Aller au contenu

Photo

Mass Effect 2 demo for the PS3 is NOW AVAILABLE!


  • Veuillez vous connecter pour répondre
645 réponses à ce sujet

#376
charmingcharlie

charmingcharlie
  • Members
  • 1 674 messages

Zengaku wrote...
oh. so does that mean that all these problems that are appearing in the ps3 demo might be fixed before the game
releases or after in the form of patches


To be honest I can't say one way or another, it is entirely possible that the demo has been produced from an earlier build of the game. You have to understand they don't finish building the game and do the demo it would take too long (unless they plan to release the demo months after the game like the PC/360 version).

Chances are that the PS3 demo is from an earlier build of the game. You will probably find they took the build from say October/November and designed the demo around it. Meanwhile whilst the Demo was being built they would have kept improving the full game.

If this is the final build and there are any shortcomings then they obviously can be fixed by patches.  Unfortunately Bioware has historically been very poor with regards to patching problems.  There are glaring faults on the PC version that have existed for a year now and Bioware still hasn't fixed them and probably never will.

Modifié par charmingcharlie, 23 décembre 2010 - 01:02 .


#377
Zengaku

Zengaku
  • Members
  • 10 messages
ah, i sure hope so, maybe it will shut all these people saying that bioware lied up. I have faith in bioware though, i love their games and feel that ME 2 will be immensly polished when it releases than what the demo shows

#378
Malakar1

Malakar1
  • Members
  • 227 messages

Zengaku wrote...

ah, i sure hope so, maybe it will shut all these people saying that bioware lied up. I have faith in bioware though, i love their games and feel that ME 2 will be immensly polished when it releases than what the demo shows


I sure hope you're right. Being Canadian I sure have fate in a Canadian company. Who knows being bigger and bigger doesn't always mean better.

#379
i love lamp x3

i love lamp x3
  • Members
  • 350 messages
disappointed with the frame rate. it's really smooth until you turn, then it gets choppy. and it's really choppy during cutscenes. i have me2 already for 360 but i know this runs on the me3 engine so i wanted to check it out, and i have to say i hope they make some improvements. that said still frames look really good. how unreasonable to do think it'd be for bioware to implement some LA noire tech into me3? because.. that'd be awesome



note: there is no interactive comic in the demo, nor can you import your demo character into the full game like the other demos

#380
spacehamsterZH

spacehamsterZH
  • Members
  • 1 863 messages
I can't say I'm really noticing any significant differences. The Jacob face model looks smoother, the Sheploo face seems to have been upgraded a bit too, and the lighting on Miranda's face seems to be broken at the end of the Cerberus station sequence, plus a few icons looking a bit beefier here and there, that's it. The rest is... framerate drops, screen tearing, audio glitches and the cover mechanic not responding in several places. Oh boy. We'll see if those are just issues the demo has, given that the final version of the game is apparently done and being manufactured as we speak, I'd be surprised if it were better. But generally the two versions really look damn near identical.

I did think it was pretty damn cool to hear some new Martin Sheen narration.

EDIT Also, am I imagining this or is the Charge animation slightly different?

Modifié par spacehamsterZH, 23 décembre 2010 - 03:01 .


#381
NOSAR

NOSAR
  • Members
  • 76 messages
What???

#382
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages
It's not really as if ME2's engine looks bad so stop the complaining. I still think the Xbox/PC versions look better given all of the PS3 graphics hype, but that's my opinion. In the end, they all use the same UE3 engine. The difference, ME2 has a modified version of the ME1 UE3. And ME3 has a modified version of ME2. The PS3 users get to see that modified version in their game, we'll see it when ME3 comes out. It's not that big of an improvement, just brightness and contrast by the looks of it, but as stated above ME2's build wasn't terrible or anything like ME1. ME1 needed the improvements, ME2 not so much.



-Polite

#383
spacehamsterZH

spacehamsterZH
  • Members
  • 1 863 messages

PoliteAssasin wrote...
ME1 needed the improvements, ME2 not so much.


