Mass Effect 2 demo for the PS3 is NOW AVAILABLE!
#351
Posté 22 décembre 2010 - 10:50
#352
Posté 22 décembre 2010 - 10:57
As for them resolving it, this is just a demo, it probably isn't this buggy in the final game.
Edit: Forgot to add, was truly awesome being back in control of Shepard. Brought Jack (avatar) back, think I need to edit the info on the MassEffect faces page as might've entered the code wrong there. Not sure. I actually changed his hair colour this time to the lighter blonde option as that is more like what he has, although I'd say it is more somewhere between the two.
Took to the PS3 controls like a duck to water, only thing I found a little getting used to is the power wheels, but other than that loving it. Am I right in assuming that if we assign 'powers' to the R/L2 buttons it is just a press of them to activate the powers whereas holding down will bring up the power wheels?
Can't wait to play the full game. Was fun seeing Liara in the opening scene seeing as so used to seeing either Ash or Kaidan. Glad we got Mordin level, has one of my favourite lines in the whole game in it. "Just once I'd like to ask someone for help and them say, sure, no problem, I'll come right now." or words to that effect
Modifié par Sir Ulrich Von Lichenstien, 22 décembre 2010 - 11:07 .
#353
Posté 22 décembre 2010 - 11:04
#354
Posté 22 décembre 2010 - 11:11
#355
Posté 22 décembre 2010 - 11:20
Jesse Houston wrote...
The X vs P discussion is really subjective folks, please make sure you keep that in mind. Like I've said before, the goal was not to make the best version or be better than the 360, it was to make it 'as good' so that players on both platforms will be able to talk to each other about the exact same game experience as much as possible. That goal is substantially harder than you might think, certain things on the PS3 (rendering and audio for example) do not act at all the same. (PS3 doesn't get DirectX)
Well, if you're goal was to produce an equal product on both consoles, why are you guys claiming
that the PS3 version is using the ME3 engine, that the graphics will be better, that this is the "ultimate" version
of the game? I mean, isn't it like shooting oil on the console war?
#356
Posté 22 décembre 2010 - 11:21
#357
Posté 22 décembre 2010 - 11:21
the refresh rate was probably the best i've seen in any game. its kind of funny that people are criticizing a demo.(keyword being: DEMO)
#358
Posté 22 décembre 2010 - 11:24
Jesse Houston wrote...
The X vs P discussion is really subjective folks, please make sure you keep that in mind. Like I've said before, the goal was not to make the best version or be better than the 360, it was to make it 'as good' so that players on both platforms will be able to talk to each other about the exact same game experience as much as possible. That goal is substantially harder than you might think, certain things on the PS3 (rendering and audio for example) do not act at all the same. (PS3 doesn't get DirectX)
Fair enough but it seems the arguments all over the web favor the 360 version so though it may be subjective most share the opinion that the ME2 port was not as good but hey that's just my 2 cents on how I view the situation around the web.
#359
Posté 22 décembre 2010 - 11:33
Hmm, what class to play as next... decisions, decisions
#360
Posté 22 décembre 2010 - 11:49
ifander wrote...
I play on the PC, but I tried the PS3 demo anyway. Compared to the 360 demo the graphics are slightly different. As to which looks better, I'd say it's a matter of taste. I actually like the PS3's more natural lightning. At the same time it looks like they've made really bright sources even brighter. As in blinding. As a downside it's somewhat choppy as far as I can tell. The 360 had some tearing at times, but the PS3 has even more tearing. Still, being a demo it's possible it's based off an earlier build of the game.
Digital Foundry comparison of ME2 demos:
http://www.eurogamer...analysis?page=1
"Based on the demo code released last night, our conclusion is that the PS3 version of Mass Effect 2 is different as opposed to definitive, and while nobody is likely to be disappointed with the game, a direct comparison with the Xbox 360 version suggests that while some elements are improved, others have been downgraded and the effectiveness of some of the aesthetic changes will all come down to personal taste."
#361
Posté 22 décembre 2010 - 11:51
charmingcharlie wrote...
ZHX1138 wrote...
Will there be a bug patch for PC version any time soon? Since the new Mass Effect 2 PS3 is coming out?
I believe a bug patch is scheduled for "when hell freezes over". No there won't be any more patches to fix the blatant bugs in the PC version.
They need to really update the steam version really bad I think there in 1.01 still.
#362
Posté 22 décembre 2010 - 11:59
#363
Posté 22 décembre 2010 - 11:59
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
#364
Posté 23 décembre 2010 - 12:02
SolidSolidino wrote...
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
Its a demo not the final game so chill.
#365
Posté 23 décembre 2010 - 12:10
iggy4566 wrote...
SolidSolidino wrote...
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
Its a demo not the final game so chill.
The game has gone gold didn't it?
Anyways. Come on. They are as identical as a port can get. The screen tearing and frame dips aren't that bad on the PS3. And sometimes the PS3 version actually runs ABOVE 30 FPS. Bioware did a fantastic job considering the fact that a) They are working with middleware that tends to run better on the 360,
#366
Posté 23 décembre 2010 - 12:20
Framerate seems to be better in the eurogamer comparison videos - 360 drops some frames, PS3 drops the v-sync. Dont know which is better.SolidSolidino wrote...
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
#367
Posté 23 décembre 2010 - 12:25
Ye, wasn't Dragon Age their first? And I think he meant that demos play worse than the actual game, which they tend to do.MegaShot419 wrote...
iggy4566 wrote...
SolidSolidino wrote...
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
Its a demo not the final game so chill.
The game has gone gold didn't it?
