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So Nukes don't really exist in Mass Effect right?


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#126
TornadoADV

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there is a difference in resistance....that and shields do not work to well for those types of head on attacks.




Not really, it's the same basis on how Disruptor Torpedos and Javelin Missiles work. Their artifical mass effect fields let them crush local barrier arrays before exploding, ripping the target apart with rapidly fluxuating gravitational fields. You can simply replace the Eezo warhead with a Nuclear warhead.



nukes are too primitive to be used in most circumstances. we have better things than that already, let alone by mass effect's time: fire a lump of metal at the ground from orbit and you'll have the same effect but no fallout.




That's the reason why every country in the world has nuclear stockpiles right? Oh wait...they don't, because creating nuclear weapons is an incredibly complex and technological demanding pursuit. Also, firing a mass accelerator through an earth like atmosphere saps 1/4th of the round's energy (from the codex itself.) this doesn't even account for what the gravity is, the lost energy is even worse if your firing it from the surface of a elcor planet.



Also, 38 KT is not even remotely close to 25 MT.



Even if humanity/other races would be STUPID enough to use Nuclear Weapons, they would first have to go through their Kinetic Barriers, which is nigh impossible, and when that's done, it's easily ripped apart with "conventional" weapons. And before Nuclear Weapons are even a possibility, they'd have to disable/confuse their equilevant of GARDIAN. And yes, the heat would get through, at least partly, but it would still be able to work, with catastrophic overload/suicide things, ramming, etc.




I love that cop-out "stupidity" when it comes to nuclear weapons. Obviously their use is still real enough in Mass Effect's very own canon for a convention that prevents the use of said weapons on garden planets. (But weapons free on your typical unliveable hell rocks of the galaxy.) As for being impossible, that's a joke, right? Top of the line Dreadnoughts have a punch of 38KT, a B41 has the punch of 25MT, that would be like if a dreadnought fired it's spinal mass accelerator 650 times at the same target instantly.

#127
Inverness Moon

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CodyMelch wrote...

Your proving my point with your replies. You put words into my mouth as well, seeing as I never said the armor plating was invincible just that they are stronger than we know. That and seeing as we know next to nothing about them. It is safe to say they can take a lot of damage. 

That is called exaggeration. And what we do know about stuff is it is mostly grounded in reality. Having a ship's armor plating resist a nuclear explosion that is one meter away is not grounded in reality. I'm astounded that you're even trying to argue the point.

CodyMelch wrote...

Also, who is to say that the kinetic barriers on each ship is not powerful enough to take a nuke? Other than what infantry uses. It is barely anything to what a ship would have.

Because the codex clearly specifies how kinetic barriers work. Also, because, as I've said plenty of times already but you keep ignoring, nukes can release thousands of times more energy than a single shot from a dreadnought.

CodyMelch wrote...

Finally, no we don't know enough to make a proper judgement on the ships capabilities. Especially seeing as you, and others keep using real life examples of what ships of today can use. We do not know that much about the fleets the species of the galaxies use and even less than what the reapers use. So it is a moot point to argue about it. Especially when you honestly think that a weapon of today would have that much effect on what it used in mass effect. A fictional futuristic setting. Which is why saying "its the future" is as fine as saying "because bioware said so", mainly because we don't know enough about it to make a proper judgement.

What part of "each slug has the kinetic energy of 38 kilotons of TNT" do you not understand? This is a quote from the codex. There is a clear difference between a 38 kiloton impact from a dreadnought slug and a 50,000 kiloton nuclear bomb going off one meter away from a ship's hull. And that difference isn't anything good for the ship.

CodyMelch wrote...

Also their is a difference between what Joker said about the SR1, a small ship that isn't all that in a head to head fight, and the SR2. Which is more or less a lot more durable in armor plating and shields.

Whatever the SR2 is it is still a frigate like the SR1.

CodyMelch wrote...

Whether or not a direct hit from a nuke would have any effect at all on a reaper or any ship in mass effect. They are agile enough to easily maneuver out of the way very quickly. That and any explosion after the nuke lands would more or less not effect the ships mainly because they are protected in terms of radiation and such. But in the end neither of us can make a good guess because we do not know enough about the tech used in mass effect. Even less about the reapers who are far more advanced.

Whether the missile carrying the nuke can hit a ship is completely irrelevant, we're not talking about that. Maybe you just don't know what kind of energy is released by a nuclear explosion, and that is why you seem to be insisting that a ship could resist one? That is the only explanation that makes sense to me.

