PS3 interactive comic will only contain 6 (six) choices
#26
Posté 16 décembre 2010 - 08:25
#27
Posté 16 décembre 2010 - 08:26
Daewan wrote...
Canon choice = the middle option, neither Paragon nor Renegade. You don't save Wrex, but you don't punch the reporter, either. It's a bland, boring world where Shepard did as little as possible while still saving the galaxy.
Stop talking out of your ass. Bioware themselves said the comic gives us the option of choosing who lives and dies so that includes Ashley, Kaiden and Wrex.
#28
Posté 16 décembre 2010 - 08:26
Remus Artega wrote...
is it just me or is Bioware trying to deliberately kill ME1? So all the hope that those choices made in the first game having any bigger importance in the last instalment ar now officialy thrown out of the window...thx for ruining great series...
It's not just you, they have intentionally screwed ME1 fans.
#29
Posté 16 décembre 2010 - 08:29
GreenSoda wrote...
According to:
http://kotaku.com/57...e-playstation-3
the interactive comic will only feature six plot choices.
...which is imo a real shame -even for those of us who won't get the PS3 version -because all the other countless choices you made in ME1 are now probably omitted for ME3...or will get the "email-treatment".
And apart from the main choices what things in ME had a big impact in ME2? I'd hardly expect any of those choices to effect ME3 in any way
#30
Posté 16 décembre 2010 - 08:29
Oh, GREAT the ONLY play thru that I have NOT done. Another project for another day.Daewan wrote...
It is not watered down or rebooted. Go play through ME1 and do no side missions and take no persuasion options. Do not explore anything, just get to the Conduit as fast as possible. That's the comic. That's the basic Shepard story, and that's what the PS3 players and new players who didn't go through ME1 are getting.
#31
Posté 16 décembre 2010 - 08:30
Knottedredloc wrote...
Remus Artega wrote...
is it just me or is Bioware trying to deliberately kill ME1? So all the hope that those choices made in the first game having any bigger importance in the last instalment ar now officialy thrown out of the window...thx for ruining great series...
It's not just you, they have intentionally screwed ME1 fans.
How have they intentially screwed fans of their own game exactly?
#32
Posté 16 décembre 2010 - 08:30
#33
Posté 16 décembre 2010 - 08:32
While the later is UNC and was unrealistic to expect, Fist is part of the main story, kind of hard to miss and one or two frames would do the trick.
There is no way any comics is going to replace all those "Shepard", "Wrex" dialogues...MrDizaztar wrote...
Hey as long as PS3 get to expirence Wrex i happy for them. That is the only reason I always import from ME to ME2 when ever i want to start a new Shepard. I don't like Wreav. Wrex would eat that ***** alive.
Modifié par uzivatel, 16 décembre 2010 - 08:39 .
#34
Posté 16 décembre 2010 - 08:45
mgs00 wrote...
Daewan wrote...
Canon choice = the middle option, neither Paragon nor Renegade. You don't save Wrex, but you don't punch the reporter, either. It's a bland, boring world where Shepard did as little as possible while still saving the galaxy.
Stop talking out of your ass. Bioware themselves said the comic gives us the option of choosing who lives and dies so that includes Ashley, Kaiden and Wrex.
Really? In ME2 the default is that Wrex is replaced by Wreav. Keep those dreams, though. I'll keep my copy of ME1.
#35
Posté 16 décembre 2010 - 10:17
#36
Posté 16 décembre 2010 - 10:33
1) Preaching Hanar or C-Sec Officer?
2) Rebekah or Michael?
3) Backstab the Asari spy on Noveria?
4) Coke up the negotiator?
5) Shoot the hot green Asari on Feros?
6) Plant the bug in traffic control?
#37
Posté 16 décembre 2010 - 11:13
A tired traffic control employee falls asleep at work and fails to prevent a Turian dreadnought from crashing into SPOILER and destroying the SPOILER, as a result the SPOILER wont be able to use SPOILER to SPOILER and get stuck in SPOILER - autowin ME3.HappyHappyJoyJoy wrote...
6) Plant the bug in traffic control?
#38
Guest_Guest12345_*
Posté 17 décembre 2010 - 10:04
Guest_Guest12345_*
thats my guess at the most important 6
#39
Posté 17 décembre 2010 - 10:30
Are we guessing the six choices, cause one of them has to be Ash of Kaden
Modifié par Matt VT Schlo, 17 décembre 2010 - 10:32 .
#40
Posté 17 décembre 2010 - 10:35
#41
Posté 17 décembre 2010 - 10:40
Feros? I figured there would be 2 relating to the council? I know what you are referring to with Feros but I figured that choice could easily be dismissed (specially if you consider another choice on Virmire). I know people have talked about a certain book's choice, but I would be surprised if they push that on the PS3 players.scyphozoa wrote...
Rachni, Feros, Wrex, Virmire Survivor, love interest, Council
thats my guess at the most important 6
Also to all the naysayers, I agree with Moondoggie, you still could get things relating to the other choices on PC/360 but they have zero impact on the main story. For the comic to included some of them it would have had to veer off the story (well apart from one of the above incidents like scyphozoa mentioned and another couple of instances, but still, those choices could be waivered to make the story more fluid for the PS3 players. One of peoples favourite topics, anyone who thought he was relevant to the story really is kidding themselves.
