Altima Darkspells wrote...
Well, one of the reasons gave us for the slow patching process is because of the Xbox 360 system, sending stuff out costs a bit more, so that BioWare usually bundles patches with DLC to make it worth while.
Yeah, thats why the Witch Hunt update was out on PC about at least a month or so before the consoles. And if I recall, on 360 at least they have some arbitrary patch size limit such that a "patch" has to be below a given size or else it needs to be DLC. If I recall, thats why Left 4 Dead DLC is free on the PC while Valve is forced to charge for it on Live. And if I recall, the size limit is why some of Awakening's bugs weren't fixed like the Blackblade armor.
Altima Darkspells wrote...
Not to mention that the release date has pretty much been set in stone (I think it was moved back, what, a week since DAA's box-slip?). So it may be a sort of it's going when it's due, bugs be damned, situation.
I do find it a bit curious how DA2's release date was announced so far out when we still have only seen about 30 seconds of "official" gameplay. BioWare usually is like Valve or Blizzard with just giving a "when its done" type release date. *shrug* That said, DA2 was slotted in for EA's fiscal Q4 2011 since at least last February when it was some "Untitled Dragon Age Game" on EA's release schedule.
Of course, people figured that DA2's release date was the February 1st date in Awakening, but thats apparently something else. Probably just the anime. Meh.
As for bugs, I know BioWare does their best and they obviously don't want any in the game, but its damn, damn, damn annoying when you get story related bugs in a big RPG. Technical bugs or the game crashing suck in the sense that it can totally break your game, no doubt. But story bugs or glitched dialogue can really screw up the game too, as half of the time you'll not realize something is mucked up if something isn't triggering. Like Morrigan not teaching shapeshifting when friendly or the bunch of dialogue missing from Morrigan or Morrigan's goofed epilogue slide in Awakening and then schizo/amnesia Morrigan in Witch Hunt.
So what worries me is how bugs in Origins/Awakening will possibly carry over into future games if the import process amounts to anything of consequence.