Modifié par Inverness Moon, 13 décembre 2010 - 11:03 .


#128
Cody

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Inverness Moon wrote...

CodyMelch wrote...

Your proving my point with your replies. You put words into my mouth as well, seeing as I never said the armor plating was invincible just that they are stronger than we know. That and seeing as we know next to nothing about them. It is safe to say they can take a lot of damage. 

That is called exaggeration. And what we do know about stuff is it is mostly grounded in reality. Having a ship's armor plating resist a nuclear explosion that is one meter away is not grounded in reality. I'm astounded that you're even trying to argue the point.

CodyMelch wrote...

Also, who is to say that the kinetic barriers on each ship is not powerful enough to take a nuke? Other than what infantry uses. It is barely anything to what a ship would have.

Because the codex clearly specifies how kinetic barriers work. Also, because, as I've said plenty of times already but you keep ignoring, nukes can release thousands of times more energy than a single shot from a dreadnought.

CodyMelch wrote...

Finally, no we don't know enough to make a proper judgement on the ships capabilities. Especially seeing as you, and others keep using real life examples of what ships of today can use. We do not know that much about the fleets the species of the galaxies use and even less than what the reapers use. So it is a moot point to argue about it. Especially when you honestly think that a weapon of today would have that much effect on what it used in mass effect. A fictional futuristic setting. Which is why saying "its the future" is as fine as saying "because bioware said so", mainly because we don't know enough about it to make a proper judgement.

What part of "each slug has the kinetic energy of 38 kilotons of TNT" do you not understand? This is a quote from the codex. There is a clear difference between a 38 kiloton impact from a dreadnought slug and a 50,000 kiloton nuclear bomb going off one meter away from a ship's hull. And that difference isn't anything good for the ship.

CodyMelch wrote...

Also their is a difference between what Joker said about the SR1, a small ship that isn't all that in a head to head fight, and the SR2. Which is more or less a lot more durable in armor plating and shields.

Whatever the SR2 is it is still a frigate like the SR1.

CodyMelch wrote...

Whether or not a direct hit from a nuke would have any effect at all on a reaper or any ship in mass effect. They are agile enough to easily maneuver out of the way very quickly. That and any explosion after the nuke lands would more or less not effect the ships mainly because they are protected in terms of radiation and such. But in the end neither of us can make a good guess because we do not know enough about the tech used in mass effect. Even less about the reapers who are far more advanced.

Whether the missile carrying the nuke can hit a ship is completely irrelevant, we're not talking about that. Maybe you just don't know what kind of energy is released by a nuclear explosion, and that is why you seem to be insisting that a ship could resist one? That is the only explanation that makes sense to me.


1. it is nowhere near to reality. Listen to yourself, your trying to bring realism to a game, let it go like seriously o_o.

2.A single shot that is repeatedly fire ever 2 seconds. It is more useful to fire multiple shots than one slow ass big one.

3. It is if we are comparing it to a futuristic ship that we know almost nothing about. Let alone a reaper.

4. It is a small stealth ship, either way it's defences are nothing compared to the majority of ships used in the alliance.

5. depending on it's resistances there is no telling if it can or can't.

#129
sympathy4saren

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Nuclear radiation has devastating biological effects. They want our genetic structure healthy.



I asked this as well, then thought about it.

#130
Inverness Moon

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CodyMelch wrote...

1. it is nowhere near to reality. Listen to yourself, your trying to bring realism to a game, let it go like seriously o_o.

2.A single shot that is repeatedly fire ever 2 seconds. It is more useful to fire multiple shots than one slow ass big one.

3. It is if we are comparing it to a futuristic ship that we know almost nothing about. Let alone a reaper.

4. It is a small stealth ship, either way it's defences are nothing compared to the majority of ships used in the alliance.

5. depending on it's resistances there is no telling if it can or can't.

1. Mass Effect is science-fiction not fantasy. The concepts in this game are grounded in reality no matter how much you insist otherwise. It's not difficult to create a good argument for something based on what we know. You're just trying to dismiss it all with "it's a game" or something similar rather than arguing the points.

2. What method is more useful is not the subject of this debate. You claimed a ship in ME could survive a multi-megaton nuclear explosive at arm-length. I think that is a ridiculous assertion so I'm going to show you why I think that.

3. What we know, which I've said probably 5 times before, is that a slug fired from a dreadnought has the force of 38 kilotons of TNT and is capable of destroying any ship of a lower class. We have weapons today that can release over 1,000 times that amount of force.

