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I'm worried for ME3...


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#51
Bugsie

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Eradyn wrote...
"Disappointed," for me, would be a massive understatement. :crying:

Oh, great.  It's the wait up to ME2 all over again. D;  *prepares the Tums and Tylenol for the months ahead*

Eradyn, yes dissappointed would be an understatement "devastated" more appropriate.

Come, join Rob and I in the fort of optimism!

#52
Hwalkerl

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Bourne Endeavor wrote...

Bishna wrote...

Archereon wrote...

Considering that the Reapers are beyond saving from the villain decay they suffered in ME2, I really can't take this series seriously anymore. Mercs were the real villains of ME2, not the Reapers, or the collectors.


How were mercs the real villains? Just because you fought alot of them? If you just went around blowing the heads off of reapers the entire time they would lose any sort of impact as the techno-gods that they are. Reapers are more about controling things from afar and using mercs as puppets to carry out their master plans. They only ever show up in person if its some serious ending the universe stuff thats happening and thats what makes them so scary and mysterious.


This is because in ME2, the Reaper plot was entirely marginalized to adhere to potential newcomers and retain the standalone label Bioware has affixed on the series. Whereas in Sovereign was imposing and intimidating, Harbinger was irritating and irrelevant. With the former, we discovered the basis for the Reapers, what their intended goal was and ultimately their existence. Everyone beyond the immediate was vague. What should have been the focal point of the main story for ME2 was discovering their purpose. Case in point, were I to separate and describe the ME series from Mass Effect's plot onward. I would do so in the following manner...

Mass Effect - Discovering the Reapers and their cycle of genocide.
Mass Effect 2 - Discovering the purpose of the cycle and what had become of species preceding our own.
Mass Effect 3 - Discovering, and ultimately preventing their cycle once and for all.

Notice how each game is highlighted by "discovering" as the forefront for the explanation, yet maintains complete focus on the Reapers at all times? Mass Effect 2 did not accomplish this, at least not in as a captivating a sense as it could. It partially used my aforementioned description when we learn of the Prothean's fate. Unfortunately, this was referenced to vaguely, if at all and became largely irrelevant by the game's conclusion.

Mass Effect 2 stagnated the Reaper plot. We did not discovery anything new about them and by the end, were no less ahead as when we finished Mass Effect. If the characters and collectors of ME2 have any similarities to what happened to ME's characters. ME2 will have been completely irrelevant. Hence, why I have begun to cite it as a "gloriously developed expansion game," because that is all it is.

I should note, this does not immediately regulate the Reaper plot to ill-redeemable dribble. It merely prevents it from having a larger impact due to skipping a stage. The purpose of the Reapers is now a less than necessary venture and frankly one that should be slightly marginalized as to properly dedicate the core story of ME3 as preventing the cycle. Unless Bioware has the intention of making a 40-50+ hour storyline, both cannot be successfully accomplished.


Wow that is a great explanation of what I was thinking.  The idea of discoverary in advancing the main plot should have been implemented but was not.  They have choosen to go another route I just hope it all congeals and the finale is more akin to Mass Effect 1 with more focus on the main antagonist.  I have also mentioned this before here:A better antagonist.

#53
Legion 2.5

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There should be more endings in this game then BioWare's past ones. Dragon Age's endings are an example of what I'm talking about. There should be a few where Shepard dies heroically or Shepard and his crew die or lives to fight another day.

#54
Alphyn

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Legion 2.5 wrote...

There should be more endings in this game then BioWare's past ones. Dragon Age's endings are an example of what I'm talking about. There should be a few where Shepard dies heroically or Shepard and his crew die or lives to fight another day.

Indeed.

#55
Alexine

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I find it rather funny about how people are worrying about a game with only a teaser trailer released so far. Until we get some more solid information, I'm not giving up my hopes for ME3. The only thing we know is that Earth is being attacked by the Reapers. We don't know when it would happen and the specifics of the attack.

So cheer up guys, its not doom and gloom yet.

#56
Xette

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Considering that this is the end of the trilogy, Bioware don't have to worry about variables for the next game. Which means they can have an endless number of different end game scenarios.

For example, there may be one or two that are complete failures (everyone dies, reapers win), a couple of noble sacrifices (shep or squadmate dies/everyone dies, reapers lose) and maybe one or two happy endings (most people live, reapers lose).

However you want the game to end, you decide. That's the great part. Do you want to remember ME3 as having a tragic ending? Great, do it. Or do you want to know that your Shep survived and went on to enjoy the rest of their life? Great, do that instead.

For example, I can see how killing off the LI would be a really powerful ending in some cases, but that would absolutely enrage some of the fans... so give them an option to save them. It doesn't have to be easy like ME2, maybe it's really difficult to get a perfect ending. But the option is still there.

Sort of like DAO but on a grander scale.

#57
Reptilian Rob

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Alexine wrote...

