Xette wrote...
Considering that this is the end of the trilogy, Bioware don't have to worry about variables for the next game. Which means they can have an endless number of different end game scenarios.
For example, there may be one or two that are complete failures (everyone dies, reapers win), a couple of noble sacrifices (shep or squadmate dies/everyone dies, reapers lose) and maybe one or two happy endings (most people live, reapers lose).
However you want the game to end, you decide. That's the great part. Do you want to remember ME3 as having a tragic ending? Great, do it. Or do you want to know that your Shep survived and went on to enjoy the rest of their life? Great, do that instead.
For example, I can see how killing off the LI would be a really powerful ending in some cases, but that would absolutely enrage some of the fans... so give them an option to save them. It doesn't have to be easy like ME2, maybe it's really difficult to get a perfect ending. But the option is still there.
Sort of like DAO but on a grander scale.
Exactomundo.
One of the reasons Ash/Kai/Liara were sidelined was because they were LIs and Bioware wanted to save them for the 3rd, thus they created reasons for them not joining Shepard, either because of who Shep was with (ash/kai) or because they were hunting down someone whom had wanted to give you to the Collectors/Reapers and of course had gone and kidnapped someone who had been helping her (liara). Wrex, well, IIRC in ME after Virmire he did say he was thinking about going back to his Clan. So that is what he did and he got issues of his own. That of course will change in ME3 now the Reapers are here.
The thing is, there is no ME4, so there is no real reason to 'cameo' squaddies for the sake of them surviving to the next part of the story. Cameoing them because they now got some important role with some group or their people, sure, but not just so they got plot armor to survive.
As for the ending, multiple endings, but I think there does actually need to be more emphasis on the happy ending being one of the toughest to get. This is where I think the suicide mission was a bit of a joke. Granted it was the middle part of trilogy and so it needed to be plausible to get Shep out ok. Am not saying make it so there is only say one way to get the happy ending, far from it, that would be just as stupid considering the various choices we've already got at our exposal going into ME3 plus whatever we can make during the last game and to have Shep dying shouldn't come about due to basically getting near enough everyone else killed.
Way I see it, there should be about 6 endings at least and even then there maybe variables to them.
All squad lives - Various possibilties
Some die - Shepard possibly being one of them, if Shepard lives, various possibilties as to what does after
All squad dies - But couple of variables being Reapers are stopped or Reapers move on to destroy rest of galaxy