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Bioware, I love you guys (and gals), but ME2 wasnt a complete game


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#1
Matt VT Schlo

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I realized I posted this in a non spoiler section. Names are meantioned, but no direct storyline is actually gone into detail pertaining to ME2



I loved the graphical updates for ME2 and that it had soo many places to visit. The new characters and returning ones were great, and in fact I loved the game in every way, except one:

The story - or lack thereof


Most of the game felt like you were gathering your crew for what amounted to one giant boss battle at the end of the game....


Sure, we were introduced to the new Collectors and had a lot of side missions involving Cerebus, but ME2, for all its improvements over the original, suffered Middle trilogy syndrome. ME1 gave us a lot of missions/storyline around Saren and that game's storyline of him taking over the universe. ME2 gave us a lot of side mission to find the new crew, introduced us to the Collectors, but the main story was 'What happened to Shepard, and why is he/she willing to work with Cerebus'

Given that we didnt really didnt have a 'main mission' until the last main battle, that really made ME2 feel incomplete to me. Bioware compares ME2 to ESB, but that movie had a more complete story arch, whereas ME 2 wa dealing with Shepard, getting a new crew, and having one Reaper battle at the end of the game.

People complain about thermal clips and other things that I have no issue with, but this to me was the most paramount issue with the game. That said, i really enjoyed it as I put it in the context of ME2 = prequel to ME3.



Anyone else feel the same?

Modifié par Matt VT Schlo, 15 décembre 2010 - 03:39 .


#2
ReveurIngenu

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Yes, totally.  Which is why I have such a hard time seeing how so many people can consider ME2 to be 2010's GOTY, or how they can consider it to be so much above ME1.

#3
Gibb_Shepard

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I agree, but this topic has been discussed to the ****ter. This thread, like most other threads regarding this kind of thing; will start of with a bunch of people agreeing, then a bunch disagreeing, then an argument about why ME1/ME2 is better than the other.



Just my psychic powers at work.

#4
Skilled Seeker

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Its the middle part of the trilogy. It isn't going to have a complete conclusion, thats what ME3 is for. And actually the storyline for ME2 wraps up, you finish what you set out to do which is destroy the Collectors. It is by no means an unfinished game since Bioware didn't have any more story to tell.

#5
DreDk

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Totally agree with the OP.

There is no real story in ME2.

Modifié par DreDk, 15 décembre 2010 - 03:52 .


#6
Fiery Phoenix

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This is like... what, the trillionth time this has been posted now?

#7
Elite Midget

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We all know. ME2 was a babysittingfest with a lot of the time spent dealing with daddy issues.

#8
Captain Iglo

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I seriously think that every possible opinion regarding that topic has been stated on thsi forum dozens of times. I think the devs who read the posts here definitly have an image of our opinions by now .)

#9
darth_lopez

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Matt VT Schlo wrote...
I loved the graphical updates for ME2 and that it had soo many places to visit. The new characters and returning ones were great, and in fact I loved the game in every way, except one:

The story - or lack thereof


Most of the game felt like you were gathering your crew for what amounted to one giant boss battle at the end of the game....


Sure, we were introduced to the new Collectors and had a lot of side missions involving Cerebus, but ME2, for all its improvements over the original, suffered Middle trilogy syndrome.


Finally Someone aside from me who agrees this is something alot of middle sections in a trilogy experience...including star wars.... both prequels and the originals...

it is good to see that there are people here(like myself) that don't think the game completely sucked as a game because it had a substantial lack of story or presence of a poorly executed one. I however am of the view that the story could have been good but was unforunately not properly executed.

#10
Guest_Bennyjammin79_*

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Dear OP,



this is old news. ME2 is also the middle of a trilogy and there was plenty of story. Lastly, you're kind of right: It isn't finished, there's more DLC on the way. When all the forecoming content is released and all we have to wait for is ME3, you can make a better judgement then.