I find it rather funny about how people are worrying about a game with only a teaser trailer released so far. Until we get some more solid information, I'm not giving up my hopes for ME3. The only thing we know is that Earth is being attacked by the Reapers. We don't know when it would happen and the specifics of the attack.
So cheer up guys, its not doom and gloom yet.

Exactly.

#58
xlI ReFLeX lIx

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Bishna wrote...

I think the shepard will die no matter what and i think that is a good thing for the franchise. Shepard dying would truly bring an end to his story and allow the universe to grow from there. If Shepard is left alive then bioware would always have to refer to him in new mass effect games and i think it would take away from the universe if you always had to take in account what shepard is doing.


Sadly I think your rightImage IPB

But is it so bad to have Shepard live? I hope Shepards death in ME3 isnt forced because I would personaly like my Shep to live, retire and be with Liara... just saying. If Shepard dies at the end of ME3 no matter what.. I will be upset.

#59
Sir Ulrich Von Lichenstien

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Xette wrote...

Considering that this is the end of the trilogy, Bioware don't have to worry about variables for the next game. Which means they can have an endless number of different end game scenarios.

For example, there may be one or two that are complete failures (everyone dies, reapers win), a couple of noble sacrifices (shep or squadmate dies/everyone dies, reapers lose) and maybe one or two happy endings (most people live, reapers lose).

However you want the game to end, you decide. That's the great part. Do you want to remember ME3 as having a tragic ending? Great, do it. Or do you want to know that your Shep survived and went on to enjoy the rest of their life? Great, do that instead.

For example, I can see how killing off the LI would be a really powerful ending in some cases, but that would absolutely enrage some of the fans... so give them an option to save them. It doesn't have to be easy like ME2, maybe it's really difficult to get a perfect ending. But the option is still there.

Sort of like DAO but on a grander scale.



Exactomundo.

One of the reasons Ash/Kai/Liara were sidelined was because they were LIs and Bioware wanted to save them for the 3rd, thus they created reasons for them not joining Shepard, either because of who Shep was with (ash/kai) or because they were hunting down someone whom had wanted to give you to the Collectors/Reapers and of course had gone and kidnapped someone who had been helping her (liara). Wrex, well, IIRC in ME after Virmire he did say he was thinking about going back to his Clan. So that is what he did and he got issues of his own. That of course will change in ME3 now the Reapers are here.

The thing is, there is no ME4, so there is no real reason to 'cameo' squaddies for the sake of them surviving to the next part of the story. Cameoing them because they now got some important role with some group or their people, sure, but not just so they got plot armor to survive.

As for the ending, multiple endings, but I think there does actually need to be more emphasis on the happy ending being one of the toughest to get. This is where I think the suicide mission was a bit of a joke. Granted it was the middle part of trilogy and so it needed to be plausible to get Shep out ok. Am not saying make it so there is only say one way to get the happy ending, far from it, that would be just as stupid considering the various choices we've already got at our exposal going into ME3 plus whatever we can make during the last game and to have Shep dying shouldn't come about due to basically getting near enough everyone else killed.

Way I see it, there should be about 6 endings at least and even then there maybe variables to them.

All squad lives - Various possibilties
Some die - Shepard possibly being one of them, if Shepard lives, various possibilties as to what does after
All squad dies - But couple of variables being Reapers are stopped or Reapers move on to destroy rest of galaxy

#60
NeoIberian

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Why everyone says that someone has to die mandatorily? Look ME or ME2, all the game telling you that is only one way trip, that there will be casualties, etc etc. But you have the choice to make that anyone dies, so ME3 should be in the same way: with an epic good ending, an epic fail and a middle ground ending, for example.

#61
The Fan

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Archereon wrote...

Considering that the Reapers are beyond saving from the villain decay they suffered in ME2, I really can't take this series seriously anymore. Mercs were the real villains of ME2, not the Reapers, or the collectors.


Dude they were the background enemies. The real enemy. The mercs were just added bonuses that muck uo your progress for their own interests. 

#62
Sorrel

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I really want a happy ending available. I see enough bad stuff happen in real life, I play games and watch movies to escape to a universe where things work out you know?

I don't want Shepard to die. Killing Shepard off doesn't need to be the answer, just as in Dragon Age II where your Warden wasn't necessarily dead in the continuing universe, but you play a new up and coming individual. Sometimes series need to pass the torch and I can see that happening for future ME universe titles, but... ME3, please be a Shepard story. Let us have our happy endings if we want them.



Also *cough* Joker LI. *Ahem*



I'm not so much worried for ME3 as I am just hopeful that Bioware doesn't fall into some of the traps I've seen other games go through. I say traps, pitfalls, whatever.

#63
Chuvvy

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Alphyn wrote...

Archereon wrote...

Don't worry, our teams from ME2 and ME1 will suspiciously vanish, giving us a whole new team that you probably won't care about loosing to work with.

:(


Don't worry. There'll be two and half minute long cameos where they tell us why their current task is so important and that saving the galaxy needs to take a back seat.

Modifié par Slidell505, 13 décembre 2010 - 02:18 .