Anyways. Come on. They are as identical as a port can get. The screen tearing and frame dips aren't that bad on the PS3. And sometimes the PS3 version actually runs ABOVE 30 FPS. Bioware did a fantastic job considering the fact that a) They are working with middleware that tends to run better on the 360,The 360 was the lead version, and c) They've barely developed any Playstation games.
Modifié par omega314, 23 décembre 2010 - 12:28 .
#368
Posté 23 décembre 2010 - 12:27
ZHX1138 wrote...
They need to really update the steam version really bad I think there in 1.01 still.
Nah the steam version of Mass Effect 2 is patched to 1.02 (latest version). I have the steam version and I just checked. If you check the config program you will see that :-
MassEffect2.exe = 1.02
MassEffect2Launcher.exe = 1.01
MassEffect2Config.exe = 1.03
So Mass Effect 2 was updated to 1.02 but as I said 1.02 did not get rid of even half the bugs in the game.
As for the topic in question, I think it is a bit premature to condemn the PS3 version based on the demo, but then it is pointless me saying that because people are going to do it anyway.
Modifié par charmingcharlie, 23 décembre 2010 - 12:30 .
#369
Posté 23 décembre 2010 - 12:35
SolidSolidino wrote...
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
The Digital foundry tech analysis clearly shows that the frame rate hold ups a bit better on PS3
It even spikes to 40 at times. While the xbox sticks at 30 or lower. Xbox frame rate drops more often.
This is a demo analysis, so if the final xbox game ran better than the demo, than I guess its fair to think
that the PS3 version of the game will also be better.
#370
Posté 23 décembre 2010 - 12:40
Malakar1 wrote...
SolidSolidino wrote..
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
The Digital foundry tech analysis clearly shows that the frame rate hold ups a bit better on PS3
It even spikes to 40 at times. While the xbox sticks at 30 or lower. Xbox frame rate drops more often.
This is a demo analysis, so if the final xbox game ran better than the demo, than I guess its fair to think
that the PS3 version of the game will also be better.
did the 360 version go gold before or after the demo came out
#371
Posté 23 décembre 2010 - 12:41
Malakar1 wrote...
SolidSolidino wrote...
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
The Digital foundry tech analysis clearly shows that the frame rate hold ups a bit better on PS3
It even spikes to 40 at times. While the xbox sticks at 30 or lower. Xbox frame rate drops more often.
This is a demo analysis, so if the final xbox game ran better than the demo, than I guess its fair to think
that the PS3 version of the game will also be better.
The 360 version held the framerate at a consistant 30 most of the time. It was v-locked. The PS3 version dips to 20s and spikes to 40s occasionally. I myself prefer a consistant frame rate. Anything else makes it feel jittery and makes me remember how awful ME1 was in terms of technicality.
Modifié par MegaShot419, 23 décembre 2010 - 12:41 .
#372
Posté 23 décembre 2010 - 12:43
Zengaku wrote...
Malakar1 wrote...
SolidSolidino wrote..
personal taste? bad framerate is a fact.
Better illumination is the only element improved. (in the demo eh, we'll see in the end what they've done) the rest is shameful, the framerate goes down even in the movie, even the option menu has issues. The only merit is the graphic, very close to the PC version. This is the engine for ME3? Omg hope they'll work hard to fix the tech problems...
The Digital foundry tech analysis clearly shows that the frame rate hold ups a bit better on PS3
It even spikes to 40 at times. While the xbox sticks at 30 or lower. Xbox frame rate drops more often.
This is a demo analysis, so if the final xbox game ran better than the demo, than I guess its fair to think
that the PS3 version of the game will also be better.
did the 360 version go gold before or after the demo came out
Since I'm not a Xbox user I don't know. But that doesn't change much since the demo could have been done a long time a go. They probably just waited to release it near christmas, which is normal.
#373
Posté 23 décembre 2010 - 12:46
Zengaku wrote...
did the 360 version go gold before or after the demo came out
The PC/360 demo did not come out till several months AFTER the game had been released. The game was released in January 2010 but the demo did not get released till August 2010 if I remember correctly.
Modifié par charmingcharlie, 23 décembre 2010 - 12:48 .
#374
Posté 23 décembre 2010 - 12:52
charmingcharlie wrote...
Zengaku wrote...
did the 360 version go gold before or after the demo came out
The PC/360 demo did not come out till several months AFTER the game had been released. The game was released in January 2010 but the demo did not get released till August 2010 if I remember correctly.
oh. so does that mean that all these problems that are appearing in the ps3 demo might be fixed before the game releases or after in the form of patches
#375
Posté 23 décembre 2010 - 12:58
uzivatel wrote...
Framerate seems to be better in the eurogamer comparison videos - 360 drops some frames, PS3 drops the v-sync. Dont know which is better.
Actually, I just watched it. Nearly the entire time, both were running at 30 fps. Occasionally, the PS3 would spike up significantly, but only for a few brief moments. Less often, the 360 would drop down a couple fps. The part that surprised me though was when you first enter the room leading to the shuttle: the 360 stuck to 30fps in the intitial mech fight, but the PS3 went a little crazy there and was spiking up and down (but mostly down). It went as low as 22 fps at points, and there was a lot of fluctutation. But, only with that first group of mechs. Weird. That said, the PS3 was also dropping down at times during the other fights in that room, but it was only to 28 fps.
Still, 99% of the time, any fps differences between the two were entirely negligible in that vid. If occasional spikes in fps, which mostly seemed to happen when Shep was staring at a door or jogging through an empty hallway or something, really matter, then sure: the PS3 is "better" on that score. Most players would likely never notice unless they were consciously looking for it, though.
Modifié par didymos1120, 23 décembre 2010 - 12:59 .





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