Dionkey wrote...
I don`t know why its that hard to understand. The PS3`s hardware is developed strictly under Nvidia and can be easily optimized for the new engine. The reason why the PC won`t get it is because this is on a new disc, they wont be able to rework everything for pre existing hardware and then apply it perfectly. No matter if you have a 480 GTX or a 5350 it will never look as good for that fact that it was optimized for the hardware. ME3 will be optimized across all platforms, but to optimize and redo the engine for all platforms because you feel left out from a port they have waited a year for is insane.
Developed strictly under Nvidia and can be easily optimized for a new engine? My video card was developed strickly under Nvidia and was optimized for DX11 before games even started using it. Again, there is nothing special about the PS3's hardware. The "it's on a disk argument" may have applied a few years ago but not today, how many PC ME2 copies were digitally purchased and downloaded? 40%, 50%?
They won't be able to rework everything for pre-existing hardware you say? With that logic they wouldn't even make a PC version because they can't get it to run on old computers. Raw power can make up for somewhat less optimization. I consider unique improvements because Sony offered them a bucket of money equally insane. Well maybe not insane, but downright offensive to the rest of the community.
Modifié par ReconTeam, 16 décembre 2010 - 05:11 .