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Query about the order of the Main Quest (DAO)


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#1
Eski.Moe

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I usually begin with the Circle before heading off to Redcliffe and then tackle the Brecilian Forest and Orzammar quests in whatever order. I did this before I found the recommendation online that the Circle would be best completed before Redcliffe. Anyway, moving on. If I were to travel to Orzammar first and complete the main quest there, would that have an effect on Redcliffe? Would it be harder? Would people die? I'm just wondering because I'd like to recruit Oghren early on.

Modifié par Eski.Moe, 12 décembre 2010 - 01:34 .


#2
Elhanan

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Eski.Moe wrote...

I usually begin with the Circle before heading off to Redcliffe and then tackle the Brecilian Forest and Orzammar quests in whatever order. I did this before I found the recommendation online that the Circle would be best completed before Redcliffe. Anyway, moving on. If I were to travel to Orzammar first and complete the main quest there, would that have an effect on Redcliffe? Would it be harder? Would people die? I'm just wondering because I'd like to recruit Oghren early on.


This link may help with info on what to expect:

http://dragonage.gul...allenge_scaling

Based on what little I know, the Dwarven quest would still be difficult, and the other quests done afterwards would be harder than before.

#3
Eski.Moe

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Thanks for that bro. It's really neat. I must admit, I am a bit surprised about the difficulty of Orzammar in comparison to the others. I'm more concerned from a storyline perspectives though, and am wondering if there will be major changes on that front.

#4
ejoslin

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The story itself doesn't change -- little parts may be slightly different.

The order I do things in depends on what Origin I played, and to a lesser extent, how much they like Alistair.

For instance, my current city elf playthrough so far i've gone:

Denerim -- she had to check on her family.
Dalish -- she thinks humans can't be counted on, so she tried other elves.
Haven -- why not.

She is about to do redcliff then will finish with Orzammar.

However, my princess Aeducan (my other current playthrough) has gone in this order:

Denerim to find Gorim
Orzammar after hearing about her dad
Redcliff because she knows nobles can get things done


My human nobles usually go to redcliff first, and my mages to the circle tower, dalish to the dalish, etc.

edit; Formatting

Modifié par ejoslin, 12 décembre 2010 - 02:18 .


#5
ArawnNox

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The game does kindof urge you in certain directions, though.

Alistair insists you go to Redcliff

At Redcliff, you have to go to the circle to get the "best" outcome

Then you have to go to Denerim to find the scholar.

The search leads you to Haven

Then it's a bit more open on what to do as no one urges you to go a particular place.



For what it's worth, I usually go Stone Prisoner -> Warden's Keep -> Circle Tower -> Redcilff -> Denerim -> Side Quests -> Haven -> Finish Redcliff -> Return to Ostagar -> Dalish Elves -> Orzammar -> Leftover Side Quests -> Landsmeet -> Endgame

#6
ejoslin

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The game does kind of push you to redcliff first, IF you like and trust Alistair. Morrigan does suggest denerim, though her plan is pretty stupid.

For my dwarf female, though, the game really does push to go to Denerim first. She and Gorim were lovers, and really most likely in love (gah, that goodbye scene in the jail -- cry -- "I will always love you, my lady" with his sexy voice). He tells her he will go to Denerim, and to find him there. From there, the rat bastard (*grin*) tells her her father is dying of regret and a broken heart. Of course she rushed there.

Modifié par ejoslin, 12 décembre 2010 - 04:11 .


#7
ArawnNox

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Yeah, it all depends on what motivates your character.

And I don't blame you, Steve Blum has a hell of a voice, though I'll always know him as "Ninja Master Gara" from "Bastard!".

#8
mousestalker

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My city elves always go to Denerim first. Morrigan's plan is silly, but in my current play through, she left with a purge imminent. Aithne wanted to check on her family. She went to the Circle next because Mages are supposed to be powerful. Getting them early would be a good start. Redcliffe seems dicey as Arl Eamon is ill. What if he dies? Even if they go there, what use is a sick man? She's thinking the Dales next, then the dwarves. She grabbed her free golem and castle very early on.

