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Will anyone else be mad if Bioware decides to erase all your teamates from ME2


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#226
LordHelfort

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It would be extensively pointless to erase or just give cameos to ME2 teammates in ME3. Heres the characters we worked really hard to get you to give a damn about and now byebye! It would make no sense (well logically speaking, perhaps not when one deals with deadlines and issues of programming).

#227
Elite Midget

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Not pointless. It makes sense. Bioware killed them so that they can develop new Squadies for ME3 to make the story better and more dramatic. ME2 has shown that Fans prefer Quality over Quantity and ME2 just had too many Zombies that didn't have much connection to the plot. Than again, what plot was there in ME2? The Mercenaries and Geth seemed to have played a larger role than plot armor Collectors that sat around doing nothing.

#228
LordHelfort

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Technically, Bioware did not kill them. More importantly when the Reapers are reaping, do you really have alot of time to go around recruiting new people? Would be difficult perhaps (unless its pre-Invasion).

#229
Elite Midget

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AdmiralCheez wrote...

Elite, there is a fine line between expressing your opinion and trolling. Don't cross it. The point a lot of people are making is that "they can die" is not enough reason to exclude ME2's squadmates. Perhaps you should pay attention to some of those arguments instead of repeating yourself over and over. You don't have to change your mind; just acknowledge that some people aren't as pessimistic than you and a touch more analytical.

Speaking of plot armor, I'd like to point out that the only squadmate that is 100% alive is Liara, and she's the S[edited for spoilery reasons], which is way more useful than being Shep's lackey. She is no more likely to return than anyone else for that reason. High access intel > stasis and a pistol.


I don't see how it can be trolling when I'm stateing an undeniable "FACT". Each and every one of the ME2 Zombies can die and in some cases they can die in multiple ways. From Biowares handling of Wrex it's plain that none of the Zombies will ever return as Squadies. It's a waste of resources, time, and manpower to make a bunch of meaningful content that most players wont even see anyway. Thus Cameo's would be better for the Zombies since it wouldn't destroy the plot, story progression, and game balance or put Bioware in another situation of going Quantity over Quality which is bad design.

There arguements mean nothing because they're full of false hope, fanboyism, and refususal to look at the undeiniable fact that they can all die.

I don't care how skilled of a debater someone else theres nothing they can say that will trump death. Especially when Bioware has a recent 'HISTORY' of discariding old Squadies.

Dragon Age - Original Cast
Any Dragon Age Story DLC - New Party Members!
Dragon Age Awakening - New Party Members!
Dragon Age 2 - New Party Members!
Mass Effect - Original Cast
Mass Effect 2 - New Party Members + The Two Aliens that ME1 Fans wanted to bone. They're all killable.

Thus...

Mass Effect 3 - New Party Members + VS and/or Liara!

Modifié par Elite Midget, 14 décembre 2010 - 03:07 .


#230
Mystranna Kelteel

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ME2 was not about making you "give a damn" about your party.

It was about preparing them for one specific mission, and, yes, most of them were recruited just for that mission. Jack, Samara, Thane, Mordin, Zaeed, and Kasumi were all pretty clearly mercenaries for the Collector mission. There's really nothing in ME2 that implies they particularly care about the Reaper threat as a whole, or that they care enough to stay with Shepard like some dog.
The Cerberus duo are a little more invested in the Reaper plot, Tali and Garrus were just kinda thrown in there for fan service, Grunt is just a guard dog, and Legion is a faceless drone.

Take into account that there are 6 LI's on the ME2 squad, including some of the more throwaway mercenary teammates, and analytically you have very little reason to assume any of them will be back.

I think BioWare has two options:

A) Go conservative and have a completely new squad or large majority of new squadmates (no old romances back on the squad for equality's sake), or

B) Go extreme, and have a TON of party members. The problem here is that the party members will suffer in characterization and interaction. Party members are some of the most resource-intensive features of these games, so the more squaddies you have the less they will feature and the less important they are.

