Did you like Mass Effect 2?
#51
Posté 13 décembre 2010 - 08:41
#52
Posté 13 décembre 2010 - 08:42
Remus Artega wrote...
very very little connection to it's predecessor...meh
You are joking right ?
#53
Posté 13 décembre 2010 - 08:48
No.Teknor wrote...
Remus Artega wrote...
very very little connection to it's predecessor...meh
You are joking right ?
#54
Posté 13 décembre 2010 - 08:50
#55
Posté 13 décembre 2010 - 08:50
Then you are false.Remus Artega wrote...
No.
Modifié par Teknor, 13 décembre 2010 - 08:53 .
#56
Posté 13 décembre 2010 - 08:51
Pwner1323 wrote...
Me: No
Liar!
#57
Posté 13 décembre 2010 - 08:52
#58
Posté 13 décembre 2010 - 08:58
There were many topics elaborating on this matter to death so maybe you should find it out and maybe you'll change your opinion...and I am as entitled to my opinion as much as you so who are you to say what is right/wrong?Teknor wrote...
Then you are false.Remus Artega wrote...
No.
#59
Posté 13 décembre 2010 - 08:58
So yeah.. it's probably on the top of my games list.
#60
Posté 13 décembre 2010 - 09:01
Sheepie Crusher wrote...
If you're right( I hope so ) it's very VERY vocal , in almost every other thread the hate comments seem like a huge majoritySoul Reaver wrote...
The haters are just a very vocal minority
You can also check other sites if you want. In every last one ME2 has a higher user score than ME1DarthCaine wrote...
Here some of the most voted polls on this site:
Disappointed with Mass Effect 2?
http://social.biowar...093/polls/1659/
Disappointed - 20%, Not Disappointed - 80%
Mass Effect 1 vs Mass Effect 2
http://social.biowar...596/polls/1670/
Mass Effect 1 - 37%, Mass Effect 2 - 63%
http://social.biowar...596/polls/4081/
GameSpot User Scores:
ME1: 9.1 360, 8.9 PC
ME2: 9.4 360, 9.2 PC
Modifié par DarthCaine, 13 décembre 2010 - 09:04 .
#61
Posté 13 décembre 2010 - 09:04
Remus Artega wrote...
There were many topics elaborating on this matter to death so maybe you should find it out and maybe you'll change your opinion...and I am as entitled to my opinion as much as you so who are you to say what is right/wrong?
I've read plenty of those threads and found most of them endless whinage without basis. There are good points but nothing points to "very very few connection to its prequel". But you are right, i don't care about your opinion and you don't care about mine so you can stay false for all i care.
#62
Posté 13 décembre 2010 - 09:14
Teknor wrote...
Remus Artega wrote...
There were many topics elaborating on this matter to death so maybe you should find it out and maybe you'll change your opinion...and I am as entitled to my opinion as much as you so who are you to say what is right/wrong?
I've read plenty of those threads and found most of them endless whinage without basis. There are good points but nothing points to "very very few connection to its prequel". But you are right, i don't care about your opinion and you don't care about mine so you can stay false for all i care.
Ahhhhhh, internet discussions, you gotta lov'n.
Modifié par Pwner1323, 13 décembre 2010 - 09:15 .
#63
Posté 13 décembre 2010 - 11:45
As a Mass Effect sequel, crushing disappointment.
#64
Posté 14 décembre 2010 - 01:15
I liked the game play, most of the squad missions were well done, well written. The side missions had beautiful locales, but the squad (or anyone else for that matter) could have been more talkative. Didn't like the Collectors as the antagonist thermal clip fodder, for that is all they were. Hammerhead made me miss the Mako. Overall main story sucked. Harbinger's voice more annoying than ominous. I don't need (or want) a repeat of the ME1 ending, but ME2 ending was very anticlimactic.
Best missions: Overlord and LotSB. That should tell you something right there.
Modifié par JamieCOTC, 14 décembre 2010 - 01:18 .