#11
Tasker

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ReveurIngenu wrote...

Yes, totally.  Which is why I have such a hard time seeing how so many people can consider ME2 to be 2010's GOTY, or how they can consider it to be so much above ME1.



I agree completely, there was so much time and effort recruiting characters for no reason other than to recruit them, that by the time you were finished, the game was over. 

ME1 integrated it into the main plot so you picked them up as you went along. With them joining you because they had information or were just there at the right time, rather than making the recruitment of team members that "might" be useful, the be all and end all point of the game.

Modifié par Orkboy, 15 décembre 2010 - 05:22 .


#12
Lisa_H

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I agree with the OP. I hope they get back on track with ME3

#13
nelly21

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My suggestion OP.



Write your idea for a story for ME 2 down on an individual thread. I guarantee a few people will like it, and a a lot more won't. I enjoyed the story. I don't think ME2 would have sold as well as it did if most people didn't enjoy the story.



Writing is not easy, particularly when you know you can'r resolve anything without negating the need for a third game. But if you think you can, by all means, try it. See how many people here are going to like it.

#14
SSV Enterprise

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No, I don't.  People who say Mass Effect 2 didn't have a story are plain idiots.  Sure, the focus was more on the squad members than the linear story.  But less does not mean non-existent, nor does it mean low-quality.  I was as entertained by the story of Mass Effect 2 as I was of Mass Effect 1.

Mass Effect 2 was a complete game.  Stop being idiotic.

#15
this isnt my name

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nelly21 wrote...

My suggestion OP.

Write your idea for a story for ME 2 down on an individual thread. I guarantee a few people will like it, and a a lot more won't. I enjoyed the story. I don't think ME2 would have sold as well as it did if most people didn't enjoy the story.

Writing is not easy, particularly when you know you can'r resolve anything without negating the need for a third game. But if you think you can, by all means, try it. See how many people here are going to like it.


A games story has no reflection of its sales e.g CoD.
No one said it was easy, but that dosent excuse the majority of ME2 being filler content, Thane, Grunt, Jack ,etc are not relivent to the story. The story was just you getting a team ready, then the suicide mission.
ME1s main quest was story focused, yes its part one, and 2 is a bridge between 1 and 2, but  so was the two towers in lotr and that wasnt all about people solving thier daddy isssues then just having a link at the end.

If he writes a plot that is more than "gather team, sort out issues, and suicide mission" then I will probablly like it.
The issue isnt the writing is terrible, the issue is the plot for the majority of the game isnt there. You just collect people, not relivent to the reapers or anything. Hell most of them werent even used in my game. e.g Thane.

#16
ZombifiedJake

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Was great, but left a lot of room for improvement for the third.

#17
nelly21

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this isnt my name wrote...

nelly21 wrote...

My suggestion OP.

Write your idea for a story for ME 2 down on an individual thread. I guarantee a few people will like it, and a a lot more won't. I enjoyed the story. I don't think ME2 would have sold as well as it did if most people didn't enjoy the story.

Writing is not easy, particularly when you know you can'r resolve anything without negating the need for a third game. But if you think you can, by all means, try it. See how many people here are going to like it.


A games story has no reflection of its sales e.g CoD.
No one said it was easy, but that dosent excuse the majority of ME2 being filler content, Thane, Grunt, Jack ,etc are not relivent to the story. The story was just you getting a team ready, then the suicide mission.
ME1s main quest was story focused, yes its part one, and 2 is a bridge between 1 and 2, but  so was the two towers in lotr and that wasnt all about people solving thier daddy isssues then just having a link at the end.

If he writes a plot that is more than "gather team, sort out issues, and suicide mission" then I will probablly like it.
The issue isnt the writing is terrible, the issue is the plot for the majority of the game isnt there. You just collect people, not relivent to the reapers or anything. Hell most of them werent even used in my game. e.g Thane.




