can anyone clarify some of the steps for this? i'm looking at mikemike's tutorial:
TutorialLightmapping - DAO Baldur's Gate
these are the steps i'm having problems with:
- navigate to My Documents\\BioWare\\Dragon Age\\addins\\MODULE\\core\\override\\toolsetexport\\LAYOUT
- find the erroneous lightmap dds
and
B: there are no dds files there? they're all rim files? how do i go about finding the erroneous dds, and how will i recognize it?
i'm sorta hoping i can manually 'massage' some lightmaps on a model that seems to always have chunky shadows. which... is probably doomed to fail, but hey.





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