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Any classes to break my Vanguard addiction?


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#1
TexasToast712

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Hi guys, Iam a total Vanguard player. I want to try something different though as I have perfected the Vanguard. Soldier is out of the question as I hate having all those ****ing weapons on my back. My beastly Vanguard is setup for Insanity and this is how he goes.

---Powers

Heavy Charge
Heavy Shockwave
Heavy Pull
Destroyer
Heavy Warp Ammo

---Weapons
Geth Plasma Shotgun
Mattock Heavy Rifle
Phalanx Pistol
Locust

As you can see any enemy that comes across me is a JOKE and ends up dieing under a hail of gunfire.
I really get into the role of the Vanguard. My Vanguard is a Biotic who loves his guns and uses his biotic talents to take his weapon skills to the max (Warp Ammo).

Any suggestions for a class that will break my habit? Image IPB

#2
Miss Yuna of Atlanta

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Heavy Shockwave? Heavy Pull? This is supposed to be an endgame build?
Ooooookay...........that aside, have you tried Sentinel yet? It's pretty much the most durable class, considering Assault Armor can take more beatings than a naughty child, and when it finally cracks it restores half your shields anyway.

Modifié par Miss Yuna of Atlanta, 13 décembre 2010 - 02:38 .


#3
TexasToast712

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Miss Yuna of Atlanta wrote...

Heavy Shockwave? Heavy Pull? This is supposed to be an endgame build?
Ooooookay...........that aside, have you tried Sentinel yet? It's pretty much the most durable class, considering Assault Armor can take more beatings than a naughty child, and when it finally cracks it restores half your shields anyway.

Hey I beat Insanity with this build even after I had the achievement just because I wanted to. Dont insult it. Image IPB

#4
Wompoo

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TexasToast712 wrote...

Miss Yuna of Atlanta wrote...

Heavy Shockwave? Heavy Pull? This is supposed to be an endgame build?
Ooooookay...........that aside, have you tried Sentinel yet? It's pretty much the most durable class, considering Assault Armor can take more beatings than a naughty child, and when it finally cracks it restores half your shields anyway.

Hey I beat Insanity with this build even after I had the achievement just because I wanted to. Dont insult it. Image IPB


Your build is fine, honestly... the biggest problem with ME2 is the lack of diversity within each class. I, like you, go for fun everytime, rather then shallow min/max progression that is on offer.

I like Adept, give that a try, not as fun as ME was, but still enjoyable.

Modifié par Wompoo, 13 décembre 2010 - 02:50 .


#5
TexasToast712

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Wompoo wrote...

TexasToast712 wrote...

Miss Yuna of Atlanta wrote...

Heavy Shockwave? Heavy Pull? This is supposed to be an endgame build?
Ooooookay...........that aside, have you tried Sentinel yet? It's pretty much the most durable class, considering Assault Armor can take more beatings than a naughty child, and when it finally cracks it restores half your shields anyway.

Hey I beat Insanity with this build even after I had the achievement just because I wanted to. Dont insult it. Image IPB


Your build is fine, honestly... the biggest problem with ME2 is the lack of diversity within each class. I, like you, go for fun everytime, rather then shallow min/max progression that is on offer.

I like Adept, give that a try, not as fun as ME was, but still enjoyable.

I've been contemplating using a Adept but I like guns. I also really, really, get into the game as in Iam already struggling with the fact that my Soldier from ME1 magically developed biotic abilities between ME1 and ME2 and became a Vanguard.

#6
Praetor Knight

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TexasToast712 wrote...

I've been contemplating using a Adept but I like guns. I also really, really, get into the game as in Iam already struggling with the fact that my Soldier from ME1 magically developed biotic abilities between ME1 and ME2 and became a Vanguard.


Well how about a Biotic Assassin?

Since you rule out the soldier, and still prefer weapons, the Infiltrator class could be an option.

Check this thread out.

Modifié par Praetor Shepard, 13 décembre 2010 - 03:02 .


#7
Malanek

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The infiltrators cloak has weird synergy with the geth shotgun. If you start charging and then activate cloak, when you discharge it, it doesn't break the cloak.

#8
SuiteAces

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Adept, if you are a biotic addict.

#9
lazuli

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Consult this thread.

#10
Miss Yuna of Atlanta

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TexasToast712 wrote...