#9
longtimecoming00

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Mages' Tower is best done early, due to the healing of Wynne and the extra stat points gained from the fountains in the Fade.

#10
ejoslin

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longtimecoming00 wrote...

Mages' Tower is best done early, due to the healing of Wynne and the extra stat points gained from the fountains in the Fade.


wait, what?  Wynne?  Is she that ornery old lady who always tries to kill me and ends up dead before she can nag my poor warden to death?  The Wynne who tried to turn my bloodmage over to the templars after I rescued the circle? 

in all seriousness, there's no real reason to min/max in DA.  Wynne can be useful, but if you're looking for story reasons to go through the game in a certain order, "to get Wynne" is not really one.

#11
Addai

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I do usually do Broken Circle early, not for Wynne but for the Fade bonuses. They help for instance if you have a character who only needs cunning for Coercion.

But definitely don't limit yourself. On a lot of characters these days I go to Orzammar early and pick up Oghren, then come back later and finish the Deep Roads. That also helps with Orz boredom because you're breaking it up into parts.  Orz  + Deep Roads is a long haul done all together.

Redcliffe is in some ways easier if done at higher levels- so I hear. I usually do that one early, too. But I have heard that the NPC archers get nice things like Scattershot if the PC is at a higher level when you go.

Modifié par Addai67, 12 décembre 2010 - 04:58 .


#12
mousestalker

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My inclination as a player (not roleplaying) is to get the Circle over early as Wynne is annoying. I use 'skip the fade' mod, solo the silly place (two fewer encounters in the pocket fades) and get it over with. Then Wynne stays parked in camp (if she survives) and I can play with funner companions.

My mages generally do the Circle last. They really do not want to go back. They see it as a prison, after all.

Edited to add:

If you're going to metagame, then the smart thing to do is get all your companions as early as possible. That way you shape how they level and have a much bigger toolbox to play with in all your quests.

Modifié par mousestalker, 12 décembre 2010 - 05:01 .


#13
Marvin_Arnold

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Addai67 wrote...

On a lot of characters these days I go to Orzammar early and pick up Oghren, then come back later and finish the Deep Roads. That also helps with Orz boredom because you're breaking it up into parts.  Orz  + Deep Roads is a long haul done all together.

Goodness, why didn't I think of it! I'm on my fourth playthrough and I already loathe the Deep Roads more that twenty Fades one after another! (I've been trying to push for a "Skip the Deep Roads" mod, but to no avail yet... give me the Fade anytime over the Dead Trenches :devil:)

Breaking the Dwarf quest into smaller pieces will definitely help... thanks!

Modifié par Marvin_Arnold, 13 décembre 2010 - 12:35 .


#14
Dayshadow

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Eski.Moe wrote...

I usually begin with the Circle before heading off to Redcliffe and then tackle the Brecilian Forest and Orzammar quests in whatever order. I did this before I found the recommendation online that the Circle would be best completed before Redcliffe. Anyway, moving on. If I were to travel to Orzammar first and complete the main quest there, would that have an effect on Redcliffe? Would it be harder? Would people die? I'm just wondering because I'd like to recruit Oghren early on.


Orzammer, I think is supposed to be done last.  I has higher level content according to devs.  In otherwords, it is particularly difficult with less spells/skills, but not impossible.  And I think storywise it fits better as the last push considering it's longer, more involved and reveals alot about the darkspawn the other main quests.

I do Redcliffe, then go to the Circle, then free conner, then get Shale, go to Denerim, Brecillian on the way back, Haven, then Orzammer for last. If you give Morrigan the heal spell you can save everyone in the militia at Redcliffe, if you switch it to Easy. Otherwise, you need a real healer.