If you read reviews (fans and sites) for CoD, A LOT of them enjoy the storylines. I don't. But I don't claim that the storyline sucks because I realize that it's MY opinion. I thought Avatar's story was awful. Does that mean it was? No. 99% of people who saw the movie disagree with me.

This story was character driven. It attempts to make you care about the characters rather than just shelf them like in ME 1. I never used Kaiden, Tali or Ashley in ME 1. The loyalty missions were created so that you had a reason to try out each character and so that they weren't just a random conversation on the ship in between missions. They wanted to give the characters an extra layer of personality.

As for the story not being related to the Reapers, come on. The Collectors were working for the Reapers. You knew that going in. And then, you find out that they were building a Reaper. A Reaper that was propably going to replace Sovereign. How is that not related? What would you have prefered? What else, short of simply making Mass Effect a two game series could they have written about to satisfy you?  

#18
Bebbe777

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Throw in a Reaper and people will still say that it has no connection to the Reapers.

#19
Tron Evolution

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ME 2 is middle of the whole trilogy. it does have totally different story from ME 1. unlikely ME 1, it has more emotional moment, relationship, paragon and renegade (ME 1 doesn't have this). graphic is 1000 times better ( I concern graphic quality actually). ME 2 gives me much more fun. ME 1 is great game. but it was focused on story so much. other system (combat, upgrade, graphic..) is sucks. I only finished it one time. then I couldn't play it anymore. I can't do it simply compared to ME 2. I played ME 2 more than ME 1 100 times. I believe that Bioware will keep this way for ME 3. anyway, it depends on your taste.

#20
darth_lopez

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Bennyjammin79 wrote...

Dear OP,

this is old news. ME2 is also the middle of a trilogy and there was plenty of story. Lastly, you're kind of right: It isn't finished, there's more DLC on the way. When all the forecoming content is released and all we have to wait for is ME3, you can make a better judgement then.



the op is not complaining so much as stating the fact that it fell to the fate of soo many middle episodes in a trillogy. He is right in that it's story is a loosely compiled chain of side quests with only a few quests that can be considered part of the main story. He has said it was a good game but unfortunately the undeniable fact is that it does lack Bioware Story telling quality.

using ME 3 as an excuse to delay judgement is like saying maybe we shouldn't judge the star wars prequels because the Clone Wars cartoon series isn't over yet -.-

#21
uzivatel

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I thought it was about stopping Collectors (who may as well be working with Reapers) from abducting human colonies.

#22
AlanC9

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Not having a story you like isn't the same thing as not having a story.

Plenty of RPGs have had a structure like ME2's. The most prominent example being Baldur's Gate 2, where  the bulk of the game is sidequests that have absolutely nothing to do with the main quest.

#23
Gleym

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Uh, yeah they do, AlanC9. The first part of the game is 'gather the funds you need, by any means neccessary', which then allows you to proceed forward to the next part of the game, leading up until the Underdark chapter, where everything you do there is also relevant to the main quest: Hunting down Irenicus, through which there are several means towards that end.

Also, the issue with ME2 is not the fact that sidequests take up the bulk of the game, it's because the sidequests are treated as MAIN quests, in spite of not being so. The entire point of a sidequest is that it is an optional, non-vital quest. In BG2, not a single one of the sidequests is required to get a satisfactory ending or complete the main quests therein, or to advance the game (you can gather money, as I said, any way you want to in the first part of the game, even just stealing stuff and pawning it off), as opposed to in ME2, where it forces you to take the sidequests and penalizes you for not completing them in the way it wants you to.

Modifié par Gleym, 15 décembre 2010 - 07:02 .


#24
darth_lopez

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nelly21 wrote...

this isnt my name wrote...

nelly21 wrote...

My suggestion OP.

Write your idea for a story for ME 2 down on an individual thread. I guarantee a few people will like it, and a a lot more won't. I enjoyed the story. I don't think ME2 would have sold as well as it did if most people didn't enjoy the story.

