MaaZeus wrote...
I can use Vanguard as a quite a good soldier, quite good biotic or just pure badass charging Vanguard, depending what kind of build I do and what weapons I use.
I think you're being a little generous, there. Before the Collector Ship the Vanguard doesn't fight particularly better than any other class outside of Charge and, besides Charge, it's biotics aren't particularly amazing either, with Shockwave being commonly considered to be one of the worst powers in the game and Pull being reasonable, but limited to undefended targets.
Vanguards are only soldier-biotics now in terms of theme, not gameplay. Trying to play a Vanguard as a soldier or a biotic is basically playing gimped - it's a very narrow class that only works if you're charging the right opponent and following up with a close-range blast to the face.
Adept is quite limited using Biotics from afar (then
again I didnt have Stasis when I had Adept character) and staying out of trouble thanks to Biowares cooldown method choice.
No more limited than any other class. Just look at Bozorgmehr's Adept videos.
I am actually looking forward to Sentinel. It should have the same juggernaut feeling giving enemies a hell upclose and personal thanks to its armor, no?
There's a similar theme to the Vanguard, definitely, but frankly I got 1/4 of the way through the game before I really got bored of the Sentinel. The Tech Armour is nice but the need to be close to opponents to maximise it's benefit combined with it's focus on punching through defences at the cost of doing anything genuinely
cool soon began to grate on me (and by cool, I mean warp exploding a whole squad and sending them off into the sky or conducting a single-person-multi-pronged ambush via Charge etc)