#65
Posté 14 décembre 2010 - 03:27
I finished it a few days ago out of a stubborn sense of "I paid for it, I finish it" (as well has hoping to use the savegame in ME3) but I don't think I'll be playing it again.
I finished ME1 five, maybe six, times. Enjoyed every one of them. I'm a Bioware fanboi and have everything they make including the Shepard statue (except for a few DLC) but ME2 just let me down too much. Too-simple game mechanics. No looting. Far too much railroading. The only NPCs I liked were the returning ones from ME1 and Mordin. Scanning sucked. Annoying load screens. Horrible cover mechanic.
Am I going to buy ME3? Yes. But not when it releases - I'll wait until the price drops.
#66
Posté 14 décembre 2010 - 03:48
But now, getting away from it for a while then jumping back into it recently.
The game is okay, and I have certainly got my money's worth form it.
Not what I expectated, but still a good game.
#67
Posté 14 décembre 2010 - 03:52
#68
Posté 14 décembre 2010 - 03:56
I played it once and then went back to Dragon Age. But recently I've tried going back to it. I think part of my initial disappointment was just culture shock at the rapid shift from RPG to shooter. I still don't love the combat-emphasis, but I'm taking my time with it a little more and discovering it's not quite as horrid as I first thought. I do wish characters had more to say to Shep, and I wish same-sex romance had been incorporated as promised.
On the whole, it's not my favorite Bioware game of all time, but it's still better than many others I've played by other studios. I've heard talk that the third one will put more emphasis on RPG features. If this is the case, I'd be very happy. I'd love the third game to have an engaging story and interesting characters like the first one, coupled with the second's cinematic flair. That would be an awesome game.
#69
Posté 14 décembre 2010 - 04:05
Da_Lion_Man wrote...
Really like? No. Hate? No.
I thought it was a decent game that was fun to play. But compared to ME1 and other Bioware RPGs it was a letdown.
+1
#70
Guest_Brandon lee Shepard_*
Posté 14 décembre 2010 - 04:06
Guest_Brandon lee Shepard_*
#71
Posté 14 décembre 2010 - 04:17
#72
Posté 14 décembre 2010 - 04:26
I'll start by saying this, which wasn't in the original post: Yes, I suppose I technically do like Mass Effect 2. However, I was also quite disappointed with it. As others have said too, it's a good game I feel, but a poor sequel and poor RPG. And now onto the rest:-
For starters, let me start by saying that had ME2 been a fresh IP or something new, most of my issues with it would be pretty much gone, or I simply wouldn't care that much about them. To me ME2 wasn't really a bad game, but it was a bad sequel and a bad RPG, and when making a sequel I think that it's important to retain most of what your predecessor had. Had ME2 been the first in the series or a stand-alone, new title though, I can safely say that I just wouldn't have got into it any where on the level I did with ME1, and it would just be another game to me.
Now, I will immediately say that ME1 was an admittedly flawed game, but despite this it still managed to hold itself above above its flaws and be more than the sum of it's parts because of how it was done and presented. The original Mass Effect pretty much instantly pulled me in and seemed less a game and more an experience for me. Often it's referred to as "a flawed masterpiece" or "a flawed gem" and I think that's a pretty good description. To me it seemed to want to be part action RPG, and part cinematic experience. As both a big fan of RPGs and a big fan of classic sci-fi, Mass Effect immediately grabbed my attention. I personally found it well-balanced between RPG with TPS combat and interactive movie, and it was a great homage to ckassic sci-fi from what I'd call the golden age of cinematic sci-fi: the late 70's through to the early 90's.
BioWare seemed to take what they began with KotOR and continued in Jade Empire with making their titles more cinematic and made it truly come to form with Mass Effect I felt, and it was the first time a game had drawn me in so much to it's deep, rich universe through it's style, presentation and overall maturity and class. It really was a well-crafted setting and universe, and that made me get interested in the series beyond the game and made me look into the books and look forward to more products. To me, Mass Effect had the potential to be the Star Wars, Star Trek and Babylon 5 of the 2000's. I was also very interested in the trilogy nature of it, and the concept of you porting your character through three games with the choices and consequences carrying over.