4. That is irrelevant because of #3. I was also talking about any ship not the Normandy.

5. It is illogical for ship armor to be susceptible to impact from a dreadnought slug or GARDIAN laser yet be able to resist a burst of energy from a nuclear explosion that can raise temperatures (when in atmosphere) to hundreds of thousands of degrees in an instant. This is why you're trying to use "its the future" or "its a game" to try to excuse your ridiculous stance.

Anyhow, I'm done arguing with you. You obviously have no interest in being reasonable and I think I made my point to anyone that bothered to read my posts.

Modifié par Inverness Moon, 14 décembre 2010 - 02:32 .


#131
Cody

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Inverness Moon wrote...

CodyMelch wrote...

1. it is nowhere near to reality. Listen to yourself, your trying to bring realism to a game, let it go like seriously o_o.

2.A single shot that is repeatedly fire ever 2 seconds. It is more useful to fire multiple shots than one slow ass big one.

3. It is if we are comparing it to a futuristic ship that we know almost nothing about. Let alone a reaper.

4. It is a small stealth ship, either way it's defences are nothing compared to the majority of ships used in the alliance.

5. depending on it's resistances there is no telling if it can or can't.

1. Mass Effect is science-fiction not fantasy. The concepts in this game are grounded in reality no matter how much you insist otherwise. It's not difficult to create a good argument for something based on what we know. You're just trying to dismiss it all with "it's a game" or something similar rather than arguing the points.

2. What method is more useful is not the subject of this debate. You claimed a ship in ME could survive a multi-megaton nuclear explosive at arm-length. I think that is a ridiculous assertion so I'm going to show you why I think that.

3. What we know, which I've said probably 5 times before, is that a slug fired from a dreadnought has the force of 38 kilotons of TNT and is capable of destroying any ship of a lower class. We have weapons today that can release over 1,000 times that amount of force.

4. That is irrelevant because of #3. I was also talking about any ship not the Normandy.

5. It is illogical for ship armor to be susceptible to impact from a dreadnought slug or GARDIAN laser yet be able to resist a burst of energy from a nuclear explosion that can raise temperatures (when in atmosphere) to hundreds of thousands of degrees in an instant. This is why you're trying to use "its the future" or "its a game" to try to excuse your ridiculous stance.

Anyhow, I'm done arguing with you. You obviously have no interest in being reasonable and I think I made my point to anyone that bothered to read my posts.


meh, you could be right, I dont care anymore.. Though again for your first point. It is still a fictional setting. Otherwise Biotics wouldn't seem so out of the ordinary -_-.

#132
Dr. Doctor

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According to the codex entry for the M920 Cain:

The effectiveness and efficiency of mass-effect-based weapon technology has rendered large-scale deployment of highly explosive weaponry all but obsolete in infantry weapons.

-Mass effect based explosive weapons seem to carry the punch of a nuclear device with none of the fallout, or radiation that those devices entail.

-Nukes also seem to be considered undesirable to use in the ME universe, especially judging from the Turian councilor's reaction from setting off the bomb on Virmire, and the fact that the Krogan managed to destroy Tuchanka through nuclear warfare.

-Nukes could also be considered a "low tech" solution by the time 2185 rolls around, considering that the only nukes we ever see are the STG's impromptu device on Virmire or the bombs the Krogan had on Tuchanka.

-There are easier to use alternatives that can do even more damage than a nuclear bomb, Balak's use of an asteroid as a WMD rather than a nuke, or other device seems to make a lot of sense, in a time when space travel, and other advanced tech exists, why go through all of the time and expense of building a nuke when you can just throw a giant space rock and get the same result?

-Earth's population, according to the codex is around 11 billion people at the time of ME2, throwing nukes (less developed nations apparently still use 20th century tech, nukes probably are kicking around somewhere) at Reapers who might not be scathed by them is one thing, the worse thing would be the collateral damage that would happen on such a densely populated world could be even worse.

#133
atheelogos

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sympathy4saren wrote...

Nuclear radiation has devastating biological effects. They want our genetic structure healthy.

this

#134
Darth_Ultima

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TornadoADV wrote...

Does baby want his bottle? I didn't "give you attitude" which besides being a general reality of the internet, I simply proved you wrong. But what was this about you leaving? You still seem to be here.


