MC P Pants wrote...
Has anyone considered the possibility that there will not be any new squadmates? And that the purpose of ME2 was to create that squad, and if you messed up at the end and got your crew all shot up and import that playthrough to ME3 - you are stuck with what you have left. This may be a bit of a hardline approach, but that would be the most incredible way to add to the intensity of the series - and make ME2 the most pivotal game in the series. I would be blown away if they actually did that
Actually, I think in an interview Hudson said "There are some people you've met that aren't squadmates now, but will be in ME3." I think it may be all but confirmed that there will be new squaddies (even money on Parasini and Shiala, by the way).
But I do think that some oldies from both games will come back, and if you got a majority of your squad killed, then, well, your ME3's just gonna be eight hours long, now isn't it? You weren't supposed to do that.
I just can't see BioWare pleading ignorance on the vast and complicated algorithm they created just for the suicide mission. If you've looked at Pacifien and Ecael's strategy guide, the number of ways it can play out are absolutely mindboggling. Pages upon pages of dialogue were probably recorded of lines that are in the game but no one will ever hear because everybody was recruited and loyal going in. Not only that but you can give Legion to Cerberus, leave Grunt in the tank and skip a few of the back half of the recruitment drive altogether. So the argument that they won't spring for VA for ME3 because "everyone can die in ME2" when half the recruiting options are just that doesn't hold water with me.
Furthermore, when creating something like the suicide mission you don't have to be a genius to figure out that the biggest segment of players will be the people who got everyone out safe. The second biggest segment will be the ones who got just enough people out to have an importable Shepard. When you prepare for those two eventualities, doesn't everything else take care of itself?
And in addition, I find the line of reasoning that the most popular squadmates will only be the only ones returning to be a complete fallacy. If you go by the most selected squadmate, then (Morinth not withstanding) Kasumi and Legion automatically lose due to availability issues. If we go by squadmate survival, then Mordin automatically loses because he'll die if you breathe on him wrong and Miranda automatically wins because if she's loyal, she achieves Highlander levels of immortality.
So taking all this into consideration, I can't see none of the ME2 squadmates returning in a squadmate capacity in ME3. Because even though some are more popular than others and they all can die, BioWare isn't gonna throw up its hands and say "We give up, it's too hard to figure out the elaborate math problem that we wrote."





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