I'd prefer A, having a new squad of more interesting, well-developed characters exclusive to ME3. Because otherwise you'd also have to take in all the different options that can come into play with the other party members. Logically it's far easier and more logical to make a mostly new squad and make the old characters cameos. And cameos don't necessarily have to be a bad thing.

In short, there's nothing to indicate that the ME2 squad is loyal to the Reaper mission as a whole, and incorporating all, or even most, of them as ME3 party members seems resource-intensive beyond feasibility. It doesn't really matter if the fanbase is "attached" to any of these characters; we were attached to Liara, Kaidan, Ashley, Wrex in ME1 as well.

Modifié par Mystranna Kelteel, 14 décembre 2010 - 03:11 .


#231
rinoe

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javierabegazo wrote...

... the story of Mass Effect has always been about shepard, not Shepard and Co.


I can't agree with that. It is not Oblivion or Gothic. It si Mass Effect. It is a Shepard story, but for sure, not Shepard alone. The squdmates are very important and... yes I will be mad. I would like have them all.

An if Garrus will not be in ME3 I will seriously NOT BUY the game. It will be not my story anymore.

IMO - only save to import should be the 'full happy end' one (to avoid spoilers).

#232
Mystranna Kelteel

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rinoe wrote...

javierabegazo wrote...
... the story of Mass Effect has always been about shepard, not Shepard and Co.


I can't agree with that. It is not Oblivion or Gothic. It si Mass Effect. It is a Shepard story, but for sure, not Shepard alone. The squdmates are very important and... yes I will be mad. I would like have them all.

An if Garrus will not be in ME3 I will seriously NOT BUY the game. It will be not my story anymore.

IMO - only save to import should be the 'full happy end' one (to avoid spoilers).

Do you honestly believe that BioWare should bring back all the love interests as party members? Because that's 9 squaddies right there, and they are not all at equal levels of importance to the reaper plot.  In fact, Ashkai Alenkiams and Liara are objectively the most important, and the rest are all throw-aways and expendables.  They'd ahve to create backup squaddies for all those potentially dead ones. (They aren't going to say, hey, they died, you only get 2 squaddies in ME3, lulz)

Unless they severely limit the interaction Shepard has with the party members they won't bring back that many characters.  Not to mention it would be painfully obvious fan-service to bring back all the romance options just for the hell of it, and it seems even less likely after what they did with LotSB and Liara's romance.

But don't worry. Garrus will be in ME3. He just (most likely) will not be a squadmate.

#233
AdmiralCheez

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Elite Midget wrote...

I don't see how it can be trolling when I'm stateing an undeniable "FACT". Each and every one of the ME2 Zombies can die and in some cases they can die in multiple ways. From Biowares handling of Wrex it's plain that none of the Zombies will ever return as Squadies. It's a waste of resources, time, and manpower to make a bunch of meaningful content that most players wont even see anyway. Thus Cameo's would be better for the Zombies since it wouldn't destroy the plot, story progression, and game balance or put Bioware in another situation of going Quantity over Quality which is bad design.

If that were the case, what the point of Legion, Grunt, Thane, Samara?  Or Garrus and Wrex in the first one?  What was the point of all those side quests?  Of including love interests, different classes, genders?  Of making dialogue selectable?  Of free DLC?  Of including an import save feature?  Of hiring voice actors when a large portion of players don't even speak English?

Bioware has made a great deal of their money "wasting resources."

And I don't know about you, but ME2's squad seemed pretty damn high quality to me.  Higher quality than ME1's even, in depth, richness, empathy, and combat utility.  The only thing that tanked in ME2 was the central plot, but that's because the focus wasn't on the plot, anyway.  It was on the people you brought with you.

There arguements mean nothing because they're full of false hope, fanboyism, and refususal to look at the undeiniable fact that they can all die.

Did you even read them?  You are pretty quick to dismiss them outright.