How would I know if you want a bottle?  I got a bottle of Jack if you want it?  You didn't prove me wrong and I did leave but I came back and then left again.  Now I am back again and after this I will leave again.  You did give me attitude and you still are but you were the one complaining about me doing it first.  You just dislike that I disagreed with you and would not give up trying to prove my point.

Modifié par Darth_Ultima, 14 décembre 2010 - 06:33 .


#135
TornadoADV

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Dr. Doctor wrote...

According to the codex entry for the M920 Cain:

The effectiveness and efficiency of mass-effect-based weapon technology has rendered large-scale deployment of highly explosive weaponry all but obsolete in infantry weapons.

-Mass effect based explosive weapons seem to carry the punch of a nuclear device with none of the fallout, or radiation that those devices entail.

-Nukes also seem to be considered undesirable to use in the ME universe, especially judging from the Turian councilor's reaction from setting off the bomb on Virmire, and the fact that the Krogan managed to destroy Tuchanka through nuclear warfare.

-Nukes could also be considered a "low tech" solution by the time 2185 rolls around, considering that the only nukes we ever see are the STG's impromptu device on Virmire or the bombs the Krogan had on Tuchanka.

-There are easier to use alternatives that can do even more damage than a nuclear bomb, Balak's use of an asteroid as a WMD rather than a nuke, or other device seems to make a lot of sense, in a time when space travel, and other advanced tech exists, why go through all of the time and expense of building a nuke when you can just throw a giant space rock and get the same result?

-Earth's population, according to the codex is around 11 billion people at the time of ME2, throwing nukes (less developed nations apparently still use 20th century tech, nukes probably are kicking around somewhere) [/i]at Reapers who might not be scathed by them is one thing, the worse thing would be the collateral damage that would happen on such a densely populated world could be even worse.



The Alliance used 20KT booby trap nukes on their deep space probes during the First Contact War. This is completely ignoring the fact that other races have enough of them to warrant a stipulation in a Citadel Convention to restrict their use.

Also, you know how much time and energy it takes to move a giant space rock to a desireable target? Much less get it there unnoticed by the targeted party? Also when a race of demi-gods IS WIPING OUT YOUR SPECIES, you will not pull any punches. What is a couple billion to the survival of the entire human species?

#136
Paul Madi

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Nukes from my understanding is obsolete.   The Mass effect hand cannon has the same effect as a nuke to personnel while it does not do overt damage to structures.  Nukes do exist in the Mass Effect 2 universe and is discussed in one loyalty mission if you choose the right conversational path.

As another pointed out, the radiation fallout is the overriding concern for both living and machines alike.

Without getting into super details and becoming a storyline spoiler, its safe to point out that sometimes Technology moves beyond what people seem to think is normal.

Example from the 20th century is nuclear powered aircraft.  While it was considered the next step in evolution of nuclear power in the 1950s until the project sparrow was shelved in the late 1960s it was found that nuclear power plants for aircraft were not practical and overly dangerous.

Given that the power behind the Mass Effect field yeilds a cleaner and more powerful engery source makes nuclear power obsolete in the Mass Effect universe.  It should also be noted that not all species within the Mass Effect Universe discovered Nuclear power as they had always used Esso thus there was no need for research into nuclear power.  Others like the humans, abandoned Nuclear power, research and even weapons of nuclear  source because Mass Effect fields, barriers and weapons made Nukes useless in the overall picture. More or less like Coal is better than wood where as Natural Gas is better than coal when it comes to natural resources go.  Another example is Gunpowered to Thermite to bipolimer explosives for explosions. Black powder is no where in the same class as Thermite and Thermite is by no means in the same class as a liquid bi poly explosive. Its just a mater of how things are looked at.

While Nukes were used by the Humans during the first contact war in Mass Effect 1, the Mass Effect technology of Element Zero made it obsolete in the grand scheme of the bigger picture. Just as flint lock guns are nothing like modern machine guns of today.  Yes both can be leathal, but one is obsolete and can be dangerous to the user under normal operations than the other.
Nuff Said!

#137
TornadoADV

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Paul Madi wrote...

Nukes from my understanding is obsolete.   The Mass effect hand cannon has the same effect as a nuke to personnel while it does not do overt damage to structures.  Nukes do exist in the Mass Effect 2 universe and is discussed in one loyalty mission if you choose the right conversational path.

As another pointed out, the radiation fallout is the overriding concern for both living and machines alike.

Without getting into super details and becoming a storyline spoiler, its safe to point out that sometimes Technology moves beyond what people seem to think is normal.