#64
Encarmine

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My own personal guess, total speculation (what isnt on these forums)



Sheperd will somhow sacrifice himself, by plugging in to the reapers, what i mean is there is probly some main reaper in charge of the whole thing, the mission will be to get onto the 'command' reaper and sheperd will kill the 'brain' of the reaper and then take its place, and then fly the entire reaper fleet into the sun, very Battlestar Galactica style. Thus becomming a Saint in the lore of the galaxy, almost godlike status.



And then when the Mass Effect MMO arrives, all we'll ever hear about is how epic Sheperd is

#65
belwin

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Alphyn wrote...
I'm also worried if ME2's characters are going to come back or not. I love every one of them, and I don't want them just be cameos. :(



you have fallen victim to the

DOOM AND GLOOMERS

Image IPB

think of it like this, would bioware say:

Bioware Employee one: Man, we need to make ME three games long, all the cool games are doing it!

Bioware Employee two: Hmmm, what if we make a game where we invest tons of time into getting new members, only to have them become cameos like that asari from Virmire!

Bioware Employee one: Dude, that's awesome! We should totally bring some people back too, like Tali and Garrus! And cameo them! Who cares if they are popular and have good character developments already? Shepard can die as well!

Bioware Employee two: Quick, to the story writers!


It makes no sense. Image IPB

#66
Kane-Corr

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Haha I'm probably the only guy that WANTS their Shepard to die. I can't even remotely picture Shepard living after the event. This thing is so huge....honestly, what in the world is Shepard going to do afterwards? Seriously. "Oh, he's gonna retire and life happily ever after with his lover and friends." ------Uh, no people, not a fitting end. A soldier like Shepard, in his prime, doesn't just retire like that, especially after destroying the threat. There is always something that is going to need saving, realistically.



You think Master Chief was going to quit after the war ended....(If he made it back to Earth). No, he was going to keep fighting. Now, Bioware will probably come up with something for everyone.





But honestly....my Shep is going to go down in style, ultimately sacrificing his life for everyone and his friends. Yeah, people are going to die, but at least we can fight for the ones who are still alive.

#67
Silver Dreamer

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I dunno, I'm thinking Shepard could very easily spend the rest of his/her/its career hunting high-profile criminals like the Omega warlord. Sure Shepard can take out an army, but can he/she/it take on an entire culture!?!?

#68
DJBare

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Well, if they insist on the ultimate sacrifice, i hope they make it just one of the options, becoming a saint because you gave your life is meh, as roleplay I might sacrifice a renegade Shepard to gain redemption, but a paragon Shepard would walk away after the battle, of course these can all be optional, but I find the ultimate sacrifice to be very cliche.

#69
thatbwoyblu

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Bishna wrote...

I think the shepard will die no matter what and i think that is a good thing for the franchise. Shepard dying would truly bring an end to his story and allow the universe to grow from there. If Shepard is left alive then bioware would always have to refer to him in new mass effect games and i think it would take away from the universe if you always had to take in account what shepard is doing.


Tell me you did not just say that? The tons and tons of angry gamers that'll rise up if Bioware forced shepards death on every one wont be good for EA and Biowares health at all brotha trust me.

#70
Aggie Punbot

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Bishna wrote...

I think the shepard will die no matter what and i think that is a good thing for the franchise. Shepard dying would truly bring an end to his story and allow the universe to grow from there. If Shepard is left alive then bioware would always have to refer to him in new mass effect games and i think it would take away from the universe if you always had to take in account what shepard is doing.


Words cannot express how much I disagree with this statement but let me try:

1). The Mass Effect universe will already always have to mention Shepard; s/he did (presumably) save the galaxy at least twice. Even if they die that's not going to change.
2). I just want there to be at least one game that I like where there is the possibility of a happy ending and the protagonist doesn't HAVE to die in order to end the series on a happy note. Shepard having the option of dying is fine; having that be the only option would be utterly and completely horrible.

#71
nocbl2

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 As said above, there should be multiple happy endings, multiple semi-sad endings, and one or two complete, absolute FACEPALM fails that can't happen unless you suck.

#72
AdmiralCheez

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nocbl2 wrote...

 As said above, there should be multiple happy endings, multiple semi-sad endings, and one or two complete, absolute FACEPALM fails that can't happen unless you suck.

Seconded.

#73
Alphyn

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nocbl2 wrote...

 As said above, there should be multiple happy endings, multiple semi-sad endings, and one or two complete, absolute FACEPALM fails that can't happen unless you suck.

Absolutely agree.

I, for one, will not be going anywhere near the final battle until there's a walkthrough for it. :P

#74
Shepard needs a Vacation

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[quote]nocbl2 wrote...

 As said above, there should be multiple happy endings, multiple semi-sad endings, and one or two complete, absolute FACEPALM fails that can't happen unless you suck.[/quote]


[/quote]


This^

#75
1Man army

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There's bound to be multiple endings... I like sad endings so I hope there is a really depressing one.