Miss Yuna of Atlanta wrote...

Heavy Shockwave? Heavy Pull? This is supposed to be an endgame build?
Ooooookay...........that aside, have you tried Sentinel yet? It's pretty much the most durable class, considering Assault Armor can take more beatings than a naughty child, and when it finally cracks it restores half your shields anyway.

Hey I beat Insanity with this build even after I had the achievement just because I wanted to. Dont insult it. Image IPB


Just because you can beat Insanity with a build doesn't mean it's particularly effective. Shockwave is arguably the worst power in the game, and pretty much anybody on this board would tell you that if you're maxing out Pull, it should be for the benefit of Pull Field. Your build is counterproductive, but it's not hurting anybody. It's a single-player game. Play how you want. If Shockwave is something you enjoy, then use it. Don't let some uppity little snarker on an internet forum tell you to stop having fun.

That said, I previously recommended the Sentinel to you and I stand by my recommendation. You'll spend most of your time looking up your enemies' noses and laying waste to them with your guns. The Geth Plasma Shotgun is particularly effective.  I think the build I've seen most often is:

10 Throw Field
10 Heavy Warp
10 Assault Armor
10 Area Overload
0 Cryo Blast
10 Guardian
1 Stasis

I know that Kronner, at one point, stated that this is the most powerful build in the game. I'm inclined to agree with him.

#11
MaaZeus

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To OP, I havent found a good class to break my Vanguard circle either. Adept is very interesting, but not as versatile as Vanguard. Same thing with Infiltrator, but unless you are into Boom headshot it is not a Vanguard replacement. Soldier gets boring very fast.

I havent given Sentinel a proper try yet, so I guess that will be the next one. So far I have been quite dissapointed with Engineer which I have been using at the moment.

Overall Vanguard has been best. Heavy risk but the priiize way of fighting is just so much fun.

Modifié par MaaZeus, 13 décembre 2010 - 05:42 .


#12
Sailears

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The first class I played on release was adept.

After playing a vanguard (which was great fun), the first class that didn't make me miss the vanguard's abilities was adept.

#13
JaegerBane

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MaaZeus wrote...

To OP, I havent found a good class to break my Vanguard circle either. Adept is very interesting, but not as versatile as Vanguard. Same thing with Infiltrator, but unless you are into Boom headshot it is not a Vanguard replacement. Soldier gets boring very fast.


I'm not sure I get the logic of your post. The Vanguard is a fun class to play but I wouldn't call it versatile - it's a one trick pony that does the same thing throughout the campaign - it's certainly a lot less versatile than the Infiltrator who can basically choose how to handle every fight.

The big problem is that the Vanguard plays sufficiently differently from every other class that, if you're addicted to the kind of style, you'd be hard pressed to find another. Sentinels and Stasis Adepts work pretty well up close but are nothing like the Vanguard.

#14
ScroguBlitzen

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TexasToast712 wrote...

Hi guys, Iam a total Vanguard player. I want to try something different though as I have perfected the Vanguard. 


@TexasToast-

Your build is both powerful and innovative.  I can tell from reading it that you really know how to play your Vanguard.  In fact, you're probably right that you have in fact perfected the Vanguard.

Can you please post some videos showing us how you destroy enemies EVEN on Insanity!!?

#15
Sailears

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^I'd be particularly interested in how you use heavy pull and heavy shockwave.

#16
MaaZeus

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JaegerBane wrote...

MaaZeus wrote...

To OP, I havent found a good class to break my Vanguard circle either. Adept is very interesting, but not as versatile as Vanguard. Same thing with Infiltrator, but unless you are into Boom headshot it is not a Vanguard replacement. Soldier gets boring very fast.


I'm not sure I get the logic of your post. The Vanguard is a fun class to play but I wouldn't call it versatile - it's a one trick pony that does the same thing throughout the campaign - it's certainly a lot less versatile than the Infiltrator who can basically choose how to handle every fight.

The big problem is that the Vanguard plays sufficiently differently from every other class that, if you're addicted to the kind of style, you'd be hard pressed to find another. Sentinels and Stasis Adepts work pretty well up close but are nothing like the Vanguard.


I can use Vanguard as a quite a good soldier, quite good biotic or just pure badass charging Vanguard, depending what kind of build I do and what weapons I use. It is not best as soldier nor biotic, but when situation is simply too hot for charging it does a fair job at both.