I don't care how skilled of a debater someone else theres nothing they can say that will trump death. Especially when Bioware has a recent 'HISTORY' of discariding old Squadies.

Most players did, in fact, trump death.  Look at the saves!  And Bioware's been getting a lot of flak for ditching the old squaddies, and when people b*tch enough, Bioware fixes it.  Or tries to, anyway.  They talked 'em into letting us shag a dinosaur, for Christ's sake!

*some bits were snipped to prevent this wall of text from going any higher*

Mass Effect 3 - New Party Members + VS and/or Liara!

Okay, this is the part I don't get.  If Bioware has a 'HISTORY' of ditching old squadmates, why the hell should Liara and the VS come back?  Why waste resources on the VS at all if both halves can die?  I mean, jeez, that's two whole squadmates; it'd be so hard to put aside disk space for both!

You stink of ME1 fanboy, my friend, and are just as guilty of wishful thinking as the rest of us.

So I leave you with a simple "wait and see."  Why?  Because you're too much of a Zulu peon to even read what other people are writing, and whenever someone brings up a valid point, you flail your arms and scream, "ZOMBIES ZOMBIES ZOMBIES!"

Seriously, if you're that desperate to have none of the ME2 squad return, download a save editor and have at it.

#234
Elite Midget

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I agree, ME is about Shepard. Those that help or don't help Shepard aren't important. The only thing that is important and constant is Shepard since the story ends when Shepard dies and Shepard is required to progress the fight against the Reapers. Yet if any of the Squadies die things still move forward as if nothing had happened.



If you wont buy a great game because a killable character isn't your lapdog anymore instead of growing independently than this series isn't something you should stick with. People change and people go, deal with it and move on and stop wallowing in the past or what could have been.



Bioware has even dropped hints in ME2 on what the Zombies will be doing in ME3. Such as Garrus leaving because his talents will never grow or shine under Shepard thus it's a convient way to make him leave. After all, they had him leave C-Sec for the exact same reasons. He felt he could do better on his own and isn't a sit around type of person.



Funny you say those things... Many of us ME1 Fans were angered about not getting VS, Wrex, or Liara back. Yet we all got ME2 anyway. We weren't even expecting Bioware to promise that VS and Liara would play much larger roles in ME3 and may even return to Squad Status.

#235
rinoe

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Mystranna Kelteel wrote...

Do you honestly believe that BioWare should bring back all the love interests as party members? Because that's 9 squaddies right there, and they are not all at equal levels of importance to the reaper plot.  In fact, Ashkai Alenkiams and Liara are objectively the most important, and the rest are all throw-aways and expendables.  They'd ahve to create backup squaddies for all those potentially dead ones. (They aren't going to say, hey, they died, you only get 2 squaddies in ME3, lulz)

Unless they severely limit the interaction Shepard has with the party members they won't bring back that many characters.  Not to mention it would be painfully obvious fan-service to bring back all the romance options just for the hell of it, and it seems even less likely after what they did with LotSB and Liara's romance.

But don't worry. Garrus will be in ME3. He just (most likely) will not be a squadmate.


I honestly do belive:))))) This is all that I could do, belive:)))))))
I said I would like to have them all, but not so badly... I could give up on Jacob easily:)))
More seriously, I think that all of them should be avalible in ME3 maybe not as party memebers. What would be more important for them that save the world from total anihilation?

I think  - gathering a new squaddies is not what we will do in ME3, mayle one or two - I prefer old squaddies option, like Wrex (or his brother, for those who killed him), and Ash/Kaidan. Get new squad members in ME3 will be just repeat from ME2.  Nonsense.
And it was said that romance will continue in ME3 so... why Tali vas Normandy, or Garrus, when Shep is his only friend in the galaxy, want to abandon Shepard? If they are alive, they will stay:))) It sould be many, many options in ME3. I hope for it:)))

#236
AdmiralCheez

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@Mystranna Kelteel: I totally get where you're coming from, but I think that if Bioware's gonna scrap the ME2 squad, they should cut the ME1 team as well. Because Kaishley Willenko got the shaft already, and Liara and Wrex are doing more important things, you know?

