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Your Mass Effect 3 wishlist


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#26
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Lunatic LK47 wrote...
I should have been clear on my earlier response, I meant the weapon stats. While the skill stats work in a traditional RPG to some extent, I felt that some of the skill stats in ME1 was just outright out of place considering we're already a Special Forces Marine (i.e. The weapons-related skills being out of place with the "U must upgrade to g3t 1337 usage" angle) mainly because Special Forces training usually means having a hard-core training regimen up to the point they're at least on Thane's level of killing efficientally with the weapon at hand

Yeah the weapon stats of ME1 were redundant and the player weapon stats were worse. There were many times I was wondering who the hell let Shepard out of basic training with marksmanship like that. I'm thinking along the lines of damage, reloading and costumization. If a player wants to specialize in a certain weapon it could unlock mod slots, higher level upgrades.


Depends on how many new skills BioWare is adding into the game. If it's the same as ME2, I *MAY* be on-board, but I already had my Shock Trooper/Agent upgrade.

Max of 5 skills. This would cover the weapons and/or tech/biotic powers available to all classes. ME2 style all the way. 


I can see Infrared Scope and Extended Magazines, but what does the Frictonless Materials, Silencers/suppressors, and rail extensions cover? What would be their usage for this?

Silencers would be awesome for Infiltrators especially. Frictionless Materials would allow a player to fire more rounds before needing to pop their clip. Rail Extensions give that extra boost to damage... maybe even give the player a chance to land a double headshot(hint, hint Bioware)


What do you exactly mean by "prevents BS from pilling?" Is it in reference to useless weapons? If yes, MGS4 did the gun modifications right(i.e. Some guns allow more mods than others.") This will at least promote more options of "What do you want, a useful high-tech rifle that's jack of all trades, or do you want a powerful rifle sacrificing accuracy and rate of fire".

Too many different mods would mean more crud in loadout menu, essentially bringing back some of the hoarding nightmares of ME1. Rail Extensions sacrifice rate of fire for power, Frictionless Materials sacrifice power for rate of fire. I think even with a small number of mods, players would be able to create highly personalized weapons without the hassle of too much junk. The weapons of ME2 were greatly improved from the original as well. Every gun feels different and each seem to have their time and place.


At this late in the series? We're going to be looking at Tiberian Twilight Redux again if we don't voice it fast. As it is, ME3 is already going to be my last new game I'm buying considering I don't want to pay $70 for a four hour game when ME3 is done.

I hear ya. I buy games with MP used, then I trade them in. The campaigns
are laughable, online play gets really repetitive, really fast and I don't want to listen some 12 year old kid named n00bR@p3R talk **** in my livingroom. Really, if I want to play with my friends; I'll call them or go out.


I'd like a variation of it at least though, just to make sure I searched every nook and cranny to have that armor or weapon upgrade, not to mention I got all of the possible amount of credits for that mission. I can see why the Illusive Man Mission Complete screen is awkward, and agree in that department. On the other hand, while I may have a good memory about things, I might forget the little detail here and there. Where would you exactly place the datapad if you don't mind my asking? The last thing I need is having the center of the screen being cluttered by the data-pad entries saying "I got X amount of XP" "I got X amount of credits" and "I got X Paragon/Renegade Points"

Um, maybe just Shep sitting in the shuttle after the mission holding a datapad. Have whatever squadmates mayybe lean in and point to stuff..looking like there having a convo until the player hits end.


Wondering why that wasn't in ME2. I envisioned something like this before the game came out (i.e. "Do this mission, and you'll get a special weapon for Samara")

I know. I was even thinking about a set(s) of armor that a player might take several playthroughs to find. Something(s) very rare and very powerfull. Gives that old school feeling I used to get doing Baal runs in Diablo 2.

Modifié par Bennyjammin79, 15 décembre 2010 - 03:14 .


#27
Lunatic LK47

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Bennyjammin79 wrote...
Max of 5 skills. This would cover the weapons and/or tech/biotic powers available to all classes. ME2 style all the way.


Ah, okay. Make it six since there are people that love to use the Bonus Skill.

What would be their usage for this?Silencers would be awesome for Infiltrators especially. Frictionless Materials would allow a player to fire more rounds before needing to pop their clip. Rail Extensions give that extra boost to damage... maybe even give the player a chance to land a double headshot(hint, hint Bioware)


Hmm... Wouldn't Frictionless materials be the equivalent of extended magazines? That's the impression I'm getting from this.... Rail Extensions, I can be on board with this.