Adept is quite limited using Biotics from afar (then again I didnt have Stasis when I had Adept character) and staying out of trouble thanks to Biowares cooldown method choice. And Soldier is a soldier. Adrenaline rush and different ammos are nice but it is too shooter-like and boring in the long run. You are correct that Infiltrator is also versatile, but Vanguards upclose and personal gameplay has more appeal to me. Infiltrator is a second preferred choice so far though.

I am actually looking forward to Sentinel. It should have the same juggernaut feeling giving enemies a hell upclose and personal thanks to its armor, no?

Modifié par MaaZeus, 13 décembre 2010 - 06:32 .


#17
JaegerBane

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MaaZeus wrote...
I can use Vanguard as a quite a good soldier, quite good biotic or just pure badass charging Vanguard, depending what kind of build I do and what weapons I use.


I think you're being a little generous, there. Before the Collector Ship the Vanguard doesn't fight particularly better than any other class outside of Charge and, besides Charge, it's biotics aren't particularly amazing either, with Shockwave being commonly considered to be one of the worst powers in the game and Pull being reasonable, but limited to undefended targets.

Vanguards are only soldier-biotics now in terms of theme, not gameplay. Trying to play a Vanguard as a soldier or a biotic is basically playing gimped - it's a very narrow class that only works if you're charging the right opponent and following up with a close-range blast to the face.

Adept is quite limited using Biotics from afar (then
again I didnt have Stasis when I had Adept character) and staying out of trouble thanks to Biowares cooldown method choice.


No more limited than any other class. Just look at Bozorgmehr's Adept videos.

I am actually looking forward to Sentinel. It should have the same juggernaut feeling giving enemies a hell upclose and personal thanks to its armor, no?


There's a similar theme to the Vanguard, definitely, but frankly I got 1/4 of the way through the game before I really got bored of the Sentinel. The Tech Armour is nice but the need to be close to opponents to maximise it's benefit combined with it's focus on punching through defences at the cost of doing anything genuinely cool soon began to grate on me (and by cool, I mean warp exploding a whole squad and sending them off into the sky or conducting a single-person-multi-pronged ambush via Charge etc)

#18
MaaZeus

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JaegerBane wrote...

MaaZeus wrote...
I can use Vanguard as a quite a good soldier, quite good biotic or just pure badass charging Vanguard, depending what kind of build I do and what weapons I use.


I think you're being a little generous, there. Before the Collector Ship the Vanguard doesn't fight particularly better than any other class outside of Charge and, besides Charge, it's biotics aren't particularly amazing either, with Shockwave being commonly considered to be one of the worst powers in the game and Pull being reasonable, but limited to undefended targets.

Vanguards are only soldier-biotics now in terms of theme, not gameplay. Trying to play a Vanguard as a soldier or a biotic is basically playing gimped - it's a very narrow class that only works if you're charging the right opponent and following up with a close-range blast to the face.

Adept is quite limited using Biotics from afar (then
again I didnt have Stasis when I had Adept character) and staying out of trouble thanks to Biowares cooldown method choice.


No more limited than any other class. Just look at Bozorgmehr's Adept videos.

I am actually looking forward to Sentinel. It should have the same juggernaut feeling giving enemies a hell upclose and personal thanks to its armor, no?


There's a similar theme to the Vanguard, definitely, but frankly I got 1/4 of the way through the game before I really got bored of the Sentinel. The Tech Armour is nice but the need to be close to opponents to maximise it's benefit combined with it's focus on punching through defences at the cost of doing anything genuinely cool soon began to grate on me (and by cool, I mean warp exploding a whole squad and sending them off into the sky or conducting a single-person-multi-pronged ambush via Charge etc)




True, Vanguard sucks at low levels. Thats why I max out to Heavy Charge ASAP. Before that it is limted to being stripped up soldier who can disable disrupt enemies with biotics.

#19
Bozorgmehr

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Vanguard are ready to rock right form the start. Importing a ME1 character means you'll have Heavy Charge immediately, bring along Jacob (or Grunt) for ammo power, and Miranda's Unstable Warp and you're set. Check Sinosleep's Vanguard Tutorial

MaaZeus wrote...