Best to ****** off everyone equally, IMHO. Seriously, Wrex-esque/LotSB cameos for everyone, so long as it's everyone. From both games.  And they are well-done cameos.

Modifié par AdmiralCheez, 14 décembre 2010 - 03:52 .


#237
PrivateCab00se

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I want to see EVERYONE that's still alive at the end of my save in ME2 as well as, maybe, 5 or so new characters, but the old characters are WAAAAYYY more important!

#238
Guest_LiamN7_*

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AdmiralCheez wrote...

@Mystranna Kelteel: I totally get where you're coming from, but I think that if Bioware's gonna scrap the ME2 squad, they should cut the ME1 team as well. Because Kaishley Willenko got the shaft already, and Liara and Wrex are doing more important things, you know?

Best to ****** off everyone equally, IMHO. Seriously, Wrex-esque/LotSB cameos for everyone, so long as it's everyone. From both games.  And they are well-done cameos.


I have already had to deal with a cameo and nothing else.  Have you?  So I should get that twice in a row now? That would be fair how?

If bioware does for me 3 like they did in me2. If a character can die in me2 even if you save them they will get a 3 minute cameo near the begining of me3 maybe an email about half way through. Then 8 to 12 months later bioware will start releasing DLC for each cameoed character at 7 to 10 dollars each at 2 to 3 month intervals. Yep so much fun.

But bioware could decide to do it different. Who knows. I don't. 

#239
rasblak

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Wittand25 wrote...
The thing is that
a.) There is no reaper invasion going on at the end of ME2, we do not know how long after ME2 and how long into ME3 the teaser trailer takes place. And if there is a timejump, and that seems pretty likely, do you really expect them to stand around on the ship doing nothing until ME3 starts ?
b.) Helping to stopp the reapers, if they even care about that, does not require them to stand around on Shepard´s ship and or starring at Shepard´s behind during missions, many could be far more useful if they leave the ship and work as emissionaries to their races or do research in a better equipped lab than the Normandy has to offer.


@Wittand25 :

In ME2, we go through hell to jump through the Omega 4 Relay and so called, take the battle to the Collectors' turf. We find they're building a Reaper. Surely we won't sit around just so we can allow a time-jump until the Reapers are here to give us ME3.

#240
AdmiralCheez

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@LiamN7: I'm sure hoping they do it different, too. :)

#241
Elite Midget

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[If that were the case, what the point of Legion, Grunt, Thane, Samara?  Or Garrus and Wrex in the first one?  What was the point of all those side quests?  Of including love interests, different classes, genders?  Of making dialogue selectable?  Of free DLC?  Of including an import save feature?  Of hiring voice actors when a large portion of players don't even speak English?]

English is widely known, understood, and spoken. Bioware gets a lot of its money from English literate folks.

The point was to flesh out Shepards story and how Shepar's decisions effect the Universe as a whole. Thus Importants. As for Squadies, if they die Shepard still moves forward yet if Shepard dies the story can't continue.. Hell, a majority of the ME2 Cast wasen't really needed. They felt like filler with huge daddy issues and requireing a constant baby sitter. Bioware could have easily went...

Scientist - Mordin - Bi LI
Biotic Adept - Jack - Maleshep LI
Technician - Legion
Tank - Grunt
Leader - Kal'Reeger - Femshep LI

And the main plot wouldn't have changed at all. In fact it would have been much stronger if they went for quality and threw out the daddy issues, made them all mandatory recruits in a certian order, and didn't make them killable. Just throw in a bunch of no names to listen to the Squadies+Shepard and you could do Hold the Line and Strike Teams just fine.

[Bioware has made a great deal of their money "wasting resources."