Example from the 20th century is nuclear powered aircraft.  While it was considered the next step in evolution of nuclear power in the 1950s until the project sparrow was shelved in the late 1960s it was found that nuclear power plants for aircraft were not practical and overly dangerous.

Given that the power behind the Mass Effect field yeilds a cleaner and more powerful engery source makes nuclear power obsolete in the Mass Effect universe.  It should also be noted that not all species within the Mass Effect Universe discovered Nuclear power as they had always used Esso thus there was no need for research into nuclear power.  Others like the humans, abandoned Nuclear power, research and even weapons of nuclear  source because Mass Effect fields, barriers and weapons made Nukes useless in the overall picture. More or less like Coal is better than wood where as Natural Gas is better than coal when it comes to natural resources go.  Another example is Gunpowered to Thermite to bipolimer explosives for explosions. Black powder is no where in the same class as Thermite and Thermite is by no means in the same class as a liquid bi poly explosive. Its just a mater of how things are looked at.

While Nukes were used by the Humans during the first contact war in Mass Effect 1, the Mass Effect technology of Element Zero made it obsolete in the grand scheme of the bigger picture. Just as flint lock guns are nothing like modern machine guns of today.  Yes both can be leathal, but one is obsolete and can be dangerous to the user under normal operations than the other.
Nuff Said!


Wait...what? What you just said is patently false, otherwise the Citadel Council would not feel the need to include Nuclear Weapons as a major weapons system to be restricted in it's use in the Citadel Conventions that all member species most agree and adhere to.

http://masseffect.wi...del_Conventions

#138
GnusmasTHX

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How would they strip worlds of their inhabitants, resources and technology if they glassed the whole place?


#139
DKJaigen

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Inverness Moon wrote...


Also, being able to fire a 20 kiloton nuke every 2 seconds is nothing compared to a single multi-megaton nuke which is 1000 times more powerful.


excatly it is. if you wish to pierce shield or armor you wish to apply all power in one point. a nuke loses 3/4 of their damage because energy expands in a blast form. then the energy is divided along the hull.

the 20 kiloton gun of a mass effect dreadnought focuses all power in space not bigger then square meter. suffice to say in space combat i would say that that 20 kiloton missile is way more powerful then a megaton nuke

#140
TornadoADV

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GnusmasTHX wrote...

How would they strip worlds of their inhabitants, resources and technology if they glassed the whole place?


You destroy centers of resistance, then pick apart the straglers, simple.

excatly it is. if you wish to pierce shield or armor you wish to apply all power in one point. a nuke loses 3/4 of their damage because energy expands in a blast form. then the energy is divided along the hull.

the 20 kiloton gun of a mass effect dreadnought focuses all power in space not bigger then square meter. suffice to say in space combat i would say that that 20 kiloton missile is way more powerful then a megaton nuke


For one, we're talking about much bigger then 1 MT nukes, we're talking about 25 MT (Or 50 MT if you include the monster Tzar Bomba). Secondly, the hull would only need one point of failure to be gutted by said nuclear explosion. You could also do what I stated, place the nuclear warhead on a Javelin to pierce kinetic barriers before exploding, the barriers then deflecting some of the energy before failing back into the target ship.

This is completely ignoring the fact that a 300 KT W87 landing with-in 393 feet of it's target (Standard CEP) is enough to wipe out the hardest missile silo on Earth, but we're talking about a 25 MT warhead being delievered to direct contact with armor piercing qualities. Nothing in the realm of reality could survive.

Modifié par TornadoADV, 14 décembre 2010 - 09:36 .


#141
scarface71795

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Nukes have no effect?
Cookie if you get the reference:bandit:

#142
DKJaigen

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TornadoADV wrote...

GnusmasTHX wrote...

How would they strip worlds of their inhabitants, resources and technology if they glassed the whole place?


You destroy centers of resistance, then pick apart the straglers, simple.

excatly it is. if you wish to pierce shield or armor you wish to apply all power in one point. a nuke loses 3/4 of their damage because energy expands in a blast form. then the energy is divided along the hull.

the 20 kiloton gun of a mass effect dreadnought focuses all power in space not bigger then square meter. suffice to say in space combat i would say that that 20 kiloton missile is way more powerful then a megaton nuke


For one, we're talking about much bigger then 1 MT nukes, we're talking about 25 MT (Or 50 MT if you include the monster Tzar Bomba). Secondly, the hull would only need one point of failure to be gutted by said nuclear explosion. You could also do what I stated, place the nuclear warhead on a Javelin to pierce kinetic barriers before exploding, the barriers then deflecting some of the energy before failing back into the target ship.