As a mage I might do the circle first because you hear rumors that something is up in Lothering.

Modifié par Dayshadow, 13 décembre 2010 - 01:21 .


#15
ArawnNox

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Marvin_Arnold wrote...

Addai67 wrote...

On a lot of characters these days I go to Orzammar early and pick up Oghren, then come back later and finish the Deep Roads. That also helps with Orz boredom because you're breaking it up into parts.  Orz  + Deep Roads is a long haul done all together.

Goodness, why didn't I think of it! I'm on my fourth playthrough and I already loathe the Deep Roads more that twenty Fades one after another! (I've been trying to push for a "Skip the Deep Roads" mod, but to no avail yet... give me the Fade anytime over the Dead Trenches :devil:)

Breaking the Dwarf quest into smaller pieces will definitely help... thanks!


I'd rather skip Caradin's Cross. Ortan Taig and The Dead Trenches are far and away more interesting. than the cave walls and Deep Road alleys. I've got a pattern for doing the fade that makes it go much quicker than it did my first time.

On the topic of Wynn for the need of a healer... really? Just toss Heal on Morrigan and your set. Though, if your like me, you play good guys and Morrigan's complaining gets on your nerves.

About getting allies early. I can understand that, but I downloaded the respec mod, and I don't feel it's cheating or anything, as it lets me play around with builds or have a particular party the way I want. It's especially nice if you have it if you pick up Loghain because his stat allotment suuuuucks. When I had to trade Alistair for him I sooooo regreted it. Not on anything In Character, but because Loghain couldn't hold a candle to Alistair's abilities.

#16
Ryzaki

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I tend to go to Redcliffe-> Dalish elves -> Circle -> Haven -> Orzammar.



I usually kill Conner/Isolde but on the few playthroughs I don't I'm usually playing a mage who already gone to the circle first.

#17
bleetman

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Talking to Ser Bryant in Lothering and asking him if he's heard any news is the usual story-based-justification for my characters heading to the Circle of Magi first. The templars have sent for the right of annulement, y'say? Best get over there and see what's happening, then.



It tends to go Redcliffe > Haven > Orzammar > Dalish after that, for various mostly-meta-gaming reasons. Those characters who'd have more motivation to do those last two early have so far been excused by wanting to put it off for as long as possible. Neither of my dwarves had any eagerness to return, and my dalish would've prefered not to have involved other clans for their own safety. Dalish don't have the luxury of numbers that humans do.

#18
HolyAvenger

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First playthrough with a "good" PC- did Redcliffe, then off to Circle, then back to Redcliffe to rescue Connor, then the Urn. Now doing the DLCs, does Return to Ostagar and Warden's Keep, just got Stone Prisoner to go. I agree when I was playing through that I felt like I "had" to go to Redcliffe first, and then obviously the Circle and the Urn. I barely spent any time in Denerim, was a hit-and-run just to pick up quests and go to Genitivi's house.



Will do the elves, and then finish up with the dwarves.

#19
JosieJ

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bleetman wrote...

Talking to Ser Bryant in Lothering and asking him if he's heard any news is the usual story-based-justification for my characters heading to the Circle of Magi first. The templars have sent for the right of annulement, y'say? Best get over there and see what's happening, then.


Yeah, that's my basic MO.  I tend to do the Circle Tower first to a) get the stat bonuses and B) get the Fade parts over with as soon as possible.  

#20
Eski.Moe

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Thanks for the replies all, much appreciated. Glad to know that there isn't much of a negative effect if pursuing it in a different order. For the poster who decided to split up the Orzammar quest after acquiring Oghren, doesn't he refuse to engage you in conversation until you complete the Anvil of the Void?

#21
mousestalker

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Yes, Oghren won't speak to you until after the Anvil. But splitting up the Deep Roads into tasty bite sized morsels makes redoing the Deep Roads palatable. So you have to weigh one against the other there.