And I don't know about you, but ME2's squad seemed pretty damn high quality to me.  Higher quality than ME1's even, in depth, richness, empathy, and combat utility.  The only thing that tanked in ME2 was the central plot, but that's because the focus wasn't on the plot, anyway.  It was on the people you brought with you.]

If you think Daddy Issues, Babysitting, and Dry humping is high quality than each to their own. Story-wise ME2 failed on many fronts and RPG wise to lost a lot in favor of making the Gameplay more streamlined.

[Did you even read them?  You are pretty quick to dismiss them outright.]

Yes and they all are filled with those vices I mentioned. They aren't worth taking seriously since they ignore Biowares recent history with Squadies and past history with Squadies. Not to mention that they downplay all the hints Bioware drops that the ME2 Zombies will be doing stuff other than being lapdogs in ME2. Such as Tali leaving to aid the Quarians or continueing her Dark Energy and Star studies to aid Shepard and Garrus desiring to reach his full potiential and the only way to do it is to leave Shepard.

[Most players did, in fact, trump death.  Look at the saves!  And Bioware's been getting a lot of flak for ditching the old squaddies, and when people b*tch enough, Bioware fixes it.  Or tries to, anyway.  They talked 'em into letting us shag a dinosaur, for Christ's sake!]

Doesn't matter. Most saves in ME1 saved Wrex but the fact that he was killable doomed him to Cameo Role. You're fooling yourself to believe otherwise. Also, Garrus isn't a Dinosaur he's more Avian and bug like. Not Wrex and Grunt are more reptillian than any of the Turians we've met.


[Okay, this is the part I don't get.  If Bioware has a 'HISTORY' of ditching old squadmates, why the hell should Liara and the VS come back?  Why waste resources on the VS at all if both halves can die?  I mean, jeez, that's two whole squadmates; it'd be so hard to put aside disk space for both!

You stink of ME1 fanboy, my friend, and are just as guilty of wishful thinking as the rest of us.]

You stink of a ME2 fanboy who can't understand the undeniable fact. Every ME2 zombies can die. Yet VS and Liara are alive in EVERY SINGLE SAVE. There, I put it in caps so you can understand since you had to thgrow the fanboy card to try and make your point seem to carry any merit. Which it doesn't, just saying. That and Bioare even stated that they kept VS and Liara out of ME2 was because they didn't want them to be killable and wanted them around for ME3. Thus they actually have Squaddie chance compared to the 0% chance the ME2 Zombies have.

[So I leave you with a simple "wait and see."  Why?  Because you're too much of a Zulu peon to even read what other people are writing, and whenever someone brings up a valid point, you flail your arms and scream, "ZOMBIES ZOMBIES ZOMBIES!"

Seriously, if you're that desperate to have none of the ME2 squad return, download a save editor and have at it.]

I leave you with the fact they none will return as they can all die and many can die in more ways and scenerios than Wrex. I'm doing you a favor by dashing away false hopes that will only lead to disapointment. You obviously don't read since you assume that I don't read. And we all know the saying when one assumes, don't we? Believe me, I've read every fanboyish arguement and ewvery one of them falls flat on their face because of Bioware's history an the fact they they can all die.

A Save Editor wont change anything. Resources, time, and manpower would still be wasted on Zombies instead of intregrateing new Squadies into the ME3 plot. That and Bioware was stated that they want each literation of the series to be standalone and having each save getting different starting Squadies will kill the standalone experience, game balance, and be a huge waste of resources.

Besides, the ME2 Zombies  had their chance and Bioware has shown that Quantity is bad and many of the ME2 Zombies weren't really needed for the ME2 Main plot. If there was one anyway.

Modifié par Elite Midget, 14 décembre 2010 - 04:13 .


#242
rinoe

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Elite Midget wrote...

I agree, ME is about Shepard. Those that help or don't help Shepard aren't important. The only thing that is important and constant is Shepard since the story ends when Shepard dies and Shepard is required to progress the fight against the Reapers. Yet if any of the Squadies die things still move forward as if nothing had happened.

