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How do you feel about the Mako vs the Hammerhead?


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257 réponses à ce sujet

#26
adam_grif

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In ME3 the Hammerhead should be standard (not DLC) so it should be included in some of the story-missions. This will mean more time spent making the levels and thus better quality experience.



*fingers crossed*

#27
InvaderErl

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All they need to do is up the Hammerhead's health and give it a machine gun and it'll be perfect.

#28
The-Person

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I liked the Hammerhead better, the Mako was slow and just a pain to drive.

#29
Lumikki

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I did not like Hammerhead at all, it feeled like some simple arcade shooting game. Mako was better because you could feel the enviroment (ground) under you vehicle better. Hammerhead feeled like driving flowting metal sardine can.

#30
adam_grif

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Give it an actual turret that I can move independently of the chassis movement, please. I hate the stupid Halo style controls where moving the right stick forces the body to turn with it.

#31
Guest_stickmanhenry_*

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Seeing as though the Hammerhead took up a very small portion of me2 and the Mako took up a very large portion of me1 (a painfully large portion), im going to have to go with the Hammerhead.

#32
schneeland

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Well. While the Mako-missions themselves were mostly boring, I kind of miss it. Mostly, I like it, when there are not so many things just floating around. And, as mentioned before, the Hammerhead health and armour was poor.



Also, the Hammerhead had a lot of annoying sound samples, which, most of the time, were totally inappropriate to the situation. But then, it may just have been a bug in the German version.

#33
Big I

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I loved the Hammerhead, only two things bugged me about it. 1) It appears to be made out of tissue paper, and 2) the inability to save during a mission. Apart from that it was vastly superior to driving the Mako over all those d*** hills and mountains.

#34
Rykn

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The Hammerhead would have been perfect if 1) It had kinetic shields, and 2) there was more freedom in what you could explore. You know... Openness and all that.
 
*EDIT* I also want to get in and get out whenever the hell I wan't.

Modifié par Rykn, 15 décembre 2010 - 03:11 .


#35
TheNexus

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www.youtube.com/watch

yeah...

#36
Xerxes52

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The Hammerhead is much better overall, but it needs to be a lot tougher and pack a much bigger punch (with a slower reload time to compensate, and maybe a machine gun for infantry and drone enemies).

Also being able to save while driving it would be great.

Modifié par Xerxes52, 15 décembre 2010 - 02:38 .


#37
Encarmine

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the hammerhead was the better vehicle in my books, but the missions felt detached, i preferd how the mako was built into the missions in ME1. Biowear was probly too scared to involve the Hammerhead in the missions in ME2 due to the reception the Mako got in ME1 (thanks whiners)

#38
Guest_callum sneddon_*

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The only proplem i have with the Hammerhead is that the weapon feels to ''spammy''. I'm not sure how else to put it. You dont even need to aim, well, not really. I'm not a fan of the ''hold down mouse 1 until it falls down'' approach.
I would like to see it have a weapon that requires at least some skill to use. Other than that i have to issues with it!

Modifié par callum sneddon, 15 décembre 2010 - 02:44 .


#39
Zulu_DFA

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MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO MAKO

This is about how I feel about Mako vs. Hammerhead.

Modifié par Zulu_DFA, 15 décembre 2010 - 02:43 .


#40
Encarmine

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lol, we may disagree zulu but funneh.



also why? yur normally far more detailed in ur reasoning

#41
diakrite

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The hammerhead is my downfall. I cannot finish Overlord b'cause I cannot get over that lava thingy towards the factory..sooo..yeah..it sucks bad to be forced to do THAT what I hate the most in games(together with RTS though): platform jumping. :pinched::pinched::sick:It is a youth trauma, stemming from fruitlessly trying to play Tomb-Raider and it's pixel-precise jumping requirements.:P

All in all I prefer the (though sleep-inducing) missions with the Mako..at least that thing didn't burst in flames if Shepard broke wind ..aaaand it had decent weaponry.

#42
Mystranna Kelteel

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The hammerhead is hilariously bad.
Spastic combat, arcade controls, tin-foil armor, extremely lame missions, level design that I swear was meant to be a joke...

The MAKO was solid and felt like it belonged in the game, not like some mini-game.

Modifié par Mystranna Kelteel, 15 décembre 2010 - 02:51 .


#43
Alarieliia

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I guess it comes down to a matter of opinion. The Hammer Head had potential but I kinda miss the Mako even though it was a pain.



In that DLC of the Normandy crash and I saw that Mako still in tact I about died laughing, it probably still worked. I wanted to take it back with me. XD



I'd like really to see both vehicles integrated somehow.

#44
Zulu_DFA

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Encarmine wrote...

lol, we may disagree zulu but funneh.

also why? yur normally far more detailed in ur reasoning


Hammerhead? Reason? Ha-ha-ha-ha!

Image IPB

Image IPB

POLL

#45
LPPrince

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Mako all the way.

#46
mopotter

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adam_grif wrote...