Admittedly, some aspects of the gameplay were a little clumsy, but overall I felt that the balance was fairly well done, and that it was a well-crafted game that needed a bit of tweaking here and there. The RPG elements were strong enough to be interesting, but not too strong as to dominate or get in the way, and --to me-- they never got in the way of the story and cinematic aspects, and the TPS style combat kept things fast and flowing well enough as to not have the whole thing drag. I thought that with a bit of cleaning up and with a little adjusting here and there, ME2 could be a really special game.
The Mass Effect 2 videos began to appear, and while the early stuff looked good, suddenly leading up to E3 2009 there was this constant focus on the combat side of things. Through videos and the forum I started to slowly learn that ME2 was shaping up to not be quite what I was hoping, that much of what I liked in the first was either gone or being toned down and that the game was seeminly becoming more of a shooter than an RPG. As time went on, my concerns grew deeper.
The game came out eventually, and while I admit many factors weren't as bad as I thought, overall the whole thing was more than a bit of a disappointment and I couldn't help but feel that somewhere along the line BioWare had changed what Mass Effect was initially supposed to be to appeal to a broader audience. The RPG factors had been severely toned down, there seemed to be a greater focus on action and combat and less on story, many elements just seemed childish, dumbed down and oversimplified and the overall feel and presentation of the thing suffered in my mind too.
To me it felt more like a complete reboot and remake made by a modern Hollywood producer for "today's younger, hipper audience" rather than the sequel to a homage to classic sci-fi. The maturity of the series seemed to go in favour of bombastic action mixed with the modern convention of overly gritty and hard-edged faux darkness. It felt less "Blade Runner" and "Wrath of Khan" and more "Michael Bay's Transformers" and "xXx" etc. It was hard to take it seriously in what started out as a mostly realistic and well-paced sci-fi when it went all modern Hollywood and seemed to prefer (modern) style over substance and fast action over well-paced, intelligent storytelling, especially with things like squaddies running around in pyjamas.
The gameplay suffered too, IMO. ME1 had admittedly flawed gameplay, but I still felt that what it needed was a few tweaks here and there to make most of what was there work. While some changes like getting rid of skill-based shooter in favour of standard TPS shooting were good, most of the rest seemed to be a mix of overcompensating for ME1's problems or simply cutting the issue entirely rather than dealing with it properly. Many of the elements were simply simplified almost as much as possible, with the so-called answer to the issue seeming to be that rather than actually fixing the problem they would simply either remove it entirely or make it so simple there were no longer enough moving parts to go wrong. So much is either gone now or set on autopilot that it takes the entire point of it away, IMO.
I have a strong feeling that BioWare was trying to cater more to the Halo, Gears of War and CoD audience with ME2 and less to the original fans, since they see where the wind is blowing and where the money is. Not totally mind you, but I get the feeling that --if possible-- they want to be able to have their cake and eat it too by finding some kind of middle ground between their classic RPGs and the types of games today's modern mainstream gamers are lapping up. The problem with this is, many old hardcore BioWare games liked BioWare games because they weren't the same stuff as everybody else was putting out. I enjoy some Unreal Tournament, Gears of War and CoD now and then, but that's not what I come to BioWare for, and not what I came to Mass Effect 1 for and why I got into it. I became a huge fan of it just as much for what it wasn't as I did for what it was, and what it wasn't was the same modern, washed-out brown generic stuff that every other studio seems to be producing these days. There are enough shooter games out there as it is... there's no need to drag Mass Effect (or Dragon Age, for that matter, since it seems to be heading there too now) into the same pit.
To me, in BioWare attempt to not be restricted and worrying about labels and to "just make a good game" I feel Mass Effect 2 became just that: a game. ME1 managed to be more than the sum of it's parts, despite its flaws, and be an experience and something you could lose yourself in. It did what it could to hide the form it had taken when it could, while still managed to (mostly) satisfy at being a game as well as an interactive sci-fi movie. ME2 reminds you too much that it's a game, and just another one of the pack. In some ways it's less flawed as a game, but overall it has more hang-ups and issues. It's just more gamey, and doesn't immerse as well as the first one.