If you wont buy a great game because a killable character isn't your lapdog anymore instead of growing independently than this series isn't something you should stick with. People change and people go, deal with it and move on and stop wallowing in the past or what could have been.

Bioware has even dropped hints in ME2 on what the Zombies will be doing in ME3. Such as Garrus leaving because his talents will never grow or shine under Shepard thus it's a convient way to make him leave. After all, they had him leave C-Sec for the exact same reasons. He felt he could do better on his own and isn't a sit around type of person.

Funny you say those things... Many of us ME1 Fans were angered about not getting VS, Wrex, or Liara back. Yet we all got ME2 anyway. We weren't even expecting Bioware to promise that VS and Liara would play much larger roles in ME3 and may even return to Squad Status.


WOW, badass Shepard in charge...
I'm different that you and I'm glad about that.
It is the game, I have the real life, quite good one:))) But this is my favorite game, just bsc the game is like it is:))
And my Shepard have o lot from my own character.
So:
- I do not treat my friends like lapdogs (I don't even treat that my own real dog:)))
- If someone help me it is important to me, and I feel gratefull,
- When I loose friend it is very hard to move forward just like taht,
- I do not want to be 'alone master Shepard' in the universe, with 'noone else important',
- When I fight for the humanity - I think long and careful (regarding some ppl) if it realy worth it:))))

and so on...

Reasuming... I'm sorry for you. It is not bad to play badass if you just play... but...if you realy think that... I'm glad you are a stranger. Some ppl should stay strangers forever, like two of us:)))

SO you are not a person to tell me to stick with ME or not. At least not the person I will listen ;)

And I'm the big fan of ME1 too, just not like you:)))

#243
Guest_LiamN7_*

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AdmiralCheez wrote...

@LiamN7: I'm sure hoping they do it different, too. :)


I didn't say I hope they do it different.  I said they could.  Very different things.

#244
Mystranna Kelteel

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AdmiralCheez wrote...

@Mystranna Kelteel: I totally get where you're coming from, but I think that if Bioware's gonna scrap the ME2 squad, they should cut the ME1 team as well. Because Kaishley Willenko got the shaft already, and Liara and Wrex are doing more important things, you know?

Best to ****** off everyone equally, IMHO. Seriously, Wrex-esque/LotSB cameos for everyone, so long as it's everyone. From both games.  And they are well-done cameos.


No, I agree. I don't expect Ash/Kai or Liara back as squaddies in ME3, especially after LotSB, which showed that A) romance can be done outside the party (Kelly is also a loose example of that), and, B) had Liara established in a position of power that suggests she'll have her own business to take care of.

So, yes, I expect them to treat the LI's equally by relegating them all to cameos ala Liara.  Some might think Tali would never leave Shepard's team, but I think she would if she went back to rally support with the flotilla. She can still aid Shepard's goal when not in the party. And, honestly, if Shepard is racing against the clock then it would make sense for those loyal to the cause to split up and try to garner support where they can.  Having everyone who beleives in Shepard's cause in the same place at the same time doesn't seem efficient.

Modifié par Mystranna Kelteel, 14 décembre 2010 - 04:18 .


#245
Dune01

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As long as we get the Sniper Ben as a squaddie I'm happy!

#246
Elite Midget

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How is it 'badass' when I just stated undeniable facts? I don't care how you treat friends in real life or how you feel about characters in this series. What you believe or want doesn't change how I play the series and the plans Bioware has for it. Such as killing all the ME2 Squadies to Cameo Status by making them Killable.

It wasen't me 'telling you to do anything'. It was a friendly suggestion since if you get angey over the little things that you ignore the 'great things' than you should really consider if you should be playing this series or not.

Modifié par Elite Midget, 14 décembre 2010 - 04:21 .


#247
Cra5y Pineapple

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Very mad. Epsecially since now there's no excuse.

