ok there is already a gen_open_store flag. what do i do from there? do i need to edit the generic actions script?
edit: ive just tried it and now when i talk to the blacksmith he disapears. no store though. looking at the generic actions script is says
case GEN_OPEN_STORE: { object oStore = GetObjectByTag(STORE_PREFIX + GetTag(oConversationOwner)); if (IsObjectValid(oStore)) { ScaleStoreItems(oStore); OpenStore(oStore); } else { Log_Trace(LOG_CHANNEL_SYSTEMS, GetCurrentScriptName(), "INVALID STORE OBJECT"); } break; }
do i need to put the STORE_ prefix in front of all my stores or is that automatic? and what dose it meen by + get tag conversation owner. i think this is the bit i am getting wrong. what do i need to link this bit to?
Modifié par bowlie1, 21 avril 2010 - 06:30 .