Writing is not easy, particularly when you know you can'r resolve anything without negating the need for a third game. But if you think you can, by all means, try it. See how many people here are going to like it.


A games story has no reflection of its sales e.g CoD.
No one said it was easy, but that dosent excuse the majority of ME2 being filler content, Thane, Grunt, Jack ,etc are not relivent to the story. The story was just you getting a team ready, then the suicide mission.
ME1s main quest was story focused, yes its part one, and 2 is a bridge between 1 and 2, but  so was the two towers in lotr and that wasnt all about people solving thier daddy isssues then just having a link at the end.

If he writes a plot that is more than "gather team, sort out issues, and suicide mission" then I will probablly like it.
The issue isnt the writing is terrible, the issue is the plot for the majority of the game isnt there. You just collect people, not relivent to the reapers or anything. Hell most of them werent even used in my game. e.g Thane.




If you read reviews (fans and sites) for CoD, A LOT of them enjoy the storylines. I don't. But I don't claim that the storyline sucks because I realize that it's MY opinion. I thought Avatar's story was awful. Does that mean it was? No. 99% of people who saw the movie disagree with me.

This story was character driven. It attempts to make you care about the characters rather than just shelf them like in ME 1. I never used Kaiden, Tali or Ashley in ME 1. The loyalty missions were created so that you had a reason to try out each character and so that they weren't just a random conversation on the ship in between missions. They wanted to give the characters an extra layer of personality.

As for the story not being related to the Reapers, come on. The Collectors were working for the Reapers. You knew that going in. And then, you find out that they were building a Reaper. A Reaper that was propably going to replace Sovereign. How is that not related? What would you have prefered? What else, short of simply making Mass Effect a two game series could they have written about to satisfy you?  


OK i'm sorry but i have to just point out that any 10-13 year old enjoys
a game of pure killing **** with a crappy storyline. COD sucks. at least 4- BO; 4 story wasn't as bad as MW 2
which. from what i understand as never having played the game but
reading synopsis, Made no sense at all and was basically some weird
jumbawhoop of confusion overlooked while moving to kill the nxt killable
object ingame. BO's story i can testify Sucks.

Saying COD has
a good story as of late is like saying Alpha protocol was a playable
for more than 30 minutes. It comes down to you're just flat out lying.
Anyone who can thoroughly enjoy and support COD as having good
storylines should be barred from ever speaking lest they are younger
than 14.

it's not your opinion that COD sucks it's a well established Fact. The Game sells purely for its' MP value.
Avatar(james Cameron) in hindsight had a few plot holes and some really
bad plot armor effect and for all intents and purpose i could see how
someone could say a re-hash of pochahantus on an alien world would suck.
I found it enjoyable and entertaining grated i'm a sci-fi fanatic and
anything New and Not Mass Effect/Star Wars related that i can watch on the TV or the show is epic. I saw it in 3D
and it was good probably mostly for it's 3D effects. It was a nice
change of pace Though i can't wait until the RAD(or was it RDA?) comes back and nukes the planet into oblivion as that's what any decent member of the human race would do.

so while Avatar is your opinion COD is a Well established fact it sucks and sets a standard for sucking in FPS like Alpha Protocol set  a standard for Fail for RPGs and the Last Airbender Set a standard for Epic Fail for adaptations

Now on ME 2:


--------warngin this section may contain a few ME 2 spoilers >> not sure if what i said counts  i tried to keep them out as much as i could--------