#248
rinoe

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Mystranna Kelteel wrote...
So, yes, I expect them to treat the LI's equally by relegating them all to cameos ala Liara.  Some might think Tali would never leave Shepard's team, but I think she would if she went back to rally support with the flotilla. She can still aid Shepard's goal when not in the party. And, honestly, if Shepard is racing against the clock then it would make sense for those loyal to the cause to split up and try to garner support where they can.  Having everyone who beleives in Shepard's cause in the same place at the same time doesn't seem efficient.


That I could agree, but it is just more difficult to make. It is possible only when 'all survived'.

#249
rasblak

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Elite Midget wrote...

How is it 'badass' when I just stated undeniable facts? I don't care how you treat friends in real life or how you feel about characters in this series. What you believe or want doesn't change how I play the series and the plans Bioware has for it. Such as killing all the ME2 Squadies to Cameo Status by making them Killable.

It wasen't me 'telling you to do anything'. It was a friendly suggestion since if you get angey over the little things that you ignore the 'great things' than you should really consider if you should be playing this series or not.


@Elite Midget:

You are Right! Ok? You are 100% Right in your very thorough analysis. All ME2 Teammates Will be erased. For Certain.
None will come back. Nada. Zilch. Zip. None. 0% chance of any of them coming back as squadmate.
You are 1000% More Right Than Anyone Else Here.

What some others are saying: This is not the game we would *Want* the most.
We would feel disappointed and let down by BioWare if they'd screw us over like this.


#250
AdmiralCheez

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Elite Midget wrote...

English is widely known, understood, and spoken. Bioware gets a lot of its money from English literate folks.

Go count those "I used to be part of the community" banners.  Then go back and play DA:O.  Note the protagonist isn't voiced.

The point was to flesh out Shepards story and how Shepar's decisions effect the Universe as a whole. Thus Importants. As for Squadies, if they die Shepard still moves forward yet if Shepard dies the story can't continue.. Hell, a majority of the ME2 Cast wasen't really needed. They felt like filler with huge daddy issues and requireing a constant baby sitter. Bioware could have easily went...

Scientist - Mordin - Bi LI
Biotic Adept - Jack - Maleshep LI
Technician - Legion
Tank - Grunt
Leader - Kal'Reeger - Femshep LI

And the main plot wouldn't have changed at all. In fact it would have been much stronger if they went for quality and threw out the daddy issues, made them all mandatory recruits in a certian order, and didn't make them killable. Just throw in a bunch of no names to listen to the Squadies+Shepard and you could do Hold the Line and Strike Teams just fine.

Mordin as an LI?  I'd almost pay to see the love scene.

Thing is, though, they didn't take a minimalist approach.  Why?  To make it personal.  To give every player someone they could attach to.  If it were just Shepard's story, there'd be no point to the squad at all.

If you think Daddy Issues, Babysitting, and Dry humping is high quality than each to their own. Story-wise ME2 failed on many fronts and RPG wise to lost a lot in favor of making the Gameplay more streamlined.

Well yeah, I thought getting to personally know every single character, play 12 different and well-designed missions, and have a squad where they all weren't just copy-pastes of the ME1's class powers, yeah, I'd say that's high-quality.

Streamlined gameplay -> quality before quantity.  Remember the inventory?  Omni-gelling for hours?

Speaking of dry-humping, are you doing that to ME1's box right now? ;)

Yes and they all are filled with those vices I mentioned. They aren't worth taking seriously since they ignore Biowares recent history with Squadies and past history with Squadies. Not to mention that they downplay all the hints Bioware drops that the ME2 Zombies will be doing stuff other than being lapdogs in ME2. Such as Tali leaving to aid the Quarians or continueing her Dark Energy and Star studies to aid Shepard and Garrus desiring to reach his full potiential and the only way to do it is to leave Shepard.

We've noticed the hints, the history, etc.  We aren't downplaying or ignoring anything.  We are simply stating that Bioware knows better than the screw over their own fanbase.  As a trilogy and a work of fiction, nerfing the squad is stupid.  As a company known to care about the fans, nerfing the squad is stupid.  As a game in which your decisions are supposed to matter, nerfing the squad is stupid.  Not bringing anyone back is backing down from a challenge and appealing to the lowest common denominator.

