PS3 interactive comic will only contain 6 (six) choices
#1
Posté 16 décembre 2010 - 07:39
http://kotaku.com/57...e-playstation-3
the interactive comic will only feature six plot choices.
...which is imo a real shame -even for those of us who won't get the PS3 version -because all the other countless choices you made in ME1 are now probably omitted for ME3...or will get the "email-treatment".
#2
Posté 16 décembre 2010 - 07:44
That about right?
#3
Posté 16 décembre 2010 - 07:45
#4
Posté 16 décembre 2010 - 07:47
The rest would be what BioWare perceives as "canon", (which is probably everything good, so they won't want to leave out PS3 players of the good stuff.)
#5
Posté 16 décembre 2010 - 07:50
#6
Posté 16 décembre 2010 - 07:51
Well the deafult ME2 with no import is pretty much all renegade (no wrex, no rachni, human council), so I don't know about "good ones".PARAGON87 wrote...
Did you expect that a comic would import all 100+ choices you make?
The rest would be what BioWare perceives as "canon", (which is probably everything good, so they won't want to leave out PS3 players of the good stuff.)
#7
Posté 16 décembre 2010 - 07:52
PARAGON87 wrote...
Did you expect that a comic would import all 100+ choices you make?
The rest would be what BioWare perceives as "canon", (which is probably everything good, so they won't want to leave out PS3 players of the good stuff.)
Would thay care about the "good stuff?" Me2 default on the 360 (i.e. no import) was not to include the little things. It would not matter to a PS3 player at all since they did not play ME1 to know what they were missing. They would not miss the cameo from character X from sidequest Y, thus they would not care.
Unless something from ME1 is also going to be in ME3, I really don't think Bioware will bother including it in ME2.
Modifié par Throw_this_away, 16 décembre 2010 - 07:53 .
#8
Posté 16 décembre 2010 - 07:52
#9
Posté 16 décembre 2010 - 07:55
Considering that our choice of councilor can also be handled in ME2, I think our method of handling with Zhu's Hope is a more likely choice in the comic.FieryPhoenix7 wrote...
Rachni --> Virmire Survivor --> Wrex --> Love Interest --> Council --> Councilor
That about right?
#10
Posté 16 décembre 2010 - 08:00
#11
Posté 16 décembre 2010 - 08:01
#12
Posté 16 décembre 2010 - 08:05
#13
Posté 16 décembre 2010 - 08:07
FieryPhoenix7 wrote...
Rachni --> Virmire Survivor --> Wrex --> Love Interest --> Council --> Councilor
That about right?
Sounds right to me.
Though this will probably mean no call backs like Conrad Verner or Gianni Parasini, at least PS3 owners don't have to delete all that crappy spam-mail.
#14
Posté 16 décembre 2010 - 08:07
#15
Posté 16 décembre 2010 - 08:07
#16
Posté 16 décembre 2010 - 08:08
Modifié par FieryPhoenix7, 16 décembre 2010 - 08:10 .
#17
Posté 16 décembre 2010 - 08:09
Modifié par Babli, 16 décembre 2010 - 08:09 .
#18
Posté 16 décembre 2010 - 08:12
#19
Posté 16 décembre 2010 - 08:12
#20
Posté 16 décembre 2010 - 08:17
FieryPhoenix7 wrote...
Rachni --> Virmire Survivor --> Wrex --> Love Interest --> Council --> Councilor
That about right?
Scratch out the councillor.
It will probably be in the game itself (during the "memory test") and last only for the length of it, as Udina is being set for councillor in ME3 regardless.
The VS was actually determined by two separate choices, so that will be it, probably.
#21
Posté 16 décembre 2010 - 08:19
#22
Posté 16 décembre 2010 - 08:22
cachx wrote...
PARAGON87 wrote...
Did you expect that a comic would import all 100+ choices you make?
The rest would be what BioWare perceives as "canon", (which is probably everything good, so they won't want to leave out PS3 players of the good stuff.)
Well the deafult ME2 with no import is pretty much all renegade (no wrex, no rachni, human council), so I don't know about "good ones".
Whoops, let me rephraise, I meant all the Paragon decisions, how we would include all the good (Elanos Haliat killed, Helena Blake not becoming a bounty hunter on Omega but rather a social worker, not giving the Shadowbroker the alliance intel Kahoku was after, etc.).
Good as in Paragon, not "juicy".
#23
Posté 16 décembre 2010 - 08:23
#24
Posté 16 décembre 2010 - 08:23
Not as detailled as the original game but it'll do.
#25
Posté 16 décembre 2010 - 08:24





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