Too many different mods would mean more crud in loadout menu, essentially bringing back some of the hoarding nightmares of ME1. Rail Extensions sacrifice rate of fire for power, Frictionless Materials sacrifice power for rate of fire. I think even with a small number of mods, players would be able to create highly personalized weapons without the hassle of too much junk. The weapons of ME2 were greatly improved from the original as well. Every gun feels different and each seem to have their time and place.


Ah, okay. I am not asking for Call of Duty: Modern-Warfare caliber quantity mods (i.e. Too much filler B.S.). I'm more along the lines of "Some guns can carry hardware mods at maximum" or "This gun can only carry two." For example:

HMWA Spectre Rifle

Can install Frictionless Materials, laser pointer, a scope for medium-range sniping, an underbelly grenade launcher, Rail Extension, and a suppressor/silencer or underbelly grenade launcher at the same time. However, only five of these mods can be installed, and the same mod can't be stackable (i.e. Installing five Rail Extensions enters absurd territory)

M8 Avenger: Can only allow two mods a la ME1, but already has a scope.

M76 Revenant: Can only allow 3 mods but can't allow silencers, a grenade launcher.

Pistols: Can carry Combat Optics, Frictionless Materials, or a suppressor, but only two mods can be installed at a time.

Shotguns: Can carry three mods for every model.

Sniper Rifles: Can carry three mods for every model

SMGs:  Can carry four mods....

Of course, the process of installing the mods are done from the weapon locker to prevent having extra hassle with ME1's inventory (i.e. Full squad can have the same mod if we so choose.)

If this is a bit too complicated, feel free to shoot me down or throw a better suggestion. I'm just finding two mods for every individual weapon to be restrictive and all this would do is lead to build rail-roading from a Power Gamer's perspective. 

Um, maybe just Shep sitting in the shuttle after the mission holding a datapad. Have whatever squadmates mayybe lean in and point to stuff..looking like there having a convo until the player hits end.


Okay, that sounds like a decent compromise.

#28
superfatman

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No one cares what I think. BioWare is gonna do what they are gonna do and in all likelihood ME3 will be a really good if not great game.

#29
betd2

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I have a few...

   1. I need at least Tali and Garrus with me.  they've survived acts 1 and 2 of  "Shepard blows **** up" so they better damm stick around for the Finale!
   2. to Scare the Crap out of the Alliance Fleet by riding to their rescue with a Massive Fleet of Geth and Racchi ships.
   3. and This one is the most important one...  a dialogue option to drop the universes biggest "I TOLD YOU SO!" on the council 

#30
Wolfknight581

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I like and don't like the seperate cooldown for biotic and tech powers.



Makes sense on paper but let's put Miranda vs. Mordin. Miranda is tech and biotic. Mordin is just tech. Mordin uses one of his abilities, the rest are on cooldown. Miranda uses tech, only half are on cooldown.



I still think they should do it but they'll probably find a way to balance it.,

#31
Wolfknight581

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Also, why do we want suppressors/silencers in mass effect? A silenced weapon in real life sounds as loud as a jackhammer. Hollywood has tainted us all and I'll be upset if Bioware goes through with this.



Modifié par Wolfknight581, 15 décembre 2010 - 11:21 .


#32
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Wolfknight581 wrote...
Also, why do we want suppressors/silencers in mass effect? A silenced weapon in real life sounds as loud as a jackhammer. Hollywood has tainted us all and I'll be upset if Bioware goes through with this.


Mass Effect ain't real life and Infiltrators would find a silencer useful; more so than "Kinetic Stabilizor VI"  or " Combat Scanner III". Nobody is actually suggesting that they want to see silencers specifically, just using it as an example of a possible mod.

#33
hawat333

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1. More RPG features

2. Mordin

3. More RPG feautres

4. Friendship paths with team members instead of being in romance OR being indifferent completely

5. More RPG feautres

6. More tactical choice, scenarios where you actually need to use a tactical sense

7. More RPG feautres

8. Non-combat missions (take Thane or Samara as an example)

9. Did I mention more RPG features?

#34
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my one wish since ME1: Gianna Parasini as a squadmate and LI

edit: Oh, and get rid of the mission complete screens and the Hammerhead and give us back elevator rides and the Mako!

Modifié par elektrego, 15 décembre 2010 - 02:24 .


