According to who?Havokk7 wrote...
Because it will.
Right right and "Spending some of that onHavokk7 wrote...
First, Bioware have a fixed amount of resources (money and programmer time). Spending some of that on multiplayer means it is not spent on singleplayer.
Do you see the flaw in that logic? If its the singleplayer team thats working on the multiplayer as well, then yes, theres a chance it will affect the single player, but if its done by an entirely different team which bioware was employing this year for, then its a different story, regardless of how good or crappy the multiplayer is, it will not affect the single player experience.
Which in this case the ME games are run on the unreal engine which sadly is designed for multiplayer.Havokk7 wrote...
If a game engine was not designed for multiplayer then adding it is definately nontrivial.
And this is a bad thing how? COD4, Biochock 2, Uncharted 2, COD:BO, Killzone 2 had excellent singleplayer and multiplayer.Havokk7 wrote...
On the other hand, the publisher may think that multiplayer will lead to more sales so they may budget more resources.
Again according to who if a different team is working on it?Havokk7 wrote...
Second, if a class-based game is to support PvP then the classes need to be balanced wrt each other, which affects the singleplayer experience.




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