Does have me wondering if someone who can appear in both games with no chance of dying will actually be in the PS3 version. I guess we'll find out if Bioware figured her disingenuous assertions would be irrelevant
#42
Posté 17 décembre 2010 - 10:46
It pretty much does...Bebbe777 wrote...
Does that mean that ME3 will incorporate only 6+ whatever small number of choices we made in ME2. More emails in ME3 and all that talk that "ME3 will truly diverge based on your choices since we dont have to make another sequel afterwards" was just BS.
#43
Guest_Guest12345_*
Posté 17 décembre 2010 - 10:48
Guest_Guest12345_*
#44
Posté 17 décembre 2010 - 10:53
#45
Posté 17 décembre 2010 - 10:53
#46
Posté 17 décembre 2010 - 10:55
Shepard's gender, for example, is chosen by the player, and that is canon for him/her. If the player chooses to Punch the Reporter, then that is canon. If the player Bullrushed the reporter with words, then that is canon.
#47
Posté 17 décembre 2010 - 10:58
Please tell me you are being sarcastic?Remus Artega wrote...
It pretty much does...Bebbe777 wrote...
Does that mean that ME3 will incorporate only 6+ whatever small number of choices we made in ME2. More emails in ME3 and all that talk that "ME3 will truly diverge based on your choices since we dont have to make another sequel afterwards" was just BS.
If anyone really has come to the logic of "DUH! ME Comic only has 6 choices, that must mean that ME2 only going to carry over 6 choices..."
Well. I think that speaks volumes of you.
*goes to find a baby elcor for Chris Priestly to punch*
Edit: @Pscyhpozoa Not that I'm aware of, although then again I've always just assumed the default was Udina so during that conversation I selected him and when I've imported I've always gone with whichever one I've chosen. You might be right though and if you are, no doubt that is going to heat up the discussion about the Feros choice if it is the choice I think you are referring to
Modifié par Sir Ulrich Von Lichenstien, 17 décembre 2010 - 11:02 .
#48
Posté 17 décembre 2010 - 11:00
Sir Ulrich Von Lichenstien wrote...
Remus Artega wrote...
It pretty much does...Bebbe777 wrote...
Does that mean that ME3 will incorporate only 6+ whatever small number of choices we made in ME2. More emails in ME3 and all that talk that "ME3 will truly diverge based on your choices since we dont have to make another sequel afterwards" was just BS.
Please tell me you are being sarcastic?
If anyone really has come to the logic of "DUH! ME Comic only has 6 choices, that must mean that ME2 only going to carry over 6 choices..."
Well. I think that speaks volumes of you.
*goes to find a baby elcor for Chris Priestly to punch*
I hope you are not referring to me since I asked a question and if questions are suddenly forbidden in this community then the ME fanbase has truly gone haywire.
#49
Posté 17 décembre 2010 - 11:14
No and I apologise if you took it that way, it was purely aimed at Remus and some of the other 'negative' types that are no doubt going to jump all over this.Bebbe777 wrote...
Sir Ulrich Von Lichenstien wrote...
Remus Artega wrote...
It pretty much does...Bebbe777 wrote...
Does that mean that ME3 will incorporate only 6+ whatever small number of choices we made in ME2. More emails in ME3 and all that talk that "ME3 will truly diverge based on your choices since we dont have to make another sequel afterwards" was just BS.
Please tell me you are being sarcastic?
If anyone really has come to the logic of "DUH! ME Comic only has 6 choices, that must mean that ME2 only going to carry over 6 choices..."
Well. I think that speaks volumes of you.
*goes to find a baby elcor for Chris Priestly to punch*
I hope you are not referring to me since I asked a question and if questions are suddenly forbidden in this community then the ME fanbase has truly gone haywire.
To give my opinion of your question, when you cut ME down to it's base core. Say... you did a speed run. The six choices would be the ones Shepard hits no matter what. Sure Shep will come across some others but in the grand scheme of things other than 'bonuses' for the PC/360 players, they don't really mean much to the story... some would refer to it as 'fluff'.
Now whilst am going to do my best to not go into spoilers, moving into ME2, looking at those choices carried over, you can easily start getting an idea of the key choices in ME2 and those which are most likely 'fluff'. But here is where the difference is also becase PS3 can play in ME2, so they'll be able to carry the 'fluff' choices in that over too. But even considering just the main ones, I can definitly think of more than 6... specially if you consider the full squad count
Think of it this way, if they had allowed every single sidetrack choice in ME to be put into the comic, the comic would've took over an hour to read and would have had to seriously diverge from the main story, which is never a good thing unless the player is properly controlling the story like in a game. In my opinion the PS3 crowd who are new to ME aren't missing much, the story is still good without that extra 'fluff' in there.
If Scyphozoa is right, I can see one particular thread going nuts come January
Edit: @scyphozoa If you think of it this way, the comic can easily make the save 'after' that choice, if you bear in mind some of the other things brought up in ME2 when that choice is talked of, they all fit with the choices we think are in there.
Modifié par Sir Ulrich Von Lichenstien, 17 décembre 2010 - 11:39 .
#50
Posté 17 décembre 2010 - 04:02
Are you expecting otherwise? ME3 will only carry forward those 6 plus ME2 choices, or else Bioware would have to work a lot more to create a version of part 3 that is different for PS3, and I doubt this very much.





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