, who were probably meta gaming, able to get it on their first play through.  

I'm thinking that any Shep, regardless of past decisions, will be able to "win" the game.  My theory is that past decisions will affect the epilogue mainly with regards to what species and/or faction is top dog once the dust has settled.  

As for me, my knack for pissing people off and going my own way is finally going to come back to bite me in the ass, I let the Council die and I blew up the Collector Base.  Going into ME3 I'm not completely without allies though, I've got the Krogan and the Rachnni, I figure that makes me 2 for 4.

#116
Phaedon

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I still don't understand why Renegades accept that they have to pick the extreme choices and still want to get a pat on the back.

Modifié par Phaedon, 12 décembre 2010 - 10:11 .


#117
Pathogen69

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Dave of Canada wrote...

Like I've said, I want the Paragon's idealism to cost them. This isn't a case of "balancing" anything, Renegades already get the shaft when it comes to making friends and getting additional content. While it's unlikely Paragons will get a slap on the wrist (as Bioware loves their Lawful Good heroes) it's still something I advocate.

(for the sake of discussion, I'll avoid mixing paragon and renegade options)

I'd love to see the Paragon's choices yield in an easier experience recruiting people, they trust Shepard and he's a hero to them. Though the problems with this is that they have a technological disadvantage and have less ships though to the lax nature of the Council races and the destruction of the Collector Base. I want to see Earth suffer, millions more dead than what could've happened and I want the player (metagaming) to know their choices caused all this suffering to happen.

The end result would be that the Reaper war is brutal but the galaxy will rebuild, stronger and united.

I'd love to see the opposite for the Renegade, the Renegade having a tougher time recruiting assistance to get help but since the Council races have been building ships since the destruction of the Council and with the assistance of the Collector Base's technology it'll be a strong army. Shepard would come in, have a stronger force and destroy the Reapers before what could've been destroyed is.

Though since we're nothing but at an uneasy alliance, the galaxy would remain strong after the Reaper war with many more lives saved than what could've been but we're on the verge of war.

This way, the Paragon is punished and the Renegade is punished but in entirely different manners. Nobody is the super-awesome "morality" that we've had to suffer with in ME2.


seems to resemble fable 3 a bit, to me at least.  meaning that regardless of what choice you go with, even if you win, you still lose.  we shall see though.

#118
KendallX23

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who needs the Collector Base...not even my renegade Sheps kept it....all Shepard needs to do is raise his eyebrow at the Reapers and it's all over

#119
Dean_the_Young

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Phaedon wrote...

I still don't understand why Renegades accept that they have to pick the extreme choices and still want to get a pat on the back.

Well, after the last dozen people tried explaining it to you why people might expect unpopular but logical choices to provide unpopular but more effective results, I suppose we'll just have to let you flounder around in self-admitted ignorance.

#120
Guest_sapientia24_*

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I do not need the collector base to fight the enemy. My paragon shepard saved everyone and allied himself with everyone except for cereberus.

#121
Phaedon

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Dean_the_Young wrote...

Phaedon wrote...

I still don't understand why Renegades accept that they have to pick the extreme choices and still want to get a pat on the back.

Well, after the last dozen people tried explaining it to you why people might expect unpopular but logical choices to provide unpopular but more effective results, I suppose we'll just have to let you flounder around in self-admitted ignorance.

Ignorance ? 
I think it's the opposite. You use the general 'stereotype' that some decisions have to be unpopular to be ineffective, and you apply it in every single Renegade choice in the game. How many logical renegade choices exist in the game ? I am in the middle of my second full renegade playthrough. Most of the choices so far are about how Shepard is impatient and uses violence to resolve every single situation. If you want to be a 'badass', you have to face the consequences. Otherwise, go Paragade.

Modifié par Phaedon, 12 décembre 2010 - 01:41 .


#122
Encarmine

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All these decisions we have made, in my opinion, will simply determine how Epic whatever our final mission is.
EG: Ill be fighting some super reaper, and ill get a cutscene of the rachnii arriving in orbit over earth and attacking reapers,

then ill get some kick ass lines as Wrex and Grunt and the united clans ofthe krogan start tearing the place up,

Tali will roll in along with Legion in some mental alliance of Quarians and Geth,

Cerberus will arrive on the back of a superman like terminator in space while TIM smokes a biggy looking all cool a bit like this  . www.youtube.com/watch


All in all, it will leave me paralised in awe

#123
Aurica

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Oh great... my renegade Shepard let the original council die.  I guess I can forget about getting their help to retake earth. :blink:  Ya reap what ya sow. 

Fortuantely he is not my canon Shepard. 

My canon Paragon Shepard kept the collector's base though. I saw it as perfectly justifiable. 

Modifié par Aurica, 12 décembre 2010 - 02:24 .


#124
Lord Zeuss

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I expect Bioware to do  many things, but change their M.O. is not one of them. Last I knew Bioware weren't so forward as to tell you which is the correct way to play the game. If I had to guess, keeping/not keeping the Collector base will have about as much weight as saving/not saving the Council, I.e. very little.

Modifié par Lord Zeuss, 12 décembre 2010 - 02:23 .


#125
Jedi Master of Orion

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I saved the base even as a paragon. Even though he's a sole survivor and would frankly prefer to take out TIM, he doesn't care if Cerberus helps save the galaxy or not. We need all the help we can get. My only concern is that it would make ONLY Cerberus save the galaxy. That might make me go back and use a save where I destroyed the base.