Bioware dug themselves into a hole, and it's time they prove they can drag themselves out of it.

Doesn't matter. Most saves in ME1 saved Wrex but the fact that he was killable doomed him to Cameo Role. You're fooling yourself to believe otherwise. Also, Garrus isn't a Dinosaur he's more Avian and bug like. Not Wrex and Grunt are more reptillian than any of the Turians we've met.

One squadmate is not enough precedent.  You are fooling yourself by thinking that something will be excluded just because it is difficult to program.

And birds are dinosaurs in the biological sense, but what the hell does that have to do with anything?

You stink of a ME2 fanboy who can't understand the undeniable fact. Every ME2 zombies can die. Yet VS and Liara are alive in EVERY SINGLE SAVE. There, I put it in caps so you can understand since you had to thgrow the fanboy card to try and make your point seem to carry any merit. Which it doesn't, just saying. That and Bioare even stated that they kept VS and Liara out of ME2 was because they didn't want them to be killable and wanted them around for ME3. Thus they actually have Squaddie chance compared to the 0% chance the ME2 Zombies have.

Let me put something else in all caps for you: NON-SEQUITOR, LOOK IT UP.*  Playing a role in the story does not mean they will be squaddies (Anderson, Saren, TIM, Aria).  Dead Liara = no LotSB = less monies for BW.  Importance to the plot isn't necessary to be a squadmate (Wrex, Thane, Kasumi).

(*Putting stuff in all caps totally makes you look like a jackass, btw.)

And no, calling you a fanboy doesn't add anything to my argument, but it is so true.  And son, I ain't no fanboy, I'm a fangirl.  Which is like one thousand times worse.  Fear me, puny mortal.

I leave you with the fact they none will return as they can all die and many can die in more ways and scenerios than Wrex. I'm doing you a favor by dashing away false hopes that will only lead to disapointment. You obviously don't read since you assume that I don't read. And we all know the saying when one assumes, don't we? Believe me, I've read every fanboyish arguement and ewvery one of them falls flat on their face because of Bioware's history an the fact they they can all die.

Not a fact until ME3's out, bub.  Stop treating it as such.  And of course I f*cking read, otherwise I wouldn't bother to respond to every single one of your points.  And frankly, I'd rather be optimistic.  Why?  Because I enjoy coming on to these forums, dammit, and I want to make it fun for everyone else as well.  Nobody likes a party pooper.

As for what they say about assumptions, I'd say it's too late in your case ;)

A Save Editor wont change anything. Resources, time, and manpower would still be wasted on Zombies instead of intregrateing new Squadies into the ME3 plot. That and Bioware was stated that they want each literation of the series to be standalone and having each save getting different starting Squadies will kill the standalone experience, game balance, and be a huge waste of resources.

If each part was supposed to be truly standalone, why the hell bother with Wrex, Garrus, Kaishley, Liara, or Tali at all?  Why bother with a save import?  And no, including a few old teammates won't kill the balance; you only need two squadmates per playthrough for that, with more squaddies = more options = more personal experience for each player.  Should Bioware sacrifice quality for quantity?  No, and in my opinion they never did.

I already listed all the things Bioware "wastes" resources on for the sake of making the game better, the English part being the only bit you were interested in (quotemining, anyone?)

Besides, the ME2 Zombies  had their chance and Bioware has shown that Quantity is bad and many of the ME2 Zombies weren't really needed for the ME2 Main plot. If there was one anyway.

Uh, I missed the part where ME2's quality suffered again.  I thought it was a touch better than ME1, to be honest.  Just a touch, though.  Really, I like both about equally, just thought ME2 was a slightly better game.

Quantity is bad?  Tell that to my wallet ;)  Seriously, though, bro, I need to go to class.  Can we drop it for now?