So I decided to do a new run of ME2 with all the free DLC (I did about 5 playthroughs of the game before most of it came out, so I was burned out on the game when it did) before I get around to buying the paid DLC. I fired up the Hammerhead, and my thoughts are as follows:

The Good:
+ Controls really well. Switching to a hovertank was definitely a good move in my book.
+ Looks cool. Another win for the aesthetics.
+ No more ridiculous mountain scaling, and the steep things you do fly up the side of aren't a pain to traverse anymore.
+ The "extraction" is a cool touch.


The Bad:
- The armament is pathetic. A single "gun" that fires tiny, weak rockets? 
- The levels are too linear, there's no more exploration like there was with the Mako.
- Way too fragile, especailly on higher difficulties.

All in all it's not horrible, but I can't help but wish it was different. I'd love an overhaul of the combat, which is basically abysmal with this thing. In armament terms I'd prefer an MG like we had on the Mako, maybe with some rocket pods or a tank gun backup. I'd also like to see a return to the big exploritory levels from the first game, although they were not without problems of their own. The biggest problem with the Mako was the ridiculous, mountain filled level design and objectives scattered in such a way that you practically always had to go over some 80 degree cliffface to get where you needed to go. The nature of the hovertank means that this problem is solved, so I'd love to see a return to ME1 style "vehicle levels" on the surface of uncharted worlds.

What do you think, Community?


I have committed suicide more often in the hammerhead than I have in the actual suicide mission. I actually ran the hammerhead into a mountain until it blew up because I got so frustrated trying to go from one place to another.  
I like the idea of the hovercraft but apparently I'm not coordinated enough to actually use it.  I also die often because I get shot down before I can destroy whatever is firing at me.   I have reached the point in my frustration that I only do the missions I absolutely have to.

I would love to have both the Mako and the Hammerhead and an option to get to where ever you are going, in either of them.

#47
Lord_Caledore

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I'll take the Hammerhead's handling combined with the combat capability of the Mako, please. The paper-thin armor of the Hammerhead is just frustrating.

I couldn't stand the Mako's handling, though I liked the exploration in concept better than the Hammerhead's missions.

Modifié par Lord_Caledore, 15 décembre 2010 - 03:06 .


#48
mopotter

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FRSHPRNFILL wrote...

The only vehicle I liked driving in ME was obviously the car in LotSB.


Now this was fun.  :o

#49
mopotter

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iakus wrote...

Bennyjammin79 wrote...

iakus wrote...

So Mako vs Hammerhead. Mako wins in my book hands down. If it came down to Hammerhead or nothing, I'll walk to the objective, thanks. After Firewalker, I determined that Overlord would not be worth my money.


Too bad for you. Overlord is great.


That's what I understand.  The story behind Overlord sounds really interesting.  But I just can't make myself get into the Hammerhead again. Not after Firewalker.   I'd probably feel the same way about Bring Down the Sky if it had the Hammerhead instead.

Maybe someday if there's a sale, or I have extra Bioware points I'm not using.


OK, I agree with you.  I have a terrible time in the hammerhead and Firewalker caused me to die more than once, from a suicide run into a mountain and I've done one other thing where I just quit and went to a previous save, and no longer go anywhere I have to use the hammerhead if I can help it.

That being said, I do like Overlord.  I don't do any of the extra things you can do, and I had to watch a video on how to do the last part of it, but after about 3 tries I managed to finish it and now I can get through it without too many do-overs, but I still wish I could drive there, even if it took longer, or yes walk.  So I would recommend it, but can definitely understand waiting till it's on sale.

#50
Vena_86

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Hammerhead:

+good, intuitive and fun controls

-you can not leave the vehicle when you want

-when you leave at designated areas there is a fade to black or loading screen breaking up the experience -> the world feels disconnected

-most mindless, boring combat I have ever seen; sitting in one place, aiming at the middle of a geth army and just keeping the fire button pressed until 2 minutes later everything is gone YAAAWN.

-not practical (possible) on worlds without air

-linear world design with invisible walls you can actually crash into

-arrow on the ground instead of an immersive map

-"picking up stuff" through a minigame that makes no sense

-no indication of health/shields until it is too late

-incredible fragile



Overall it totally defeats the purpose of exploring atmospheric alien worlds and feels like a arcade game from the dawn of computer games.



MAKO:

+ diverse combat, two fire mods, satisfying "cannon makes them fly!", you choose when and from where to attack and from what distance and you choose what to shoot at

+ zoom

+more realistic, immersive world design (not every planet in the galaxy is habitable like in Star Wars!)

+ very free and open world design, you feel like exploring an environment that is part ofa greater galaxy rather than just going from A to B in linear levels

-however, world design with unrealistic steep cliffs in many cases

-points of interest often on top of those cliffs

-not enough diversity in the world design

- vehicle controls like a bathtub, filled with water

- almost useless thrusters, should have been implemented like the jump of the hammerhead



Overall I prefer the more realistic and immersive approach in ME1s planetary exploration, although there is still much room for improvement. The hammerhead does not have the same problems as the MAKO but completely misses the point in my opinion.