#35
Hag001

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 My only wish for ME3 would to be able to import my DLC armor and weapons from ME2.  Oh, and bring back the Mako :)

#36
Jzadek72

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  • Keep all squadmembers as major characters, but not all as sqaddies. Like Garrus might be a squadmate, but Liara would keep her job as Shadow Broker, despite having pretty much as much screentime and a romance ability.
  • Gun stats - I much prefer having many different guns, but I'd like to know whether the Vindicator or Mattock does more damage per second, for example.
  • Your origin to make more of a difference to dialog. I'd like to be able to mention Akuze to TIM, for example.
  • Killing The Illusive Man option. He's an awesome character, but I can't see my Shepard allowing him to live. He needs to pay for Akuze.
  • Screw the Council option. I support saving the Council, and wouldn't allow them to die, but ultimately I want Shepard to be able to go rogue and fight her own fights.
  • Squadmates in armour - I think that some Squadmates ought to wear combat armour on missions, maybe with the exception of Jack and Samara, but only if we got some explanation of biotic protection instead.
  • Better femshep animations, like in LotSB.
  • Friendship option with romances,

Modifié par Jzadek72, 15 décembre 2010 - 04:28 .


#37
TexasToast712

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Lunatic LK47 wrote...
snip


You play too much CoD. Iam a gun enthuist and also get what your saying wanting multiple attachments and the like but, ITS A GAME, and this game is NOT CoD or the like. Dont need attachments The ME2 combat system is damn near perfect and I prefer the clip system as does probably 80% of the community. Reloading is awesome.

#38
TexasToast712

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Hag001 wrote...

 My only wish for ME3 would to be able to import my DLC armor and weapons from ME2.  Oh, and bring back the Mako :)

Hammerhead > Mako

I never liked hoping my damn mako would stick and climb over the damn mountain.

#39
TexasToast712

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elektrego wrote...

my one wish since ME1: Gianna Parasini as a squadmate and LI

edit: Oh, and get rid of the mission complete screens and the Hammerhead and give us back elevator rides and the Mako!

I can understand Parasini as a LI but as a squadmate? NO

She is a pencil pusher with no combat experience.

#40
Ajara123

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1. Allow my squadmates to walk around the ship and atleast make it seem like they can get along.



2. Bring all my dlc armor and weapons.



3. Ashley/Kaiden as squadmates. Also all my squadmates from me2.



4. More LI dialog. Also add in friendship dialogs.



5. Faster mining if you keep the mining.



6. Keep the termal clips.



7. Bring back the armor for all character for missions on unstable planets. Also let us choose to wear armor or casual clothes while on the citedal or places like it.



Thats just some ideas i have right now.

#41
MrDizazta

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My suggestion is that they combine the Hammerhead with the Mako



I like the hover tank, but i want the armor and weapons of the Mako

#42
TexasToast712

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MrDizaztar wrote...

My suggestion is that they combine the Hammerhead with the Mako

I like the hover tank, but i want the armor and weapons of the Mako

 Agreed.

#43
scorptatious

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1. A good conclusion to the sub-plot between my LI's like something in the form of an epilogue.

2. Negative consequences for some Paragon actions. And some positive ones for Renegade actions.

3. Having some old squad mates back (Garrus and Tali are a must.) along with some new ones.

4. A final mission similar to the last game's in which squadmates and major characters have a chance of dieing.

#44
Elcirith

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After reading the replies, my own list aint so simple anymore

#45
TexasToast712

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Elcirith wrote...

After reading the replies, my own list aint so simple anymore


Yea, the ME1 fanboys hijacked your thread unfortunately.

Modifié par TexasToast712, 15 décembre 2010 - 05:14 .


#46
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TexasToast712 wrote...
Yea, the ME1 fanboys hijacked your thread unfortunately.


Glad to see you're still enjoying that extra copy of chromosome 21. Take a look at the thread again Mr. Amurican Biology, there's no fanboyism here. In fact, there's a leaning towards ME2.  

#47
TexasToast712

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Bennyjammin79 wrote...
 Amurican 


Proof of either

A. Your mental retardation.
B. Your pathetic attempt at an insult.

I choose both.

#48
Shepard needs a Vacation

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Space combat with the Normandy that you control ,Pew Pew Pew



Female aliens of all races!



more guns and gun upgrades



get to meet Kahlee Sanders

#49
Guest_Bennyjammin79_*

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TexasToast712 wrote...
Proof of either

A. Your mental retardation.
B. Your pathetic attempt at an insult.

I choose both.


That the best you've got? Fail. Go away, your mom needs to use the computer.

Modifié par Bennyjammin79, 15 décembre 2010 - 05:41 .


#50
Elcirith

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TexasToast712 wrote...

Elcirith wrote...

After reading the replies, my own list aint so simple anymore


Yea, the ME1 fanboys hijacked your thread unfortunately.


Woah, I dont feel its been hijacked by anyone. Almost all the wishes are things that I can agree with. Also, the posts seem to be leaning more towards ME2 than ME1.