True, at least not in terms of graphics performance, it still had gameplay glitches that I would like to see fixed.

What's disappointing is that the PS3 version has problems (jittery framerate, audio cutting out, buggy cover mechanic) that the 360 version doesn't have, or at least this demo does. I think given that ME1 is generally seen as a great game wrapped up in some pretty severe performance problems that were all blissfully taken care of in ME2, this is... well, it's not good.

#384
i love lamp x3

i love lamp x3
  • Members
  • 350 messages

spacehamsterZH wrote...

I can't say I'm really noticing any significant differences. The Jacob face model looks smoother, the Sheploo face seems to have been upgraded a bit too, and the lighting on Miranda's face seems to be broken at the end of the Cerberus station sequence, plus a few icons looking a bit beefier here and there, that's it. The rest is... framerate drops, screen tearing, audio glitches and the cover mechanic not responding in several places. Oh boy. We'll see if those are just issues the demo has, given that the final version of the game is apparently done and being manufactured as we speak, I'd be surprised if it were better. But generally the two versions really look damn near identical.

I did think it was pretty damn cool to hear some new Martin Sheen narration.

EDIT Also, am I imagining this or is the Charge animation slightly different?


the charge is less biotic-y. and sound-wise is definitely packs less of a punch. it sounds b.a on xbox and pc. idk why they changed it

#385
didymos1120

didymos1120
  • Members
  • 14 580 messages

spacehamsterZH wrote...

I did think it was pretty damn cool to hear some new Martin Sheen narration.


That's not new. It's been around since June:



#386
didymos1120

didymos1120
  • Members
  • 14 580 messages

i love lamp x3 wrote...

spacehamsterZH wrote...

EDIT Also, am I imagining this or is the Charge animation slightly different?


the charge is less biotic-y. and sound-wise is definitely packs less of a punch. it sounds b.a on xbox and pc. idk why they changed it


It looks different visually too: you can see the biotic "spikes" much more on the PS3 when it initiates, is what stood out to me.  That effect is present on the other versions but it doesn't jump out like that, nor does it look so much like an actual object, rather than just the field it's supposed to be.

Modifié par didymos1120, 23 décembre 2010 - 03:42 .


#387
i love lamp x3

i love lamp x3
  • Members
  • 350 messages

didymos1120 wrote...

uzivatel wrote...
Framerate seems to be better in the eurogamer comparison videos - 360 drops some frames, PS3 drops the v-sync. Dont know which is better.


Actually, I just watched it.  Nearly the entire time, both were running at 30 fps.  Occasionally, the PS3 would spike up significantly, but only for a few brief moments.  Less often, the 360 would drop down a couple fps.  The part that surprised me though was when you first enter the room leading to the shuttle:  the 360 stuck to 30fps in the intitial mech fight, but the PS3 went a little crazy there and was spiking up and down (but mostly down).  It went as low as 22 fps at points, and there was a lot of fluctutation.  But, only with that first group of mechs.  Weird.  That said, the PS3 was also dropping down at times during the other fights in that room, but it was only to 28 fps.

Still, 99% of the time, any fps differences between the two were entirely negligible in that vid.  If occasional spikes in fps, which mostly seemed to happen when Shep was staring at a door or jogging through an empty hallway or something, really matter, then sure: the PS3 is "better" on that score.   Most players would likely never notice unless they were consciously looking for it, though.


i wasn't looking for issues when i played, i wanted to see how awesome the new me3 engine would be and if it was enough to warrant a third purchase of mass effect 2. sometimes it's really smooth for like 2 or 3 seconds and it looks awesome, and then some screen tearing, and then it's a little choppy and then smooth and then fine, and so forth. so after playing me2 on 360 and pc, the technical issues combined with the disappointing changes to biotic charge, i deem the ps3 version demo unplayable in comparison. im hoping the actual game fixes these issues. but i'll wait for reviews and for now i'm cancelling my preorder

#388
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages
Well I deem it very playable. already completed the demo twice, going to go through at least 4 more times to see what each class is like on the console. Not really encountered many real issues so far, apart from the sound delay on couple of doors, although that was with first playthrough, second playthrough I didn't encounter those issues. Had some screen tear in parts but it has been very limited and not truly destracting from the scenes they have been in.