And there are a lot of issues with ME2, even if they aren't as big as ME1's ones. They're harder to ignore and forgive too. Most of ME1's issues stem from good ideas that weren't quite executed as well as they could have been. You'd play it and say, "I see what you were trying to do there, but it didn't quite work." ME2 on the other hand is riddled with lots of little flaws, but like a whole bunch of insects biting you they're more annoying and constantly irritating. Many are presentation issues, while others just feel like there was a lack of overall proper focus and imbalance and that the game could have done with more time in the oven. Crucial areas will lack polish, while minor ones will sheen and be covered with easter eggs. I've always referred to ME2 as being "schizophrenic" in this respect. But overall I feel that ME2 has a lot more decisions and bits that make me simply go "WTF?!!" because they're just bad choices and decisions, and it boggles my mind that they'd be there.
To me, ME2 seems less like a labour of love from BioWare's part and less like a unique work of art and more like a cold, heartless, moneymaking object. It's like in their endeavour to create the perfect game, they've lost the very things that made crafting the game special: like instead of making it with love, care and attention they just chucked a bunch of elements into a "Perfect Game Machine" and then slapped a "Mass Effect 2" sticker on it and thrown it out. It just feels cold and methodical now.
And then there's the so-called "choices and consequences" not being anywhere near as satisfying or deep as BioWare made out, as well as the fact that the whole thing just feels so far removed from the first game and its story rather than properly continuing it. Significant things in ME1 are just glossed over, ignored or treated as if they didn't matter at all far too much.
To me, ME2's two biggest overall disappointments if I were to sum them up were the following two things: that the game wasted the potential that the first set for it, and that the style of it just changed so much that it no longer felt like it was made primarily for me: a hardcore ME1 fan.
ME1 was --as I said earlier-- a failed masterpiece, that with a bit of tweaking and the removal of some flaws could have been absolutely spectacular. Instead, BioWare decided to scrap most of it and give us an admittedly tighter, but far simpler and shallower game in the process, and as such I felt that by doing this rather than actually addressing the flaws directly, most of ME1's potential was squandered with the sequel.
Regarding the second point, I feel somewhat betrayed by BioWare. If ME2 had been in the same style and presented the same and had been a new IP I wouldn't have cared so much, but ME1 was such a great game that I felt really was made for me, and then it seemed like they flipped me the middle finger with the second game and decided to aim it at the very audience I generally don't like and am very much against and feel are responsible for the overall regression and stagnation of gaming recently. To me, it's somewhat akin to going to a high school reunion party a few years later and seeing your old best friend there talking to a bunch of guys you thought were jerks, and when you approach him he seems polite and all but you can tell from his body language and mannerisms that he's embarrassed to be assosciated with you now and would rather hang out with his new buddies.
ME2 is no longer a game made for the RPG-loving nerd of old... it's made for the younger, more modern gamer who loves action and over the top style over substance, and likes things simple and straightforward rather than involved, deep and complex. And that's basically my issue with it, and with BioWare lately: that this is the audience they're catering for now, just like everybody else. It doesn't mean bad games, but it means more generic, simpler games.
#73
Posté 14 décembre 2010 - 04:32
Do I like ME? Yes and for different reasons than ME2.
#74
Posté 14 décembre 2010 - 04:57
I was disappointed in the romantic scenes not being as good as the first ME except for romance with Jack and the game has cussing smoking and drinking...and for female Shep a head bump with Garrus!?
I did enjoy the dialogue but wished their was more and enjoyed the dirty dozen approach to the loyalty missons and found some characters engaging and really cared about them and some scenes were quite touching, like a movie.
Overall it was an improvement over the original game but I like both games and I played Mass Effect 17 times and ME2 23 times and they are my fav games!
Although I was surprised at the number 17 coming up at different portions of the game....wonder if there is any signifigance to that or is that Biowares lucky number?
#75
Posté 14 décembre 2010 - 05:00





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