Heavy risk but the priiize way of fighting is just so much fun.


Indeed, but you can play all classes in a vanguardish manner. Check my sig for some aggressive Adept videos.

So far I have been quite dissapointed with Engineer which I have been using at the moment.


High Lord Researcher Fortack disagrees - Krogan style (and armed) Engineers can be deadly :devil:

#20
TexasToast712

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Curunen wrote...

^I'd be particularly interested in how you use heavy pull and heavy shockwave.

Mostly for the Lulz or against husks after you drop armor on em. Also very fun when you have someone with warp on your squad.

I would also gladly load some videos if I had the proper equipment and the knowledge of how to load a Youtube video. Iam not that great with Tech.

#21
Ahglock

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Miss Yuna of Atlanta wrote...

TexasToast712 wrote...

Miss Yuna of Atlanta wrote...

Heavy Shockwave? Heavy Pull? This is supposed to be an endgame build?
Ooooookay...........that aside, have you tried Sentinel yet? It's pretty much the most durable class, considering Assault Armor can take more beatings than a naughty child, and when it finally cracks it restores half your shields anyway.

Hey I beat Insanity with this build even after I had the achievement just because I wanted to. Dont insult it. Image IPB


Just because you can beat Insanity with a build doesn't mean it's particularly effective. Shockwave is arguably the worst power in the game, and pretty much anybody on this board would tell you that if you're maxing out Pull, it should be for the benefit of Pull Field. Your build is counterproductive, but it's not hurting anybody. It's a single-player game. Play how you want. If Shockwave is something you enjoy, then use it. Don't let some uppity little snarker on an internet forum tell you to stop having fun.

That said, I previously recommended the Sentinel to you and I stand by my recommendation. You'll spend most of your time looking up your enemies' noses and laying waste to them with your guns. The Geth Plasma Shotgun is particularly effective.  I think the build I've seen most often is:

10 Throw Field
10 Heavy Warp
10 Assault Armor
10 Area Overload
0 Cryo Blast
10 Guardian
1 Stasis

I know that Kronner, at one point, stated that this is the most powerful build in the game. I'm inclined to agree with him.


While shockwave is one of the weakest powers in the game for a vnaguard it does not matter.  Yeah he is missing squad cryo which can help, but really he has charge maxed and his class skill maxed he is good to go.  That is vanguaard build 101, everything past charge and class skill is meaningless fluff that will help a bit here and there but is moslty for fun. 

Anywho I say go with adept.  Yeah they only start with 2 guns, but you can add shotgun love in a little bit and that is all you need for a good old time. 

10 heavy singularity
10 pull field
10 heavy throw
10 wide warp(I actually go heavy but wide is better)
10 Bastion biotic mastery
1 stasis.

I am thankful adpets unlock shockwave instead of using that to unlock something good. 

#22
PauseforEffect

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Just a quick question, when someone's commenting about Vanguards being a one-trick pony, do they mean only on the Hardcore and Insanity setting?

#23
JaegerBane

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PrimalEden wrote...

Just a quick question, when someone's commenting about Vanguards being a one-trick pony, do they mean only on the Hardcore and Insanity setting?


Yeah. Below Hardcore, Shockwave and Pull become exceptionally powerful and the vanguard has no problem in simply swatting whole squads out of the way. Combined with the highly effective (and difficulty level-agnostic) Charge/Point Blank Shotgun approach and realistically, the Vanguard class ends up feeling pretty flexible (indeed, one of the reasons I only bother playing Vanguard below hardcore now is because at that level, you can essentially dictate the range of any fight you want - whereas Hardcore and above essentially chooses for you and decides that you have to fight at point blank range the whole time).

Hardcore and above, however, essentially ruins Shockwave and drastically reduces the number of situations where Pull makes a difference - leaving the Vanguard with little more than Charge and his shotgun. Hence it ends up as a one trick pony.

Modifié par JaegerBane, 15 décembre 2010 - 04:32 .


#24
TexasToast712

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Firgured this thread would be dead by now but its still on the front page.

#25
Ahglock

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The class board moves slowly so things take a long time to fall off the first page. Which also gives late arrivals a chance to read and respond to the thread as well. Once you get past the snark it is a fairly good thread. People are explaining why they like to play a class it gives good insight to those who are looking for a change of pace.