I just want to play the full game now

#389
MegaShot419

MegaShot419
  • Members
  • 9 messages
Yea, the PS3 version of ME2 is far from unplayable.

#390
Johnsen1972

Johnsen1972
  • Members
  • 5 347 messages
The demo is NOT available in Germany, not sure why.
Many german gaming websites wrote the news that it would be released yesterday because Bioware announced it. Can someone from Electronic Arts tell us why germans don't get the demo? I mean, it will be hard to convince new potential customers without a demo. Well, you can work around that and create a new user account from Uk oder Austria to download the demo, but not many will do that.

Modifié par Johnsen1972, 23 décembre 2010 - 08:41 .


#391
Blarty

Blarty
  • Members
  • 588 messages
If I'm honest, I only saw 3 detrimental things:



1) a screen tear on the star/planet pan out in the opening vid sequence

2) a small screen rate drop upon entering Mordin's clinic, that did not reoccur

3) Lip-syncing needs to be aligned a bit better - it's not perfect on the 360, but it's closer



I do increase the brightness a couple of points and turn off Film Grain though



Other things I noticed:



The 'camera' control speed appears to be quicker than on the 360

Certain sections and details are 'sharper', which I think in most places is better, but one mans sharpness is another man's 'not-smoothness', so if anything, some parts need to be AA-ed slightly better, like the documents strewn on the floor in Lazarus station, but not on a global scale.



Overall, I think it's representative of a good port with nothing that can't be addressed

#392
Da_Lion_Man

Da_Lion_Man
  • Members
  • 1 604 messages
Played the demo and I'm very disappointed. The IGN video was one big lie. At times the 360 version is better, other times the PS3 version is better but the differences are pretty much negligible. Now that the comic will also come to the 360 and PC, there's no reason for me to purchase it now.



I'm not sure if Bioware, EA or IGN is to blame for that video but whoever did it has reached a new low.



At least it's a pretty decent port... which is good for the PS3-only users.

In any case, you can bet I will not forget this. I'm not sure yet if I'll take your graphical showcases of Mass Effect 3 seriously. I'm inclined to give you another chance, but no more tricks this time.

#393
Sejborg

Sejborg
  • Members
  • 1 569 messages
I only noticed screen tearing during the "previously on Mass Effect" sequence. That was the only problem I experienced.

#394
didymos1120

didymos1120
  • Members
  • 14 580 messages

Sejborg wrote...

I only noticed screen tearing during the "previously on Mass Effect" sequence. That was the only problem I experienced.


It seems to be variable.  I did a run through last night, and the tearing was really quite bad during the opening cinematics, with intermittent issues throughout.  I tried another today with a different class, and while it was still tearing during the intro, it was at nowhere near the level it had been previously, and happened less often throughout. 

The audio problems during Mordin's recruitment, however, were really bad both times.  The only difference being, the second time around, they didn't kick in until a little bit after the first conversation with, whereas the first time, they started while I was still talking to him.  It's only the SFX though: the dialogue and music were both fine.  Everything else though: stuttering (too many instances to count), severe delays (e.g. firing a grenade and hearing the "whoomp" after I'd already switched weapons, with the explosion finally making an appearance after the fight was done), or just plain never playing (e.g. Shep's footsteps.  They just vanished at some point in both run-throughs and never returned).

Modifié par didymos1120, 23 décembre 2010 - 11:23 .


#395
Captain Iglo

Captain Iglo
  • Members
  • 1 030 messages

Johnsen1972 wrote...

The demo is NOT available in Germany, not sure why.
Many german gaming websites wrote the news that it would be released yesterday because Bioware announced it. Can someone from Electronic Arts tell us why germans don't get the demo? I mean, it will be hard to convince new potential customers without a demo. Well, you can work around that and create a new user account from Uk oder Austria to download the demo, but not many will do that.


this....wanna know too.