The problem is that it was party driven, The game's main story was as i've stated before a loosely compiled string of sidequests. i didn't mind pickign the party up and i liked how they all had a role in teh final mission But the personal quests to gain loyalty were a stupid idea. For 1 i didn't have to take Wrex with me to retrieve his family armor in nor was tali necessary to get that Geth Data Mass Effect 1 so why force us to take our team mates with us for this one? Furthermore Why do I the illustrious Commander shepard have to Make my old buddies and chums Tali Zorah nar Raya(vas Neema, Vas Normandy) and Garrus Vakarian(the awesomest renegade police officer ever) loyal to me by proving what they already know that id' go to anylengths to help them? Why must i assist Cerberus agents in clearing up their Own Daddy issues? a better question is Why do Joker and EDI and Kelly not have loyalty missions?! The main focus of the game was gathering the team to take on the collectors NOT play Circus Shrink THAT"S WHAT KELLY WAS FOR! in some cases i spose the loyalty quests are understandable and related to the plot of ME or at least can be tied in well enough(ie Legion, Tali and Garrus even though i refrenced them as being a little redundant make moderate more sense than a few others because they are your longest standing crew mates next to joker and chackwas furthermore Both Tali and Garrus are Romanceable options and it makes even more sense to be doing them extra favors, Mordins quest is also understandable and related to the main plot of ME could've been pulled off better but yeah.)
Now the rest of the loyalty missions, Kasumi's, Zaeed's, Grunts, EmoJack, EmoThane, and Daddy's misfit squad Are totally rediculous and not ME critical they should not have been necessary to play through. (Kasumi's had potential but BW let that Slip by them for some reason)

Aside fromt hat we see the Collectors a whole whopping 3? times is it? at Most? Until the final mission. We fought Geth Everywhere in ME 1, Out our ass, out our eyes, out our ears and every other orephais of our body and 3 or 4 secret nooks on planets where they set elaborate decoy traps to get and kill us. We actively Engaged the Reaper Support A multitude of tiems in ME 1. The Plot was Critical to the threat(granted it had to be because well it's the starter game). I spose maybe my standards should be lower for the mid ground. But ME 2 did not capatalize on their new Enemy who could have been far more intemidating and dangerous than the Geth. They could have had the Collector ship attack earth and make it a problem for the council clearly highlighting a problem the council had to respond too. Instead they left them dumb in an unbelievable 2 years they've managed to Ignore everything and completely disregard their savior spectre's opinion. There could have been so much more done with the Collectors and what hurts the game is that everyone Knows it even you deep down on the inside know that the collectors were underutilized as a nemesis. the final mission was just that a final mission in an on the rail shooter after you've collected a rag tag group of scoundrels.

Other places the game went wrong: Cerberus We should've totally had a chance to sell tim out to the Alliance or Citadel There was 1 side mission where we could've sold cerberus out 1 just 1. and really that's my only other beef with the story.

Gameplay wise they could've and should've used a fusion of no ammo and replaceable heat sinks. they could've lef the hotkeyes u i o j to open the squad inventory codex and journal respectively. They could've given us a little bit more in the way of items a little more freedom ya know? (excuse well they have dlc DLC costs cash and being an owner of all of it's sorta lame that the items are just inserted into your inventory this is supposed to be an Action RPG Shooter not an on the Rails Shooter with a tiny inventory) The new mining system was fun and entertaining but they should've allowed more free-roam in exploration. part of at least my love of ME 1 was the Mako that Iconic hellish nightmare was actually fun to use most of the time and alot better than being inserted onto the scene immediately. really i think those are actually all my complaints against the games gameplay. Just wish it was a bit mroe RPG like than what it is.


Now don't take this out of context i'm not saying the game itself is terribad i like it(though i can't seem to play it unless i create a new character in ME 1 all the time) just highlighting points that i'm sure reflect the attitude of most BioWare supporters and ME lovers. # 2 was a good game but it could've been so much better. 


------End Rant-------

p.s. i am sorry for wasting soo much space

Modifié par darth_lopez, 15 décembre 2010 - 07:08 .


#25
Lumikki

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Matt VT Schlo wrote...

Anyone else feel the same?


Not really. I mean main story was little weak, because so much ME2 story was about squad member related. How ever, I had no issue understand the cerberus connection in story.