This is completely ignoring the fact that a 300 KT W87 landing with-in 393 feet of it's target (Standard CEP) is enough to wipe out the hardest missile silo on Earth, but we're talking about a 25 MT warhead being delievered to direct contact with armor piercing qualities. Nothing in the realm of reality could survive.


mate if something survives a hit of a 20 kt bullet on a square meter  then it will survive a 25mt bomb .

#143
TheKillerAngel

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DKJaigen wrote...

mate if something survives a hit of a 20 kt bullet on a square meter  then it will survive a 25mt bomb .


That 20 kiloton round is not generating the same temperatures as a 25-50 megaton nuclear device.

#144
Inverness Moon

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DKJaigen wrote...

mate if something survives a hit of a 20 kt bullet on a square meter  then it will survive a 25mt bomb .

That is the whole point, there is no armor in Mass Effect that would survive that. The only way to survive is with high-powered shielding which stops the projectile before it reaches the armor. Shielding blocks solid objects not pure energy. Reaper armor can't even survive shots from cruisers and missiles from frigates as the Battle of the Citadel proved.

#145
aeetos21

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Not too many conventional explosions can be seen from outside of earth's atmosphere where Shepard was, looking down at what was happening to earth. So either those explosions were the result of Reaper activity or somebody was setting off some nukes because the availability of ground based mobile mass effect weapons of that caliber would be few.

#146
redbaron76

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Why would they need nukes when they have mass acclerators, that are way more powerfull than plain old nukes. As tu the xplosions on the trailer it is probably reapers attacking defending mantis gunships.

#147
Guest_jon1991_*

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As somebody here said before, less developed nations are limited to 20th century technology, so I can see nukes being used by these countries as a last ditch defense.

#148
TornadoADV

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Inverness Moon wrote...

DKJaigen wrote...

mate if something survives a hit of a 20 kt bullet on a square meter  then it will survive a 25mt bomb .

That is the whole point, there is no armor in Mass Effect that would survive that. The only way to survive is with high-powered shielding which stops the projectile before it reaches the armor. Shielding blocks solid objects not pure energy. Reaper armor can't even survive shots from cruisers and missiles from frigates as the Battle of the Citadel proved.


Moon, look at the posts below your's. This discussion is hopeless in educating the plebes, they have no concept of anything.

#149
BattleRaptor

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Actually nukes would destroy reapers.

Its specificly stated in the codex that ME ship shields DO NOT stop lasers, and a nuclear bomb is in effective a omni directional laser(radation emitted across a broad spectrum ad many diffrent types but a large % is photons)... not to mention that bomb pumped lasers are currently being developed..
The fact you can still see reapers proves there shields work the same way.
Most types radation in space have mass, so mass effect shields work on them, photons effectively have zero mass. Infact, all ships in the ME universe allow infrared radation(photons) though there shields during battle as a way of emitting excess heat.

Because nukes are omni directional even a direct hit will dispease most of the emitted photons away from the reaper, BUT if they used bomb pumped lasers the reapers would be getting hit with megatons worth of energy thats bypassing there shields.

There is nothing that suggests Reapers can stop lasers.. infact the reapers specificly want civilizations to develop masseffect fields and weapons.
Which suggests there are things they DONT want organics creating.

Assuming shields cant stop lasers the only way a Reaper can survive laser hits is if they have a Thermally superconducting hull.

However this itself runs into a problem, Fission lasers.
Fission lasers bombard matter with so many photons in such a short ammount of time they actually cause the same effect a matter/antimatter reaction does.
Complete destruction of matter... and this isnt theory.. we have them in development today, the most distressing thing about them is they require VERY little power, A couple of AA batteries contain enough power to allow one to fire and cause a megaton explosion, because unlike normal Directed energy weapons they dont reley on there own power to cause the damage, but from the massive ammount of energy released by the disrupted matter.

Modifié par BattleRaptor, 14 décembre 2010 - 11:19 .


#150
Cody

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TornadoADV wrote...

Moon, look at the posts below your's. This discussion is hopeless in educating the plebes, they have no concept of anything.


and of course, you prove that you are no better than Darth_Ultima. Dishing out insults just as he did. Combined with an arrogant attitude. Grow up.