#396
spacehamsterZH

spacehamsterZH
  • Members
  • 1 863 messages

Captain Iglo wrote...

Johnsen1972 wrote...

The demo is NOT available in Germany, not sure why.


this....wanna know too.


AFAIK they generally don't put content relating to 18+ games on the PSN in Germany, including demos. My guess is that's the reason.

#397
DocDVD

DocDVD
  • Members
  • 112 messages

spacehamsterZH wrote...

Captain Iglo wrote...

Johnsen1972 wrote...

The demo is NOT available in Germany, not sure why.


this....wanna know too.


AFAIK they generally don't put content relating to 18+ games on the PSN in Germany, including demos. My guess is that's the reason.


There's a lot "18" content on the PSN, also ME2 is 16+ rated in Germany - but thats always the same here in germany with our stupid laws regarding games: You get screwed all the time.

That is one reason why I will always hate DLC - you always have to find ways to work around stupid IP blockades (X360) or non-appearing demos (ME2) to get the stuff everybody else gets easily.

#398
shady501st

shady501st
  • Members
  • 251 messages
Hi All,



I downloaded the Mass Effect 2 PS3 demo yesterday and had a comprehensive playthrough.



Having been looking forward to this demo for so long I have to say I am a bit worried about the port to PS3:



Graphics:



I've played mass effect on a panasonic Th50pz81B 50" plasma 1080p screen with versions on the PC, XBOX and PS3 now.



PC for me has the best graphics of the 3, followed by the XBOX version. The PS3 port however I was hugely disappointed by. The graphics are no where near as good as the XBOX 360 version and the input is only 720p.



The PS3 doesn't handle the motion well either with lots of tearing and artifacts. Overall not very polished at all.



I hope that the final game on PS3 is 1080p and that the smotthness and graphics of the game are better.



Framerate:



PC - smooth as a plained bit of wood XBOX - just as good PS3 - terrible.



I was shocked to see how laggy this game was.



Overall:



I'm very suprised to see this demo lacking in the basics. I'm very much a PS3 fan with it's Blu-ray capability and Metal Gear Solid 4 vision.



Please, please Bioware don't let the PS3 port look as bad as this!



Shady out.

#399
Fredvdp

Fredvdp
  • Members
  • 6 186 messages

shady501st wrote...

PC for me has the best graphics of the 3, followed by the XBOX version. The PS3 port however I was hugely disappointed by. The graphics are no where near as good as the XBOX 360 version and the input is only 720p.

The PS3 doesn't handle the motion well either with lots of tearing and artifacts. Overall not very polished at all.

I hope that the final game on PS3 is 1080p and that the smotthness and graphics of the game are better.

Very few console games have native 1080p support. The Xbox 360 version of Mass Effect 2 is also only 720p. Maybe it's upscaled but that doesn't improve the quality.

shady501st wrote...

PC - smooth as a plained bit of wood XBOX - just as good PS3 - terrible.

PC framerates go up to 60 fps and depends on the hardware. Xbox 360 and PS3 are both around 30 fps. PS3 can go higher than that but has more framedrops. To say that the framerates on Xbox 360 are just as good as on PC is not really fair.

Modifié par Fredvdp, 23 décembre 2010 - 02:30 .


#400
spacehamsterZH

spacehamsterZH
  • Members
  • 1 863 messages

DocDVD wrote...
ME2 is 16+ rated in Germany


Well, then it's just weird. I know there's, erm, shall we say "inexplicable" exceptions to the 18+ rule, but if it's rated 16+, I really don't see why the demo wouldn't be on your PSN store.

But yeah, the censorship in Germany is a gigantic pain in the ass. I live in Switzerland, and even for us it's a problem because whenever you buy a game, you always have to double check so you don't end up with a mangled version. Ultimately what this leads to is that I'd rather just order everything through Amazonthan go to the store, so effectively Germany's videogame censorship is putting retailers in Switzerland out of business.